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With Season 3, Killer Instinct has grown into the "people's champ" of fighting games

vg260

Member
I wish SFV just followed this model and not gone the free-to-earn character route, because it's looking like Capcom is going to be gouging on costume DLC. ($4 per outfit individually).

My long-time, and maybe only gripe with the KI model is having such a long grind to earn XP to unlock character colors. It was such a slog. However, it blew my mind SFV's costume color unlocking criteria made KI's seem reasonable.
 

BlizzKrut

Banned
Played it on PC for awhile, it has nothing on SFV gameplay wise speaking, super stiff and very "I can smash buttons and do cool looking stuff", not a fan at all, SFV and GG do it for me.

Singleplayer yeah it has more, but it's also been out for way longer than SFV, the comparisons are dumb.
 
It's a bit of a button masher, no? I bought the "disc" version for X1 and that was a mistake. There's like 6 gigs worth of stuff on it, then a 15 gig download. Still need the disc to play it. I can just smash my way through it, even online, Haven't tried anything past season 1, though.
 
It's a great game and will hopefully be able to purchase one of the bundles soon and I love Iron Galaxy and Lang.

But people's champ? Hardly. What people?

The game didn't launch too hot and it's been on the Xbox ever since. The competitive scene couldn't even be compared to something like GG or BB even.

I hope the PC version helps bring it to the forefront and hopefully gets more attention in the tournament scene.

If KI was a bigger deal, fucking Capcom would've taken notice at some of the great things this game does right.
 

DarkOneX

Member
It's a bit of a button masher, no? I bought the "disc" version for X1 and that was a mistake. There's like 6 gigs worth of stuff on it, then a 15 gig download. Still need the disc to play it. I can just smash my way through it, even online, Haven't tried anything past season 1, though.

Regardless of what many will tell you, I think so and I've played hella fighters for years. Yes there are some breakers and shit you can learn to wreck people online but still just by playing it you can tell it's a button masher. I don't think it's a bad game though, it looks awesome and has some cool fighters and stages I just don't get the god tier status it seems to have.
 

ScOULaris

Member
But people's champ? Hardly. What people?

When I used the term "people's champ" I was more referring to how it contains all sorts of features, mechanics, and design choices that competitive and casual fighting game fans alike tend to cry out for but are often lacking in the more recently released crop of fighters.

Maybe it wasn't the best choice of words, but it's in the title now and probably not worth requesting to have it changed.
 

-tetsuo-

Unlimited Capacity
Fantastic game, fighting games fans really need to check it out.

I've found the people in ranked mode to be weirdly friendly for the genre. No trash talking, lots of "nice match" type comments. So unusual. I would like the process to be a little more streamlined (mainly in having the character picked before you bother searching), but otherwise it's super fast and works great.

Shadow Labs is surprisingly cool too, give it a try.

I wish SF5 had netcode that was even half as good.

The teabagging is real in this game though
 
When I used the term "people's champ" I was more referring to how it contains all sorts of features, mechanics, and design choices that competitive and casual fighting game fans alike tend to cry out for but are often lacking in the more recently released crop of fighters.

Guilty Gear XRD is a better fighting game, with a lot of content for both competitive and casual fighting game fans. It's also a very beautiful game that you can play on PS3, PS4 and PC without having to install Windows 10. That's the people champ.

Killer Instinct is a cool game tho' : Good netcode, great OST.
 

Shpeshal Nick

aka Collingwood
What's funny is almost everything you said is true of KI.

How many people forget the shit launch? The shit UI, the 720p graphics, the 8 playable characters, the costumes locked behind grindy survival play, no story mode at all.

KI is the original SFV.

But KI has evolved into a solid overall package. The same will happen for SFV.

Um....KI was free though soooooooo
 

Gren

Member
Was looking forward to trying this out on PC, but after the UWP concessions started coming to light (I'm aware this game is largely free of them), I've been kinda dragging my feet on it out of principle.

I'll continue to keep tabs on the whole situation & hopefully be able to one day support this. It's one of the few new fighters that actually kind of appeals to me.
 

blackflag

Member
I really want to play it but I can't bring myself to buy a stick for the One. I have 2 360 TE sticks, a 360 HRAP EX, a PS3 TE stick, a PS4 HRAP Kai

Just tired of buying sticks and it seems this is the only game I'd use it for on the Xbox. I should try using the Elite controller. Maybe the extra levers and triggers will be better than using the shoulder buttons.
 

iBlue

Member
Amazing game. Characters are so good! from humans to aliens this game deserves to have another season. If you have an xbox one or pc i dont want you are waiting for.
 

El Sabroso

Member
I wish SFV just followed this model and not gone the free-to-earn character route, because it's looking like Capcom is going to be gouging on costume DLC. ($4 per outfit individually).

My long-time, and maybe only gripe with the KI model is having such a long grind to earn XP to unlock character colors. It was such a slog. However, it blew my mind SFV's costume color unlocking criteria made KI's seem reasonable.

agreed, KI rewards you with exp when the character is being used, and also since it has some microtransactions and free XP events, there are better chances on getting colors easily

What's funny is almost everything you said is true of KI.

How many people forget the shit launch? The shit UI, the 720p graphics, the 8 playable characters, the costumes locked behind grindy survival play, no story mode at all.

KI is the original SFV.

But KI has evolved into a solid overall package. The same will happen for SFV.

you didn't need to drop 60 USD to start it tho, you only need a free download to try

you want to only spend 5 bucks on a character, there is an option to it, you want to spend only 20 bucks on a season, there is an option, want some extras with your season throw 40 bucks and get Arcade releases on XB1 which can be played online too, want the whole 60 bucks game, totally an option now that we can call it a complete game

there is a whole difference on how they deal with pricing, is this game too incomplete, don't worry try it for free, throw us money until you decide is woth, KI gives more transparent options
 

vg260

Member
If KI was a bigger deal, fucking Capcom would've taken notice at some of the great things this game does right.

Capcom should be aware of the other few products in the space and what they do well and poorly. Skullgirls is not huge either, and they have many fantastic ideas Capcom should have been competent enough to be aware of. If Capcom missed out on any takeaways from this game, that's on them, not because KI wasn't popular enough for them to notice.

Was looking forward to trying this out on PC, but after the UWP concessions started coming to light (I'm aware this game is largely free of them), I've been kinda dragging my feet on it out of principle.

I'll continue to keep tabs on the whole situation & hopefully be able to one day support this. It's one of the few new fighters that actually kind of appeals to me.

You can try it for free.
 

Salty Hippo

Member
Played it on PC for awhile, it has nothing on SFV gameplay wise speaking, super stiff and very "I can smash buttons and do cool looking stuff", not a fan at all, SFV and GG do it for me.

Singleplayer yeah it has more, but it's also been out for way longer than SFV, the comparisons are dumb.

It has been around for longer but the price was always fair for what it offered at any given time, unlike SF5 right now. It also has a WAY better netcode, but judging from the insignificant ammount you played it's natural that you think it only excels in single player stuff.
 
Played it on PC for awhile, it has nothing on SFV gameplay wise speaking, super stiff and very "I can smash buttons and do cool looking stuff", not a fan at all, SFV and GG do it for me.

If you don't like button mashers why do you like GG? You can also mash buttons and do "cool looking stuff" in GG.
 

vg260

Member
When I used the term "people's champ" I was more referring to how it contains all sorts of features, mechanics, and design choices that competitive and casual fighting game fans alike tend to cry out for but are often lacking in the more recently released crop of fighters.

Maybe it wasn't the best choice of words, but it's in the title now and probably not worth requesting to have it changed.

Eh, I think it's a fairly apt term, especially considering all the odds stacked up against the IP ever being brought back, and even more amazing, being a decent game. It's also very community feedback-driven, and had a fan favorite music composer, Not to mention a lot of people saw the Xbox being a hindrance to it's success. So, yeah, it has a bit of an underdog thing going with a lot going against it, so a lot of people are happy to see it start to get some popularity and are rallying around it.
 

Shpeshal Nick

aka Collingwood
Don't act like that "free" compares to LoL or Dota2, it's free-to-try, not a free game.

No it's free.

Even now, you can play every mode with 1 unlocked character. If you're patient enough, you can earn every achievement without spending a cent.

So yeah, it's as free as a fighter can realistically be.
 

BlizzKrut

Banned
If you don't like button mashers why do you like GG? You can also mash buttons and do "cool looking stuff" in GG.

No you can't, you need to actually know how to do things to do well or do flashy stuff, look around this thread, it isn't just me saying this game feels like a button smasher.

It has been around for longer but the price was always fair for what it offered at any given time, unlike SF5 right now. It also has a WAY better netcode, but judging from the insignificant ammount you played it's natural that you think it only excels in single player stuff.

SFV has an amazing netcode when it works, don't know what game you've been playing.
 
It's a bit of a button masher, no? I bought the "disc" version for X1 and that was a mistake. There's like 6 gigs worth of stuff on it, then a 15 gig download. Still need the disc to play it. I can just smash my way through it, even online, Haven't tried anything past season 1, though.

No its a very technical game. Its accessible, but you arent getting far off button mashing.

As for the people arguing about KI and SF

KI is NOT free. You get one character free. At launch it was 1 free character, $5 per character, $20 for entire game.

I agree this is much better than SFV which was a $60 game. However, KI was not free, just one character. That is more of a free-to-try than anything.

Both are good games. I would say that KI is a better game as "i feel" that KI is more interesting with diversity and characters, and in general the overall mechanics. However I think SFV is good as well. Just not my thing. I wouild personally rank KI and Mortal Kombat X as the fighting games this generation. KI for its MP and MKX for its SP

Its opinions guys, so lets not make this thread into a pissing war. Just be glad that the fighting game community is doing so well with good fighting games. .
 
After not really playing it much for the first year this is probably my favourite Xbox One game now, I absolutely love it and haven't been this into a fighting game since SF4.

+ easy to play, hard to master combo system
+ amazing character variety - everyone feels so different!
+ fantastic music
+ looks top notch with solid 60fps
+ arguably the best stages of any fighting game
+ loads of single player content
+ faultless netcode
+ lots of costumes and colour options
+ genuinely helpful training dojo

Can't really fault it to be honest. I mostly play Riptor but there are at least a dozen I enjoy using - something I can't say about any fighting game I've ever played.
 

vg260

Member
No you can't, you need to actually know how to do things to do well or do flashy stuff, look around this thread, it isn't just me saying this game feels like a button smasher.

Isn't the a new control mode in Revelator that lets you mash out combos like in Persona Ultimax?
 
We play it in work sometimes. For me as someone who isn't really into fighting games, it's in a really nice place between MK and street fighter.

The soundtrack is awesome too.
 
Complaining a fighting game is a "button masher" is like half a step away from complaining that throws are cheap. What a nonsensical complaint.

(Isn't mashing buttons one of the things that actually desyncs SF5 online?)

Also the idea that any fighting with bad netcode (like Xrd or DOA5) is really up for comparison is goofy. By all means enjoy and appreciate those games, but if you can't play them properly online than they aren't really for "the people".
 

shoreu

Member
To be fair, combo assist is fantastic and isn't a handicap at all.

It's really good for new players, but some people seem to be making an assumption that the game is a button masher.

also It really wouldn't fly in a higher level of play your moves will be broken every time.
 

shandy706

Member
Amazing game...especially in 4k....holy cow!

It's really good for new players, but some people seem to be making an assumption that the game is a button masher.

also It really wouldn't fly in a higher level of play your moves will be broken every time.

It's only a "button masher" for people that get beat by button mashers, LOL.
 

Kai Dracon

Writing a dinosaur space opera symphony
Having been unable to really get in to KI until the Windows 10 version, all I can say is that it's becoming my most played fighting game. IMO, the fundamental design of the game creates one of the smoothest learning curves in any fighting game. There's very little execution barrier until you naturally get to the upper ranks of play, mixing in manuals with counter breaker baits and such. By then you should have already become one with a character and be supported by muscle memory.

And I find that for all the famous KI focus on combos, its fundamentals game is really on point, and similar to SFV in that regard (which I also like for the emphasis on fundamentals).

I also really like how varied the cast is; it's a real carnival of chaos, on par with something like UMVC3.
 

dLMN8R

Member
My brother doesn't have an Xbox One but was a KI fanatic going all the way back to the original Arcade versions. He's super happy with the Windows 10 version now, so that's cool.

He and I played a few games last night. Was completely effortless for him to invite me to a game while I was playing on Xbox. Netcode was invisible - it basically felt like I was playing a local game. And I'm in Seattle while he's in Michigan.


Pretty amazing. Now I just need to not suck anymore.
 

DedValve

Banned
I enjoy sfv more because of its slower pace but damn if killer instinct hasn't become my favorite fighter second to smash.

I just need to learn the combo system better and play online more.
 
Game is fun to play and mess around in for sure. Even though it is F2P it is pretty deceitful because if you want to play other characters that aren't up for that week you have to wait and hope yours is coming up soon. Games like this almost force you to spend some sort of money to try things out at a decent pace and I've found that you end up spending more money on F2P games than you do full priced releases.

It has also had the advantage of already being in it's 3rd season. Hopefully more games follow suit and makes the changes necessary to appeal to the masses (looking at you SFV). If I would have to choose the "people's champ" for FGs i would honestly go with ArcSys games like GGXrd and BBCP as they offer robust modes that are top notch IMO.

Thankfully we have many different options of games to choose from for all types of players. With GCU and Amazon Prime offering 20% off retail games it makes it easier to jump into FGs than before. Wish I could get KI season 3 20% off but I will just have to bite the bullet when the fix the HFR monitor issues and UWA limitations.

I don't think Double Helix get enough credit for what a brilliant job they did recreating this franchise.

Agreed. They surprised me greatly based on their track record. I prefer their characters and designs to IG so far honestly. I fear that this game is starting to turn into Guest Fighter like MKX has been with their DLC.
 
I don't think the People's Champ of fighting games can be one that's somewhat incomprehensible to a viewer who has never played it.
 

shandy706

Member
I don't think the People's Champ of fighting games can be one that's somewhat incomprehensible to a viewer who has never played it.

If I had no clue how to play any fighter, I'd want to watch the one with explosions, smoking flashing trails of motion, a billion particles, and a Raptor fighting a Mayan woman after it took down a werewolf.

Just say'n. :p
 

sangreal

Member
Game is fun to play and mess around in for sure. Even though it is F2P it is pretty deceitful because if you want to play other characters that aren't up for that week you have to wait and hope yours is coming up soon. Games like this almost force you to spend some sort of money to try things out at a decent pace and I've found that you end up spending more money on F2P games than you do full priced releases.

Well I mean, that is basically the definition of F2P. Unlike a lot of f2p games though, they do offer the whole package for regular retail pricing (you still have to unlock some items through playing). They have never charged more than $20 for a season w/ all the non-cosmetic items. And w/ season 3 you get all the cosmetic items thrown in at retail price too

Alternatively, you could pay $5 or whatever it is for one character you like and never spend another cent while having access to all the modes etc. At least until shadow lords comes, there are no non-cosmetic unlockables you would ever need to shell out for and the boosters like double xp are also only for cosmetic unlockables
 
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