pixelation
Member
Where do i get the thruster pack, and the oxygen mask to breath underwater?
Where do i get the thruster pack, and the oxygen mask to breath underwater?
No thruster pack as it's part of your default swimming. O2 mask is in Pokitaru.
Oh, that's exactly whats happening with me. Got all the cards but it says 97%. Cool, thanks! I'll keep on playing
You sure you are getting all the bosses too?Pissed off. Missing basically one trophy for the platinum and its the make everyone dance one. I've finished the game three times and followed guides to make sure ive used the grooviton on every monster and still won't unlock.
And I have no idea what Im missing as the game doesn't tell you and I cba playing it for a fourth time when I dont even know what ive missed. Sigh
I assume there's no easy solution to this?
Yep definitely have all the bosses :/Platinum'd the game last night. I forgot how much I love this series. Honestly it became one of my favorite games in the series.
You sure you are getting all the bosses too?
That really sucks, man :/Yep definitely have all the bosses :/
That really sucks, man :/
I have heard that trophy is glitched for some people
Two weapon questions:
Doesn't the Sheepinator/Goatinator have an Omega form? Can't find it in the store.
There is still a weapon that I don't have and it's not in the store and it's not the Predator Launcher. After some research it could be the Suck Cannon, but does anyone know where to get it?
Finally got platinum, not a moment to soon. I'm sad to say the game really fell flat for me.
Once again lacking some of the charm and I dont know what from the ps2 titles, and its not just nostalgia talking here, loved the hd remakes and even played through UYA earlier this year, its still great fun.
Alot of people touched on similar feeling to me earlier in the thread.
The whole Ratchet and Clank chemistry just basically not being there, they barely interact in the game.
The story in general were just aweful and short. Probably something to do with the movie tie-in.
Felt like a small game in comparison to the old ones.
The Drek and Nefarious collaboration and then back-stab, why was that needed? Totally pointless.
The whole Quark narration thing I actually liked to some extend, but didnt that just disappear in the late game?
Like they didnt have enough time or something to work it into the whole game.
And I just deleted several more lines of rambling nobody probably wanna read...
But to sum it up I feel a bit disappointed, dont know why, but was expecting some sort of back to the classic ps2 era game.
Instead the only hope I have now is that this game sells good enough for a proper sequel without a movie story holding its hand to be made. I suspect my dream of an new good old Ratchet and Clank game probably sailed long ago tho, sadly.
agreed. the game just feels a little...sanitised. stuff like the generic movie score and less adventurous take on the duo's relationship have been mentioned, but it even extends to stuff like the animations of the characters in dialogue scenes. in the original trilogy they were (what I imagine to be) hand animated. here they're all just running on the same stock mouth and body movements. less personality all round. a shame because what they did nail (environment design etc) they well and truly smashed, which just highlights even more the missed potentialFinally got platinum, not a moment to soon. I'm sad to say the game really fell flat for me.
Once again lacking some of the charm and I dont know what from the ps2 titles, and its not just nostalgia talking here, loved the hd remakes and even played through UYA earlier this year, its still great fun.
Alot of people touched on similar feeling to me earlier in the thread.
The whole Ratchet and Clank chemistry just basically not being there, they barely interact in the game.
The story in general were just aweful and short. Probably something to do with the movie tie-in.
Felt like a small game in comparison to the old ones.
The Drek and Nefarious collaboration and then back-stab, why was that needed? Totally pointless.
The whole Quark narration thing I actually liked to some extend, but didnt that just disappear in the late game?
Like they didnt have enough time or something to work it into the whole game.
And I just deleted several more lines of rambling nobody probably wanna read...
But to sum it up I feel a bit disappointed, dont know why, but was expecting some sort of back to the classic ps2 era game.
Instead the only hope I have now is that this game sells good enough for a proper sequel without a movie story holding its hand to be made. I suspect my dream of an new good old Ratchet and Clank game probably sailed long ago tho, sadly.
I just got my first Sheepinator holocard so my both my questions got resolved.There is no Suck Cannon. Do you have the RYNO?
Edit: Besides the RYNO, every weapon will be available in the Gadgetron Store by the end of the story.
Finally ordered the game after finding a really nice deal here in the UK (£23 delivered), I'm really looking forward to play it after all the praise
How much time is it neccesary for the Platinum? I don't usually Plat any game, but I might give this one a try since it seems not to be really hard
Hmmm... maybe it's not called thruster pack... i mean the thing i need to turn the screw for the gold bolt in aridia, where is it located, the jet pack thingie...
Once again lacking some of the charm and I dont know what from the ps2 titles, and its not just nostalgia talking here, loved the hd remakes and even played through UYA earlier this year, its still great fun.
Alot of people touched on similar feeling to me earlier in the thread.
The whole Ratchet and Clank chemistry just basically not being there, they barely interact in the game.
The story in general were just aweful and short. Probably something to do with the movie tie-in.
Felt like a small game in comparison to the old ones.
The Drek and Nefarious collaboration and then back-stab, why was that needed? Totally pointless.
U could probably do it in 20hrs. U have to beat it at least twice. Once normal mode, and again in challenge mode.
Use groovitron on everything.
Grind your weapons on bosses by dying on purpose.
Sheepinate a helicopter as soon as u can.
Difficulty doesn't matter.
Come back to the races after u can enable the invincibility cheat for the time trophy. Will save u a lot of grief.
Cheats don't affect trophies.
Where did you find it for £23?
Now THIS is something I can agree on. I can't believe how little they actually talk TO each other just in passing; it's nonexistent and makes it really a bit weird. Minor gripe, really. But when Clank says 'I guess the cold isn't the natural environment for a Lombax' or thereabouts on Batalia and Ratchet replies sarcastically I was like HOLY SHIT CHARACTER INTERACTION and it was nice to see, if only briefly.
Now THIS is something I can agree on. I can't believe how little they actually talk TO each other just in passing; it's nonexistent and makes it really a bit weird. Minor gripe, really. But when Clank says 'I guess the cold isn't the natural environment for a Lombax' or thereabouts on Batalia and Ratchet replies sarcastically I was like HOLY SHIT CHARACTER INTERACTION and it was nice to see, if only briefly.
I'm 3 brains short of having all of them and I've been flying around in circle around the level for like 25min now... This is killing me
You can get a gadget later that reveals them on the map. Don't stress about getting them too much right now
You can infinitely do them, once you beat the game again challenge mode pops back up again.Quick question, if I finish the Challenge Mode, can I do another one or is it only one time?
http://www.insomniacgames.com/community/showthread.php?74619-Update-1-03-and-1-04Ratchet & Clank (PS4) update 1.03 is going live in NA now. We expect EU/UK to be live tomorrow at some point. Here is a look at some of the issues we have fixed and some of the tweaks we have made.
Update 1.03
Audio
-Balance FMV and game volume
Trading Cards
-Adjusted card drop probabilities
Difficulty
-Adjustments to hoverboard races
Trophies
-Trade Up - Fixed issue where trophy could not be unlocked if all cards are collected before trading.
Bugs
-Fixed issue where players got stuck on Aridia near hydrodisplacer section
-Fixed issue where players could not obtain Gold Bolt on Gaspar
-Fixed issue where players couldn't finish flying section (and trophy) on Pokitaru due to crash.
-Fixed issue where hoverboard races on Rilgar were not available
-Fixed issue where players could get stuck on Warship in Nebula G34
-Fixed issue where players could get stuck on Kalebo III
-Fixed issue where players could get stuck during trespasser puzzle on Deplanetizer
-Fixed issue where dying at the same time as the final boss causes fight to contantly reload
-Fixed issue where Hologuise isn't available on Deplanetizer.
-Fixed issue where Grim's garage won't open on Veldin after killing enemies.
-Fixed issue where game could crash on Batalia while obtaining RYNO card.
-Fixed issue where cinematic on Aridia would play when dying before clearing area.
-Fixed issue where XP/levels gained after final boss would not carry over to new Challenge Mode.
Other various bug fixes and improvements
---
We have also fixed some additional issues coming in Update 1.04. We are targeting sometime next week for deployment (*timing could change).
Photo Mode
- Use "No HUD" cheat with the Plasma Striker zoom
Audio
-Big Al's audio should now properly play
Trophies
- Tech Head - Trophy should unlock properly
Bugs
-Fixed issue where Kerwan train sequence wouldn't start.
-Fixed issue on Pokitaru where Big Al/Felton would not progress back to ship.
-Fixed issue where crates would disappear at certain camera angles.
-Fixed issue on Nebula G34 where player could not progress after boss fight.
-Fixed issue where boost rings would sometimes disappear during hoverboard races.
-The Bouncer now retains XP and upgrades if entitlement is lost.
Other various bug fixes and improvements
--
Here is a look at a few known issues we are still looking at.
-Investigating "Et tu Copernicus" trophy not unlocking properly
-Investigating issue where player cannot collect 100% of the Telepathopus brains
Awesome! Thanks!You can infinitely do them, once you beat the game again challenge mode pops back up again.
Also on Pokataru as you go through the story.
Right!
I haven't beaten the game yet, but not only do they rarely speak to each other, Clank feels like he's been completely neutered. They changed his voice direction to be robotic and soulless. I know he's a robot, but he always felt alive in previous games. I don't know what they were thinking.
On top of that, the villains have appeared a grand total of 2-3 minutes tops onscreen so far for me (just reached Qaurtu). You'd think 10 planets in, you'd have a better idea of who exactly the villains were and what the threat actually is.
I'm extremely happy the game plays so well, performs great, and looks fantastic. And I know as a game, story comes secondary. But the previous titles managed to really shine in the character dynamics and chemistry department while maintaining all of the above, so it's sad to see a mainline game (a reboot of all things!) fall short in one of the categories it usually shines in.
Just beat challenge mode and tried to Groovitron everything, no trophy. Are there any easy to miss enemies that I might've forgotten that I can just go back to get?