• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

How does Demon's Souls hold up?

Manu

Member
It holds up really well, but it feels like Prototype Souls in a lot of ways.

I understand some people still like it over the others but it's probably the worst one for me. Still great and worth playing though.
 

QisTopTier

XisBannedTier
the hardest and most tense of the Souls games.

Might be my favorite depending on my mood, that or Dark 1

A game with a billion healing items and insanely high hp regen combos does not make a hard game.

I died under 30 times on my blind clear when the game just came out.

mostly trying to get items and dying to traps xD
 

mattp

Member
i wish they'd do a re-release of this game, if for nothing else but to give people that wanna go back and play it the true experience of the old monk
i'm assuming there's barely anyone playing demons souls online, now. so the boss could just be cpu controlled


edit: and i totally wouldn't be against them retrofitting the estus system into a remastered version. its the one update i feel is objectively better in dark souls
 

Akuun

Looking for meaning in GAF
Miyazaki's biggest dick move ever. Seriously that is the trolliest crap in the series.

Still the best game in the series imo. PVP was just ass if you saw that spear
Probably even trollier than the DS1 pendant, yes.

Probably the only weapon in the game where if you recognized it in an invasion, you seriously considered turning around and jumping off a cliff instead of risking a fight with that shit.
 
Demon's Souls is interesting because part of the reason it holds up really well even till today is because the design of it is actually unique even when compared to its sequels.

Demon's Souls' levels wrap around on themselves in a manner that Dark Souls doesn't. See Dark Souls is one big world to explore in which several areas connect to each other, but Demon's Souls is just 5 distinct levels. The levels themselves find ways to wrap in on themselves, so you'll play say the swamp and at first it's linear but at the end you'll knock over a bridge that will connect the first half of the stage to the second.

I'm not saying the sequels don't do this as well but from what I've read it seems none of the 3 DS games or Bloodborne do it to the extent Demon's Souls does. It's definitely a solid game, though I still prefer Dark Souls over it.

I've yet to play Dark Souls 3 or Bloodborne.
 
Amazingly well, I played it for the first time last year and I can understand why some still consider it the best Soulsborne game.



Maiden Astrea encounter one of the best moments in any game eveeerrr.

Yep.

Demon's > Bloodborne > Dks1 > Dks 3 > Dks 2
 

silva1991

Member
no bonfires and estus flasks to lean on and having to pretty much finish a stage in one go can be tense and challenging. It's the hardest one by far.
Arguably maybe the base game, but DS2 DLCs and Old Hunters laugh at it in terms of difficulty imo.

NG+ with pure black tendency is another story though.
 

Morrigan Stark

Arrogant Smirk
It looks like the inside of an ass, but it's a joy to play.
It looks fine to me. I don't get when people say it looks like ass.

Unless you think pretty much all old PS3 games look bad. I mean come on.

However, the gameplay feels a lot more clunky, the fighting itself feels less impactful,
Don't agree with those at all. It plays perfectly fine, I tend to prefer it over Dark Souls even. Dark Souls 3 is such a joy to play because it's so similar to Demon's.

The only drawbacks are that it has no plunging attacks and no R2 leaps, but I don't mind that much.

the weapons are incredibly unbalanced,
What do you mean exactly?

it's a tad buggy at times, performance issues galore,
Just like Dark Souls? (on consoles at least, for performance)

Probably even trollier than the DS1 pendant, yes.

Probably the only weapon in the game where if you recognized it in an invasion, you seriously considered turning around and jumping off a cliff instead of risking a fight with that shit.
Ridiculous. How did people ever get so scared of this shitty weapon? It's sooooo easy to avoid and to counter. Spears are like, at the lowest tier in terms of PvP weapons.
 
I think BB is better than DeS 10x times, but hey opinions and all.

playing DeS after DS1 wasn't in it's favor.

I wouldn't go quite that far as 10x better, but I really enjoy the dodge stuff rather than shields. My DaS3 character is definitely built with both approaches in mind.

Also I'm a die hard Lovecraft fan thanks to Bloodborne. I've read tons since and it's inspired my own writing. It's not very often that a game can inspire me like that.
 

Eccocid

Member
I still think it has the best atmosphere and art direction. It doesn't have as much as detail and scenery as later games but it feels darker, more oppressive and darker!

I never felt so alone like that in a video game before.Every area make me feel like i am in a very distant land. There was no sign of living in that game. And i like the setitng more. It kinda looks like earlier medieval setting. Everything is more rough and decayed.
And its fucking darker!


And (last one) Tower of Latria is the best Soulborne level!
 

SkylineRKR

Member
I was there when this game was released in Asia, I've been a Souls fanboy since that very day. And I think Demon's Souls didn't hold up as well as its sequel.

Its very unbalanced. Magic and Meat cleaver are way too good, some magic will actually one shot bosses. World tendency is a fun idea but was broken when you connected online, you could be fucked for a playthrough and be locked out of items.

Upgrading weapons is bad. Go past +3 and you cannot upgrade to Fire anymore. Go past +5 and you're locked out of Blessing. Upgrade Winger Spear +7 to be able to make Scraping Spear and find out its shittier than your WS+7. Hit an NPC and you're fucked for life. No absolution here yet. And fuck the Pure Bladestone drop rate right up the ass.

Farming grass and other items is just bad design as Bloodborne proved recently as well. DeS gets away with it for being the first game though. The Nexus is still the best hub, I give it that.
 

mattp

Member
I never felt so alone like that in a video game before.Every area make me feel like i am in a very distant land. There was no sign of living in that game.

yup
this is how i describe the game every time i talk about it
there's just something so fucking oppressive and lonely about that world that hasn't be fully replicated since

i do think it being my first game, though, added to that feeling. because i didn't know how how to play as well, so the world felt WAY more dangerous (also no bonfires)
 

RangerX

Banned
I got Demon's souls the week it came out. I've had very few gaming experiences quite like it. A true masterpiece, still the best level design and overall the 2nd best in the series for me after Bloodborne. I played through recently and it holds up magnificently.
 

Eccocid

Member
yup
this is how i describe the game every time i talk about it
there's just something so fucking oppressive and lonely about that world that hasn't be fully replicated since

i do think it being my first game, though, added to that feeling. because i didn't know how how to play as well, so the world felt WAY more dangerous (also no bonfires)

Well seeing high castles with living quarters and more civilized places in Dark Sous kinda ruins the mood for me. In DeS you dont get to see that much.
 

Respect

Member
Always great to play. Played a bit some last night when DS3 servers went down.....usually play through once a year anyway though, so it is always great for me.

I recently bought it on PSN for my PS3 and it plays pretty well. The graphics are a bit dated and the inventory system isnt too optimal.

Yeah, this is the worst part...total weight limits on what you carry.
 

Zocano

Member
YOOOOO, It's still the best Souls game with the only one that feels like they experimented and more importantly nearly all of their experiments nailed it super hard. All but one or two bosses are super different and feel focused around giving you a different boss experience and succeeding in most cases. I felt every souls game post Demon's has felt safer and less experimental and because of that consistently inferior.

I also think it succeeds far more at "oppression" than any of the other 3 dark souls games. Demon's has a very focused dark fantasy slant that never lets up. Absolutely wonderful.
 
I've been curious for a long time to try this again. It never clicked for me for some reason. I see a lot of people say it's easier than the other Souls games but I beat 1-1, 1-2, and 2-1 and couldn't make any progress in any of the other levels.

Those goddamn rolly skeletons in particular always gave me trouble, I could never get the hang of them.
 

Akuun

Looking for meaning in GAF
yeah, the fucking false king actually steals your soul levels with a certain attack which is just fuccccckkkkeedddd
I faced that guy way too early because I got to him without ever getting more than one archstone into maybe three of the other areas (only beat
Dragon God
). And I was using an
Int build with the Crescent Falchion
as my main weapon.

When you do like 30 damage per attack on a guy like that, you bet your ass he's pretty hard.
 

Sephzilla

Member
You shut your god damned mouth, Sephzilla.

I agree, but I still love it.

yJdtVer.gif


I still really like Dark Souls 2, but I just think it had some really questionable design choices.
 

Gattsu25

Banned
I replayed it last year. I still was able to enjoy it. I was a bit taken aback by how well it ran, how fast it was, and how sparse the item descriptions were.

Even in 2016 I imagine it will still be a great game and is one of my favorite FROM Soft games.
 

Jigorath

Banned
The level design, the atmosphere, the gameplay, the bosses, it's all masterfully done. I still go back to the game every now and then. Yes, it holds up.
 

Raist

Banned
Ah, the good old days where weapon durability meant something in Souls games. It's been utterly useless since then, I don't know why they kept it in.

The WT mechanic was brilliant too.
 
I beat it for the first time about a month ago, and it holds up well. Its missing some QOL improvements but I don't think it is any harder to go back to than the other Souls games.
 

mattp

Member
Ah, the good old days where weapon durability meant something in Souls games. It's been utterly useless since then, I don't know why they kept it in.

The WT mechanic was brilliant too.

did you play dark souls 2? it absolutely meant something in that game
 

z3phon

Member
Amazingly well, I played it for the first time last year and I can understand why some still consider it the best Soulsborne game.



Maiden Astrea encounter one of the best moments in any game eveeerrr.
Maiden Astrea encounter is probably the most memorable one for me in the souls series, especially because of the awesome music.
Discovered this cool remix of her theme recently.
https://youtu.be/J1K1sSZOP2I
 
yJdtVer.gif


I still really like Dark Souls 2, but I just think it had some really questionable design choices.

Dual Twinblade R2. Never forget.

Maiden Astrea encounter is probably the most memorable one for me in the souls series, especially because of the awesome music.
Discovered this cool remix of her theme recently.
https://youtu.be/J1K1sSZOP2I

I agree, though I'd add that it was getting there that made it special. People that bitch about Blighttown ought to play the Valley of Defilement.

Shit, even getting there was nasty.
 
Top Bottom