When Oculus Rift launched the Kickstarter campaign everyone was hyped, people threw money at it until it became a thing and later bought by Facebook.
I can see why Facebook wanted to invest in this new technology, VR can become a huge social phenomenon, BigScreen is a great example of how users can share a “place” to watch movies, shows or just play together.
Later, Valve, in collaboration with HTC with the Vibe. Ok, more competition, nice. Valve is known to invest in crazy things(or not-so-crazy, just new stuff) and try new things, such as the SteamBox, the Steam controller…
VR is a new tech that we still don’t know how it’s going to turn out. It might flop, or it might be the best thing ever, or just become a gimmick. Right now, most of the “games” that are out for VR seem like just tech-demos or 10 minute games.
VR is still on a “what is this” state in the eyes of the general public and it’s a very hard-to-promote device, because you have to try it to know what it’s all about. Oculus and Valve+HTC invested in this, trusted the tech and are willing to take the risk (Oculus with the initial support of the community through Kickstarter). Sony's move of investing in VR seems rushed.
Did Sony really have to make an investment in a product that we still don’t know how it’s going to turn out? Why not wait and see how gamers adopt this tech on PC and then release a PS5 with VR in mind from the beginning?
I can see why Facebook wanted to invest in this new technology, VR can become a huge social phenomenon, BigScreen is a great example of how users can share a “place” to watch movies, shows or just play together.
Later, Valve, in collaboration with HTC with the Vibe. Ok, more competition, nice. Valve is known to invest in crazy things(or not-so-crazy, just new stuff) and try new things, such as the SteamBox, the Steam controller…
VR is a new tech that we still don’t know how it’s going to turn out. It might flop, or it might be the best thing ever, or just become a gimmick. Right now, most of the “games” that are out for VR seem like just tech-demos or 10 minute games.
VR is still on a “what is this” state in the eyes of the general public and it’s a very hard-to-promote device, because you have to try it to know what it’s all about. Oculus and Valve+HTC invested in this, trusted the tech and are willing to take the risk (Oculus with the initial support of the community through Kickstarter). Sony's move of investing in VR seems rushed.
Did Sony really have to make an investment in a product that we still don’t know how it’s going to turn out? Why not wait and see how gamers adopt this tech on PC and then release a PS5 with VR in mind from the beginning?