Pops Maellard
Member
Right now, most of the “games” that are out for VR seem like just tech-demos or 10 minute games.
Yeah, it's going to stay like this if big companies don't enter the space. The reason all the experiences are super tiny is because for the most part, no AAA developers have had any incentive to release a VR game, or even just VR support for a standard game. The Vive went from prototype to dev kit to consumer hardware at an insanely rapid speed, so Valve didn't really have time to put anything out either.
I'm super excited for PSVR, even though I likely won't buy it any time soon. It just means that VR is suddenly going to be a possibility for literally millions of PS4 users, and that's going to be amazing. It's easy to forget that even on GAF, most people have never had the opportunity to try VR (let alone own their own HMD). I remember some poster in the Giant Bomb thread talking about how while they thought VR was neat, the dual lens/display setup it killed it for them.They actually thought that the ()() view being shown on the livestream was how it looked when wearing the headset.
How can it not be a fad? Its absolutely a fad.
Stuff like this is absolute madness. Do you honestly believe that? Have you gotten to spend a reasonable amount of time with the consumer versions of this hardware? It's very, very clearly not a fad. VR is here, and it works. Not only that, but unlike the the gimmick-ridden hardware that came before it (Kinect, wiimotes, etc) that everyone seems so quick to compare it to, VR adds something to every experience. Where motion controls or 3D displays have made gaming experiences arguably worse, VR only benefits the user. If the display hardware was improved, I would want to play everything in VR.