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Yomawari: Night Alone Comes to PS Vita October 25

AniHawk

Member
Well, that doesn't make it any better. It's a kind of practice completely forbidden in my country, just to show that it isn't something easily acceptable by companies shoving a product down the customer's throat when they just want something else.

would it have been different if it was two new games in a single package for this price? this is an honest question.
 
It's not an added bonus, they're doing it to bump sales for Firefly Diary. I already have it, I don't want to buy it again. Offer me the option of just getting Yomawari for retail, I don't want the same game again.

yeah, I'm not a huge fan of this decision.

Especially as it seems to be justification for this title being 40$. Wasn't Firefly 20? I might be misremembering.
would it have been different if it was two new games in a single package for this price? this is an honest question.
I still wouldn't be a big fan of an SKU that bundles 2 separate games just for kicks without offering them separately. Wouldn't be nearly as bad though.
 

Shizuka

Member
would it have been different if it was two new games in a single package for this price? this is an honest question.

Of course, it'd be a new release. You're selling the same game people have already bought, giving them no choice whatsoever on the matter. Don't jack up the price and tell me it's a "bonus" when it's clearly not, there isn't a positive spin on this, specially knowing Vita owners are faithful and most of them already bought Firefly Diary. Don't tell me to accept graces just because it could be worse, it already is when you're charging people for the same game they already have just to increase your sales greedily.

Bundling two new releases wouldn't be ideal, but still miles ahead of bundling it with an old game and charging extra just because of that.
 
Both games on cart for Vita. Also on Steam too? Nice.
With Amazon Prime, its $39.99.
A heat changing tumbler or save $10 with Prime?? Hmmmmm.
 

Tohsaka

Member
would it have been different if it was two new games in a single package for this price? this is an honest question.

For me it would be, at least. I already bought the other game, like a lot of the people who would be interested in a physical version of this one I assume. I just want a physical version of Yomawari by itself without any extras, ideally.
 
yeah, I'm not a huge fan of this decision.

Especially as it seems to be justification for this title being 40$. Wasn't Firefly 20? I might be misremembering.

Firefly was $20 and has since had a PSN sale multiple times now for sub 10, so they're basically valuing it at 20 again in this release since there was no way Yomawari would have been anything more than 20 as well. It would be one thing if Firefly didn't have a physical before and they were charging full now, even with the PSN sales, but that's not the case.
 

AniHawk

Member
yeah, I'm not a huge fan of this decision.

Especially as it seems to be justification for this title being 40$. Wasn't Firefly 20? I might be misremembering.

firefly was $20 physically.

I still wouldn't be a big fan of an SKU that bundles 2 separate games just for kicks without offering them separately. Wouldn't be nearly as bad though.

what if it was themed so that it made sense they were part of the same package. for example, the orange box is a collection of games from a publisher with a couple old first-person shooters and then three new ones. would you have rather had the choice to purchase portal, hl2 episode 2, and team fortress 2 at $14.99 or $19.99 each?
 

Shizuka

Member
It just sounds like a greedy attempt to boost sales for an old game by taking advantage of a core audience that'll end up buying it because they're a faithful fanbase. You do not take advantage so bluntly from a faithful audience, you reward them for being faithful.
 
It's on one cart, right? The picture indicated a reversible cover and I doubt two carts would be in one normal Vita case, especially for $40.

Rose and the Old Castle would have been a better fit for a duo cart, but it'll still be a cool curiosity for me. I'm an odd one, though. I like having the combo cart of Rayman Origins/Legends too even though I already had both carts by themselves. For 99% of people, even Vita collectors, it's just redundant. I might finally order the JPN Yomawari too, just to keep everything neat.

Could have been standalone for $25, easily.
 

Shizuka

Member
It's on one cart, right? The picture indicated a reversible cover and I doubt two carts would be in one normal Vita case, especially for $40.

Rose and the Old Castle would have been a better fit for a duo cart, but it'll still be a cool curiosity for me. I'm an odd one, though. I like having the combo cart of Rayman Origins/Legends too even though I already had both carts by themselves. For 99% of people, even Vita collectors, it's just redundant. I might finally order the JPN Yomawari too, just to keep everything neat.

That's exactly what I was thinking. I'd have accepted the option of not having a Yomawari physical release at first and then having it being bundled with that game later on than what we have now. At least in this scenario, we'd have never had a previous physical Yomawari release and it'd have made more sense.
 
Firefly was $20 and has since had a PSN sale multiple times now for sub 10, so they're basically valuing it at 20 again in this release since there was no way Yomawari would have been anything more than 20 as well. It would be one thing if Firefly didn't have a physical before and they were charging full now, even with the PSN sales, but that's not the case.

firefly was $20 physically.
Yeah, this is dumb. I'll buy it because I love these little games, but the way they're selling it really does bug me.
 

Gradon

Member
I want this LE because I never played htoL#NiQ.
But there's no guarantee that there'll be a European LE.
And the EU version doesn't come with a physical htoL#NiQ.

I've been eyeing Yomawari since the day it was announced, game looks incredibly like my kinda thing.
 

AniHawk

Member
Could have been standalone for $25, easily.

ah but not really. carts aren't just expensive on nintendo platforms. doing it for a niche game makes it difficult. and then you'd have to ask if people would buy it at $29.99 instead? maybe not - especially if precedent was set on your last indie-looking game being $19.99.

rose probably would have been the better title to pair with it, but yomawari's chances at getting a physical version were going to be pretty slim to begin with.

I want this LE because I never played htoL#NiQ.
But there's no guarantee that there'll be a European LE.
And the EU version doesn't come with a physical htoL#NiQ.

I've been eyeing Yomawari since the day it was announced, game looks incredibly like my kinda thing.

i know firefly diary physical version skipped europe the first time, but i don't think it will this time.
 

Gradon

Member
i know firefly diary physical version skipped europe the first time, but i don't think it will this time.

NISA's post on the European PS Blog removed "Retail Edition htoL#" from their copy pasted statement that it came with Yomawai on the US PS Blog and simply put "htoL#", on the EU blog, implying a digital copy.
 

BTA

Member
Firefly was $20 and has since had a PSN sale multiple times now for sub 10, so they're basically valuing it at 20 again in this release since there was no way Yomawari would have been anything more than 20 as well. It would be one thing if Firefly didn't have a physical before and they were charging full now, even with the PSN sales, but that's not the case.

This is also a good point. I have not heard many good things about Firefly Diary, and would be a lot more willing to try it for a sale price, and am now being forced to get it for the full $20. And count me among the people who would be much more interested in this if both games were new. Hell, I might have gone for a double pack of Firefly and Rose if Rose ends up being good, since I'd be interested in seeing its predecessor first. This choice just feels odd.

...I'm realizing that I still do want to get Yomawari physically though. So I'm tempted despite what I've heard so far. I'm seeing a lot of people saying they bought Firefly Diary in this thread, but can anyone attest to it actually being good?
 

Tohsaka

Member
This is also a good point. I have not heard many good things about Firefly Diary, and would be a lot more willing to try it for a sale price, and am now being forced to get it for the full $20. And count me among the people who would be much more interested in this if both games were new. Hell, I might have gone for a double pack of Firefly and Rose if Rose ends up being good, since I'd be interested in seeing its predecessor first. This choice just feels odd.

...I'm realizing that I still do want to get Yomawari physically though. So I'm tempted despite what I've heard so far. I'm seeing a lot of people saying they bought Firefly Diary in this thread, but can anyone attest to it actually being good?

I ended up dropping it towards the end, because it was too frustrating. I didn't like that you don't directly control the protagonist, and the controls aren't precise enough for some of the shit they throw at you.
 
This is also a good point. I have not heard many good things about Firefly Diary, and would be a lot more willing to try it for a sale price, and am now being forced to get it for the full $20. And count me among the people who would be much more interested in this if both games were new. Hell, I might have gone for a double pack of Firefly and Rose if Rose ends up being good, since I'd be interested in seeing its predecessor first. This choice just feels odd.

...I'm realizing that I still do want to get Yomawari physically though. So I'm tempted despite what I've heard so far. I'm seeing a lot of people saying they bought Firefly Diary in this thread, but can anyone attest to it actually being good?

It's not the worst thing in the world, but the controls can be frustrating at times, even after switching control schemes. I enjoyed the game for what it was (a small budget release with minimalist storytelling), but the controls definitely could have used some work.
 

AniHawk

Member
NISA's post on the European PS Blog removed "Retail Edition htoL#" from their copy pasted statement that it came with Yomawai on the US PS Blog and simply put "htoL#", on the EU blog, implying a digital copy.

i think it just means they're on the same game card. if they were going to go the route of a digital version, the us version would be digital too.
 

Gradon

Member
i think it just means they're on the same game card. if they were going to go the route of a digital version, the us version would be digital too.

I hope so but I doubt it. I'm guessing the Americans get a physical version of htoL# because there was already one previously, I can't see NISA Europe making one just for Yomawari so hopefully it is both games on one cart.

Either way, I've pre-ordered the US LE just in case. Will cancel if we get more info on EU LE.
 

desmax

Member
This is also a good point. I have not heard many good things about Firefly Diary, and would be a lot more willing to try it for a sale price, and am now being forced to get it for the full $20. And count me among the people who would be much more interested in this if both games were new. Hell, I might have gone for a double pack of Firefly and Rose if Rose ends up being good, since I'd be interested in seeing its predecessor first. This choice just feels odd.

...I'm realizing that I still do want to get Yomawari physically though. So I'm tempted despite what I've heard so far. I'm seeing a lot of people saying they bought Firefly Diary in this thread, but can anyone attest to it actually being good?

Controls are a lot better on PC's.
I'd recommend playing there if you want. It is a nice game, but on the Vita it can be quite frustrating
 
ah but not really. carts aren't just expensive on nintendo platforms. doing it for a niche game makes it difficult. and then you'd have to ask if people would buy it at $29.99 instead? maybe not - especially if precedent was set on your last indie-looking game being $19.99.

Firefly was $20 and $25 is the going rate for LimitedRunGames.

That seemed like the right number to make it worth their while and still please the people in here.
 

AniHawk

Member
Firefly was $20 and $25 is the going rate for LimitedRunGames.

That seemed like the right number to make it worth their while and still please the people in here.

i really don't know how limited run games does business or makes money on ps vita titles. do they just sell it through their own storefront? if that's the case, they don't have to pay a wholesale price to retail and they don't have to pay a distributor or worry about price protection either.

that's the other part of this puzzle - firefly diary had all that going for it (offered exclusively on the nisa store) and yomawari does not.
 

NDPsycho

Member
I'm pissed that they're including the art book from firefly. What's so limited about the previous LE now? The box?

The game on the cart is one thing, but they should have left the previous extras out. Make each retain something limited, way to screw over part of your fan base and charge more for the privilege.
 

Shizuka

Member
that's the other part of this puzzle - firefly diary had all that going for it (offered exclusively on the nisa store) and yomawari does not.

But that's because NISA decided to sell the game through other retailers as well, it was NISA's decision to do that.
 

SarusGray

Member
Guess I won't be buying NISA limited editions for their titles like these for a while if they're just going to repackage their old games and resell them. <,<.

Way to kick us in the groin NISA.
 
While I'm glad that I'm able to get the extras for FD since I missed out on the LE and just bought and Asian physical, it really is a shitty situation for those who already bought the LE for FD. I get that $20 Vita games most likely do not make a company much money when they're selling them in retail, but there really should be another option for those who don't want to buy another copy of a game and it's extras that they already have.

I "get" why they would want to package Yomawari with something, considering it's an extremely short game even if you do everything (5-6 hours other than that dumb 50hr trophy). But trying to sell people another full priced copy of a game they likely already bought, clearly is not the solution. I don't really have a problem with them putting FD on the card and giving it some value, just when they've valued it at $5 in multiple PSN sales now, there is no reason why they should be charging the full 20 again in this release.
 

AniHawk

Member
But that's because NISA decided to sell the game through other retailers as well, it was NISA's decision to do that.

i'm just trying to break it down in this way -

firefly diary has thin margins at retail for $20. it also has a limited edition from japan (nice art book, nice soundtrack). nisa can make money at $30 on their store since they think the value is there for the title and the limited edition.

yomawari has thin margins at retail for $20. it didn't have a limited edition in japan - just a 12 page art book. there's also only one song in the game. nisa doesn't see value in the game at $30 for a limited edition so the value has to come from elsewhere. considering their store customers supported firefly already, this gets opened up to retailers this time. for people who already bought firefly, there's an attempt at additional value with the tumbler and the mouse pad. it's pretty messy but you can see how someone could have tried to please everyone.

personally, i would have put rose with yomawari, or one of their other smaller titles and just made a double-pack similar to the orange box. but maybe they're planning on having rose only on the online store similar to firefly diary.
 
Honestly don't know why Rose wasn't packaged together with it either, hell they probably could have gotten it out this year as well with little more than a laughable amount of effort considering how little text there is in the game.
 
I don't want Rose and Yomawari together either.

Rose is essentially Firefly 2. Those would be better on a cart together if there was going to be a duo cart at all... but even then, separate releases would be good for most people who don't want to pay $10-20 more for something they already have or don't want.

I said $25 because I think $30 makes people get uppity when something similar was $20 (which is probably cheaper than it should have been, since it's resulted in this loss recouping+cost justifying scenario) or cheaper on PSN. $30 for something clean and kept would have been fine for me, but to others that might have been too much.
 

AniHawk

Member
I don't want Rose and Yomawari together either.

Rose is essentially Firefly 2. Those would be better on a cart together if there was going to be a duo cart at all... but even then, separate releases would be good for most people who don't want to pay $10-20 more for something they already have or don't want.

I said $25 because I think $30 makes people get uppity when something similar was $20 (which is probably cheaper than it should have been, since it's resulted in this loss recouping+cost justifying scenario) or cheaper on PSN. $30 for something clean and kept would have been fine for me, but to others that might have been too much.

it's more than the price point - it's about the platform charge and how much a retailer and a distributor might take off each thing. if the game was exclusive to the online store, without a limited edition (or maybe a really weak bonus like a box and a small book), then maybe $24.99 would have been okay. there still would have been about $8.000 in shipping and at that point it becomes a $33-35 game.

this would be a lot easier if the minimum order quantities for ps vita games were lower. if they were lower, a game probably could do what i stated in the above, and done well to not have extras lying around.
 

Jayne

Member
I think $40 for the LE package (excluding the NISA exclusive tumbler, which I can't justify uping the cost nearly $25) is a very reasonable price for what you get. Having not played Firefly I think it's pretty cool that they are essentially giving fans a second chance to get a physical copy of the game. (Third chance? I vaguely remember them having Firefly physical copies for sale again earlier in the year)
 

dallow_bg

nods at old men
it's more than the price point - it's about the platform charge and how much a retailer and a distributor might take off each thing. if the game was exclusive to the online store, without a limited edition (or maybe a really weak bonus like a box and a small book), then maybe $24.99 would have been okay. there still would have been about $8.000 in shipping and at that point it becomes a $33-35 game.

this would be a lot easier if the minimum order quantities for ps vita games were lower. if they were lower, a game probably could do what i stated in the above, and done well to not have extras lying around.

How low do you think the minimum cart order quantity is for Vita?
The lowest officially known print run is 1,500 for a physical Vita cart.
 
it's more than the price point - it's about the platform charge and how much a retailer and a distributor might take off each thing. if the game was exclusive to the online store, without a limited edition (or maybe a really weak bonus like a box and a small book), then maybe $24.99 would have been okay. there still would have been about $8.000 in shipping and at that point it becomes a $33-35 game.

this would be a lot easier if the minimum order quantities for ps vita games were lower. if they were lower, a game probably could do what i stated in the above, and done well to not have extras lying around.

So then you're arguing that it should be $20 + $8 like Firefly was.

Or, perhaps that shipping could be cheaper since LRG is $25 + $5?

I'm not the one you need to convince that a digital $20 or lower release, who's most closely approximated physical predecessor was $20, shouldn't be more expensive on a cart. I'm simply being pragmatic in saying that $30 is fine with me, $20 is clearly doable, and that $25 would have been the middle ground between what NISA has demonstrated that they can do and what a collector like me would pay for a physical copy of a game like this.
 

AniHawk

Member
How low do you think the minimum cart order quantity is for Vita?
The lowest officially known print run is 1,500 for a physical Vita cart.

i don't know how limited run games does it, but that is not the minimum order requirement in north america.

So then you're arguing that it should be $20 + $8 like Firefly was.

firefly had free shipping though, which was a special deal. firefly had a lot going for it since the bar to clear was pretty high.
 
I think $40 for the LE package (excluding the NISA exclusive tumbler, which I can't justify uping the cost nearly $25) is a very reasonable price for what you get. Having not played Firefly I think it's pretty cool that they are essentially giving fans a second chance to get a physical copy of the game. (Third chance? I vaguely remember them having Firefly physical copies for sale again earlier in the year)

To be fair, most of the people complaining about the price are those who already bought FD when they sold it the first time around and don't feel like being charged for it again if they want a physical release of Yomawari. For people who didn't buy it in the first place however, it's not a terrible price if you're interested in both games and their extras.
 

Shizuka

Member
To be fair, most of the people complaining about the price are those who already bought FD when they sold it the first time around and don't feel like being charged for it again if they want a physical release of Yomawari. For people who didn't buy it in the first place however, it's not a terrible price if you're interested in both games and their extras.

The majority of the people buying Yomawari are the people that bought Firefly Diary. There's only one audience for these games, the overlap is too big to ignore.
 
The majority of the people buying Yomawari are the people that bought Firefly Diary. There's only one audience for these games, the overlap is too big to ignore.

True, honestly makes me wonder why Nisa seems to be overestimating the appeal of these games. They're budget Japanese titles, the niche that buys them isn't exactly big to begin with. I'd understand it if there was some untapped potential to be had, but so far it just seems to only be pissing off that niche while most will continue to ignore the release. I mean hey, FD wasn't that bad to me, but it's not the kind of game I'd consider buying more than once. Not giving people any kind of choice and shoving an old full price release down the throats of people who already bought it at full price, is a really shitty thing to do. Preying upon your fans isn't a great way to keep fans.
 

dallow_bg

nods at old men
i don't know how limited run games does it, but that is not the minimum order requirement in north america.

Well, LRG has said differently regarding the minimums and these are North American releases so I don't know.


The majority of the people buying Yomawari are the people that bought Firefly Diary. There's only one audience for these games, the overlap is too big to ignore.

Well said.
 
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