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Obsidian open to being bought by another company, talks independent dev pains

Sou Da

Member
You really buried the lead here OP. I read this the other day and that really didn't come off like the most important point of the interview.

Then again I guess the thread would have ended up like this anyways.
 

ps3ud0

Member
I'm having a laugh at the thought of Microsoft buying them. It's because of Microsoft they had a very rough period. They'd also be closed down within five years.
Was thinking the same thing - ever since that all they been doing is just about surviving. I cant see an (amicable) future for them without some significant change.

ps3ud0 8)
 

Tigress

Member
Microsoft - god no. Multiplayer aspect forced in (ms does not seek to like sp games. Hell, look what they wanted to do with fable before cancelling it). Plus they seem to be good at forcing a dev to do one ip and running the dev to the ground.

Ubisoft - similar issues as with ms at least about wanting mp and microtransactions. Besides they are in real danger of being bought out by a company most seem to agree is horrible with games.

I personally would like Sony, CDPR, or Bethesda (I'm biased towards the last cause I really want another Obsidian fallout. Especially with the fallout 4 engine. I'd love to see something like 4's gameplay with a much more focus on real rpg).
 

Linkark07

Banned
Lets see... Of all possible publishers that could buy Obsidian, the only ones that would allow them keep their independence are:

Sega
Ubisoft (unless they get bought by Vivendi)
Paradox

Dunno about Nintendo and Bethesda. The former doesn't seem interested in releasing games like Obsidian does, plus they would keep their game on Nintendo consoles only and Bethesda... They have done well with ID, and certainly, they can use Obsidian for release a more refined experience to any Fallout or Elder Scrolls game they release. But I would Obsidian to also continue making new IPs. Pillars of Eternity was a superb game.
CDPR seems also a good choice, but dunno if they are willing to buy studios.
 

HStallion

Now what's the next step in your master plan?
Microsoft - god no. Multiplayer aspect forced in (ms does not seek to like sp games. Hell, look what they wanted to do with fable before cancelling it). Plus they seem to be good at forcing a dev to do one ip and running the dev to the ground.

Ubisoft - similar issues as with ms at least about wanting mp and microtransactions. Besides they are in real danger of being bought out by a company most seem to agree is horrible with games.

I personally would like Sony, CDPR, or Bethesda (I'm biased towards the last cause I really want another Obsidian fallout. Especially with the fallout 4 engine. I'd love to see something like 4's gameplay with a much more focus on real rpg).

Oh man CDPR and Obsidian together? They could make the greatest RPG ever! Now that is an inspired choice!
 

PayaV87

Member
"Feargus notes how there's only about 10 independent developers of Obsidian's size (~100-200+ staff) left."

Which studios are those?
4A Games ~80
Obsidian 100-200
Ninja Theory 100
Platinum Games 100-200
Bohemia Interactive 100-200
Insomniac Games 200+
Avalanche Studios 200+
FromSoftware 200+
Rebellion Developments 200+
Techland 300+

With exclusive deals:
Remedy Entertainment 100-200
Quantic Dream 100-200

Big guns:
Respawn 100-200
Epic Games 200-300
Gearbox Software 200-300
Crytek 700+
Bungie 700+

This is basicly the mid-tear development currently, bar the big guns section.
 

Kill3r7

Member
Bethesda seems like a natural fit. Especially given their growth in the AAA space lately. They could easily handle Fallout and EOS spin offs.
 

KOCMOHABT

Member
So many people on Armored Warfare? Interesting, I thought it would be a flop to start a clone of World of Tanks when the latter is so massive...

Is it any good?
 

dave is ok

aztek is ok
"Feargus notes how there's only about 10 independent developers of Obsidian's size (~100-200+ staff) left."

Which studios are those?
4A Games ~80
Obsidian 100-200
Ninja Theory 100
Platinum Games 100-200
Bohemia Interactive 100-200
Insomniac Games 200+
Avalanche Studios 200+
FromSoftware 200+
Rebellion Developments 200+
Techland 300+

With exclusive deals:
Remedy Entertainment 100-200
Quantic Dream 100-200

Big guns:
Respawn 100-200
Epic Games 200-300
Gearbox Software 200-300
Crytek 700+
Bungie 700+

This is basicly the mid-tear development currently, bar the big guns section.
Valve (even though they don't develop anything anymore)
 
One thing is for certain, this:

He also notes that Obsidian had made a lot of bad decisions with their internal development process in their historical projects. Obsidian would dive into a project without really planning out what to do and it would cause massive problems and delays, and ruin their relationship with their publishers. With few publishers available anymore, that becomes very problematic.


Can never happen again. You are dealing with millions of dollars here and no one, publisher or not, is going to like hearing that you dove head first without a plan. That's a nightmare scenario for the people in charge of the money and where it goes.
 

Fevaweva

Member
Take-Two would be a great candidate. They make infinite dollars off of GTA alone, let alone publishing Borderlands and stuff, so I would totally want to see them buying Obsidian.
 

SlimySnake

Flashless at the Golden Globes
Sony needs an RPG studio. They have the money and definitely the resources to let Obsidian make a quality title.
 
Ms could buy them and fill the void Bioware left in their lineup (Not exactly pursuing clones of bioware games, just have a western rpg studio)
 

adj_noun

Member
For me to go off and do - and we're not doing this, but let's just say - Knights of the Old Republic 3

Ah ha! Trying to throw us off the scent, you sly dog!

Obsidian KOTOR 3 confirmed!

:D

sigh
 

Sotha_Sil

Member
One thing is for certain, this:

He also notes that Obsidian had made a lot of bad decisions with their internal development process in their historical projects. Obsidian would dive into a project without really planning out what to do and it would cause massive problems and delays, and ruin their relationship with their publishers. With few publishers available anymore, that becomes very problematic.


Can never happen again. You are dealing with millions of dollars here and no one, publisher or not, is going to like hearing that you dove head first without a plan. That's a nightmare scenario for the people in charge of the money and where it goes.

Yep. MCA had an interview where he pretty much said Alpha Protocol's development went just like this. He came in midway and tried to salvage it. A shame, there was some huge potential there.

Obsidian had made a lot of bad deals, starting with them not getting KOTOR2's development extension in writing.
 

dude

dude
Darkest Timeline: Sony or MS

Bizzaro Darkest Timeline: Nintendo

Best Timeline: Paradox Interactive

Probable Timeline: Obsidian continues to be independent with financial pressure for the foreseeable future.
 

ps3ud0

Member
SEGA to me sounds like the best fit. Would probably allow CA to try their hand at other genres like they did with Alien: Isolation.

Would love Disney to just buy them and throw the Marvel/Star Wars IPs at them but doubt theyd want a PC-centric dev.

ps3ud0 8)
 

Ralemont

not me
Why would anyone want a console publisher to own them?

Obsidian is probably looking at BioWare as an example of what they'd like if bought by a publisher. BioWare almost went under with Mass Effect 1. Now they have 3 original IPs with multiple healthy studios and mostly well-reviewed work environments. They have an internal engine for which they get support from other internal studios. That must all sound like a dream for Obisidian, and you sacrifice what in return? Some creative freedom and a chance that if your games sell poorly you'll be shuttered; a situation which is doubly in play for Obsidian's current situation.

An interesting part of this interview is that he implies Alpha Protocol should have been cancelled, and cancelled early. I'm glad it wasn't because there are some redeeming qualities to the game but the fact that they had no idea what they wanted to make comes across clearly in the experience.
 
Obsidian doesn't seem like a very attractive buy does it?
There games don't scream mass market hit.

Not really, though it depends on who the potential company is. Most of the names mentioned in this thread don't make sense and I'm not sure there's many that do.

It's a large studio (expensive) in Orange County (expensive) with not a lot of (if any) significantly marketable IP or internal technology.

For the companies with enough money and desire to fund such a studio, there either isn't a need or it would be easier to just hire the talent you wanted and place them in an internal studio (or open a new internal studio if you really wanted to).

If one of their IPs takes off then things could change. But they will likely be at this point for a while. Thank the heavens for their Armored Warfare work since it seems like that's giving them a lot of life.
 

Sesha

Member
No thanks to Obsidian being stuck on Fallout. What a waste of their talents.

Also lol at the Nintendo suggestions. What would Nintendo gain by purchasing a developer that mostly makes PC-centric games? Same with SIE.

"Feargus notes how there's only about 10 independent developers of Obsidian's size (~100-200+ staff) left."

Which studios are those?
4A Games ~80
Obsidian 100-200
Ninja Theory 100
Platinum Games 100-200
Bohemia Interactive 100-200
Insomniac Games 200+
Avalanche Studios 200+
FromSoftware 200+
Rebellion Developments 200+
Techland 300+

With exclusive deals:
Remedy Entertainment 100-200
Quantic Dream 100-200

Big guns:
Respawn 100-200
Epic Games 200-300
Gearbox Software 200-300
Crytek 700+
Bungie 700+

This is basicly the mid-tear development currently, bar the big guns section.

You forgot Telltale. FromSoftware is not independent. They're owned by Kadokawa. Also Epic is owned 48% by Tencent.
 

Aces&Eights

Member
...snip...He also notes that Obsidian had made a lot of bad decisions with their internal development process in their historical projects. Obsidian would dive into a project without really planning out what to do and it would cause massive problems and delays, and ruin their relationship with their publishers.


This is the crux of any small to medium sized business failing. Business 101 teaches you to always go into a large, costly project as prepared as you can be and with backup measures in place. It sounds like they just skipped pre-production and told everyone to start coding. What manager/Lead doesn't have their team prepared for a long, expensive endeavor?

I wish them the best. My first Obsidian experience was with Fallout New Vegas and I thought it was fantastic.
 

Arulan

Member
Obsidian is probably looking at BioWare as an example of what they'd like if bought by a publisher. BioWare almost went under with Mass Effect 1. Now they have 3 original IPs with multiple healthy studios and mostly well-reviewed work environments. They have an internal engine for which they get support from other internal studios. That must all sound like a dream for Obisidian, and you sacrifice what in return? Some creative freedom and a chance that if your games sell poorly you'll be shuttered; a situation which is doubly in play for Obsidian's current situation.

I know we've had our differences with Dragon Age: Inquisition, but by following the BioWare route, they'd be sacrificing everything that made RPG enthusiasts hold their games in such high regard. Going from Baldur's Gate 2 to Dragon Age: Inquisition isn't the kind of change I'm looking for in Obsidian.

Paradox is probably the best fit for them. Basically, a publisher who focuses on PC, and isn't primarily out for the mainstream audience.
 

Begaria

Member
Hey. EA. You like Star Wars? Give these guys another chance at KOTOR, give them the time and money to actually finish the game, and you're golden.
 

Sou Da

Member
Hey. EA. You like Star Wars? Give these guys another chance at KOTOR, give them the time and money to actually finish the game, and you're golden.

Didn't he explain that exact same situation in the article?

I know we've had our differences with Dragon Age: Inquisition, but by following the BioWare route, they'd be sacrificing everything that made RPG enthusiasts hold their games in such high regard. Going from Baldur's Gate 2 to Dragon Age: Inquisition isn't the kind of change I'm looking for in Obsidian.

Paradox is probably the best fit for them. Basically, a publisher who focuses on PC, and isn't primarily out for the mainstream audience.
I think you may have missed a couple of games in that timeline, including DA:O the game who's development hell is the reason they're a division of EA in the first place.
 

Patryn

Member
Was it a Halo RPG for Microsoft?

I guess they need the lightning in a bottle with their own IP rather than working solely for others if they want to remain that size.

I believe it's been said that Tyranny emerged from the ashes of the project that they were working on for Microsoft.

SEGA to me sounds like the best fit. Would probably allow CA to try their hand at other genres like they did with Alien: Isolation.

Would love Disney to just buy them and throw the Marvel/Star Wars IPs at them but doubt theyd want a PC-centric dev.

Disney just basically shut down their entire internal gaming operation. If Disney bought them, they'd be dead within 3 years.
 

dude

dude
Didn't he explain that exact same situation in the article?


I think you may have missed a couple of games in that timeline, including DA:O the game who's development hell is the reason they're a division of EA in the first place.

BG2 to DA:O is still quite the downgrade though. Stuff like DA:O are not what fans want from Obsidian.
 

Arulan

Member
I think you may have missed a couple of games in that timeline, including DA:O the game who's development hell is the reason they're a division of EA in the first place.

It wasn't a timeline. The point was that the sacrifices of being bought out are significant, and historically, either the studio gets dissolved shortly after, or becomes a husk of their former selves. I don't want to see Obsidian's RPGs turn into shallow mainstream games.
 
Paradox has approximately two hundred employees and revenue of approximately 70 million last year.

CD Projekt (the owner of CD Projekt Red) has approximately three hundred employees, revenue of approximately 200 million dollars last year, and profit of approximately 86 million dollars last year.

Neither of these companies is in a position to buy Obsidian as-is.
 

Sou Da

Member
It wasn't a timeline. The point was that the sacrifices of being bought out are significant, and historically, either the studio gets dissolved shortly after, or becomes a husk of their former selves. I don't want to see Obsidian's RPGs turn into shallow mainstream games.

That all depends on the publisher obviously, but I don't want to see Obsidian get bought out either and I'm kinda disappointed the thread turned into to some weird fantasy draft.

I'd also argue that Alpha Protocol is shallow by design,
I don't care how you good you think dialogue options are it's not a particularly deep stealth/action rpg.
Or a good one.
 
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