Was thinking the same thing - ever since that all they been doing is just about surviving. I cant see an (amicable) future for them without some significant change.I'm having a laugh at the thought of Microsoft buying them. It's because of Microsoft they had a very rough period. They'd also be closed down within five years.
I would actually play the shit out of thatMaybe they should take those assets they made for this tank game and turn that into a persona like Girls und Panzer RPG.
Insomniac is a good call.
Maybe TellTale?
Are Vicarious Visions independent?
Microsoft - god no. Multiplayer aspect forced in (ms does not seek to like sp games. Hell, look what they wanted to do with fable before cancelling it). Plus they seem to be good at forcing a dev to do one ip and running the dev to the ground.
Ubisoft - similar issues as with ms at least about wanting mp and microtransactions. Besides they are in real danger of being bought out by a company most seem to agree is horrible with games.
I personally would like Sony, CDPR, or Bethesda (I'm biased towards the last cause I really want another Obsidian fallout. Especially with the fallout 4 engine. I'd love to see something like 4's gameplay with a much more focus on real rpg).
Zenimax buys them, gives them the fallout IP.
Valve (even though they don't develop anything anymore)"Feargus notes how there's only about 10 independent developers of Obsidian's size (~100-200+ staff) left."
Which studios are those?
4A Games ~80
Obsidian 100-200
Ninja Theory 100
Platinum Games 100-200
Bohemia Interactive 100-200
Insomniac Games 200+
Avalanche Studios 200+
FromSoftware 200+
Rebellion Developments 200+
Techland 300+
With exclusive deals:
Remedy Entertainment 100-200
Quantic Dream 100-200
Big guns:
Respawn 100-200
Epic Games 200-300
Gearbox Software 200-300
Crytek 700+
Bungie 700+
This is basicly the mid-tear development currently, bar the big guns section.
That would be ideal. With BGS supposedly wanting to put out a couple of new projects before even getting around to ES6 the Fallout IP will be dormant for a long time unless they farm it out to another developer.Zenimax buys them, gives them the fallout IP.
For me to go off and do - and we're not doing this, but let's just say - Knights of the Old Republic 3
One thing is for certain, this:
He also notes that Obsidian had made a lot of bad decisions with their internal development process in their historical projects. Obsidian would dive into a project without really planning out what to do and it would cause massive problems and delays, and ruin their relationship with their publishers. With few publishers available anymore, that becomes very problematic.
Can never happen again. You are dealing with millions of dollars here and no one, publisher or not, is going to like hearing that you dove head first without a plan. That's a nightmare scenario for the people in charge of the money and where it goes.
Would love Disney to just buy them and throw the Marvel/Star Wars IPs at them
Why would anyone want a console publisher to own them?
Man, I'd love to see their take on a superhero RPG.
Obsidian doesn't seem like a very attractive buy does it?
There games don't scream mass market hit.
"Feargus notes how there's only about 10 independent developers of Obsidian's size (~100-200+ staff) left."
Which studios are those?
4A Games ~80
Obsidian 100-200
Ninja Theory 100
Platinum Games 100-200
Bohemia Interactive 100-200
Insomniac Games 200+
Avalanche Studios 200+
FromSoftware 200+
Rebellion Developments 200+
Techland 300+
With exclusive deals:
Remedy Entertainment 100-200
Quantic Dream 100-200
Big guns:
Respawn 100-200
Epic Games 200-300
Gearbox Software 200-300
Crytek 700+
Bungie 700+
This is basicly the mid-tear development currently, bar the big guns section.
...snip...He also notes that Obsidian had made a lot of bad decisions with their internal development process in their historical projects. Obsidian would dive into a project without really planning out what to do and it would cause massive problems and delays, and ruin their relationship with their publishers.
Obsidian is probably looking at BioWare as an example of what they'd like if bought by a publisher. BioWare almost went under with Mass Effect 1. Now they have 3 original IPs with multiple healthy studios and mostly well-reviewed work environments. They have an internal engine for which they get support from other internal studios. That must all sound like a dream for Obisidian, and you sacrifice what in return? Some creative freedom and a chance that if your games sell poorly you'll be shuttered; a situation which is doubly in play for Obsidian's current situation.
SEGA pls
Relic and Creative are doing just fine under the house of hedgehog ,
Hey. EA. You like Star Wars? Give these guys another chance at KOTOR, give them the time and money to actually finish the game, and you're golden.
I think you may have missed a couple of games in that timeline, including DA:O the game who's development hell is the reason they're a division of EA in the first place.I know we've had our differences with Dragon Age: Inquisition, but by following the BioWare route, they'd be sacrificing everything that made RPG enthusiasts hold their games in such high regard. Going from Baldur's Gate 2 to Dragon Age: Inquisition isn't the kind of change I'm looking for in Obsidian.
Paradox is probably the best fit for them. Basically, a publisher who focuses on PC, and isn't primarily out for the mainstream audience.
Was it a Halo RPG for Microsoft?
I guess they need the lightning in a bottle with their own IP rather than working solely for others if they want to remain that size.
SEGA to me sounds like the best fit. Would probably allow CA to try their hand at other genres like they did with Alien: Isolation.
Would love Disney to just buy them and throw the Marvel/Star Wars IPs at them but doubt theyd want a PC-centric dev.
Double FineDoes the article mention what those ten studios in a similar position are?
Maybe we can figure it out:
Obsidian
Gearbox
Bungie
Kojima's new studio?
Respawn
Platinum
Didn't he explain that exact same situation in the article?
I think you may have missed a couple of games in that timeline, including DA:O the game who's development hell is the reason they're a division of EA in the first place.
I think you may have missed a couple of games in that timeline, including DA:O the game who's development hell is the reason they're a division of EA in the first place.
Sega didn't occur to me at all but they would make a lot of sense! Fits their current development niche extremely well.
It wasn't a timeline. The point was that the sacrifices of being bought out are significant, and historically, either the studio gets dissolved shortly after, or becomes a husk of their former selves. I don't want to see Obsidian's RPGs turn into shallow mainstream games.
I'm having a laugh at the thought of Microsoft buying them. It's because of Microsoft they had a very rough period. They'd also be closed down within five years.