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No Man’s Sky Will Not Require PlayStation Plus

That's actually been known for quite some time. Yes, it's possible.

Isn't it basically impossible to come across other players anyway?

The chances of a particular player running into another player are very low. The chances that two random players run into each other, especially close to the center, are probably much, much higher.
 
Maybe I'm just a cynical old bastard, but what's stopping the devs of No Man Sky to make these incredibly lofty claims about the size of the world and how everyone is playing together even though you may not ever see anyone else, bUT actually just make the game SP? I mean, you'd never know, if you could never run across someone else, right? Have there ever been any multiplayer videos? How about just a single video where they even ran across another player?

I guess I just don't buy it...
 

MaDKaT

Member
From what Sean Murray has said, the idea of a few people who decide to to meet up nearby is possible, but it'd take a lot of work, but he's been careful to state not to expect MMO stuff of thousands or hundreds of people on a server. It sounds like things are set up to allow a few people who happen to be in the same place at the same time to interact. And best temporarily because the point is to travel.

Yeah. This is what Ive read it described as. You carry lobby bubble and it can handle a few people at a time. No details on how large/small the proximity area is.
 

Gamezone

Gold Member
The chances of a particular player running into another player are very low. The chances that two random players run into each other, especially close to the center, are probably much, much higher.

But can you team up with a friend? Schedule a meeting place?
 
People just play the damn game and when you finally get through your thick skulls how big this game is and you will never find each other even if you are on the SAME planet, imaging trying to find someone in the center of the universe even if there are a couple of million players flowing around in the center. Even if you are passing by each other, the game won't tell you so it's even more difficult to find each other in space then on a planet. Just play the game and enjoy what you have.

As stated several times in this thread, they've said that you can see where your friends are. So either that's a lie or misleading, like "you can see the system your friend is in but not even the planet they're on."
 
if its super rare to encounter other players it seems like it would be hard to prove that there actually is functioning multiplayer. the game sounds like it needs a huge player-base, should have been a PS+ title.
 

Galactic Fork

A little fluff between the ears never did any harm...
Maybe I'm just a cynical old bastard, but what's stopping the devs of No Man Sky to make these incredibly lofty claims about the size of the world and how everyone is playing together even though you may not ever see anyone else, bUT actually just make the game SP? I mean, you'd never know, if you could never run across someone else, right? Have there ever been any multiplayer videos? How about just a single video where they even ran across another player?

I guess I just don't buy it...
So you just assume people are liars without evidence. OK.
 

diaspora

Member
As stated several times in this thread, they've said that you can see where your friends are. So either that's a lie or misleading, like "you can see the system your friend is in but not even the planet they're on."
If they're within the same actual space as you, which is essentially spitting distance. I've yet to see a source for seeing people on a map or their coordinates.
 
So you just assume people are liars without evidence. OK.

Isn't that kind of what the thread is about?

If you don't need PS+, isn't that evidence that the game doesn't use network functions on the level of standard player meetup/interaction? Could very well be uploading names only. I guess we'll find out in a few weeks but they've been really cagey about all of it.
 

Chrisdk

Member
Have they explained how it's even going to work? Seems pretty impossible to me that you can meet other people and also play offline. How can the servers handle a fully shared world? So are you actually playing in the same world online?
 

MaDKaT

Member
You can see your friends on the galactic map

"Game Informer: Will your friends show up on the map?
Sean Murray: Yeah, but they will be a long way away."
 
If they're within the same actual space as you, which is essentially spitting distance. I've yet to see a source for seeing people on a map or their coordinates.

What the heck, the post I was just replying to said this:

Even if you are passing by each other, the game won't tell you

So are you right or is he right? Just a mess of misinformation about this game.

If the game is so massive that no one will ever see each other ever, why go to all the effort of putting that functionality in? Why toil on that netcode for such a fruitless endeavor, that one person in the world might ever experience?
 

Aenima

Member
But can you team up with a friend? Schedule a meeting place?

You can, but is not a viable way to meet anyone. Lets say u decide to meet near the center of the universe, and around the center thers still something like 1 million planets. So u decide to name a planet and meet there, now ur friend not only have to travel all the way to the center of the galaxy but it has to find a especific planet in a middle of a million other planets. (I dont really know how many plates there is around the center, but its alot) It can be done, but is too time consuming that only if u make that ur ultimate goal you may achieve it, that if you or ur body dont give up untill that.

The game was not designed to meet and co-op. In its core is a single player game with multiplayer elements. Meeting another player is suposed to be a rare event. Some may even never find anyone else.
 

diaspora

Member
You can, but is not a viable way to meet anyone. Lets say u decide to meet near the center of the universe, and around the centers thers still something like 1 million planets. SO u decide to name a planet and meet there, now ur friend not only have to travel all the way to the ecenter of the galaxy but it has to find a especific planet in a middle of a million other planets. It can be done, but is too time consuming that only if u make that ur ultimate goal you may achieve it, that if you or ur body dont give up untill that.

The game was not designed to meet and co-op. In its core is a single player game with multiplayer elements. Meeting another player is suposed to be a rare event. Some may even never find anyone else.
I wouldn't even call them multiplayer elements, it's a single player game in a shared universe- full stop. People cannot and will not be doing coop.
 
I was already under the impression that there may be some limited "Souls-style" messages and interactions maybe involving the monoliths seen in some videos, but that the majority of "interaction" would be limited to the naming of undiscovered planets, flora, and fauna, and that actual multiplayer encounters would be very rare.

I'm fine with limited or rare multiplayer interaction, but if you're not, maybe wait until after launch for more details.
 

Hoodbury

Member
As much as I like this game and hope it does great for Hello games and Sean, I kinda hope there is a glitch in his algorithm and we all by accident start on the same planet in the same spot.

How funny would that be? "our universe is so big you'll never find another player". Load up the game and everyone's all in the same spot dancing away together.
 
Even if you ran into another player, is it technically real time? Can you interact?

I never thought so, so never expected a PS+ requirement in the first place.
 

Galactic Fork

A little fluff between the ears never did any harm...
Have they explained how it's even going to work? Seems pretty impossible to me that you can meet other people and also play offline. How can the servers handle a fully shared world? So are you actually playing in the same world online?
You upload planet names, and discoveries and the server tracks your location. There is also a lobby system around yourself. If people take the dozens of hours of gameplay to meet each other, your lobbies will be met. I'm not sure about PSN rules, but if everything is handled by the No Man's Sky server and if the lobbies set up a peer to peer connection, not going through PSN, would PSN even play a role?
 

Z3M0G

Member
The developer wanted way too much to say as little about the game as possible... to the point that it has created a lot of confusion and mis-conception. If people are expecting a multiplayer experience of any form, other than uploading/downloading names of things from a server, they are in for a harsh surprise.

Journey PS4 - "Online Play (Optional)"

Dark Souls 3 PS4 - "1 Player / Network Players 2-6"

Bloodborne - "Online Play (Optional)"

No Man's Sky - "1 Player"

THIS GAME HAS NO MULTIPLAYER. PERIOD.
 

Galactic Fork

A little fluff between the ears never did any harm...
The developer wanted way too much to say as little about the game as possible... to the point that it has created a lot of confusion and mis-conception. If people are expecting a multiplayer experience of any form, other than uploading/downloading names of things from a server, they are in for a harsh surprise.

Journey PS4 - "Online Play (Optional)"

Dark Souls 3 PS4 - "1 Player / Network Players 2-6"

Bloodborne - "Online Play (Optional)"

No Man's Sky - "1 Player"

THIS GAME HAS NO MULTIPLAYER. PERIOD.

Ooh, all caps. I'm convinced.
Oh yeah and you didn't paste the whole thing:

Online Play (Optional)
 

Trojan

Member
You're forgetting about the point already made by a bunch of others in the thread that all players are converging upon the same point, which is the primary goal of the game. Even if the center holds a planet-sized object of some sort, it seems unlikely that people wouldn't be able to find others at that point.

True, but if the devs are saying it's extremely unlikely you'll meet anyone, I'm guessing that the "center of the Galaxy" won't be a planet but rather something the size of a galaxy where it still is a massive space that has a billion of so planets.
 

androvsky

Member
As much as I like this game and hope it does great for Hello games and Sean, I kinda hope there is a glitch in his algorithm and we all by accident start on the same planet in the same spot.

How funny would that be? "our universe is so big you'll never find another player". Load up the game and everyone's all in the same spot dancing away together.

Even Eve Online can't handle more than a few hundred players in a single battle without going into severe slow-motion, and that's with a crazy server architecture. I think Planetside 2 is similar, with the servers picking who you get to see. Again, that's with teams probably much larger than Hello Games doing nothing but server work.

If everyone in No Man's Sky started in the same little area at the same moment, the absolute best case scenario is you'll see four other people. Most likely you'll see one person, likely someone from your friends list. Also possible is you'll just see a recording of someone that was there earlier, like the ghosts in Demon's Souls.
 
The developer wanted way too much to say as little about the game as possible... to the point that it has created a lot of confusion and mis-conception. If people are expecting a multiplayer experience of any form, other than uploading/downloading names of things from a server, they are in for a harsh surprise.

Journey PS4 - "Online Play (Optional)"

Dark Souls 3 PS4 - "1 Player / Network Players 2-6"

Bloodborne - "Online Play (Optional)"

No Man's Sky - "1 Player"

THIS GAME HAS NO MULTIPLAYER. PERIOD.

You left out the part where it says "Online Play (Optional)
 
The developer wanted way too much to say as little about the game as possible... to the point that it has created a lot of confusion and mis-conception. If people are expecting a multiplayer experience of any form, other than uploading/downloading names of things from a server, they are in for a harsh surprise.

Journey PS4 - "Online Play (Optional)"

Dark Souls 3 PS4 - "1 Player / Network Players 2-6"

Bloodborne - "Online Play (Optional)"

No Man's Sky - "1 Player"

THIS GAME HAS NO MULTIPLAYER. PERIOD.
Why are you intentionally ignoring the fact that it says "Online Play(Optional)" for NMS as well?
 

Clockwork5

Member
This thread has me thinking more about the meta game around NMS.

The message board threads, sub-reddits, videos and live streams of people trying to find each other's named planets and animal species will be fun to watch happen.

Also as the player base advances towards the center of the Galaxy (which seems like one of the goals) one would think encounters (whatever form they take) should become more of a possibility.
 

DeepEnigma

Gold Member
The developer wanted way too much to say as little about the game as possible... to the point that it has created a lot of confusion and mis-conception. If people are expecting a multiplayer experience of any form, other than uploading/downloading names of things from a server, they are in for a harsh surprise.

Journey PS4 - "Online Play (Optional)"

Dark Souls 3 PS4 - "1 Player / Network Players 2-6"

Bloodborne - "Online Play (Optional)"

No Man's Sky - "1 Player"

THIS GAME HAS NO MULTIPLAYER. PERIOD.

Amazing... could not be bothered to read past the first point.

1 player
DUALSHOCK®4
1080p HD Video Output
Online Play (Optional)
 

Nameless

Member
I really want to see what the community can do with within the rules of the game. So, for instance, if places like GAF or Reddit made it their goal not to reach to the center of their Galaxy, but to make contact with other players within that Galaxy. Unlike the actual Universe every player knows there's sentient intelligence out there and will be able to coordinate with and track one another, however long it might take for successful rendezvous to occur.
 

Clockwork5

Member
LOL thank you... I did indeed miss that :p

Ok, things are getting interesting then.
Get excited.

Even small touches like messages and bloodstains in Souls games help add a sense of interaction. I'm hoping for more but we shall see, soon!
 

Galactic Fork

A little fluff between the ears never did any harm...
Also, the PSN page for NMS does say:
*Online multiplayer also requires a PlayStation®Plus subscription.
 

PulseONE

Member
I'm fairly certain that if the chance of meeting up is so low, that they wouldn't have bothered making it so that when you DO meet up that you could interact in any significant way; assuming you can meet up at all.

I mean why bother doing all that coding just for a situation that will rarely if ever happen
 
I'm fairly certain that if the chance of meeting up is so low, that they wouldn't have bothered making it so that when you DO meet up that you could interact in any significant way; assuming you can meet up at all.

I mean why bother doing all that coding just for a situation that will rarely if ever happen
They did mention that you could travel to a planet discovered by someone else using it's seed coordinates assuming you had a good enough hyperdrive and enough fuel.
 

Insaniac

Member
probably the latter. spawn somewhere totally random and not even know how to get to where your friends are

Suddenly, less interested. There are some who would enjoy xploring by themselves, let them do that, but I enjoy the experience vastly more when I can do it with a bunch of friends
 

Z3M0G

Member
Also, the PSN page for NMS does say:
*Online multiplayer also requires a PlayStation®Plus subscription.

Ok, now I'm starting to suspect:

- Playable completely offline (no uploading/downloading of data)
- Upload and download of data does not require PS+ <== Likely what the article refers to
- Encounter with other players (if possible) does require PS+

Edit: Aug 9. I just realized I'll be traveling that week anyways. It will give me time to witness impressions / videos and decide if I shift my pre-order money over to FFXV.
 
I get this impression as well. Until we see gameplay we won't know. I just find it unrealistic that they would bother coding proper multiplayer and then make it a very rare event.

Is your avatar really from Death wish 3? Right after he tells Charles Bronson, "Bet me!" and just before he's blow through a building with the rocket launcher Bronson had hiding behind his back? That movie is exquisite.
 
Ok, now I'm starting to suspect:

- Playable completely offline (no uploading/downloading of data)
- Upload and download of data does not require PS+ <== Likely what the article refers to
- Encounter with other players (if possible) does require PS+
This isn't correct. You don't need PS+ to play Destiny and interact with other players in the open world and public events (for instance).

You only need it for matchmaking, vs and co-op. Mingleplayer does not require PS+, but strikes, raids, crucible and the like do require it.
 
If we're talking random encounters, using the birthday problem formula you have this
1-exp(-(1000000/2)/18446744073709551616) = 2.7089442e-14 assuming that 1 million people is playing at the same time within the whole universe. Even if the starting galaxy is just as big as the Milky Way (100 billion planets)... yeah...

You can supposedly see where your friends are on the map. I dont believe there is a way to set a flag, marker or anything to navigate by but you know people will get creative on how to pinpoint friends and navigate to them. After all, we will all share the same map. Anyway, it is supposed to be 40-100 hours to the center. Maybe you get lucky and your friend spawns in the same quadrant, say 30 degrees off center to you, if you split the distance, maybe 10-25 hours to find each other. Outside of purposely finding another player, chances are you may never see anyone.

I would agree, but that would also require some sort of coordinate system to point precisely to rendezvous place. AFAIK, there is none. And we could also be very unlucky, and spawn on the opposite side of the galaxy, which would require I guess a hundred hours to meet.
 

Tigress

Member
They're playing down the multiplayer aspects, marketing it as a single player game as it's so hard to find anyone else in the vastness of space. You can see where your friends are though. It's more single player with some online additions like Demons' Souls, rather than proper co-op, although that may be somewhat possible it's difficult to achieve and there isn't any gameplay built around that side of things.

As I understand it anyway.

Pretty much. I don't even understand why everyone is so confused. First of all no one should be surprised plus is not required to play the game when he has said multiple times it has an offline mode. In fact the reason I thought this was news til I read it was that I thought it was you did not need it for the online features (which apparently you do). Secondly, he's explained it several times and I don't think it's that hard to understand. If you happen to be at the same area as some one else you can see them. The game isn't going to facilitate helping you find others though (other than to say what star they are on). It's not even going to let you know if the npc you are looking at is really a PC. I get why he's doing it, this is not an mp game. But he wants that to be there so you know there are others somewhere in the universe first of all to make you feel more alone when you never (or very rarely) spot them and also to keep some mystery on if maybe that npc you see is really a person. It is to add atmosphere, not to allow you to play with others. I think it's great and really adds to the game. And I really don't understand why it's such a hard concept for some people to grasp. Just cause you want mp doesn't mean what he's doing is for you. He's making the game he wants and if you like his vision, great. If not, well not every game is going to be something for you.
 

theWB27

Member
The outrage if this comes to transpire after 3 years of hype will be insane.

People knock the joke around Spore comparisons, citing that Hello Games haven't made promises that they are not set to deliver on but many here actually believe this to be the case now.


What promise did they make about mp? He said you would most likely never meet anyone else. If there's no mp...you're not meeting anyone else. I think he also said it's something (mp features) they'd look into as an update.
 

MaDKaT

Member
I would agree, but that would also require some sort of coordinate system to point precisely to rendezvous place. AFAIK, there is none. And we could also be very unlucky, and spawn on the opposite side of the galaxy, which would require I guess a hundred hours to meet.

Right, just very rough math to get you somewhere near each other. Then you need to work out how to actually find each other. Like try to meet at a space station if you made it close enough to at least pinpoint the system/planet. No small feat for sure but Im sure people will get creative and try something. Granted even if you do meet, then what? You and your friend may only share a tiny shared lobby that is only large enough to say hi and see each other. Doubt there is anything for even communication and especially even forced coop.

Still. My brother and I are tempted to try.
 
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