Hmmm, I'm starting to regret my purchase.
I like the basic idea of the game, and all those fancy videos they've been releasing about all the new content made me think they were on top of things, but holy shit is this a buggy game.
Beyond just the constant crashes and the game always hitching when I'm moving around at anything faster than swimming speed, there's enough little bugs here and there that the times where I am stuck make me wonder if it's just part of the game or if it's a bug.
For example, I just made a Cyclops under the assumption that I'd be able to get deeper than 200 meters with it. The in-game database even says it can go as deep as 400 meters or so, but as soon as I approach 200 meters, I start getting the same "hull damage imminent" warnings that I get in the Seamoth. According to the blueprints screen, I've unlocked a module for the Cyclops that will allow it to go deeper, but damned if I can figure out how to make it. It's not listed in the fabricator or the vehicle station, and while I have blueprints for something called a Vehicle Modification Station, the game won't let me build it anywhere in my base.
And like I said, I have no idea what parts of this are bugs or just that the game wants me to do something differently that it hasn't conveyed. I like the idea of the various distress calls you get from your pod sort of goosing you to different areas to explore, but the last few I've gotten haven't been anything useful (one was garbled text, the other just said "REMOVED"). Again, no clue if these are just more bugs or intended.