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Final Fantasy XV Hands-On Demo (Chapter 0-3) Previews

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Mailbox

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That is due to the LOD. The cables are still there but due to the distance from the car, they are not visible.

The LOD was really aggressive as even the street vendors appeared outta nowhere in the 52 mins video.

Yea that was really bad with them popping up 2 feet away from you.

I'm almost 100% certain that its a Vendor-only lod issue. Seriously play KH2Fm on kh2.5 and you'll know what I'm talking about
 

Perfo

Thirteen flew over the cuckoo's nest
This is what I need:

aSbP8CK.jpg

Then play Ni No Kuni and Ni No Kuni 2 :D
 

Perfo

Thirteen flew over the cuckoo's nest
Yes, I said the graphics appear to have been taken a huge hit. Guaranteed, the comparison is not fair as it is not 1:1 due to the difference in weather + time of day. But the assets appear to have been pared down, likely to fit on consoles.



To be honest, it is a damn shame. The original version looked so much better.

The first is a screenshot of a youtube video. Quality is not indicative of the final product. Also different time of the day and weather conditions.
 
FF7 was about blowing up mako reactors

just sayin

FF8 was about watching out for a teenage girl
- We got sorceresses, going to space and time travel

FF9 was about kidnapping a princess
- We got to visit an alien planet full of monkey-people and blow it up

I assume the original premise won't be everything about FFXV either.
And no, don't respond with leaked information, I won't read it :p

FFXII was about a princess reclaiming her kingdom. And didn't get much more than that, other than learning that divine interests favored her quest. This is precisely my fear for FFXV. FFVI through FFX, especially VIII and X, offered a basic scenario and used it as a launching pad for a variety of twists, turns, events/scenarios. What a waste it would be if FFXV is another "Ashe sets out to reclaim her kingdom and then she does" storyline, even if it does end in some sort of Type 0 style gut punch.
 

Tyaren

Member
That is due to the LOD. The cables are still there but due to the distance from the car, they are not visible.

The LOD was really aggressive as even the street vendors appeared outta nowhere in the 52 mins video.

I just looked at the video footage again and they drove a lot closer to it and still no cables. It might be some kind of bug though... Because Prompto mentiones the cable car. So it wasn't scrapped during development.
 
I just looked at the video footage again and they drove a lot closer to it and still no cables. It might be some kind of bug though... Because Prompto mentiones the cable car. So it wasn't scrapped during development.
I think that they literally need to be next to it in order for the cable to show up.
 

Falk

that puzzling face
50min video Lestallum has vendors pop in 2ft away. I think that area probably just needs more time in the oven. Wouldn't be too worried about cables right now.
 

Mailbox

Member
FFXII was about a princess reclaiming her kingdom. And didn't get much more than that, other than learning that divine interests favored her quest. This is precisely my fear for FFXV. FFVI through FFX, especially VIII and X, offered a basic scenario and used it as a launching pad for a variety of twists, turns, events/scenarios. What a waste it would be if FFXV is another "Ashe sets out to reclaim her kingdom and then she does" storyline, even if it does end in some sort of Type 0 style gut punch.

I would venture a speculation that FFXV seems more like a mix of 1, 10, 12. 4 warriors of light defeating the baddies, Main summoner on a quest with entourage collecting them to fight the baddies, and "reclaim the throne". Honestly the whole "collect the summons" and the "gods" reference that Ardyn talks about at the end of the video makes it seem like foreshadowing for crazy shit that's gonna happen. Lets not forget about the fact that Luna is an Oracle and the "Plague of the Stars" and apparently how nights get longer as the game progresses reeks of crazy plot pivots happening.
 
Yup. Which to me sounds pretty nifty. You and I, we may both overvalue narrative. And I wouldn't have it any other way.

But yeah, those upgrades later on ought to help.

For sure - at times I feel there's a tendency on Gaf to get pedantically reductive about the relationship between gameplay and narrative, a la "games are defined by active play, therefore, anything not specifically supporting a smooth and engaging command input experience is necessarily an insult to the spirit of gaming." I suspect, in part, it's because these things (rather like IQ) are more easily quantified, which helps keep every thread from devolving into "that's just like your opinion man."

Of course, a pragmatic descriptive account of games would find that they serve multiple functions aside from inputting command prompts. Obviously everyone knows this - one of the most lauded games around here is Witcher 3, which soars on its narrative - driven predominantly by cutscene conversations and environmental atmosphere, not command inputs (especially during traversal - damn you roach!). Even Soulsborne games are loved, in part, because of the immersive atmosphere through which you journey while engaging in pushing buttons to make things happen.

Humans like stories, and we like to envision ourselves engaged in stories. Contemporary gaming trades heavily on this, and it's sophistry to try and reduce that away.

None of that excuses bad gameplay. But elements of a game can effectively serve a narrative vision (you're on a road trip with your friends going from A to B) without simultaneously serving the satisfying button pushing requirement of a game.
 

Tyaren

Member
50min video Lestallum has vendors pop in 2ft away. I think that area probably just needs more time in the oven.

Yeah, it's probably still a bit buggy. I really don't think that vendors popping in 2ft from you as well as a cable car without cables, unless you are tightroping on them, are supposed to be like that. The game's LOD isn't the best but that would be crazy.
 
I would venture a speculation that FFXV seems more like a mix of 1, 10, 12. 4 warriors of light defeating the baddies, Main summoner on a quest with entourage collecting them to fight the baddies, and "reclaim the throne". Honestly the whole "collect the summons" and the "gods" reference that Ardyn talks about at the end of the video makes it seem like foreshadowing for crazy shit that's gonna happen. Lets not forget about the fact that Luna is an Oracle and the "Plague of the Stars" and apparently how nights get longer as the game progresses reeks of crazy plot pivots happening.

FFX makes a sharp left turn once you reach the temple in Macalania. But I suppose Yuna still collected summons, even as a heretic. Hopefully a plot pivot happens at least 70% into the game.
 
Yeah, it's probably still a bit buggy. I really don't think that vendors popping in 2ft from you as well as a cable car without cables, unless you are tightroping on them, are supposed to be like that. The game's LOD isn't the best but that would be crazy.

It's almost certain that things like this are why they don't want this version of the game shipping to stores, even if it would have a day 1 patch to fix that stuff. They obviously don't want a repeat of the reception No Man's Sky got when people got early, pre-day1 patch copies of the game.
 
FFXII was about a princess reclaiming her kingdom. And didn't get much more than that, other than learning that divine interests favored her quest. This is precisely my fear for FFXV. FFVI through FFX, especially VIII and X, offered a basic scenario and used it as a launching pad for a variety of twists, turns, events/scenarios. What a waste it would be if FFXV is another "Ashe sets out to reclaim her kingdom and then she does" storyline, even if it does end in some sort of Type 0 style gut punch.

FFXV's scenario writer is the person who wrote Dissidia... I'm sure there will be lots of crazy plot twists.
 
I'm dissappointed with the car. When Tabata said that "you can control the car or your buddy can control it" i figured it meant we could drive properly.

AI driving and self-driving seem to be the same thing really.

Oh well. Wonder if we'll get some kind of boat version of the regalia?
 

artsi

Member
FFXV's scenario writer is the person who wrote Dissidia... I'm sure there will be lots of crazy plot twists.

Well with the difference that Nomura + Nojima created the original story and they continued from there, it's not like Itamuro started from scratch.

Director also has a say in the scenario so I wouldn't assume Dissidia story = FFXV story because there's one writer who worked on both games.
 

Arkeband

Banned
『Inaba Resident』;214078581 said:
Nah, there's already a boat in the game.

I think the gondola is another on-rails "visual" thing.

edit: oh wait I think there was an actual boat in the Uncovered trailer, nevermind.
 

sappyday

Member
I thought that bit was from a set of leaks confirmed to be fake? Or was that still on the table?

It wasn't part of the og/second leaks which are the most credible atm. However,
there are trains in the game and in that big bang artwork there looks to be design resembling doom train. So maybe?
.
 

Voror

Member
It wasn't part of the og/second leaks which are the most credible atm. However,
there are trains in the game and in that big bang artwork there looks to be design resembling doom train. So maybe?
.

Yeah I did wonder if that was where that leak got the idea in the first place if there was nothing true to it.
 
There was some guy in the other thread saying it was better looking that Witcher 3. I know some people are really excited, but come on.

Heh, I think some aspects look better than W3, the monster models for example, and lighting, at least in Duscae, was more impressive at times. I also prefer how the world itself looks (fantasy sci fi hybrid), and I think the topography might be more varied/complex. But yeah, W3 is more polished and tighter, so I would give that the nod for sure.
 

Falk

that puzzling face
There was some guy in the other thread saying it was better looking than Witcher 3. I know some people are really excited, but come on.

I mean there's 2 months worth of optimization past that on the original schedule to Sept 30 Day 1 patch, and 2 months + w/e else worth of optimization past that on the current Nov 29 schedule.

But yeah that's comparable to AC Unity, not Witcher 3

get it? lol

Heh, I think some aspects look better than W3, the monster models for example, and lighting, at least in Duscae, was more impressive at times. I also prefer how the world itself looks (fantasy sci fi hybrid), and I think the topography might be more varied/complex. But yeah, W3 is more polished and tighter, so I would give that the nod for sure.

I think overall the visual quality is rather uneven, which is understandable for an open world game. But even so, this

cC0sdwa.png


and this

t601h0v.png


are worlds apart. Granted, the first image has copious amounts of DoF (which... actually is a creative way to hide IQ issues) but the lighting is also on a completely different level. I'm not sure how much of that is because it can be more carefully scripted vs e.g. the second shot being able to take place at any time during the day (?) and in any weather, etc. but I'm pretty sure a lot of the shortcomings could be at least hidden more cleverly.

I'm pretty sure a two additional months of optimization on the visual end is going to go a long, long way.

edit: when in doubt turn up the contrast.

9RigCnh.png


There's probably a balancing point before you start getting crushed blacks out the wazoo, obviously
 

valkyre

Member
This can actually still be true I actually had some photo comparisons, deleted it tho.

No it is not. Unless you try hard to pick your photos in a way that suits you. FFXV at this state, looks mediocre at best. Lousy IQ, bad framerate, bland textures ... its a mess. Only hope is that they do something these 2 months, but i just dont see it.
 

chozen

Member
No it is not. Unless you try hard to pick your photos in a way that suits you. FFXV at this state, looks mediocre at best. Lousy IQ, bad framerate, bland textures ... its a mess. Only hope is that they do something these 2 months, but i just dont see it.

Just saying, I hear actual people saying it looks better than platinum demo worse than duscae.

Here is the platinum demo to remind you.

https://gfycat.com/JitteryUnimportantElephantseal
 
Lestallum looks like booty in that ps4 video. I am sad.

giphy.gif

Yeah, the lighting is super flat now (and obviously the NPC pop in is an issue). Presumably this is the current cost of getting smooth performance. Of course, Duscae 2.0 performed pretty smoothly and looked better than this in many ways. I guess HD towns ARE hard :\

What, realistically, is going to happen in two months of polishing I wonder?
 

wmlk

Member
And please, Ardyn needs a rewrite. I can't believe they're squandering that much on what could be an awesome character.

Obviously it's too late for that now.
 
So is that just a thing in FF threads? To simplify the hell out of the plot to fit a narrative?

FFXII is not FFXV. There is no "narrative" in which criticizing FFXII affects the outcome of FFXV. However I'm using it as a point of comparison, because I was disappointed in FFXII and I'm worried I'll be disappointed again.

Furthermore, I am not mischaracterizing FFXII. Its story is at best "perfunctory."
 
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