Graphics are really fucking impressive. As are the physics and draw distances. Love the slow-mo as well. Can't believe this is being achieved on the Wii U.
Is that a wand at the end?
Or is it??? O.0
NX
Is that a wand at the end?
game looks great
but whoooo the composerrr
While cool, we're talking about these in the main BotW thread: http://www.neogaf.com/forum/showthread.php?t=1233427
We've had a thread on the other facebook/twitter clips the other day, we don't really need one for every one of them. None of these are actually "new" since they are all from the E3 build and just repackage stuff we've already seen in these short montages.
It's the fire rod seen in countless videos and gifs^^
This is footage from the E3 Wii U build.
game is gorgeous
i love you nintendo for getting serious with zelda.
Fire Rod.
Usually I'm all in getting hyped for Zelda but I missed the E3 demonstration of Breath of the Wild and it seemed so massive I never got around to watching it, sort of thinking about going on a blackout for once in my life...
Gonna check this out though because I don't want to be totally in the dark.
New avatarForgot how nice this looks visually.
Edit: Wait that's you Crossing? Almost didn't recognize you.
I usually don't like using claymores in video games because of their size. I love my small-medium length swords.Pfff, claymore was godlike in ds 1!
nice - do we know if fire rod is a found weapon or is it crafted from stick + hylian voodoo fire magic?
It's found.nice - do we know if fire rod is a found weapon or is it crafted from stick + hylian voodoo fire magic?
nice - do we know if fire rod is a found weapon or is it crafted from stick + hylian voodoo fire magic?
If the e3 demo is representative of the rest of the game this will be the hardest Zelda game since Zelda 1 and III like the look of the combat, but I hope it actually has some challenge to it. Most of the time in 3D Zelda the combat feels good and worlds well, but the enemies are far too easy so it never really reaches it's full potential.
If the e3 demo is representative of the rest of the game this will be the hardest Zelda game since Zelda 1 and II
despite being the starting area there were many enemies that can kill you in a shot or two.What stood out about the demo that's particularly challenging? (in regard to combat) I watched a fair bit of it, but don't remember anything in particular, haha.
nice - do we know if fire rod is a found weapon or is it crafted from stick + hylian voodoo fire magic?
I like the look of the combat, but I hope it actually has some challenge to it. Most of the time in 3D Zelda the combat feels good and works well, but the enemies are far too easy so it never really reaches it's full potential.
I like the look of the combat, but I hope it actually has some challenge to it. Most of the time in 3D Zelda the combat feels good and works well, but the enemies are far too easy so it never really reaches it's full potential.
you find it in chests. it's just a regular weapon like all the others in the E3 demo.
what do you mean getting serious with zelda.
That's nice to know.The combat looks really good. The hitboxes and the area of impact in the great sword segment are really nice. The AI as seen in other gifs also looks pretty fun to mess with
despite being the starting area there were many enemies that can kill you in a shot or two.
I don't think the game will be that difficult overall, but enemies do hit hard when they light their weapons on fire or have swords, so you do have to play well otherwise, it'll take a hit on your supplies. Only Nintendo knows what's outside the opening area though so there could be some difficult enemy that we don't know about.
This is what worries me at the moment. New weapon system is all well and good but... Slightly worried it'll end up a sticker star type situation where it's more advantageous just to avoid the fights entirely.
How did I miss this during E3!?! I thought I watched all the treehouse footage. I'm appropriately getting fire rodded in thread for missing it.
NX announcements can't come soon enough.
The implication that high level enemies can one shot you quite easily or two shot you quite easily. Let alone higher level foes. A bit offtopic, best Link design since Wind WakerWhat stood out about the demo that's particularly challenging? (in regard to combat) I watched a fair bit of it, but don't remember anything in particular, haha.