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No need for Troy Baker, Laura Bailey, Liam O'Brien, etc... etc.. (The "typical" VAs)

Yarbskoo

Member
Considering how the industry tends to treat its voice talent, I'm not sure new is necessarily better.

I'll probably be okay with the voice acting in Persona and Final Fantasy, but I'd also be okay with Laura Bailey.
 

D.Va

Neo Member
Troy, Laura, and Nolan are incredibly talented and have great range so it's not that immersion breaking to hear them. They do their jobs very well. I actually like that the industry is using them so often, because they're... well, extremely talented. Enough with the bad VAs please.

Put Tara Strong and Grey Griffon (Delisle) in everything.

YES.
 
It would be nice if people took the Rockstar approach and hired unknowns who go on to do great work, but since that's never going to happen I'm fine with the regulars, I just wish they would use them better.
 

Grimsen

Member
It would be nice if people took the Rockstar approach and hired unknowns who go on to do great work, but since that's never going to happen I'm fine with the regulars, I just wish they would use them better.

Hangar 13 did a terrific job with the voice casting for Mafia 3.

I like the typical voice actors that get most of the jobs in gaming, but getting lesser-known actors to do great work brings much needed diversity.
 

-shadow-

Member
While I think most of the voice actors are great and have a lot of range, some have reached the point where most of that range has already been used in one way or another and I'm getting a bit bummed by hearing the same people over and over again. Especially Troy Baker is one I can't stand anymore. The guy is absolutely amazing, but I'd really appreciate it if I started hearing him less.
 

El-Suave

Member
Baker and Bailey really are noticeable in the new Telltale Batman, and while Bailey has a super pleasant voice I could listen to all day, I'm not sure she has the range to be prominently featured in too many games at once in a leading role.
 

firelogic

Member
But I love Laura Bailey. I've bought many a games because she was in them... I doubt I'll immediately fall in love so hastily without her voicing one of the people in the cast.

Nah. I can listen to Laura Bailey read a menu and I'd still be entertained.

Same here. Hell, the only reason I even got Tales from the Borderlands is because I found out Troy Baker and Laura Bailey were the main characters. Glad the game turned out to be awesome (because of Troy and Laura).

And it really isn't a matter of them being in everything. They just happen to be in the games that you're (topic creator) interested in.
 

jett

D-Member
Troy Baker and Nolan North are fantastic actors.

I do not understand this thread at all. You want more game characters to sound like anime rejects?
 

Mozendo

Member
The more games that avoid using Yuri Lowenthal (and Michelle Ruff) the better.
Edit: I don't care if "typical" anime VAs get hired to do video game characters, it still new to me. Better than hearing some of the same voices in video games for god knows how many years.
 

Chobel

Member
I kinda agree with you, I would love to hear fresh voices, however these Persona 5's and FFXV's ENG VAs are also typical VAs :/, and they sound even worse than "typical VAs".
 

asagami_

Banned
Cassandra Morris is going to be the new Laura Bailey. I can feel it. So yeah, for me, at least in Atlus games, she is now a "typical" VA.

Not I mind listen her :)
 

Onaco

Member
I don't see the issue regardless if they chose North and Baker. Everyone on this forum is going to play with Japanese audio and English subtitles anyway.
 

xrnzaaas

Member
Something tells me they didn't have enough budget to hire recognizable voice actors and that's the reason. But yeah, we need to have a lot more voice actors even though Troy, Laura or Nolan can perfectly portray hundreds of different characters.
 
Hangar 13 did a terrific job with the voice casting for Mafia 3.

I like the typical voice actors that get most of the jobs in gaming, but getting lesser-known actors to do great work brings much needed diversity.

I haven't had the chance to play Mafia 3 but it's good to know. The "unknown" castings are way more memorable IMO, maybe because I know it's unique and those people are probably never going to do a VO again.

I don't see the issue regardless if they chose North and Baker. Everyone on this forum is going to play with Japanese audio and English subtitles anyway.

lol

this made me realize I'm probably one of the few people that actually use english voices in Street Fighter. Every time I watch a stream its always with japanese voices
 

goldenpp72

Member
It's tiring seeing people get 'sick' of VA's when they likely don't even recognize them in a ton of roles. Good VA's have a good range and SHOULD be employed for being talented, we shouldn't begrudge them for being good at their jobs.
 
As you can see with the recent announcements of Persona 5's and FFXV's ENG VAs, There is no need for the "typical VAs".

I feel as though this good for the industry for 2 reasons:

1. The industry could use some new voices. Fresh blood, new talent.. what ever you call it. It is good news.

2. It is immersion breaking hearing Nolan North voice everything when we know he is Drake. He needs to stay Drake and stop it. Stop it right now.
(oh and Deadpool)

I cant be the only one who thinks this. Isn't it weird having the same VAs do... uh... like everything?

On a side note, Rockstar is one of the few who dont re use the same talent over and over again. Look at Red Dead or GTA.

You agree with me GAF? Or nah?

The thing about North is, is that he has massive range.

You know this as when he does that range, no one knows until told.
 
VAs have to go through auditions just like regular actors, don't they? Also theres a reason the top VAs get a lot of work: they are really good at what they do.
 
I'm not sure how Matthew Mercer isn't one of "the typical VAs". He's no less overused than any of those other VAs.

EDIT: Like every actor in the P5 cast is already in dozens of non-union games and anime dubs. It's not really the freshest around.
 

FC Bayern

Member
You mention FFXV and P5 as examples. But most eng dub's of Japanese games and Anime re-use the same small pool of people over and over again. When they don't it's more then likely a really bad dub/performance from someone who just sounds like they're reading, not voice acting.

At least with western game VA's, they attempt at actually doing a different voice. With the eng dub it's 99% the exact same voice just in a different game portraying a different character.
 

NotLiquid

Member
I was replaying Snatcher recently and was actually thinking about how some games with really damn good VA seem to have actors who are completely unheard of or almost never have a major presence.

I kind of wish there was a bit more risk taking with VAs in leading roles every once in a while. I can kind of understand someone like Nolan North getting a lot of roles because his range is incredible. I don't feel the same about say, Troy Baker though. I love his voice and have loved it ever since Persona 4, but whenever he or Laura Bailey are voicing a character I can almost instantly tell that it's them - even if they're really good at actually delivering their voices.
 

LordKasual

Banned
I can't remember the first time Troy or Laura ever gave a bad performance. I will always adore Laura for carrying the voice acting in Star Ocean 4* (as best anyone could) and Platinum the Trinity in Blazblue.

Yeah, they get used alot, but i dont see why fans take to bashing them when cast. What really is your basis for doing that outside you wanting them to cast someone else?
 
Varies.

Using established voice actors has a pretty obvious benefit to it - they have known talent and experience which can enhance a role that really needs to be nailed correctly. Destiny proved this point immensely, given they went from one of the hottest names in television to the hottest name in voice acting, because the latter provided the quality assurance on the performance that was necessary after the backlash to the former.

On the other hand, finding a relatively unique voice actor can itself lend to the distinctiveness of a character and performance. Since RDR2 just got announced, let's go with the obvious here: John Marston is often remarked upon as one of the better (if not best) performances in video gaming. Yet he was played by Rob Wiethoff, a man with minimal experience for the medium, and with not much more in acting in general. Similarly, Geralt of Rivia is played by Doug Cockle, and while he wasn't so great when first in the role, and many still find his performance from The Witcher 3 questionable, its hard to argue that he is Geralt as far as the english speaking world is concerned.These are characters made in part by the distinctiveness of those playing them.
 

MUnited83

For you.
I think what you have issue with is the voice directors, not the voice actors. Most of the famous VAs have incredible range.
 
Both are important. The experienced veterans with huge range and the talented newcomers.

I'm really hoping Rockstar was able to get Wiethoff back for RDR2 if it features John
 

Baleoce

Member
I'm always up for hearing fresh talent, but I'm not gonna take anything away from people who get consistently hired through being good at their job either. It's all good.
 

PSFan

Member
I won't buy any more Neptunia games if Laura Bailey doesn't voice Nep Nep. I can't imagine anyone else doing it.
 
I can't remember the first time Troy or Laura ever gave a bad performance. I will always adore Laura for carrying the voice acting in Star Ocean 5 (as best anyone could) and Platinum the Trinity in Blazblue.

Yeah, they get used alot, but i dont see why fans take to bashing them when cast. What really is your basis for doing that outside you wanting them to cast someone else?

Laura wasn't in Star Ocean 5. Were you thinking of Eden Riegel?
 
Don't blame the VAs, blame the voice directors on what they want from them. They all have incredible range but if the devs want them to use their regular voices, then it'll be done. I'm more annoyed when the characters look like the actors.
I almost never see voice directors being called out for doing a shitty job, which is a shame because they can make the most talented voice actors sound terrible.
 

inorganicrosiel

Neo Member
I definitely am sick of hearing Laura Bailey's voice in games. After hearing her as Serah, Reimi, Cheria, and Rise- all with pretty much the same voice- it was just too much. I'm sure there are are other games released around the same time period she was in I forgot about too, all very immediately recognizable as Bailey.

But, I read a topic a while ago detailing all the roles of famous voice actors, including Bailey, and I was shocked how versatile she really is. She's done so many different kinds of characters and voices, it's actually astonishing. It seems like the voice directors are just looking for a "typical voice" for their high profile projects, and we end up hearing the same voice over and over, regardless of the actor's talent.

Translation and localization is better now than it has ever been, and I'd like publishers bringing over Japanese games to take more chances by making the script as natural as possible for an American audience, even if it means upsetting gamers who want their translations to be as accurate as possible. As long as it doesn't end up as something awkward like the modern Dragon Quest pun-filled ones, I'd be happy, and more natural voice acting, with more range allowed, would go a long way to making that happen.
 

BOTEC

Member
I'll have you know I have plenty of need for Laura Baily, thank you.

New blood is good, but old blood should stick around as well. I like hearing familiar voices I recognize in new games I play. Just like screen actors, it's not immersion braking to hear the guy who played the cop in one game, play the bad guy in another one. Actors gonna act.
 
It's not Nolan North or Troy Bakers fault that they are asked to do their stereotypical voices for certain roles. We know how both of them can have a lot of range. Also the Persona 5 VA are typical VAs. OP, its good that the VA pool is growing but depriving talented people from opportunities is wrong, especially when they have the range.

Best wishes.
 

LiK

Member
I almost never see voice directors being called out for doing a shitty job, which is a shame because they can make the most talented voice actors sound terrible.

Yea, you can get the same actors and they can be completely awesome or shitty depending on the game and that's all on the voice director and script.
 
I agree. Those, VAs are definitely talented, but it gets tiresome.

The industry has a bad habit of latching into people. See what happened to troy baker after the last of us. The pool needs to be wider.

Anime dubs have the same problem. My theory? Dubbing agencies promote this ecosystem. Less competition. For jobs that don't really pay that well in that well in the first place. If you're a va that can cultivate a decent following, you make more from con appearances than game dubs. They just take those projects to stay relevant
 

joms5

Member
Nah - the top voice actors have incredible range. It's no different to seeing actors in different roles in films.

What?! You need your ears checked pal.

Uncharted, Shadow Complex, Spec Ops: The Line, Saints Row, Prince Of Persia, Assassin's Creed, Singularity, Alpha Protocol, Deadpool. The list goes on and on.

He has his standout performances (which sometimes are altered with software) but a lot of the time he just plays Nolan North, and it almost always makes a game worse.
 
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