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The Elder Scrolls V: Skyrim Special Edition PC performance thread

Easy_D

never left the stone age
Got over myself for wanting this engine to run flawlessly on my stock FX6300 and well, it's not so bad, lowest it goes is 45 FPS on High preset with godrays turned to low. Noticing some lod issues though, certain elements aren't loaded properly so you get some lowres low poly geometry at places, also noticing a lot of zfighting on buildings in the distance.

Biggest bummer about performance is that this is pretty much how vanilla ran at its best, was expecting *something* more, especially considering this new release is actually utilizing all 6 cores. Looking it up in MSI Afterburner, it seems my 280X is bottlenecking my CPU in general overworld exploration parts. Is a 280X not enough for TAA? Vram usage is at 2.2 out of 3gB so it's not that, at least.


Edit: Had to turn Precipitation Occlusion off, dropped GPU usage down to 90% and my fps up to 59 again. I don't even know what that setting does, can't see any difference?

Edit #2: Only temporarily it would seem, usage rose to 99% again and FPS dropped to 50 after a minute. Wtf? This must be a driver issue or something? Would explain the weird performance issues people have been having, the CPU bottleneck seems to be entirely gone at least, only get low FPS when my GPU is doing too much shit at once, which must be a bug, because it happens with or without TAA and Godrays.
 

Maddanth

Member
How can 1070s be having issues? My freaking 980ti is scared now.
I have sli 980ti And I'm running the game everything ultra and locked 60 no problems what so ever. Not sure if game has sli support but if not u should be fine? Rest of system is I7 4790 4.0ghz and 32 gb ram.
 

Tovarisc

Member
I have sli 980ti And I'm running the game everything ultra and locked 60 no problems what so ever. Not sure if game has sli support but if not u should be fine? Rest of system is I7 4790 4.0ghz and 32 gb ram.

Disable SLI so game runs on single card and report back, please :b
 
I'm getting a steady 60 fps with very few drops to 55fps @1080p with everything on ULTRA and I think it looks great compared to non special version.

My specs:
I7 950 @ 4Ghz
GTX 980
8GB RAM
Win 10
 

120v

Member
Dumb question probably... is there any way to uncap FPS? Its at a constant 60 which is fine but I'm getting some weird screen tearing at the top of of the screen, thought that may have something to do with it. Turned off v sync thinking that'd fix it but no go
 

inner-G

Banned
Dumb question probably... is there any way to uncap FPS? Its at a constant 60 which is fine but I'm getting some weird screen tearing at the top of of the screen, thought that may have something to do with it. Turned off v sync thinking that'd fix it but no go
Running it over 60fps fucks the game up
 
Can't even adjust my volume with my keyboard while in-game. Awesome.

Yep, same here. Or my mouse. Or just in general; I have to go to the Steam overlay (in BPM) to adjust that stuff.

PC version is still a huge disappointment; we shouldn't need mods or ini workarounds for FOV in the year 2016. X and Y axis speeds being different and unchangeable is irritating. Most "4k" textures are just lazy upres and sharpen jobs. KBM and controller still can't input simultaneously. I get Bethesda's thing is recycling engines, which leads to some jank, but this shit shouldn't fly anymore. These are basic technical features that every other game has - that Skyrim SHOULD have had back in 2011 and absolutely should have had in a port to a more recent engine iterations.
 

hoserx

Member
I have sli 980ti And I'm running the game everything ultra and locked 60 no problems what so ever. Not sure if game has sli support but if not u should be fine? Rest of system is I7 4790 4.0ghz and 32 gb ram.

I don't mean to be a dick, but you have 980ti SLI and aren't even aware if your second card is being used? That's the first thing I check when I load a new game.... gpu usage. That's $700 of gpu you aren't even checking! :p
 
Honestly, for vanilla Skyrim, it doesn't look half bad. Shadows don't seem to be ugly as fuck anymore, and they've done a good job with increased vegetation and general detail. NPCs still look like ass though. Now if only the gameplay was at least somewhat decent. Will wait for Enderal to be updated for this.
a6f65ebfca.png

3395e25fe8.png

ae9c91a4f5.png

f64ff948a4.png
 

Easy_D

never left the stone age
Yeah some setting is bottlenecking the crap out of my GPU. On low preset my CPU core usage is 50-70 across the board, whenever GPU is at 99 Core utilization is 50% and lower.

Now to find the specific setting that fucks the GPU over lol.

Edit: It's Object Detail. The hell, I somehow doubt raising that would cause my GPU to go from 60 to 99 by raising it from low to medium???? The other settings add up to about 99% usage too, but with a more stable framerate at least, around 55-60 in an open field.

Bump object detail to medium and everything else turned off? 45 FPS, GPU usage still at 99%. Something's gotta be bugged. Hoping AMD releases a driver soon, because it's most likely a driver issue.
 

strife2k

Member
I was getting 14 fps on my 970m on low settings, weird, because the nvidia experience was optimizing it to a somehow high settings.
When going to the Nvidia Control Panel and search for the recently executed programs I was able to see that it was instructing the game to use the integrated graphic cards.
By forcing it to use the dedicated card now I am getting 59-60 fps on high.

Weird that the nvidia control panel was instructing to use the integrated card.
I have the latest drivers btw
 

Bl@de

Member
Does anybody have the same issue with a 144hz G-Sync display:

- iPresentInterval=0
- I cap the framerate to 72/60/144 (whatever) and it runs at maximum 40fps with drops to 10 all the time
- I uncap the framerate and it runs fine but sometimes has weird slowdowns to 10fps (but not that often)
- Settings are Ultra and GPU is 980 Ti

EDIT: iPresentInterval wasn't saved correctly and at 1. Set it to 0 and Max. Prerendered Frames to 1. Now I get constant 80-100fps. Nice. Still don't know what 60fps+ bugs there are. Nothing I encountered yet.
 

suikodan

Member
Could the crashes be related with the fact that (in my case) I used my Skyrim saved games where I used the HD textures mod?

Anyone else that got crashes was using a saved game with mods?
 

SillyJoe

Member
Open Cities -- no performance impact claim: not true. Overlooking Whiterun from Dragonsreach, my performance is significantly worse with the mod enabled.

Is there a way to skip the launcher for when you're starting in Big Picture mode via a Steam Link?

Think you can simply rename the executable to the launcher's executable name
 

pje122

Member
So does it seem like the Special Edition is worth it on PC performance-wise or is it better to stick to the regular version?
 

Sky87

Member
Seems to be some mouse acceleration going on, or at least it feels very floaty. Using a controller feels fine though. Anyone know of a way to get rid of this? Can't remember having this problem with the regular version.
 
Open Cities -- no performance impact claim: not true. Overlooking Whiterun from Dragonsreach, my performance is significantly worse with the mod enabled.



Think you can simply rename the executable to the launcher's executable name
Mod authors who claim that their mod doesn't affect performance are generally full of shit.
 
So does it seem like the Special Edition is worth it on PC performance-wise or is it better to stick to the regular version?
Special Edition is a lot better in performance for me with Jks Skyrim and texture mods compared to the original with the same mods. The 64bit engine helps a lot.
 

SillyJoe

Member
Mod authors who claim that their mod doesn't affect performance are generally full of shit.

Saw quite a few users saying it had no performance impact. Just tested some more and coming out of The Bannered Mare after starting as a Patron at the Inn (Live Another Life), my performance is dreadful standing on the steps of the doorway looking directly at the city's gate. Turning shadow distance down from high to medium seems to fix it, sooo poorly optimized with the new shadows? Or just my inferior machine, who knows. Doubt it is tho because you walk down two of the steps and suddenly the game's performing fine.
 

Vuze

Member
Mod authors who claim that their mod doesn't affect performance are generally full of shit.
It was users of the mod claiming it ;)

Been browsing Nexus for 30min now and have picked up some promising sounding mods. Can't wait to dive in tonight and lose interest after the opening scene for the 10th time lol
 

MajorTom

Member
Only played the intro but it ran close to a solid 60 for me with an i5 6600 and a 970.

It defaulted to ultra for me too.

I have to imagine performance will drop a little once I enter the main game.
 

PEKlNGDUCKK

Neo Member
i7 980ti here running ultrawide (2560x1080). Zero issues. Solid 60fps, the UI even scaled with ultrawide.

I had to edit the resolution in the "skyrim pref" file in my documents/my games, but the UI scaled itself after that.

Edit: 1 issue. Bottom of inventory is cut off, can't see stats (gold..weight.. etc) on ultrawide.
 

Eusis

Member
I could see Open Cities working better in this on higher end systems just for ripping off that 32-bit RAM cap. Or at least playing better with other RAM demanding mods.

Would like to see if anyone can confirm this once the mod scene really congeals.
 

Tovarisc

Member
Keep in mind that I'm talking about the Open Cities mod: the performance may be fine in the vanilla game.

Possible, but lowering shadow distance strongly suggests that shadows are done same here as they are in FO4. Basically engine doesn't cull anything and renders every single shadow at any given moment into direction which you are looking. No matter if you see them or not.
 

-griffy-

Banned
Possible, but lowering shadow distance strongly suggests that shadows are done same here as they are in FO4. Basically engine doesn't cull anything and renders every single shadow at any given moment into direction which you are looking. No matter if you see them or not.

Actually the open cities mod might compound that, since the cities aren't cordoned off into their own zone.
 

belmonkey

Member
900p at high settings (low god rays) for my 750 ti seems to be fine for ~60 fps, although high density grass can make it dip to the low 50s.

On a somewhat relevant note, is there any way to get rid of black crush when playing at sub-native resolutions? At least most games I play suffer it in sub-native resolution.
 

Sky87

Member
900p at high settings (low god rays) for my 750 ti seems to be fine for ~60 fps, although high density grass can make it dip to the low 50s.

On a somewhat relevant note, is there any way to get rid of black crush when playing at sub-native resolutions? At least most games I play suffer it in sub-native resolution.

Skyrim has some black crush for me as well, and i'm playing at native 1080p. The top picture posted in the top of this page showcase it perfectly. The back of the head of the character is pitch black in places.
 

bobeth

Member
Anyone else ended up turning the depth of field all the way down? It really hurts detail in the distance, more than it adds atmosphere in my opinion..
 

-griffy-

Banned
900p at high settings (low god rays) for my 750 ti seems to be fine for ~60 fps, although high density grass can make it dip to the low 50s.

On a somewhat relevant note, is there any way to get rid of black crush when playing at sub-native resolutions? At least most games I play suffer it in sub-native resolution.

If you're just experiencing it in sub-native resolutions, I wonder if your display has different color/picture settings for different resolutions?
 

Easy_D

never left the stone age
If you're just experiencing it in sub-native resolutions, I wonder if your display has different color/picture settings for different resolutions?

Yeah, he should try turning on GPU scaling in his driver settings see if that changes things.
 

pahamrick

Member
No performance issues here.

i7 920 @3.8ghz HT Disabled
GTX 970

Even with Open Cities installed I've got rock solid 60fps 99% of the time. I've seen it drop to 58 for half a second before going right back up, even when wandering around White Run and overlooking the entire city from Dragonsreach or facing forward from the entrance of Bannered Mare.

I've got vysnc disabled, running borderless windowed mode and capping fps to 60 using nvidia inspector.

-Edit-

Forgot to note this is with everything maxed at 1080p.
 
It was users of the mod claiming it ;)

Been browsing Nexus for 30min now and have picked up some promising sounding mods. Can't wait to dive in tonight and lose interest after the opening scene for the 10th time lol
I spent more time modding Skyrim than actually playing it. All the mods in the world can't disguise the shitty mechanics.
 
I had to OC my i6700k to 4.4Ghz to get constant 60.

6700k, n1080, 16gb, game installed on SSD. All settings maxed.

You're definitely getting better performance than most here. What is different I wonder?

NOTE: game is running off a secondary SSD, my D drive. I've read about odd bugs sometimes with Skyrim being installed to anything other than the C drive. Makes no sense, but this is Bethesda. So I wonder, would moving the game to my C drive matter?

I don't think it's the D: drive.
I am running 1440p/60fps everything maxed on a 6600k standard clock and GTX1070 and 8GB of RAM and also have the game installed on my D: Drive

Definitely seems like there is a bug that some are experiencing.
 
Hmm. Only issuers I have are - fullscreen is locked to 60fps even though my refresh is 50hz. Because of this I go borderless windowed but I get a lot of judder that way. Need to check my v-sync and triple buffering settings there. And if anyone is wondering why I have a refresh of 50hz it's because it's the only way to get Game Mode on my Samsung 4K tv when using a PC. Fuck knows why it just is.
Some hitching. I am playing at 4K and Ultra but my GPU never gets above 86% and my CPU never above 25%. Runs of an SSD. (GTX 1080, 4790k@4.4ghz, 16GB 2133mhz RAM).
So not great performance but I would never consider getting great performance from a Bethesda game.
 

DarkestHour

Banned
FOR NVIDIA USERS!

DO NOT INSTALL LATEST DRIVERS!!!


I just got out of 20 minutes of BSOD looping after installing those drivers. Fucking shitshow of drivers from NV, again.

I updated to the ones just before this morning and it set my OC in MSI Afterburner to +1000 and my computer kept hard locking until I was able to get Afterburner to not launch at startup. There is some messed up stuff lately with Nvidia.
 

bee

Member
latest drivers are fine for me (375.70) was getting crashes on older drivers, turned in game vsync off, set fov to 90 and set god rays to low, getting 4k60 with gsync on a 1080 although that's with 95% gpu usage, which is very similar to modded old skyrim with hbao+ and 2x sgssaa forced, surprised how much of a difference TAA makes even at 4k
 

Fordfx2

Member
Haven't read through the thread but I wanted to post this in hopes to help people having frame rate issues.

If you have a Gsync monitor or Gsync enabled for whatever reason. Disable it and voila!

Took me awhile to figure it out but I did some digging knowing it can't be my system. I have a GTX1080 and an ROG swift monitor @ 165hz OC'ed and was getting 15-20fps! Without Gysnc enabled its at 60fps but it's capped, Probably in the .ini files but not worried now since I can actually play it.

Happy Skyrimming!
 
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