In terms of immersiveness, I'm excited. But there's one big but, here:
I've played Myst, I've played Riven, I've played (the similiar-ish) The Witness. I haven't yet played Obduction (I Kickstarted it, so I have a copy. Might even already be entitled to a PS4 version, I'll have to check!), but there's one thing the first three had in common that I was expecting to do in Obduction as well, and it's something that doesn't really work in VR: Making notes. Those of you who've played it: Is it necessary in Obduction as well, or are the puzzles sufficiently non-dependent on cross-referencing information? Or is there a solution within the game to make note-taking unnecessary?
I wouldn't relish having to do Myst's piano puzzle through entirely committing the key information to memory!