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Rumor: Xenoblade Chronicles X coming to Switch within first 6 months

This game has so many problems requiring a fixing that I can't see a re-release ever satisfying me. I mean, it's a very good game sometimes, but I have many bad memories about it. I think I'm stuck in the last mission and I just don't care anymore because of how boring the story was.
I'm hoping that their next game can keep the good things from X, scrap this fake WRPG system, take Xenoblade Chronicles as an example for storytelling and deliver again.
 
This game has so many problems requiring a fixing that I can't see a re-release ever satisfying me. I mean, it's a very good game sometimes, but I have many bad memories about it. I think I'm stuck in the last mission and I just don't care anymore because of how boring the story was.
I'm hoping that their next game can keep the good things from X, scrap this fake WRPG system, take Xenoblade Chronicles as an example for storytelling and deliver again.

X's story had some pretty great moments, it wasn't consistently told like the original Xenoblade and didn't feel like the focus but there were certainly some good twists.
 

Yukinari

Member
For one they could balance the game better so that you dont have to sneak past enemies MGS style to beat some missions. In fact the whole game feels like that.
 
Make the affinity system a way to heighten and enhance all the minor subsystems and nit an afterthough and gating mechanism.

So revamp it and make it similar to the first one. Serisuouly cluttered and mismanaged as fk.
 
Even when it's more specific it's not very helpful "Find this thing in Oblivia". You have one of them that you picked up in fifty square feet that it spawns and it has a 5% chance of dropping so I hope you remember where that was ¯_(ツ)_/¯

I mean, to some extent it was fairly immersive. It's an uncharted planet and nobody knows where this stuff is, but I felt as though the game didn't give you the tools to find out for yourself properly.
 

StereoVsn

Member
I mean, to some extent it was fairly immersive. It's an uncharted planet and nobody knows where this stuff is, but I felt as though the game didn't give you the tools to find out for yourself properly.
That is immaterial. It's basically being completely uncaring of players time / quality of an experience. Terrible RNG with vague descriptions may be alright in MMO or F2P games but have no place in a SP game like this.
 

Dryk

Member
I mean, to some extent it was fairly immersive. It's an uncharted planet and nobody knows where this stuff is, but I felt as though the game didn't give you the tools to find out for yourself properly.
Yeah see I was okay with it not giving you much indication where to find things because of that. But if you've already found them before it should have had better tools to record that information.

Of course that line of argument falls apart too since there are already outposts everywhere you go and all the landmarks are already named by others when you get there. God I could complain for days about how the gameplay and narrative in that game don't get along.
 
I sunk close to 140 hours into this. Personally, I feel like I've exhausted what I want to see in the game and would need some bigger changes to get back into the game but I've got no problem if they do port it and tweak it some and it finds a bigger audience with people jumping into Switch that didn't get into Wii U. I want this franchise to be as successful as possible.
 
The only port from the Wii-U that should come to the Switch is Smash Bros and that's because that's one of those rare games where the industry has come together and the level of content is out of this world.

If people weren't interested enough to get these games on the Wii-U, then they should not be interested enough to get them on the Switch. Those who did buy the Wii-U for it's great content have played these games and certainly do not want to see ports of them on a new piece of Nintendo hardware.
I've reached the point where I couldn't give a shit about those who didn't want to buy the Wii-U for whatever reason they could think up, so I don't think they deserve to have those games released again on another console that they might deem worthy this time around.

When the Switch releases, it best not be port city from Wii-U games that are only a few years old and we've already played.
 

Malakai

Member
They didn't market it as they don't believe it would sell. Xenoblade Chronicles did not see marketing either and wasn't even published by NoA, the port also received no marketing.

Which is ironic considering the 3DS port moved the most units in the States. I'm assuming that NoA wont market the Switch version of Xenoblade X then.


No, they didn't market it because noone had a Wii U and it was a Japanese RPG. Wii U was an abysmal failure of epic proportions. Why take the risk on marketing something that a few people would buy.


So, why release it on the Switch? Especially, in it's first year. Oh, BTW even with the lack of marketing, Xenoblade X still moved 200,000 units in U.S. it first month on the market.
 

Dee Dee

Member
For one they could balance the game better so that you dont have to sneak past enemies MGS style to beat some missions. In fact the whole game feels like that.

ITT are a lot if people that hated the parts of the game I truely enjoyed...

Honestly, better UI, better soundmixing (individual volume sliders please, holy fuck why were they missing?) and better quest compass (because the frickin' OFFICIAL guide does not list where to find specific monsters for certain drops either) -> all this game needs.

People asking for better or more story and stuff getting fundamentally changed are not looking into replaying XBX but for another game in the Xenoblade Series altogether.
Sure, would have been nice to present a less average narrative in a more meaningful way. But what I got was an extremely fulfilling gameplay loop based on exploration, upgrading and refining that I would hate to see sped up or simplified into a less unique experience.

I guess we can just agree to disagree about the forced exploration aspect of the game - I fought with it, and I ultimately won, in my opinion.
 

Scrawnton

Member
I played this game up until the point where I got my first Skell and then I stopped because I moved. I never returned to it because I am more handheld friendly when it comes to RPGs.

I will double dip.
 
The only port from the Wii-U that should come to the Switch is Smash Bros and that's because that's one of those rare games where the industry has come together and the level of content is out of this world.

If people weren't interested enough to get these games on the Wii-U, then they should not be interested enough to get them on the Switch. Those who did buy the Wii-U for it's great content have played these games and certainly do not want to see ports of them on a new piece of Nintendo hardware.
I've reached the point where I couldn't give a shit about those who didn't want to buy the Wii-U for whatever reason they could think up, so I don't think they deserve to have those games released again on another console that they might deem worthy this time around.

When the Switch releases, it best not be port city from Wii-U games that are only a few years old and we've already played.
"Deem worthy", "don't deserve".. I'm sorry, but listen to yourself. That's a horrible way to look at it. As if people "deserve" something only if they stay loyal and true to companies when they're having tough times.

Not commenting on whether it's good that they are (most likely) porting multiple games, but just saying.

I also disagree with that those who owned the system already played them and don't wanna see ports. Plenty of people wanna see ports. Plenty of people wanna see remasters. That's why they tend to sell. Not just to new audiences, but ones who played the games and liked them.
 

th4tguy

Member
I have this on WiiU and I'm falling into the don't care camp. The game just isn't very good. I still think a port of it is a good idea for anyone that missed out and does care. I just wont be buying it. I don't even trust they will fix the font size with the port.
 
"Deem worthy", "don't deserve".. I'm sorry, but listen to yourself. That's a horrible way to look at it. As if people "deserve" something only if they stay loyal and true to companies when they're having tough times.

Not commenting on whether it's good that they are (most likely) porting multiple games, but just saying.

I also disagree with that those who owned the system already played them and don't wanna see ports. Plenty of people wanna see ports. Plenty of people wanna see remasters. That's why they tend to sell. Not just to new audiences, but ones who played the games and liked them.

I would agree with the latter part of this reply, if they weren't games that were released just a few months ago or 1 to 2 years ago.
 

fallingdove

Member
I have this on WiiU and I'm falling into the don't care camp. The game just isn't very good. I still think a port of it is a good idea for anyone that missed out and does care. I just wont be buying it. I don't even trust they will fix the font size with the port.

Yeah, I am thinking the same. Nothing short of a remake would fix all the problems I had with XCX. But maybe this move shows that there is some life left in the franchise and Nintendo is willing to make a proper sequel to XC.
 

Glix

Member
Imagine this incredibly small UI in a "portable" screen like the Switch.

It's been stated that the Switch's screen would be roughly the same size as the WiiU's GamePad, so it would proooobably not look amazing.

Never played off screen?

It's not super ideal but its not horrible either. Its actually harder to read on my 42 inch from where I sit.

The font and size was a mistake.
 
The only port from the Wii-U that should come to the Switch is Smash Bros and that's because that's one of those rare games where the industry has come together and the level of content is out of this world.

If people weren't interested enough to get these games on the Wii-U, then they should not be interested enough to get them on the Switch. Those who did buy the Wii-U for it's great content have played these games and certainly do not want to see ports of them on a new piece of Nintendo hardware.
I've reached the point where I couldn't give a shit about those who didn't want to buy the Wii-U for whatever reason they could think up, so I don't think they deserve to have those games released again on another console that they might deem worthy this time around.

When the Switch releases, it best not be port city from Wii-U games that are only a few years old and we've already played.

Nah. I owned a PS3 since the beginning, but I was still glad to get a chance at games that I'd passed over like Metro, Flower or Journey on PS4. Ports have been a great thing. Likewise, I've owned a Wii U since launch, but it doesn't mean I've gotten around to playing everything. I would love a chance to buy a new version of some games that fixed the problems they had. I never played XCX because the complaints about the game always put it behind something on my "to purchase" list. I'd love a version that really went back and addressed the game's weaknesses. I'd love for them to do the same with Fatal Frame MoBW.
 

tkscz

Member
I can see Xenoblade X getting ported, but exclusive Beyond Good & Evil for Switch? Unless Nintendo themselves paid for it, I think not.
 
I can see Xenoblade X getting ported, but exclusive Beyond Good & Evil for Switch? Unless Nintendo themselves paid for it, I think not.

What makes you think Nintendo wouldn't pay for it? The first game is a cult classic but it didn't sell well at all, we've seen Nintendo do this recently with Bayonetta.
 

Aostia

El Capitan Todd
Many times I have desired to be able to bring the gamepad with me to continue playing this game
Too bad I have already finished it after more than one hundred hours of playing
 

Some Nobody

Junior Member
All these people claiming XCX isn't good are fucking heathens. The game was great, it's systems had some issues and there were some QOL issues but at best it just stops a GOTY from being GOTG.
 
All these people claiming XCX isn't good are fucking heathens. The game was great, it's systems had some issues and there were some QOL issues but at best it just stops a GOTY from being GOTG.

It does things differently the original Xenoblade rather than doing them worse, I understand that people wish it were a follow up to the first game but once you get over that it's easily one of the best games from 2015. Best open world ever developed in my opinion.
 
What makes you think Nintendo wouldn't pay for it? The first game is a cult classic but it didn't sell well at all, we've seen Nintendo do this recently with Bayonetta.

Yeah, and the numbers they need to hit profitability are like 2 million sales or something, which is pie in the sky. Nintendo funding it as a goodwill loss leader makes more sense than anything.
 

MomoQca

Member
Yeah, I am thinking the same. Nothing short of a remake would fix all the problems I had with XCX. But maybe this move shows that there is some life left in the franchise and Nintendo is willing to make a proper sequel to XC.

I'm preeeeetty sure the story in XC is done. However, the XCX universe has some 'splaining to do. Unless you're talking about the series as a whole, then yeah, I 100% agree.
 
It does things differently the original Xenoblade rather than doing them worse, I understand that people wish it were a follow up to the first game but once you get over that it's easily one of the best games from 2015. Best open world ever developed in my opinion.

This has always been my opinion regarding the Xenoblades. I see both as the best JRPGs of their respective generations, but XBC was more a traditional JRPG perfected, whereas XBX was a much more unique experience that I found really valuable
 
All these people claiming XCX isn't good are fucking heathens. The game was great, it's systems had some issues and there were some QOL issues but at best it just stops a GOTY from being GOTG.


It's very divisive. I think X is shit while Chronicles Wii is one of the best rpgs I've ever played. Can't tell which side is right.
 

LordKano

Member
This has always been my opinion regarding the Xenoblades. I see both as the best JRPGs of their respective generations, but XBC was more a traditional JRPG perfected, whereas XBX was a much more unique experience that I found really valuable

Yeah, I found XBC to be really good but still very conservative, while XBX was an original and amazing experience, something I've never played before.
 

komorebi

Member
IMO one of the things they need to fix is audio balance between music and dialogue. In fact they could just add volume sliders to the options menu and score major port points.
 

KingSnake

The Birthday Skeleton
Saying X is shit is hyperbole, though.

You can say it's average if you don't like some things, like the lack of focus on the story or the bad music (which is debatable). But it has an absolutely superb open world with a great design in such a way that almost everything is reachable via more than 1 way even when big level enemies are around, but it also scales well once you get a skell. It has some fabulous story side quests and the battle system is very solid. And the use of the skells is great.

It also has the nicest statue ever sitting in the middle of a lake.
 

Neiteio

Member
I still think X has the single most impressive open world in videogames. It routinely stunned me in a way that Los Santos and Gotham City and all these other open-world wonderlands never did. The fact they pulled this off on the WiiU is just insane.

X has so many moments that remind me of Jurassic Park where Grant sees a brontosaurus for the first time. You could swap in the John Williams score and it would fit perfectly, although the orchestral Sawano pieces work great, too.
 

Aostia

El Capitan Todd
I still think X has the single most impressive open world in videogames. It routinely stunned me in a way that Los Santos and Gotham City and all these other open-world wonderlands never did. The fact they pulled this off on the WiiU is just insane.

X has so many moments that remind me of Jurassic Park where Grant sees a brontosaurus for the first time. You could've swapped in the John Williams music and it would've worked perfectly, although the orchestral Sawano pieces worked great, too.



I totally agree
 

Ridley327

Member
I'm preeeeetty sure the story in XC is done. However, the XCX universe has some 'splaining to do. Unless you're talking about the series as a whole, then yeah, I 100% agree.

Yeah, the first game has as closed an ending as you get. The threat has been entirely wiped out, and every surviving character gets a proper conclusion.

Quasi spoilers for XCX:
Then again, since X doesn't even try to dance around that the Nopons are descended from the ones in the first game, I guess they might have some kind of wiggle room to say "oh, here's this other side of the galaxy that we haven't seen yet where the earth from the original resides, and it's been hundreds if not thousands of generations since," but that's just as much bait for a sequel to X, too.
 
Some needed gameplay improvements:

-Have a menu to select party members. No more of this "find them in the city" bullshit
-Have dormant party members scale levels with the main character. This game has like 20 party members and you have to level up each and every single one of them. Ain't nobody got time for that!
-Let me accept more than 20 missions at once.
-Increase the font size
-Give the option to play the regular continent music while flying in the Skell.
-Give the option to lower the volume in the cutscenes.
-Replace the soundtrack with Xenoblade Chronicles' soundtrack
partially kidding
-You can cut down the requirements for the collectible missions too. Instead of needing 10 of an ultra rare item, let me collect 5. No one will miss those.

I'd ask for improvements regarding story structure, but that would probably require changing the game entirely.

Thee alone would turn a meh game to a good game. Also, let me fucking abandon quests. Don't lock me into that bullshit.
 

foxuzamaki

Doesn't read OPs, especially not his own
XbX has some of fhe best actual gmeplay in a JRPG to say that its actual shit id disingenuous at best
 

7roject28

Member
Have it on the WiiU but them framerates hurts my eyes. Haven't played it in a while and didn't get too far. Might wait for Switch version instead.
 
Honestly with XenoX, I pretty much ignored the story and just spent the whole time running around exploring the world. I really, REALLY loved that aspect of it. It was unbelievable just how vast the game's scope was and how every area felt distinct and memorable in their own right, with plenty of adventures of their own. I definitely agree the game could stand to have some more QOL improvements though. But at the end of the day I really liked the game even if in a lot of ways it's the antithesis to Xeno1, which isn't really a bad thing inherently.
 
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