So I just bought No Man's Sky and one of the biggest issues so far for me is that there's no quick travel-sometimes you are traveling like 9 mins on foot with very little to do, so this made me think of other games with detrimentilly large enviornments.
The best example is probably Fuel-the devs kinda realized that the open game world was too huge to travel comfortably so they made everything selectible from a menu from the start, which kinda negates the point of even having an open world in the first place.
What are some other examples?
The best example is probably Fuel-the devs kinda realized that the open game world was too huge to travel comfortably so they made everything selectible from a menu from the start, which kinda negates the point of even having an open world in the first place.
What are some other examples?