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Media Create Sales: Week 1, 2017 (Jan 02 - Jan 08)

Chris1964

Sales-Age Genius
First impression from Splatoon was that it was something that could have potential. It ended having mich bigger potential than expected. I didn't have the same impression from Arms.

Now that I watched Arms more carefully, maybe it will be in better situation. If Nintendo pushes it, even if it doesn't take off, it could be an alternative until Splatoon 2.
 

LordKano

Member
Stopping the ultra grinding can be a start lol. The fact that Disgaea is filled with sooo much grinding is what scares me and many of my pals into playing the game lol.

You won't have pals anymore if you're sucked into the dark-void of Disgaea's grinding. Trust me.
 

ethomaz

Banned
Question to JapanGAF.

Are there any JRPG like the fanservice Cross Edge this gen??? I did loved the battle system (I know I'm weird lol) even when the game didn't do shit to explain it to you (NIS can do better in that part).
 

Alrus

Member
Considering Disagaea 5 bombed pretty hard on the PS4, I really don't see how it could suddenly find a receptive audience on the Switch. I'd be happily surprised if it did though.

Question to JapanGAF.

Are there any JRPG like the fanservice Cross Edge this gen??? I did loved the battle system (I know I'm weird lol) even when the game didn't do shit to explain it to you (NIS can do better in that part).

Huh the only cross-over RPG I remember this gen are the Project X Zone games. I don't know if they're good (I'm guessing not really)
 

cheesekao

Member
Considering Disagaea 5 bombed pretty hard on the PS4, I really don't see how it could suddenly find a receptive audience on the Switch. I'd be happily surprised if it did though.
It'll be tough since the only Disgaea game Nintendo fans ever got was D1. NIS had a safety net(overseas sales) for the initial release of Disgaea 5 but I doubt that's gonna be there this time.
 

ethomaz

Banned
Huh the only cross-over RPG I remember this gen are the Project X Zone games. I don't know if they're good (I'm guessing not really)
I meant more the battle system... are threre any Cross Edge sucessor?

cross-edge-20090529080141892-000.jpg
 

Oregano

Member
Considering Disagaea 5 bombed pretty hard on the PS4, I really don't see how it could suddenly find a receptive audience on the Switch. I'd be happily surprised if it did though.



Huh the only cross-over RPG I remember this gen are the Project X Zone games. I don't know if they're good (I'm guessing not really)

I'm honestly not sure what to expect from it. 20k LTD would be bad by series standard but decent compared to the original release.
 

Busaiku

Member
Disgaea could get a boost simply by being a launch title.
I mean Trauma Center Second Opinion was Atlus's best selling game until like Persona 5 or something.
 
I'm honestly not sure what to expect from it. 20k LTD would be bad by series standard but decent compared to the original release.

That would be a disaster, lol. Disgaea 3 portable opened to 22k and Disgaea 4 portable opened to 33k.

I know they were coming from significantly more popular console releases, but still, I wouldn't expect a cratering to LT sales of less than either previous release opened to.

I'd expect at least double those LT sales. It'll get more attention from being a launch title and over the course of the console's life should be fine.
 

Fisico

Member
To be fair, globally Zestiria was surely a significant uptick in sales.

It cleared 500k outside Japan which is more than any Tales has ever done bar Symphonia, Steam helped a lot however (<300k)

Battle system also clearly isn't the main problem Tales are facing and Berseria's sales in Japan are rather flat compared to Zestiria. It just probably won't ever reach the peak of Xillia again (>600k).

Overall they're failing to recruit new audience and their existing one is shrinking like every other mid-high range IP on home console, what they will do/are doing with Berseria is probably just to ensure they release quality games to alleviate the decline as much as they can.
 

Mory Dunz

Member
Now that I watched Arms more carefully, maybe it will be in better situation. If Nintendo pushes it, even if it doesn't take off, it could be an alternative until Splatoon 2.

soon, everyone will come around and -catch these arms- virus.
I'm not high on its selling potential personally

wow, surely D5 is getting a lot of attention here in the MC thread, for being a (what?) 100K seller?

remember the great senran kagura debates?
Guys acting like they gave a care about that franchise's sales...
 

Alrus

Member
I'm honestly not sure what to expect from it. 20k LTD would be bad by series standard but decent compared to the original release.

I'm honestly expecting worse. I really don't see the game selling well even as a launch title.


remember the great senran kagura debates?
Guys acting like they gave a care about that franchise's sales...

Well the original Senran Kaguara sold way more than it should have considering its genre. It was quite impressive at the time which is probably why people talked about it so much.
 

Mory Dunz

Member
Well the original Senran Kaguara sold way more than it should have considering its genre. It was quite impressive at the time which is probably why people talked about it so much.

eh it was the 3DS vs Vita aspect for whatever recent game that was.
Not much more that that imo.


As if people cared deeply about I Am Setsuna either lol
 

Oregano

Member
I'm honestly expecting worse. I really don't see the game selling well even as a launch title.




Well the original Senran Kaguara sold way more than it should have considering its genre. It was quite impressive at the time which is probably why people talked about it so much.

It might benefit from a relatively weak launch but I'm definitely not expecting much considering they've never built an audience on non-PS platforms. Guess they have to start somewhere though.
 

Alrus

Member
eh it was the 3DS vs Vita aspect for whatever recent game that was.
Not much more that that imo.

Oh you meant Sk 2 vs the musou clone. Yeah that got a lot of talk indeed.

To be fair, I don't think many of the people heavily discussing games sales in these thread care that much about them. It's just "fun" to discuss that kind of thing.
 

Mory Dunz

Member
Oh you meant Sk 2 vs the musou clone. Yeah that got a lot of talk indeed.

To be fair, I don't think many of the people heavily discussing games sales in these thread care that much about them. It's just "fun" to discuss that kind of thing.

thanks.

Yeah, I don't play many of the games we talk about, or even have a 3ds or ps4
 
I'm relatively optimistic for ARMS, but I'm relatively pessimistic for the Switch. If the system does well enough, I think the game will appeal to Japanese players.
 

Vena

Member
Another highlight for ARMs, this is a "Mario Kart team" game.

Expect Nintendo to put weight behind it, especially after the universally (?) positive feedback.

--------

Edit: Also, if we take that Foxconn leak at face-value for things that a Foxconn worker would actually be aware of (and not dive into fanfiction), the first few months of the Switch are likely going to be supply constrained. They don't seem to be able to produce very many of these at a given time. 20k/day or 600k/month seems low to me for a near launch production line, and the 2mil shipment (the non-Japan allocation of which seems to be exhausted) doesn't seem to be growing yet though GameStop (Western) has noted trying to get a second allotment.

I have no idea what the production lines are on this thing but they are either limited on whole-system production (parts, plastics, etc) or the system's chip is on a low yield at current. They may not even ramp up production for some time either because they are being conservative or because they simply cannot if the reason is due to yields.

This may explain the launch vs. spread out year releases.
 

Nirolak

Mrgrgr


hqdefaultmmq2y.jpg


Lastly, App Annie said that average revenue per user (ARPU) has been increasing significantly. Japan stood out, as the top 30 games in Japan monetized over twice as effectively as the top 30 in the U.S. This was almost entirely driven by the Role Playing Games (RPG) subcategory, which accounted for roughly two-thirds of Japan's top 30 games by revenue.

While Japan maintained its overall ARPU lead, China stood out in terms of growth, increasing nearly 10 times since 2014. As with Japan, RPGs were the driving force in China. However, a deeper look revealed that a specific type of RPG, massively multiplayer online RPGs (MMORPGs), was especially important.

http://venturebeat.com/2017/01/17/a...nloads-grew-15-and-revenue-soared-40-in-2016/
 
Fire Emblem Musuo should be a second summer game along with Splatoon 2 to carry the system through June-August. I could see it doing something like 200k or more. Certainly it has more appeal in Japan than Hyrule Warriors did.
 

Mory Dunz

Member
Another highlight for ARMs, this is a "Mario Kart team" game.

Expect Nintendo to put weight behind it, especially after the universally (?) positive feedback.
.

But I wonder if it will launch light and get free updates a la Splatoon.

Or if it will release full and have paid DLC.

I'm guessing option 1 because I'm surprised it wasn't a launch game, it seems to fit the billing, so I wonder if it's needing extra time to be finished. And that it didn't get a launch month either. So I think the game is rushing (not in a negative sense) to release and might launch light.
 

Nirolak

Mrgrgr
I think one thing worth considering is that Nintendo seems very, very focused on ensuring there's at least one new game from them for the Switch every two months, so I'm assuming some of the timing is due to that.

That said, I expect ARMS to have light content. The whole way the demo's character select screen worked suggested maybe 8-10 characters at launch.
 

duckroll

Member
8-10 characters isn't that light. I think the better question is what you expect out of the entire package. Story modes? Tutorials? Multiplayer modes? Stages? These are all aspects of content which can greatly change how value is perceived, as well as longevity of a multiplayer-centric title. I think Splatoon is a good example. Not many MP maps to start with, but clearly they balanced out the content offerings enough that they got very good word of mouth and customers continued to be satisfied.
 

BriBri

Member
In the annual '3DS has no games' then suddenly '3DS has games' event: Bamco have announced Pro Yakyuu Famista Climax for 20 April.
 

Mory Dunz

Member
I expect an arcadey story mode like Classic Smash. Fight guy, and have bonus stages/mini games like Punch the Targets. (But part of me thinks there will be stats in progression in the story mode at the same time...)

They may be an intro cutscene and ending cutscene too. Either one for each character, or a general one for everyone.

I expect the mini-games to be playable outside of the Arcade Mode.

Not expecting much in event matches/challenges/scenarios.
 

Chris1964

Sales-Age Genius
Nintendo's last remaining important 3DS game is coming March too. 2 more left to be dated.

I wouldn't be surprised if Pikmin and Ever Oasis are finished too and they want to spread release dates a bit, Most Nintendo teams have moved to Switch long time ago.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Two dates announced today:

- Mario Sports Superstars (3DS) on March 30th (https://topics.nintendo.co.jp/c/article/5da6145f-6e46-11e6-9b38-063b7ac45a6d.html)
- Minna de Waiwai! Spelunker (Switch) on April 20th (http://www.gamer.ne.jp/news/201701180043/)

Fun fact: both are 4980Yen (+ taxes)

Adding this

http://gematsu.com/2017/01/romance-three-kingdoms-xiii-power-kit-switch-launches-march-30-japan

- Romance of the Three Kingdoms XIII with Power-up Kit (Switch) on March 30th (9,800 + taxes)

Interestingly enough, it actually uses the IR pointer of the JoyCon Right somehow :p

The Switch version of the game will offer a new officer creation feature using the Joy-Con controllers’ motion IR camera. When pointing the motion IR camera towards a target, various officers will be born based on things such as the target’s form and feel. Additionally, the Switch version offers intuitive touch-based controls. You can utilize the large screen to zoom in, zoom out, and swipe, move your units during battle, and activate officer strategies.
 

hiska-kun

Member
If leaks are true we're looking at better debuts than last entries. Japan dead.

[PS3] Kingdom Hearts HD 1.5 ReMIX <RPG> (Square Enix) {2013.03.14} (¥6.980) - 128.414 / NEW
[PS3] Kingdom Hearts HD II.5 ReMIX # <RPG> (Square Enix) {2014.10.02} (¥7.179) - 84.935 / NEW <55,87%>

[PSP] Super Dangan-Ronpa 2: Sayonara Zetsubou Gakuen # <ADV> (Spike Chunsoft) {2012.07.26} (¥6.279) - 69.000 / NEW
[PSV] Dangan-Ronpa 1-2: Reload <ADV> (Spike Chunsoft) {2013.10.10} (¥5.229) - 76.172 / NEW
 

Aostia

El Capitan Todd
looking at the KH "remasters" (150/90/150k debuts), what can we expect from KH3 in your opinion?
I know that the general consunsus (and I agree) is that it is more suited for PS home consoles, but can we agree that for brand awarness reasons and home console market reasons, it will not be as strong as the first 2 episode?

On the other side it could sell very well in the West imho
 

Mario007

Member
looking at the KH "remasters" (150/90/150k debuts), what can we expect from KH3 in your opinion?
I know that the general consunsus (and I agree) is that it is more suited for PS home consoles, but can we agree that for brand awarness reasons and home console market reasons, it will not be as strong as the first 2 episode?

On the other side it could sell very well in the West imho
Can't really look at remasters to be honest. For example Type 0 HD sold only 90k whereas the original on psp sold 700k. Remasters sales are way down vis a vis originals.
 
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