Blackleg-sanji1
Banned
Well they made the killzone series so there's your answer XpNo, i am asking Because Guerrilla!!
Well they made the killzone series so there's your answer XpNo, i am asking Because Guerrilla!!
I secretly wish that late game gear will make you look like a walking mech.
For dino sake...Sigh all the long video previews are ps4, ps4 pro footage was only allowed to be filmed in very short instancesWith all these previews, are there any specific ones running on the original PS4? All the things I've seen so far look like they're from the Pro.
With all these previews, are there any specific ones running on the original PS4? All the things I've seen so far look like they're from the Pro.
For dino sake...Sigh all the long video previews are ps4, ps4 pro footage was only allowed to be filmed in very short instances
Nope, they are mostly PS4 Original.
Those on Pro last two minutes and are probable called (Sony only allowed media to take 2 minutes of footage from PS4 Pro).
Do we know how prevalent/sophisticated the dialogue system will be? I've seen videos of Aloy both speaking on her own and allowing the player to pick responses. Will there be a conscious split between the two?
Like, sidequests will allow for more roleplay responses while main missions will be more automated.
I'm just wondering the extent to which I can mold Aloy's character.
I don't think minigames work with the setting. It's not like GTA where you can go bowling or gambling.
What would Aloy do? Mount races? Card games?
It still looks like there's plenty to do though - activities that take advantage of the core gameplay like trials and side quests.
I guess it is a testament to GG. The game looks too good!For dino sake...Sigh all the long video previews are ps4, ps4 pro footage was only allowed to be filmed in very short instances
Yep, agreed. It would only feel contrived.I don't think minigames work with the setting. It's not like GTA where you can go bowling or gambling.
What would Aloy do? Mount races? Card games?
It still looks like there's plenty to do though - activities that take advantage of the core gameplay like trials and side quests.
Lol(ง'̀-'́ง
snippers
Well hunter trails atleast to me because of the time limit and the certain tasks you have to do.How are those mini games? I find that's like saying cutting off limbs in Dead Space or shooting off helmets in Killzone to be mini-games
They aren't hostile but they have no qualms with trampling you if you don't get out of their way. I don't know whether other machines can interact with them.Watching the PS Pro trailer with the tallnecks, I like that you have to keep up with them and then reach higher ground to climb on. They're defintely inspired by Ubisoft towers though, but involved gameplay-wise. Do we know if they can be aggressive or if other machines interact with them? I did notice that they seem to unleash am EMP blast after being overridden, so that implies they have a greater gameplay use them just walking towers
First post here. I'm so excited for this!
Welcome and good timing! I joined back during the lead-up to The Last of Us; it's great to be able to join in the conversation for a game you're really excited forFirst post here. I'm so excited for this!
Welcome!
Yeah I'm happy to preorder this. Gameplay is all over the internet and I know exactly what I'm getting into, and it looks right up my alley. Barring any disastrous control issues (which I highly doubt) I think I'm really going to enjoy this.
Welcome and good timing! I joined back during the lead-up to The Last of Us; it's great to be able to join in the conversation for a game you're really excited for
Yo bro.First post here. I'm so excited for this!
Welcome and good timing! I joined back during the lead-up to The Last of Us; it's great to be able to join in the conversation for a game you're really excited for
Sora as your avatar? You'll go far. May your heart be your guiding keyFirst post here. I'm so excited for this!
First post here. I'm so excited for this!
Watching the PS Pro trailer with the tallnecks, I like that you have to keep up with them and then reach higher ground to climb on. They're definitely inspired by Ubisoft towers though, but more involved gameplay-wise. Do we know if they can be aggressive or if other machines interact with them? I did notice that they seem to unleash am EMP blast after being overridden, so that implies they have a greater gameplay use than just walking towers
Sora avatar, first post in a Horizon thread. I think we'll get along just fineFirst post here. I'm so excited for this!
Lol, I joined right before Fallout 4. I was so mad I didn't even make my first post until months laterWelcome and good timing! I joined back during the lead-up to The Last of Us; it's great to be able to join in the conversation for a game you're really excited for
I want the dynamic theme soooooo bad but I just can't not go physicalI want to pre order so bad from PSN, but I'm waiting for my mom and pop store. They normally give me a call about 3 to 4 days before release.
I want the dynamic theme soooooo bad but I just can't not go physical
EZ Allies preview talked about collecting stuff as being a negative... is this an open world ubi-style collect-a-thon?
That's disappointing but makes me feel better about not getting it I guessThe dynamic theme is not great. Just a few changing pieces of concept artwork, no animated mecha dinosaurs running around or custom music.
At least once per day is probably the minimum quota.is there a timer that goes off everyday that leads ppl to start the ubisoft shit?
he said "fair warning theres a lot of stuff to collect in this game so for people who don't like that sort of thing it might not be for u, I myself love to collect I didn't get off my horse every 5 seconds but its super easy and quick to grab stuff"EZ Allies preview talked about collecting stuff as being a negative... is this an open world ubi-style collect-a-thon?
Reading that preview now and this sounds more nuanced than I was expecting for a game like thisNo. There is some cool stuff you find that fleshes out the world and characters. It's more Witcher than Far Cry. The Guardian preview goes more in-depth about this.
...an early side quest has Aloy dealing with a man who has mental health problems and you'll have to decide what happens to him and the way you handle the situation.
Guerrilla assures us that these moments will have consequences to the point that characters live or die by your choices – and we're certainly given the impression that we have some control over the kind of heroine Aloy becomes.
I was debating whether to preorder or not, and I think that last line sold me. That's exactly what I wish more open world games did.This an open world game with a difference, though, eschewing the familiar tactic of overpopulating the map with features and challenges in favour of wide open spaces full of natural beauty and its inhabitants
EZ Allies preview talked about collecting stuff as being a negative... is this an open world ubi-style collect-a-thon?
~88.what is everyones metacritic prediction for this
86-92. Probably in the middle of thatwhat is everyones metacritic prediction for this
Realistically, 82-89what is everyones metacritic prediction for this
what is everyones metacritic prediction for this