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Rime comes out in May. Costs £10 more on Nintendo Switch.

ZAMtendo

Obliterating everything that's not your friend
But you are buying the console for the ability to play portably and on your TV, the game doesn't require any special sauce to run in both modes. That's like saying all cross platform Xbox One games should be $10 higher because the same version can be played on your console and on your PC.

If you're happy to pay an extra $10 per Switch game for the reasons you have stated all power to you, but there isn't logic there, and I think you're allowing yourself to be ripped off. But it's your money, so...

It doesn't require special sauce I understand that. But the feature is worth the extra £10 for me. If I had to buy a new generation Nintendo 3DS as well as a home console to play my Switch games, I could be doing that instead. I'm not saying they should be higher but they are - and it Is totally worth it for me.

Some time later this year I was planning on buying Stardew Valley on Steam. But I'm easily going for the Switch version now, so I can not only play at home but on the go too.

I don't get what's so difficult to 'get'. This isn't your average console.

I think a good analogy is a car. You buy a car but then a new version comes out that has exactly the same specs and interior but it's convertible - people gladly pay more for the convenience even though the car is the same.
 
They might be. The Binding of Issac people said about $5 for the cart and the packaging. But they might be buying in greater bulk. And it's not like a Blu-ray and case costs $0.

But yeah, if it's a few dollar more for Physical, I think that's fair.

But when digital is also $10 more.

Unless Nintendo brand 1s and 0s are more expensive...

I think most expect the carts are a bit more, but that doesn't account for $10 (or more in other regions). It also doesn't explain why digital is also the same. We have seen other indies sell Physical versions for more than the Digital version including Shovel Knight, Puyo Pluto Tetris, Runbow, etc...

The additional costs shouldn't be so high that it requires an additional $10 price increase. It would better for them to eat the additional cost of the carts then risk their entire Switch investment which is what they are doing now, IMO.
 
Haha get screwed. Cartridges cost money, sure. Double the price is some bullshit though. Is the digital release $29 though? There should be no reason for the digital version to be $60

I think it's safe to say there is more going on here than price of carts with those prices.
 
Thank you for coming back. With how toxic this situation is becoming, I don't know if I would if I was in your shoes. And I know this decision is likely out of your hands so I hope people won't "Kill the messenger".

I will respectfully re-ask my questions from a few pages back. I know you might not be able (or at liberty) to answer them but, I really think someone DOES need to address them:



I think it is not to late to fix the messaging on this. But the window of opportunity is closing. People are beginning to think of this title as "That price-gouging Switch game" rather than "That gorgeous looking adventure title that is finally coming out". And once those ideas take root, they are hard to change.

Again, thank you for your time.

I mean, it's only becoming toxic from their own stupidity. That said, I would really hope it goes without saying that any anger, negativity, etc. that is being displayed isn't targeted directly at Daruias but rather dev, publisher, or mixture of both depending on who is making this stupid decision.
 
I can understand the retail version being nor expensive and I'm willing to buy the retail game at that price, but honestly, that doesn't explain why the digital version is the same price as the retail version.
 
This game seems so similar aesthetically to Zelda. Why would someone then want to pay more than everyone else for a worse game than Zelda?
 

TI82

Banned
Who wants to bet it's because of the cartridge cost? Factories have been making discs for who knows how long but now carts are being used again and even on N64 games were expensive compared to PS1 and Saturn.

They might be. The Binding of Issac people said about $5 for the cart and the packaging. But they might be buying in greater bulk. And it's not like a Blu-ray and case costs $0.

But yeah, if it's a few dollar more for Physical, I think that's fair.

But when digital is also $10 more.

Unless Nintendo brand 1s and 0s are more expensive...

Nintendo can't make digital games cheaper or stores won't carry their games or hardware in their stores.
 
Who wants to bet it's because of the cartridge cost? Factories have been making discs for who knows how long but now carts are being used again and even on N64 games were expensive compared to PS1 and Saturn.



Nintendo can't make digital games cheaper or stores won't carry their games or hardware in their stores.

The carts of the old are in no shape or form even near these.
They're completely different
 
I think a good analogy is a car. You buy a car but then a new version comes out that has exactly the same specs and interior but it's convertible - people gladly pay more for the convenience even though the car is the same.
I'm not sure that's such a good analogy. You might be willing to pay more for the car because of the additional feature, but I doubt you expect to pay more for the same gas every time you fill up.
 
Who wants to bet it's because of the cartridge cost? Factories have been making discs for who knows how long but now carts are being used again and even on N64 games were expensive compared to PS1 and Saturn.



Nintendo can't make digital games cheaper or stores won't carry their games or hardware in their stores.

No way the additional costs come close to equal $10. If that were the case how come Has Been Heroes is $20 Physical for PS4/X1/Switch? If they can have price parity, no reason Rime is more. If there was an additional cost of $10 there is no way Has Been Heroes would be able to eat that much cost on a $20 title. Especially since it's a cheaper title which means those cart prices would be an even larger piece of the percentage of their costs.

Carts probably do cost more, but it shouldn't be close to $10 USD ($30 AUSD, really?)

Also, there has been previous Physical releases that were more than their digital counterparts so I don't buy the idea that they have to be the same Physical or Digital.
 

molnizzle

Member
There were two "correct" ways to handle this situation without pissing off consumers.

1.) take the loss on the Switch carts
or
2.) raise the price of the other versions

Pretty simple really.
 

hatchx

Banned
It doesn't require special sauce I understand that. But the feature is worth the extra £10 for me. If I had to buy a new generation Nintendo 3DS as well as a home console to play my Switch games, I could be doing that instead. I'm not saying they should be higher but they are - and it Is totally worth it for me.

Some time later this year I was planning on buying Stardew Valley on Steam. But I'm easily going for the Switch version now, so I can not only play at home but on the go too.

I don't get what's so difficult to 'get'. This isn't your average console.

I think a good analogy is a car. You buy a car but then a new version comes out that has exactly the same specs and interior but it's convertible - people gladly pay more for the convenience even though the car is the same.

We shouldn't get behind the blatant overpricing of Switch games. It doesn't require some intense workload or cartridge cost to justify a 25% price increase. It's ridiculous, and I'd say the bad PR and loss of sales has been worse than the extra cost gains. It turned a thread full of people excited about the game to a conversation about dumping extra development time on the consumer for the same product that can be bought cheaper elsewhere. It's an unprecedented move, and feels worse coming from an indie developer.

We don't want this to become a habit with Switch games in retail.
 

TDLink

Member
There were two "correct" ways to handle this situation without pissing off consumers.

1.) take the loss on the Switch carts
or
2.) raise the price of the other versions

Pretty simple really.

Yeah. And I'm pretty sure people were expecting to pay $40 in the first place. Now though there is no way people pay that price when they can get any other version for $10 less.

This entire thing has been horribly handled.
 

Calm Mind

Member
A recent Reggie Fils Aime interview contradicts what the Tequilaworks PR guy said earlier in the thread. Basically, manufacturing costs do come into play but ultimately it is the publisher who sets the price.
 

Takuan

Member
Seems they just should've skipped the Switch version. A Switch tax just because makes very little sense, I'm willing to believe them that it costs them more to distribute for that platform.
 

jonno394

Member
Nintendo can't make digital games cheaper or stores won't carry their games or hardware in their stores.

Rime doesn't really seem a game that's going to have a big presence at retail nor sell the bulk of its copies physically imo. They should just bite the bullet here and go digital only and match psn prices.

A recent Reggie Fils Aime interview contradicts what the Tequilaworks PR guy said earlier in the thread. Basically, manufacturing costs do come into play but ultimately it is the publisher who sets the price.

Nah, what he says it's that it's a third party decision and doesn't involve them. That itself doesn't mean carts are not more expensive. He's just saying Devs set their own prices based on their own profit expectations. He's not gonna admit that it costs more money to physically produce a retail switch game.
 

Head.spawn

Junior Member
Lmao no one will buy the Switch version. I certainly won't be getting it at all now.

EDIT: Oh there's an update to the article. But it's still ridiculous haha:

$80??

4cwIS5n.jpg


That is insane. Weird aussie but still.
 

fushi

Member
ITT people ganging up on the developer (least likely to be wanting to price gouge), rather than the publisher (more likely) or Nintendo (way more likely).

The PR manager's response makes it clear that the only way to sell the game at a profit on the Switch is at that price point, which implies, no matter what Reggie says, that Nintendo is back to their old tricks of charging excessive fees for cartridges and other licenses. But you cannot just go out and state something like that in public without ruining your business relations with Nintendo.

Your only hope is that the actual audience is somehow smart enough to figure that out on their own. But it seem that the GAF hivemind has failed at that and is more than willing to punish the most vulnerable party in this threeway.
 

jonno394

Member
ITT people ganging up on the developer (least likely to be wanting to price gouge), rather than the publisher (more likely) or Nintendo (way more likely).

The PR manager's response makes it clear that the only way to sell the game at a profit on the Switch is at that price point, which implies, no matter what Reggie says, that Nintendo is back to their old tricks of charging excessive fees for cartridges and other licenses. But you cannot just go out and state something like that in public without ruining your business relations with Nintendo.

Your only hope is that the actual audience is somehow smart enough to figure that out on their own. But it seem that the GAF hivemind has failed at that and is more than willing to punish the most vulnerable party in this threeway.

Reread the thread. Many people have started that they accept that cards are adding to the physical retail price, Nicalis themselves have said it adds $4 to the retail price. I don't think Nintendo are "up to their old tricks". Physical cart manufacturing just flat out costs more than it costs to print a cd and will do for the foreseeable. This isn't Nintendo artificially inflating prices.

It's the digital price hike people are pissed with mostly, which should not be affected by retail costs. Yes we should be used to digital costing the same if not more than retail at times, but When three storefronts charges £10 less than another, you know something is wrong. Nintendo aren't forcing price parity as proven by puyo puyo tetris, so this is a publishers decision to extort the extra £10 out of digital buyers.
 
ITT people ganging up on the developer (least likely to be wanting to price gouge), rather than the publisher (more likely) or Nintendo (way more likely).

The PR manager's response makes it clear that the only way to sell the game at a profit on the Switch is at that price point, which implies, no matter what Reggie says, that Nintendo is back to their old tricks of charging excessive fees for cartridges and other licenses. But you cannot just go out and state something like that in public without ruining your business relations with Nintendo.

Your only hope is that the actual audience is somehow smart enough to figure that out on their own. But it seem that the GAF hivemind has failed at that and is more than willing to punish the most vulnerable party in this threeway.

So why is snake pass at the same price everywhere ? I don't understand. Specter of torment will probably hit the same price too.

No, in order to release quick on switch they had to hire more people and they want these extra costs to be integrally endorsed by Switch players.

I don't think this is a good practice.
 

mrklaw

MrArseFace
I've not seen anyone give actual figures but we have had some in the know state that it is definitely not a $10 difference, which I think is pretty obvious.

Also do Nintendo offer variable pricing on lower priced titles? I think Sony and MS both do. If Nintendo don't (and if carts are more expensive to make they may not want to), then it would disproportionately impact publishers trying to sell physical games at a lower price
 

Matt

Member
ITT people ganging up on the developer (least likely to be wanting to price gouge), rather than the publisher (more likely) or Nintendo (way more likely).

The PR manager's response makes it clear that the only way to sell the game at a profit on the Switch is at that price point, which implies, no matter what Reggie says, that Nintendo is back to their old tricks of charging excessive fees for cartridges and other licenses. But you cannot just go out and state something like that in public without ruining your business relations with Nintendo.

Your only hope is that the actual audience is somehow smart enough to figure that out on their own. But it seem that the GAF hivemind has failed at that and is more than willing to punish the most vulnerable party in this threeway.
This is just not true.
 

Panajev2001a

GAF's Pleasant Genius
Still proprietary tech so the costs are inherently higher than blurays and such.

I still remember how Nintendo was going to cover publishers' costs as it saved so much money with minute packaging and thus lower shipping costs (cases are however a lot bigger than people were dreaming) as if we had magic carts technology which completely negated the issues of Nintendo carts vs PlayStation optical discs of old in terms of costs, minimum orders, turnaround time for reorders, etc...
 

EDarkness

Member
ITT people ganging up on the developer (least likely to be wanting to price gouge), rather than the publisher (more likely) or Nintendo (way more likely).

The PR manager's response makes it clear that the only way to sell the game at a profit on the Switch is at that price point, which implies, no matter what Reggie says, that Nintendo is back to their old tricks of charging excessive fees for cartridges and other licenses. But you cannot just go out and state something like that in public without ruining your business relations with Nintendo.

Your only hope is that the actual audience is somehow smart enough to figure that out on their own. But it seem that the GAF hivemind has failed at that and is more than willing to punish the most vulnerable party in this threeway.

Not sure why people are so damn quick to blame Nintendo for damn everything...

In any case, this is 100% an issue with the publisher of this game. They decide their own price and the costs involved (outside of the carts themselves). Nintendo has nothing to do with this. They can easily fix this by making the digital version the same price across the board. That would end this debate, but what they're doing is insane. If the development costs were what they are, then why not spread that across all platforms? It doesn't matter where that money comes from (a sale is a sale), so all versions cover the total cost of development across all versions. Instead, they're lumping the majority of the costs on one version that may ultimately underperform at the price it's at. If all versions were $39.99, then that would have been received better than what they're propositioning right now.

It's like they're forcing NS owners to pay for the privilege of being able to play the game on that system...like they're doing them a favor for making the game in the first place. That's not how this works, but if they want to try and recoup that cost through only one userbase, then more power to them. In all honesty, I hope it blows up in their face.
 

LewieP

Member
Not sure why people are so damn quick to blame Nintendo for damn everything...

Nintendo could very easily prevent this outcome by protecting their customers with a simple policy preventing publishers/developers from charging more for their games on Switch than they do on other similar platforms.

Like what Sony and Microsoft do.
 

EDarkness

Member
Nintendo could very easily prevent this outcome by protecting their customers with a simple policy preventing publishers/developers from charging more for their games on Switch than they do on other similar platforms.

Like what Sony and Microsoft do.

The moment they do that, then people will start bitching about it. This way gives pubs and devs more control over their pricing. If a company wants to gouge their customers, then feel free to not buy their games. As gamers we should hold them to a higher standard, and the good thing is we don't have to buy their stuff. Nintendo (or Sony or Microsoft) shouldn't have to hold a company's hand.
 

Doc_Drop

Member
I'm not sure that's such a good analogy. You might be willing to pay more for the car because of the additional feature, but I doubt you expect to pay more for the same gas every time you fill up.

Exactly, to you use that analogy the convertible car is the Switch, and Rime is the gas.

I'm not looking to shame anyone willing to pay extra, but there's no logic in a hybrid tax given it's the same game
 

Shiggy

Member
Nintendo could very easily prevent this outcome by protecting their customers with a simple policy preventing publishers/developers from charging more for their games on Switch than they do on other similar platforms.

Like what Sony and Microsoft do.

And then watch a lot of titles not release on Switch at all.


Not sure why people are so damn quick to blame Nintendo for damn everything...

In any case, this is 100% an issue with the publisher of this game. They decide their own price and the costs involved (outside of the carts themselves). Nintendo has nothing to do with this. They can easily fix this by making the digital version the same price across the board. That would end this debate, but what they're doing is insane. If the development costs were what they are, then why not spread that across all platforms? It doesn't matter where that money comes from (a sale is a sale), so all versions cover the total cost of development across all versions. Instead, they're lumping the majority of the costs on one version that may ultimately underperform at the price it's at. If all versions were $39.99, then that would have been received better than what they're propositioning right now.

It's like they're forcing NS owners to pay for the privilege of being able to play the game on that system...like they're doing them a favor for making the game in the first place. That's not how this works, but if they want to try and recoup that cost through only one userbase, then more power to them. In all honesty, I hope it blows up in their face.

Maybe they don't think PS4 and Xbox 1 users will buy it at a higher price. Similar to most Android/iOS versions of console games being significantly cheaper.
 

Bluth54

Member
I really hope some developer or publisher leaks the cost of Switch game cards soon, it would be interesting to see how much they cost.

I also really hope Nintendo isn't charging a mark up for them and are selling them at cost to developers and publishers to help keep the costs for the physical media as low as possible for third parties.
 

jonno394

Member
I really hope some developer or publisher leaks the cost of Switch game cards soon, it would be interesting to see how much they cost.

I also really hope Nintendo isn't charging a mark up for them and are selling them at cost to developers and publishers to help keep the costs for the physical media as low as possible for third parties.

I'm sure Nicalis said in interviews/comments about the added cost of the cart increasing retail costs and gave a $ amount, I can't find the interview right now though.

Producing a cart will always cost more than producing a CD/BD, the latter have manufacturers/pressers in such abundant numbers.
 
I'm sure Nicalis said in interviews/comments about the added cost of the cart increasing retail costs and gave a $ amount, I can't find the interview right now though.

Producing a cart will always cost more than producing a CD/BD, the latter have manufacturers/pressers in such abundant numbers.

And take into account that larger capacity cards also cost more. I don't know the game image capacity sizes of BoI and Rime. At a guess, I'd say Rime requires a larger card.
 

LordKano

Member
I really hope some developer or publisher leaks the cost of Switch game cards soon, it would be interesting to see how much they cost.

I also really hope Nintendo isn't charging a mark up for them and are selling them at cost to developers and publishers to help keep the costs for the physical media as low as possible for third parties.

Every other cross-platform third-party planned on Switch costs the same across all platforms, except for this one. The problem is not Nintendo.
 

legend166

Member
Publishers crying poor over manufacturing costs when they've essentially never passed on the cost saving of digital (which cuts out not just manufacturing, but the entire logistical costs of a retail chain) always makes me laugh.

Similar how they're incredibly quick to raise prices when currency exchange rates are not in their favour but are slow as molasses to lower them when the exchange rate turns.
 

Bluth54

Member
Every other cross-platform third-party planned on Switch costs the same across all platforms, except for this one. The problem is not Nintendo.

I'm not saying it's necessarily Nintendo's problem (or course it's going to cost more than a Blu Ray disk but publishers should really eat those costs instead of passing it onto consumers), I'm just genuinely curious about how much the Switch game cards cost developers and publishers.
 

Shiggy

Member
Every game except for Rime seems to be fine with not gouging Switch owners.

Every game apart from Just Dance and Puyo Puyo Tetris :)
Not much else out yet, but I guess that World of Goo may also cost more than the 3.99 EUR they are asking for on other platforms.


Every other cross-platform third-party planned on Switch costs the same across all platforms, except for this one. The problem is not Nintendo.

Alternative facts?
 
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