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Persona 5: Will I get bored of it after 30 hours?

I played both P3 and P4 on release, but I didn't finish neither of them. I played each of them for 30 hours then I lost interest. For me, I got bored of the combat system and the padding of the game with the usual school stuff. The dungeons looks mostly the same and the story is a slow burner. Now with P5 is so close to release, I want to ask people who played the Japanese version: Will someone who dislike the structure of previous games enjoy P5? Is it more varied?
 
It's the same, outside the dungeons not being randomly generated... and a few other tweaks.

So if you couldn't finish 3 or 4 doubt 5 will for you.
 

Goldboy

Member
The stuff outside dungeons seems mostly the same, but the dungeons themselves are massively improved this time around.
 

DNAbro

Member
P5 has much better dungeons with actual thought and design behind them. If you didn't like the day to day school life though that is still the game
 

BigEmil

Junior Member
Persona 5 is said to be one of the best in the series but if you couldn't do the previous ones then as people said not for you
 
I have to say when I played it I found myself trying to rush through the daily life parts to get to the next dungeon. The dungeons are incredibly fun, while the daily life got a little boring sometimes.
 

Rpgmonkey

Member
To give my opinion as someone who similarly gets bored/burned out by these games and struggles to finish them, in my experience with the Japanese release of P5, I played for about 50 hours (enjoyed it a lot), then got burned out with the game's routine and started playing other stuff. The same happened to me with 3 and 4.

I think if there's sny big difference it's that I recently started playing it again to finally finish it and I'm still really liking it a lot, which I can't say happened with 3 and 4, I can't recall if I ever even finished 4 after I got tired of that one. The dungeon improvements in 5 help considerably, and even after all this time I feel like the game is still opening up new stuff.
 

Evilmaus

Member
I mean, I can't speak for you. All I know is I played P4G for 200+ hours and I could quite happily return to Inaba right now.

If P5 is just as good or (hopefully) better then I may be losing my job soon.
 

Lingitiz

Member
That's really my main concern here. I really enjoyed P3 and P4 but I've never finished either. I got really burnt out by the daily schedule and the grind of the dungeons. Also the save system screwed me over a few times where I lost a ton of progress.

P3P and P4G were really great portable games, IMO. Being able to chop away at those games every now and then was a big help in minimizing the grind and getting small doses of the game in.
 
It's the same, outside the dungeons not being randomly generated... and a few other tweaks.

So if you couldn't finish 3 or 4 doubt 5 will for you.

This is why I figure I'll pass, even if 5 is the best one yet. Doesn't matter how glorious the aesthetic is (and it definitely is), if the formula is as brutally monotonous as 3 and 4 I see no reason to suffer.
 

Metalgus

Banned
I lost interest in P4 as well after.. 50 hours I guess. Then I decided to return to it about a year later. Had to relearn the systems a bit, but I was then good to go for the next 50 hours leading me to completion (Golden Ending).

I think this is how it often goes for RPGs. I have Tokyo Mirage Sessions sitting at 35 hours since December. I'll get back to it.

Don't miss on Persona 5 because you intend to beat it in a single streak. Pace yourself over a long period of time. (Though I obviously haven't played P5 yet).
 

rockx4

Member
Haven't played it but looks like more Persona. I'm hyped, but I stopped recommending Persona to friends. None of my friends liked Persona 4 after I recommended it to them (they hated the daily life parts), and they still give me shit about it :(

And... Persona 5 looks like more Persona.
 
The dungeons look the worst part to me. From the parts I saw, you can't even avoid the encounters––or it's very hard to, at least. The game exudes style and atmosphere which I hope will keep me interested enough when I'm dealing with the day-to-day stuff.
 

Harp

Member
Sounds like something you should ask yourself no one can tell you how long you will like something. But if you enjoy something for only 30 hours you cant really say you didn't get your monies worth.
 
Haven't played it but looks like more Persona. I'm hyped, but I stopped recommending Persona to friends. None of my friends liked Persona 4 after I recommended it to them (they hated the daily life parts), and they still give me shit about it :(

And... Persona 5 looks like more Persona.

Those sound like some questionable friends.
 

orioto

Good Art™
Haven't played it but looks like more Persona. I'm hyped, but I stopped recommending Persona to friends. None of my friends liked Persona 4 after I recommended it to them (they hated the daily life parts), and they still give me shit about it :(

And... Persona 5 looks like more Persona.

that's interesting cause i can't really explain the crazy love about the ip, which is basically a dungeon rpg (and that's not a super popular genre to begin with).

It's probably the art, the music, mood etc..

I tried the 3 and i got bored. Not specially the dungeon rpg aspect actually, nor the digi stuff, but what i hate is how important are the elements in the battle, and how this is basically "discover new enemies, learn what card you need, fine, advance and repeat.. "
 

adamsapple

Or is it just one of Phil's balls in my throat?
If you got tired of the combat, may as well start Persona 5 in the Safety difficulty so you can plow through dungeons and get to the story/social link bits quicker. You'll do 2x the damage, earn 3x experience and take 0.5x damage from enemies. Won't need to grind at all as you'll be getting ample experience from just occasional fights.

That's what I'll probably do.
 

3Kaze

Member
Despite P5 improving on P3/P4 mechanics and dungeon design, I still got bored after ~70 hours, it's a much longer game (took me 108 hours to beat it).
 

Griss

Member
80 hours of anything is too much. Wish the game was half that length.

Will buy and play it anyway, though. I got through Persona 4 even though that was far too long as well.

Hoping the daily routine gameplay is more advanced with more options in this one.
 

Squire

Banned
I think it looks really fresh, but unless there's something in that 100 hour run-time that's so fresh no one will even hint at it, P5 seems like a further iteration and improvement on an established formula. This is the P3 director potentially perfecting a style of JRPG he popularized to begin with. If you couldn't get through 3 or 4, I wouldn't bother.

That's not an excuse for a game that's 100 hours long.

It's not an excuse, but they don't need one. Again: If you're not down with the vision of the game, don't play it. These are about spending a calander year in the life of a cast of characters. They're pretty good games at worst.
 
The dungeons are NOT mostly the same this time around. Each one is an adventure, with puzzles and story sections throughout that tie back to things going on in the real world. They're so sweet.
 

ar4757

Member
The dungeons are way better but if you thought the school settings was slow paced then this series is not for you in the first place lol

Try SMT
 
I played both P3 and P4 on release, but I didn't finish neither of them. I played each of them for 30 hours then I lost interest. For me, I got bored of the combat system and the padding of the game with the usual school stuff. The dungeons looks mostly the same and the story is a slow burner.

I mean it's a JRPG, not many of those don't have slow-burn stories. I think it's just not a series that speaks to you. The P5 dungeons are hand-crafted, but it's still set in a school, so if you hate that aspect and you just want to play something for 25 hours and be done with it, you should take a pass. This game is supposed to take even longer than the last two.
 
I mean it's a JRPG, not many of those don't have slow-burn stories. I think it's just not a series that speaks to you. The P5 dungeons are hand-crafted, but it's still set in a school, so if you hate that aspect and you just want to play something for 25 hours and be done with it, you should take a pass. This game is supposed to take even longer than the last two.

7 hrs in and I still haven't been done with the first dungeon.
 

robotrock

Banned
I have to disagree with Noctis here. If I'm not careful, I could sink multiple 10+ hour long play session with Persona games. But they also work exceptionally well to just pick up and play in short bursts if you wanted to.

If you played Breath of the Wild, that's another game that works really well both in short bursts and in long sessions. I think what helps is the amount of different activities you can do.
 

Eccocid

Member
I wasn't fan of the combat system. It is quick and fun but after playing other persona games, DDS and SMT3 it's kinda pointless and same old shit. Started 4 like 5 times and finished finally last year at easy diffiuclty. Might try P5 on easy mode too.
 

wmlk

Member
I have to disagree with Noctis here. If I'm not careful, I could sink multiple 10+ hour long play session with Persona games. But they also work exceptionally well to just pick up and play in short bursts if you wanted to.

If you played Breath of the Wild, that's another game that works really well both in short bursts and in long sessions. I think what helps is the amount of different activities you can do.

Thing is, for people who didn't like the structure of the prior two games they should expect little to no changes here even with more different dungeon mechanics. Also, you can take P4 and P3 on the go with the Vita and PSP. We don't have that luxury with P5 yet.
 
I have to disagree with Noctis here. If I'm not careful, I could sink multiple 10+ hour long play session with Persona games. But they also work exceptionally well to just pick up and play in short bursts if you wanted to.

If you played Breath of the Wild, that's another game that works really well both in short bursts and in long sessions. I think what helps is the amount of different activities you can do.

You can present arguments both ways, generally if the series resonates with you i think you'll be fine. But in persona if you hate the mundane school life and such it can be burden if you just want to move the story forward. That's why I advocate a few hrs here and there well that's how I play it lol
 

Lumination

'enry 'ollins
If you found the school stuff to be padding, then skip this one.

No point telling OP to try it anyway just for them to waste $60 and then come back and (rightfully) call gaf liars.
 

Lingitiz

Member
Excuse for what?

I think it's just a weird argument to say "this is the way it's meant to be played." I don't actually agree with that sentiment and it feels like a copout rather than actually discussing if the game is repetitive or not. You can play a lot of Persona in a single chunk and still have a great time, but it can feel like a grind. They also suit the pick up and play sessions really well because of this.

I don't think the designers intended for it to be played in either way. The better questions are, did they create enough dynamic and surprising events to mitigate some of the long grind? Does enough stuff happen on a daily basis to keep it from stagnating? That's a much better question to build from than simply saying, "well it's long and repetitive so play in short bursts!"
 
Bullshit, I marathoned the fuck out of P3 and 4. Like 6-7 hour sessions each time.

I don't think the random dungeons in P3 (and the palette swap enemies) lend themselves to long sessions. I marathoned the latter parts of FES while doing all the side content (I'd already played vanilla P3), and also marathoned The Answer, and it felt really grueling and more like work than fun after a while in those dungeons. Hopefully the bespoke dungeons in P5 should alleviate that, though I plan to take my time with this one.
 

hampig

Member
If you don't like the school stuff I don't know why you'd even try another Persona game. That's not padding, that is the game.
 
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