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STEAM | April 2017 - Fly me to the Moon

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TGMIII

Member
I want PC to be the first choice of the platform, apparently nobody else wants that, hence my views on sales are different, different point of view.
Is it so hard to understand?

Even if PC sales became the majority of the overall sales, do you think that is going to persuade console developers to suddenly change their primary development focus to PC?
 

Arthea

Member
It's not a point of view, you're just wrong. Nobody is talking about "first choice of platform" either, we're talking about if sales are good for a game of a particular publisher.
NiEr sales are factually good, especially considering the self-sabotage they did to the PC version. Arguing against that is arguing against simple facts.

what makes wishes wrong? I want that, you can't change that, I want all good games sell more on PC, that PC is most attractive for devs and publishers, you can't say me that is wrong, because it's ridiculous.
I also want peace on earth? Is that wrong too?
c'mon now, a little understanding, less condescension would be nice for a change. At least once, can you try?

I'm not saying Nier is not profitable on steam, I haven't said it even once, please don't put words into my mouth.


Even if PC sales became the majority of the overall sales, do you think that is going to persuade console developers to suddenly change their primary development focus to PC?

yes, that's how business works


PC will never be the first choice of platform for console-style games. At least not in the next years.
Its like saying that consoles would be the first choice of platform for 4X and RTS games.

And somehow, even though you are complaining since years that PC ports dont sell, we somehow get more and more japanese games on PC.

you tell that to muncher, or me
oh wait you just did

a lot of games I want are not on steam still, not even announced, or rumoured
 

tuxfool

Banned
I'm not saying Nier is not profitable on steam, I haven't said it even once, please don't put words into my mouth.

Yet you started out this entire conversation by whining that 200k was not good. Then furthering that by acting like a victim when people rightfully trashed your unrealistic view of the world.
 

Lain

Member
200K for Nier Automata on Steam is good, especially considering the sales for the first game. Actually the fact they shipped 1 million is quite something.
 

gngf123

Member
I want PC to be the first choice of the platform, apparently nobody else wants that, hence my views on sales are different, different point of view.
Is it so hard to understand?

It's okay to want things.

Sadly, the market right now does not agree with you, so expectations need to be shifted. I would also like PC to be peoples first choice of platform for all kinds of games, but I don't believe that magic can happen overnight.
 

MUnited83

For you.
what makes wishes wrong? I want that, you can't change that, I want all good games sell more on PC, that PC is most attractive for devs and publishers, you can't say me that is wrong, because it's ridiculous.
I also want peace on earth? Is that wrong too?
c'mon now, a little understanding, less condescension would be nice for a change. At least once, can you try?

I'm not saying Nier is not profitable on steam, I haven't said it even once, please don't put words into my mouth.




yes, that's how business works




you tell that to muncher, or me
oh wait you just did

a lot of games I want are not on steam still, not even announced, or rumoured
Your wishes don't make the sales bad. Which, you know, it was your initial statement, not really a "wish".
 

Pixieking

Banned
I'm not saying Nier is not profitable on steam, I haven't said it even once, please don't put words into my mouth.

But you're implying it, whether you meant to or not - poor sales compared to PS4 must mean poor revenue. Because, if poor sales meant good revenue, your argument would be entirely pointless.
 

Arthea

Member
Those are the facts. What is questionable is you throwing a shit fit over basic reality.

I too want world peace, but I'm not crying over the basic reality that it is never going to happen.

but you don't go around insisting that world peace already exists, see the difference? You don't go about like most of the world is peaceful, and that situation in different regions is different and that we should be happy with what we have already.

Anyway, I'm done, I said what I wanted long time ago
 

MUnited83

For you.
Why did you ignore all the points we made?

Also, 800 > 200 by 4 with just numbers, but that's ignoring revenue split and production costs for once
Because he can't really back up his arguments, so he just constantly goes from making weird statements of fact, to then flip-flop and call it "wishes" when someone tells him he's factually wrong.


Consider how he started the conversation, saying the sales were bad.

Then i pointed out that the sales were good.

And then i said, no, the sales are good, regardless of your opinion on them.


His reply was "i didn't say it wasn't profitable don't put words in my mouth", ironically putting words on MY mouth since all I said was that the sales were good, i never said that Arthead thought it wasn't profitable.
 

tuxfool

Banned
but you don't go around insisting that world peace already exists, see the difference? You don't go about like most of the world is peaceful, and that situation in different regions is different and that we should be happy with what we have already.

Anyway, I'm done, I said what I wanted long time ago

You're torturing your metaphors into oblivion. None of this makes any sense given your previous context.
 

TGMIII

Member
yes, that's how business works

So if PC sales became the majority with console developers putting in minimal work into their ports, why would they suddenly switch their primary development focus? Why wouldn't they continue operating the way they are now?

Can you outline how you foresee PC sales becoming the majority?
 

Wok

Member
1 minutes before the embargo ends.



I remember the Puke-a-laylee taunt by Jim Sterling. Then I see this: 83/100 and the comment is about the nausea-inducing camera.

1zYD1Mx.png


Edit: Sad! I predicted 80/100.

vLQvqQN.png
 

Wok

Member
Some people are really harsh:

Yooka-Laylee's camera wants to constantly reset itself behind the characters when moving and this drove me nuts early on

The first three-hours of Yooka-Layee are delightful, but after that the experience quickly sours.
 

Wok

Member
Y-L sounds pretty mediocre

Most reviews are relatively positive. I wouldn't call it mediocre. It is fair now. Apparently, it is the perfect game for people who are nostalgic of 3D platformers, and it does not appeal to others. If you cannot bear collecting items for the sake of collection, and clunky camera movements (which was a comment made against most 3D platformers as I could remember), it is not the game for you. I would like to have the opinion of someone who enjoyed Poi, for a fair comparison to Yooka.

tY60iZ3.png
 

Wok

Member
Wrong game, you're thinking of Crash Bandicoot Trilogy.

:3

Crash Bandicoot is the only game which could force me to buy a PS4.

I still believe there will be an annoucement for PC a month after its release on PS4. I will stay strong and not buy a PS4 in the meantime.
 
Where's a Kickstarter for people who have nostalgia for SA2 with a Chao Garden as a stretch goal. Actually, Chao Garden needs to be part of the main goal. In fact, get rid of the SA2 part cause the actual game sucked, where's my Chao Garden nostalgia Kickstarter.
 

Pachimari

Member
So many games I want this month but for now Battlegrounds is actually really fun. Not that optimized and I have to turn down stuff to medium and low but the gameplay itself is fun and I get shocked every time somebody shoots at me.
 

Jawmuncher

Member
It always looked like a game that was made for fans of the older games, with no intentions of modernizing to appeal to newer fans. If you loved Banjo 1 and 2 just as is even now you'll probably love YL. If not, just keep walking.
 

Stumpokapow

listen to the mad man
780 / 220 is 3.5, not 4.

Game has been out for 4 weeks on PS4 globally, 5.5 weeks on PS4 in Japan, 2 weeks on PC globally. Let's count Japan as 1/4 of global audience and so we treat it being 4.4 global weeks of PS4 release, 2 weeks on PC.

780 / 4.4 = 177k per week
220 / 2 = 110k per week

177 / 110 = 1.60.

If you extrapolate this out, lifetime sales would be 61% PS4, 39% PC. Not PC as primary platform, but also not "PS4 sells 4 times PC!!!". My guess would be that PC has a slightly longer sales tail (albeit probably at increasingly lower margins), so I would guess it ends up being a 50/50 unit split or better for PC long term. *shrug*
 
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