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Nintendo Switch is Nintendo's fastest selling game system (US, 906K), Zelda over 100%

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Aostia

El Capitan Todd
Switch's strentgth (better word than gimmick or innovation) relies on its extreme convenience. It's instant to use, and it morphes instantly to suit our playstyle, at any given time.

  • On TV, on table, on the go.
  • In solo, in splitscreen or in LAN.
  • Lying, with wireless controllers in each hand, sitting with a classic controller grip, standing with refined motion controllers, dual analog sticks and all buttons needed.

Switch becomes what it needs to be, what WE want it to be. It's indisputedly the most polymorph system there is. We call it an hybrid, partly because it switches from console to handheld, and just as much because it switches from a playstyle to another, thanks to joy-cons. This latter part needs games to be envisioned. The more are released, the more self revelatory this will become.


I agree but...
I don't want to bother people with my "view", but in my opinion it still strongly needs to better envision this "hybrid" concept software-wise.
I really think its' long-term success relies on the actual merge of classical Nintendo home console output and the classical Nintendo portable output, both in terms of first and third (Japanese) parties. That library, plus the indie games that are already coming, would help its sales in the long term, imho.
I know there are reasons why so far we haven't seen this happening yet, but I think that seeing FE and SMT being accompanied by Animal Crossing, Pokemon, Level5 games, MH, Ace attorney, other Atlus games...would contribute a lot in cementing the idea that this purchase is more than justified because you are buying 2 consoles/lineups at the cost of just 1
 

Zedark

Member
I agree but...
I don't want to bother people with my "view", but in my opinion it still strongly needs to better envision this "hybrid" concept software-wise.
I really think its' long-term success relies on the actual merge of classical Nintendo home console output and the classical Nintendo portable output, both in terms of first and third (Japanese) parties. That library, plus the indie games that are already coming, would help its sales in the long term, imho.
I know there are reasons why so far we haven't seen this happening yet, but I think that seeing FE and SMT being accompanied by Animal Crossing, Pokemon, Level5 games, MH, Ace attorney, other Atlus games...would contribute a lot in cementing the idea that this purchase is more than justified because you are buying 2 consoles/lineups at the cost of just 1

I agree. We are seeing a start with Fire Emblem coming next year, and maybe, if Eurogamer is correct as they usually are, with Pokémon as well. SMT is coming, as well as DQXI, and it seems probable that MH will come as well (Capcom hinted at it for MHXX when asked directly), so I think that we will see this in the course of this year and the next, and that after that it will not even be a question but a fact of life for Switch. All this assuming continues to sell like it is currently, of course, and doesn't drop off a cliff (though that seems unlikely to me at this point).
 
By and large, the gaming industry today has little to do with Nintendo's contributions.

I don't know how you can hold any modern gaming controller in your hand and say this with a straight face. Be it traditional gaming, touch screen gaming or VR. This industry's content is still literally controlled with Nintendo's contributions.
 

marc^o^

Nintendo's Pro Bono PR Firm
I agree but...
I don't want to bother people with my "view", but in my opinion it still strongly needs to better envision this "hybrid" concept software-wise.
I really think its' long-term success relies on the actual merge of classical Nintendo home console output and the classical Nintendo portable output, both in terms of first and third (Japanese) parties. That library, plus the indie games that are already coming, would help its sales in the long term, imho.
I know there are reasons why so far we haven't seen this happening yet, but I think that seeing FE and SMT being accompanied by Animal Crossing, Pokemon, Level5 games, MH, Ace attorney, other Atlus games...would contribute a lot in cementing the idea that this purchase is more than justified because you are buying 2 consoles/lineups at the cost of just 1

I agree. We are seeing a start with Fire Emblem coming next year, and maybe, if Eurogamer is correct as they usually are, with Pokémon as well. SMT is coming, as well as DQXI, and it seems probable that MH will come as well (Capcom hinted at it for MHXX when asked directly), so I think that we will see this in the course of this year and the next, and that after that it will not even be a question but a fact of life for Switch. All this assuming continues to sell like it is currently, of course, and doesn't drop off a cliff (though that seems unlikely to me at this point).
I agree with both of you, that's also what I meant in my last sentence.
 

Roitorb

Member
Without Nintendo there would be no d pad, no analogue stick and no motion control. You young kids saying Nintendo doesn't innovate need a fucking history lesson. Not a Nintendo fan boy just an old fart I guess.
 

FinalAres

Member
Without Nintendo there would be no d pad, no analogue stick and no motion control. You young kids saying Nintendo doesn't innovate need a fucking history lesson. Not a Nintendo fan boy just an old fart I guess.
For me it's less impressive that Nintendo innovated in those formative years. If they hadn't someone else would have either done the same (d-pad) or improved things in other ways (dual shock).

What's more impressive is that they still do. Console gaming has standardised, and in a way stagnated, yet Nintendo came along with the Wii and Switch to solve problems gaming didn't even know it had.
 

Stumpokapow

listen to the mad man
Without Nintendo there would be no d pad, no analogue stick and no motion control. You young kids saying Nintendo doesn't innovate need a fucking history lesson. Not a Nintendo fan boy just an old fart I guess.

Xerox invented the GUI, object oriented programming, the computer mouse, VLSI programming, MVC, ethernet, modern printers, RPCs, etc. Is Xerox an innovative, cutting edge company in 2017? Would desktop and mobile computing be set back or impeded by their loss?

This is not to suggest that Nintendo is a Xerox, by the way (maybe they're a Ken Thompson instead!), but rather that we can't take for granted a company being formative or innovative in their early years means they continue to hold the same intellectual influence today.
 

PSFan

Member
Without Nintendo there would be no d pad, no analogue stick and no motion control. You young kids saying Nintendo doesn't innovate need a fucking history lesson. Not a Nintendo fan boy just an old fart I guess.

You can't be that old then because Nintendo didn't invent any of those things.
 

Hcoregamer00

The 'H' stands for hentai.
Switch's strentgth (better word than gimmick or innovation) relies on its extreme convenience. It's instant to use, and it morphes instantly to suit our playstyle, at any given time.

  • On TV, on table, on the go.
  • In solo, in splitscreen or in LAN.
  • Lying, with wireless controllers in each hand, sitting with a classic controller grip, standing with refined motion controllers, dual analog sticks and all buttons needed.

Switch becomes what it needs to be, what WE want it to be. It's undisputedly the most polymorph system there is. We call it an hybrid, partly because it switches from console to handheld, and just as much because it switches from a playstyle to another, thanks to joy-cons. This latter part needs games to be envisioned. The more games are released, the more self revelatory this will become.

This post is gold.

I complete agree, while for me the console doesn't have the games I want yet (Japanese RPG's), the concept is golden and once I get it, I could see the switch being one of the most heavily used consoles ever. Playing it at lunch, then continuing the game at home, then bring the console to show how far I went in a certain game with friends, to doing co-op multiplayer.

I mean the concept is amazing. Now, I could see why it is becoming in a phenomenon. Of course, it is because we finally have a perfect marriage of portable technology and cost that was not possible before. I imagine Nvidia will be pumping a hell of a lot more money into Tegra development so they can get buku bucks from the big N
 

spekkeh

Banned
Xerox invented the GUI, object oriented programming, the computer mouse, VLSI programming, MVC, ethernet, modern printers, RPCs, etc. Is Xerox an innovative, cutting edge company in 2017? Would desktop and mobile computing be set back or impeded by their loss?

This is not to suggest that Nintendo is a Xerox, by the way (maybe they're a Ken Thompson instead!), but rather that we can't take for granted a company being formative or innovative in their early years means they continue to hold the same intellectual influence today.
Sure but anyone saying Xerox Parc wasn't hugely influential would be rightly laughed out the door.

You can't be that old then because Nintendo didn't invent any of those things.
Innovation != Invention
 

FinalAres

Member
Innovation != Invention
I don't disagree, but it's an interesting blurring of the lines. Why is Nintendo innovative by being the second company to use those technologies, but Sony or Sega isn't for being the third? Is it because they were first of the big three?
 

duckroll

Member
Sure but anyone saying Xerox Parc wasn't hugely influential would be rightly laughed out the door.

Anyone saying the industry today NEEDS Xerox innovation would get laughed out of the door first. Along with anyone who tries to argue against that by saying Xerox has a huge impact on the current direction of the industry in the last ten years.
 

Snakeyes

Member
No one is saying that the innovation in the games industry would collapse the minute Nintendo decided to bail out (or at least I hope they aren't), but rather that it would have a big impact on the kind of games and gaming hardware we would see going forward. Even Sega, which has supposedly been replaced, brought a unique flavor to the market that has slowly faded away as none of the remaining players have really invested in high-end arcade-style console games to the extent Sega did to make their platforms stand out from the rest.
 

Jubenhimer

Member
I laugh at those who just want Nintendo to put out a hardcore "gimmick-free" power-box because of some insecure need for them to compete head-on with Sony and Microsoft. The problem with that is that it's unrealistic. Nintendo stopped competing with Sony and Microsoft because Nintendo can't relate to them as companies. It was easy for Nintendo to compete against Sega because both Nintendo and Sega shared many similarities in creative and design ethos. But regardless of the situation, Nintendo can't go up against 2 conglomerates. They learned that the hard way with the GameCube. Their best bet to be a companion piece, or a casual friendly alternative to PlayStation and Xbox.
 

boiled goose

good with gravy
If the switch is successful it will demostrate why the Nintendo "gimmick" strategy is worth while.

Three gens of GameCube equal 75M sales.

Wii success, wiiu dud, switch ? Equal 105M sales even with zero switches sold.
 

jstripes

Banned
Xerox invented the GUI, object oriented programming, the computer mouse, VLSI programming, MVC, ethernet, modern printers, RPCs, etc. Is Xerox an innovative, cutting edge company in 2017? Would desktop and mobile computing be set back or impeded by their loss?

This is not to suggest that Nintendo is a Xerox, by the way (maybe they're a Ken Thompson instead!), but rather that we can't take for granted a company being formative or innovative in their early years means they continue to hold the same intellectual influence today.

The difference between Nintendo and Xerox is that Xerox had no interest in, or no clue what to do with, half those inventions. They just let their engineers run wild to keep them happy and motivated, and others, like Apple, picked up what Xerox management left laying around on the floor.
 
They learned that the hard way with the GameCube

They learned that incorrectly. The Gamecube was a great piece of tech; easily the best of its gen. Amazing, efficient design and maybe the best price to performance ratio of all time. It proved they could compete on tech, not that they couldn't.

It finished last thanks to Nintendo's arrogance and incompetence, not due to lack of funds or horsepower.
 

grim-tales

Member
I agree but...
I don't want to bother people with my "view", but in my opinion it still strongly needs to better envision this "hybrid" concept software-wise.
I really think its' long-term success relies on the actual merge of classical Nintendo home console output and the classical Nintendo portable output, both in terms of first and third (Japanese) parties. That library, plus the indie games that are already coming, would help its sales in the long term, imho.
I know there are reasons why so far we haven't seen this happening yet, but I think that seeing FE and SMT being accompanied by Animal Crossing, Pokemon, Level5 games, MH, Ace attorney, other Atlus games...would contribute a lot in cementing the idea that this purchase is more than justified because you are buying 2 consoles/lineups at the cost of just 1

I'd buy this thing if I could play Ace Attorney, Layton/Level 5 games, Pokemon etc...
 

Neff

Member
Switch is cool.

Some people are afraid of Nintendo being successful or otherwise don't know how to handle it and I think berating Nintendo or their products is a coping mechanism.

Nintendo is one of the oldest -and by far the most successful- players in the videogame industry. Resentment of fame and success comes in all sorts of forms and there's plenty of reasons to hate Nintendo should one wish to. But that's a pretty silly thing to do.
 
I don't buy this.

The Wii made great sales as a console. If anything, that's a sign that people embrace change.

By process of elimination, are you really using the Wii U as an emissary of the "change" that people are afraid of? Or are you speaking for the entirety of Nintendo's hardware/software history, which would make more sense and I'd agree with it.

I'm talking about Nintendo's entire history, and more specifically fans in general.

The Wii was a success because it attracted a large audience of people who wouldn't consider themselves gamers. The Wii wasn't a "change" because those people have less of a fixed idea of what a game can and can't be, or a controller, or a console.

Fans like those you'd find here on NeoGAF though typically dislike or fear change. They're comfortable with the status quo. As Ford once said, if he asked people what they wanted, they'd have said "faster horses." That's your average GAFfer right there.
 

Pif

Banned
I don't disagree, but it's an interesting blurring of the lines. Why is Nintendo innovative by being the second company to use those technologies, but Sony or Sega isn't for being the third? Is it because they were first of the big three?

Because more often than not, they implement those technologies for a good reason and have software output that not only depends, but makes extraordinary use of them. All other companies in the field watch them and follow suit as they see fit.

That's why Nintendo has the "inventor" status and the late copycats are not so enthusiastically perceived.
 
I agree with you on that, Apple's "pioneering" days are over but they're definitely a few steps above Nintendo. Apple has been trying out new stuff with their phones and macbooks in the last few years (they're mostly hit or miss though) which other (phone) manufacturers are (trying) to copy while Nintendo has been trying to play catch up with things like their online service for example. They've perfected the portable gaming formula somewhat but they're still ways off on being called innovators right now.

The Switch seems way more innovative than anything Apple has done in the pass couple of years. The idea of a portable console might seem simple, but I can't think of anything else out there that has pulled it off like this. I mean, the thing actually works like it was portrayed in the launch video.
 
These numbers shouldn't surprise.
It's a great console, being a handheld/console hybrid.

But this is just the launch. And although being strong now, the real question is, how the numbers are in 1 year. They got Zelda, which is probably the biggest and maybe the only reason people buy this console. What's next? Two more or less ports of great Wii U games (Mario Kart & Splatoon). Also ARMS, but these games being almost two months apart. And then there is Mario, which also will boost the sales as Zelda did.

But then? Do they have something that makes the console not just "cool" but a really great gaming console? Or will it be the same few, good Nintendo-games plus some Indie-titles?

Because then i don't see this thing becoming that big of a success as it is made by fans.
 
What's next? Two more or less ports of great Wii U games (Mario Kart & Splatoon).

not this shit again

Splatoon 2 is as much a Splatoon port as Mario Kart 8 was a Mario Kart 7 port

And the games Switch is already getting are definitely legitimate games. Doesn't matter if they're Nintendo games, indie games, whatever. If people want to buy them, who cares?
 
These numbers shouldn't surprise.
It's a great console, being a handheld/console hybrid.

But this is just the launch. And although being strong now, the real question is, how the numbers are in 1 year. They got Zelda, which is probably the biggest and maybe the only reason people buy this console. What's next? Two more or less ports of great Wii U games (Mario Kart & Splatoon). Also ARMS, but these games being almost two months apart. And then there is Mario, which also will boost the sales as Zelda did.

But then? Do they have something that makes the console not just "cool" but a really great gaming console? Or will it be the same few, good Nintendo-games plus some Indie-titles?

Because then i don't see this thing becoming that big of a success as it is made by fans.

We don't need a year. Once Mario Kart 8 Deluxe has been out for a month, we should have a pretty good idea of Switch's prospects.
 

marc^o^

Nintendo's Pro Bono PR Firm
Because then i don't see this thing becoming that big of a success as it is made by fans.
Video game lovers is the audience. Switch is sexy and different enough to attract Sony fans or PC fans.

Besides, Zelda will keep being available for years. This year 2 DLCs are coming. Next year they may release a definitive edition including both DLCs. Mario Odyssey looks like a return to an ambitious 3D Mario, with open world aspirations compared to 3D World. It looks like Nintendo is giving the gamer audience what they want with these 2 key franchises.

Mario Kart 8 Deluxe will make people who skipped Wii U's version, stunned by how good it is. I feel a virtuous circle will happen after this second Nintendo gem on Switch. Gamers who skipped Splatoon, will start giving Nintendo credit, faith will lead them to try Splatoon 2, and it's harder not to love this game than to get addicted with it.

Of course Nintendo will need to follow up with other great titles, and E3 will be important in that regard. The fact they are back with a conference gives me the impression they know it. I'm expecting them to reveal what their studios have been working on these last years.

About indies, it also looks like most of them are supporting the platform, not just a few.

Wii or DS didn't need AAA games to sell over 100 millions. The Nintendo difference sometimes is enough, and Switch looks like it's designed well enough, and then some.
 
We don't need a year. Once Mario Kart 8 Deluxe has been out for a month, we should have a pretty good idea of Switch's prospects.

Yeah based on the MC charts through 7 weeks we already know it will be a fairly big success in Japan. At least bigger than the Wii U, and potentially bigger than the 3DS based on how little it's dropping off weekly.
 

Jubenhimer

Member
They learned that incorrectly. The Gamecube was a great piece of tech; easily the best of its gen. Amazing, efficient design and maybe the best price to performance ratio of all time. It proved they could compete on tech, not that they couldn't.

It finished last thanks to Nintendo's arrogance and incompetence, not due to lack of funds or horsepower.

No doubt Nintendo made mistakes with the GameCube, But even if they didn't, they still would've lost. Nintendo could've held their own against Sony in the 5th generation, but they couldn't hold their own against Sony AND Microsoft in the 6th generation. Yes, mini-DVDs, lack of online, and purple color weren't helping, but those were honestly the least of the GameCube's problems. Gaming had become a completely different beast by 2001, gamers tastes were changing, and there was more standardization as to what games were made, what games were marketed, and how they were marketed. And Nintendo simply couldn't get the mainstream gamer with the types of games they were producing. This is also one of the reasons Sega bailed out of the console wars, not only due to their critical financial condition from their past mistakes, but the style of games they used to make was falling increasingly out of line with what gamers had come to expect from games at the time, no amount of cash thrown at Shenmue was going to fix that.

So basically, Nintendo was stuck with a powerful, but lame looking piece of hardware with no DVD, barely any online, and games that were either out of touch with where the market was going, or tried way too hard to be hip and cool with where the market was going. Even if the GameCube had DVD storage capacity, online games, and a better launch color, it wouldn't have been enough to reverse Nintendo's reputation. That's why Nintendo needed to reinvent itself with the Wii era, because they knew they could no longer compete with companies they can't relate to on the same level.
 
Yeah based on the MC charts through 7 weeks we already know it will be a fairly big success in Japan. At least bigger than the Wii U, and potentially bigger than the 3DS based on how little it's dropping off weekly.

Yeah, I think Switch's success is assured at this point. MK8's worldwide performance during April and May will give us an idea of just how successful it will be.
 

Zedark

Member
These numbers shouldn't surprise.
It's a great console, being a handheld/console hybrid.

But this is just the launch. And although being strong now, the real question is, how the numbers are in 1 year. They got Zelda, which is probably the biggest and maybe the only reason people buy this console. What's next? Two more or less ports of great Wii U games (Mario Kart & Splatoon). Also ARMS, but these games being almost two months apart. And then there is Mario, which also will boost the sales as Zelda did.

But then? Do they have something that makes the console not just "cool" but a really great gaming console? Or will it be the same few, good Nintendo-games plus some Indie-titles?

Because then i don't see this thing becoming that big of a success as it is made by fans.
Get your flame shields ready guys, it's time to argue about whether or not Splatoon 2 (2, ffs) is a port.
 
I'm replying to someone who said that gaming NEEDS Nintendo. That is the ridiculous statement lol. NIntendo fans really need to get their heads out of their ass sometimes.
So much this...sheesh, I love Nintendo, but we really need to get over this "they do everything first/where would we be without them" mantra. All three big players have contributed majorly to the industry at this point. No exaggeration.

Just look at recent years as proof of this. Nintendo has been completely left behind in the online space of gaming. It's a huge factor in gaming, and no, just 'dude-bro' games like COD but Minecraft and Rocket league, which Nintendo for the longest simply wasn't a part of for of various reasons (in rocket league's case still isn't).

This is coming from a place of true adoration and appreciation for Nintendo as well. I find myself buying more amibos, I'm itching for my Switch purchase, and can't wait to really sit down with my 6 year for her first gaming experience with Mario kart. I do appreciate their evergreen titles and focus on fun gameplay elements, but I skipped Nintendo platforms for almost a decade and really didn't feel like I missed a beat. There's simply so much variety and innovation in gaming today, you can contribute so much to any of the big 3 anymore.
 

Ossom

Member
Brilliant. Get those Mario Kart editions out there in good numbers and keep the thing selling.

I love mine, even if I have only played Zelda.

I keep looking at PS4 releases like Crash and Wipeout and think how much more fun they would be on a handheld like the Switch.
 

Aostia

El Capitan Todd
I'm replying to someone who said that gaming NEEDS Nintendo. That is the ridiculous statement lol. NIntendo fans really need to get their heads out of their ass sometimes.


And nintendo haters should put their heads into nintendo ass probably LOL
Because it is pretty obvious that the "industry needs nintendo" posts are also counter by the "Nintendo needs to go third party" posts

The industry is healthier if there is actual competition and successfully products able to cover different demographics/needs/targets

Wiiu failure was a bad thing. Possible Switch success is a better thing. Not only for Nintendo but for the industry

And I would say the same for Sony, with the difference that I have never seen many people claiming that would be great to see Sony going third party
 
Nobody would mistake 8 for 7.

I know people in real life, my wife included, who thought it was a port.

It's a sequel, but could be mistaken for the original upon first glance.
You can tell it's different by looking at the characters.
Salmon run is also very different from anything in the first though it's understandable to be confused until you see it.
 

sphinx

the piano man
So much this...sheesh, I love Nintendo, but we really need to get over this "they do everything first/where would we be without them" mantra. All three big players have contributed majorly to the industry at this point. No exaggeration.

agree, we wouldn't be where are now without Sony, Nintendo and Sega
 
And nintendo haters should put their heads into nintendo ass probably LOL
Because it is pretty obvious that the "industry needs nintendo" posts are also counter by the "Nintendo needs to go third party" posts

The industry is healthier if there is actual competition and successfully products able to cover different demographics/needs/targets

Wiiu failure was a bad thing. Possible Switch success is a better thing. Not only for Nintendo but for the industry

And I would say the same for Sony, with the difference that I have never seen many people claiming that would be great to see Sony going third party
You probably don't see this much because it doesn't make any sense? Sony champion 3rd party, the bulk of the sales of their hardware are based on third party, they make consistently great hardware. Why would one care if Sony's first party stop making games or not generally speaking?

It's brought up for Nintendo because they have released some duds of a console from time to time and a common line of thought was "I wish I could play these great games on better hardware". Sony and MS are usually fairly modern and cutting edge in tech for that to come up.
 
Nobody would mistake 8 for 7.

I know people in real life, my wife included, who thought it was a port.

It's a sequel, but could be mistaken for the original upon first glance.

I mean, this is totally fair. A big criticism I had of New Super Mario Bros. U is that it isn't exactly obvious why anyone should buy it if they already played New Super Mario Bros. Wii. Most of the assets look basically the same (with new backgrounds), and the environment types and music are pulled out of the past NSMB games as well.

I even thought Splatoon 2 was a port with some new customization options based on the October Switch reveal.

But by the first trailer in January I think you kind of run out of runway for that potential to misrecognize it as a port... really mattering, I guess? Anyone who's played Splatoon should be able to recognize that Splatoon 2 isn't a port of the original based on the new content and assets. And for anyone who hasn't played Splatoon... it'd be a new game for them anyway.
 
agree, we wouldn't be where are now without Sony, Nintendo and Sega
I haven't played an Xbox since the first Gears of War, but you gotta throw MS in their too. They changed the landscape of gaming, especially in the U.S. Built off of Dreamcast online system, made an ergonomic controller very well suited for FPS games and camera controls and helped that genre blow up on consoles when it was dominated by PC. I'm sure they did a lot of behind the scenes stuff too because developers were championing the heck out of X360 and ease of development and that no doubt influenced Sony's shift from exotic hardware with PS4.

Really, all of them have done so much at this point, and you can really just fall into whatever style of gaming you prefer and be pretty well taken care of.
 

Aostia

El Capitan Todd
You probably don't see this much because it doesn't make any sense? Sony champion 3rd party, the bulk of the sales of their hardware are based on third party, they make consistently great hardware. Why would one care if Sony's first party stop making games or not generally speaking?

It's brought up for Nintendo because they have released some duds of a console from time to time and a common line of thought was "I wish I could play these great games on better hardware". Sony and MS are usually fairly modern and cutting edge in tech for that to come up.


The most duds hardaware the typical GAF user point at have been the most successfull nintendo console ever and the DS specifically is toe to toe with Ps2 as the most successfull dedicated hw of all times

So it is pretty obvious that those 2 duds of a hardware were very interesting for the mass market, brought many people into gaming, presented differentiating concepts that set the Base for further developments in the gaming industry (touch control for gaming that become huge on mobile, female target broadened up to today's NPC data, motion controls seen in the VR landscape...)

And so were precious for he entire industry

So especially basing it on the duds of a haRidware products, the "go third party " sentences don't make any sense for the sake of the industry
 
It's brought up for Nintendo because they have released some duds of a console from time to time and a common line of thought was "I wish I could play these great games on better hardware". Sony and MS are usually fairly modern and cutting edge in tech for that to come up.

Nintendo has released exactly the same number of gaming hardware duds as Sony.
 
Switch's strentgth (better word than gimmick or innovation) relies on its extreme convenience. It's instant to use, and it morphes instantly to suit our playstyle, at any given time.

  • On TV, on table, on the go.
  • In solo, in splitscreen or in LAN.
  • Lying, with wireless controllers in each hand, sitting with a classic controller grip, standing with refined motion controllers, dual analog sticks and all buttons needed.

Switch becomes what it needs to be, what WE want it to be. It's undisputedly the most polymorph system there is. We call it an hybrid, partly because it switches from console to handheld, and just as much because it switches from a playstyle to another, thanks to joy-cons. This latter part needs games to be envisioned. The more games are released, the more self revelatory this will become.

This right here is why I bought my switch.

I love that I can take it to work, dock it on tv, have two controllers with me regardless at any one time or just play on the sofa while the tv is in use.

All without needing to rely on a wireless connection for remote play which did my head in at times.
 
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