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Why is there no Battle Royale game on consoles?

BennyBlanco

aka IMurRIVAL69
I never really had any interest in this genre myself but bought PUBG sight unseen after hearing people sing it's praises, and damn.... it's fun as hell. One of my favorite games of the year easily. Put about 30 hours into it in a week playing with GAF discord bros. It's a simple concept but it gets incredibly tense at the late game stages.

PUBG came out and sold 1.5 mil+ in a month. H1Z1 KOTK has sold 5 mil+. Both games hover around 100k concurrent players and have generated a ton of money.

It just seems so weird that consoles don't even have a clone. It's not like third person shooters don't work with a controller. People are missing out and devs are leaving money on the table.
 

FluxWaveZ

Member
I've been asking this question for 13 years now.

It's amazing that we've only just got a stand-alone game emulating BR properly when it's always been such a great, straightforward concept. And what do you know, it's insanely popular.
 

n0razi

Member
Well the top BR type games (PUBG, H1, DayZ, etc) are all bug riddled "early access" betas. It works on a PC/Steam ecosystem with constant updates but not on a console where certification is expensive and takes time.
 
PlayStationAllStarsBattleRoyale.jpg
lol
 
Idk, I've been wanting one to come to consoles too. It might have to do with the fact that most (all?) of the Battle Royale games haven't left early access yet, but that's just a shot in the dark.
 

RoboPlato

I'd be in the dick
PUBG is eventually going to come to consoles but it'll probably have to be heavily retooled in regards to interface.

I'm curious as why there hasn't been Battle Royale modes in other major titles. Could be a big deal.
 
It's a relatively new genre that has grown out of the survival/crafting games/mods that blew up on PC originally.

I'm sure these type of games will end up on consoles eventually too.
 

Orayn

Member
Control-wise they are a bit more fiddly and PC-oriented due to their ARMA heritage, but yeah there's nothing outright preventing some of the more streamlined ones like H1Z1 or PUBG from working on console, and there are plans in place for Battlegrounds.
 
I really wish Playerunknown's Battlegrounds was a working title and they would change it to something else when the Early Access period is over. Having the creator's internet nickname on a game's title is just incredibly cringeworthy.

Either way, I'd buy a PS4 version of this pretty quickly, because I hear people complain about cheaters on PC a lot. Current gen consoles are still not hacked for CFW and hopefully it will still take a while, so there are no cheats yet.
 
I mean, PUBG is the first standalone, actually good one and it only came out on early access on PC a month ago. I'm sure in a year or two we'll see them popping up on console.

I have to wonder how well PUBG would work on console though. A) it seems really CPU intensive and B) precision is so vital to the combat in that game. It's even pretty vital to the inventory management, honestly. It can work it a literal sense but I wonder if it would 'click' as well in a console.
 

Archpath1

Member
The dream- Incoming Scorpio support at E3 with help from Microsoft to speed up release

Otherwise its planned after they release PC version
 

Lister

Banned
I never really had any interest in this genre myself but bought PUBG sight unseen after hearing people sing it's praises, and damn.... it's fun as hell. One of my favorite games of the year easily. Put about 30 hours into it in a week playing with GAF discord bros. It's a simple concept but it gets incredibly tense at the late game stages.

PUBG came out and sold 1.5 mil+ in a month. H1Z1 KOTK has sold 5 mil+. Both games hover around 100k concurrent players and have generated a ton of money.

It just seems so weird that consoles don't even have a clone. It's not like third person shooters don't work with a controller. People are missing out and devs are leaving money on the table.

Give it a few more months or a year. Typically cool shit happens on PC and then gets copied to consoles sometime later down the line.
 

TheRed

Member
I love PUBG. Have played like 45 hours already it's crazy. Only thing is I'm mad I wasn't the one the one to really cash on making the first really successful one. I've always wanted a Battle Royale game that was really good. I knew it would make bank whenever someone did it right. Actually my wish was always something shooter and didn't have such a heavy focus on guns. Nintendo needs to get on that BotW Battle Royale dlc ASAP. Would be amazing.
 

Kyougar

Member
Yeah, I imagine they'll either get PUBG or crank out a clone


That's a good point. I'm not sure if COD can pull off a large enough map but Battlefront should be able to do a decently sized one. Reduce the player count and it should be a good experience

but isnt the size of the map and the playercount and the shrinking mapsize in time the best feature?
 

Hari Seldon

Member
I'm guessing because these are small studios that rely on the community to provide the server infrastructure. Plus you can't do early access or games that require heavy frequent patching in the console space.

Now as to why a AAA dev doesn't do this? Who the fuck knows. Maybe because they are unsure if there is an audience on consoles for this.
 

LordRaptor

Member
It's a relatively new genre that has grown out of the survival/crafting games/mods that blew up on PC originally.

I'm sure these type of games will end up on consoles eventually too.

Give it a few more months or a year. Typically cool shit happens on PC and then gets copied to consoles sometime later down the line.

These - its an emergent micro-genre that if it has legs will inevitably make its way to consoles at some point.
 

Steel

Banned
They're always for some reason buggy early-access titles, and those don't really fly on consoles.

TBH I've had less bugs and problems with Battlegrounds than I've had with the online of a lot of AAA console games like MEA or even Bloodborne. These games early access is usually slightly better than a AAA full release bug-wise. Which is more a statement on how buggy AAA games have been the last few years than a dismissal of bugs in these Early Access games.

That being said there's a lot of performance optimizations to be made in Battlegrounds for example before you'd even be able to get a playable framerate on all low settings on console.
 
Well the top BR type games (PUBG, H1, DayZ, etc) are all bug riddled "early access" betas. It works on a PC/Steam ecosystem with constant updates but not on a console where certification is expensive and takes time.

Probably this. PUBG is planned for console whenever PC is out of EA supposedly but the same was said about h1z1 as well.
 
Yeah, it's because they're nearly all early access titles or mods right now. I guarantee when like The Culling and Battlegrounds get to 1.0, they'll be on consoles too. I wouldn't be surprised if those last two end up on Xbox One's early access thing before then.
 

erawsd

Member
I'm guessing because these are small studios that rely on the community to provide the server infrastructure. Plus you can't do early access or games that require heavy frequent patching in the console space.

Now as to why a AAA dev doesn't do this? Who the fuck knows. Maybe because they are unsure if there is an audience on consoles for this.

The Division's "dark zone" should have just been an urban Battle Royale.
 
I want one on the Fox engine that feels like MGS V.

I played a lot of MGS4 online and PUBG feels pretty close to it. If they just got kojima's team to do character animations and stuff PUBG would be amazing. That fox engine feels perfect to control

Also I think the only game where a BG mode could have worked was MAG. That game was a lot of fun when it came out.
 

Ion Guru

Member
I'm honestly surprised we haven't seen a big developer like some of EA or Activison's studios take on the Battle Royale or DayZ survival format and really polish it up for PC and consoles. At least PUBG seems to be heading in the right direction. I hope it actually leaves early access.
 
Have any of the recently popular PC genres gained a foothold on console? Survival games, strategy, MOBA, MMOs, now Battle Royale... Other than a couple of isolated cases like ARK there haven't been any noteworthy success stories. Am I wrong about this?
 
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