When does it drop?BUT I WANT IT NOW!!!!!
I honestly think there will be more to it. The whole platforms/chests in the sky indicates it's not as lazy as just tweaking some HP modifiers and making all enemies 1 tier higher.
The Tingle outfit has to have an ability related to rupees. Maybe higher drop rates or a discount at stores or something.
Considering this is payed dlc and Nintendo, people were expecting more from hard mode.
I dont know, the sky stuff screams lazy if you ask me.
Yeah, this feels like the kind if stuff CDPR gave away with The Witcher 3's free updates,Sounds like stuff that could have (and maybe should have) been included in a free patch tbh.
Wow hard mode was even more underwhelming than I thought it would be.
Which I find flabbergasting because I had almost no expectations. I figured considering the criticisms hurled against the balance of the game the last 8 weeks, essentially just upping enemy health would be the last thing they'd do. I really hope there's more to this
When does it drop?
Wow hard mode was even more underwhelming than I thought it would be.
I just want a toggle for the blood moon cut scene. I don't need it every single time.
you can skip it
It'd be nice to not hit a couple of buttons to do that.
I'd like it to be somewhat seamless.
I'm getting mixed messages haha
That's awesome... I really hope it somehow can work retroactively though.
I don't see the big deal about the dual audio. It'll be neat to play around with for 10 minutes but to the majority of people that only speak one language I don't understand the draw.
So you don't hear Zelda's bad voice acting in English, so now it'll be in German or Japanese?
Why is hard mode being offered as payed DLC? What other games offer difficulty levels as DLC? I think i've heard about it before, but cant remember the game.
The Trial Mode sounds interesting, and extra armor is always nice
Taking that Phantom Armor straight to Hateno Village and dying it black.
That set looks dope.
Metro: Last Light comes to mind.Why is hard mode being offered as payed DLC? What other games offer difficulty levels as DLC? I think i've heard about it before, but cant remember the game.
How does this game handle starting a new game save, btw? We won't have to save over our normal mode file, right? Can we keep both?
It's quite obvious that this DLC Pass is all about the new story and dungeon. But they want your money now, so they made some QoL additions and the Sword Challenge to offer them this summer. I'm waiting to see what DLC 2 brings before buying this. After 120h of Zelda I can wait until the Holidays.
Hard Mode isn't nearly enough to fix all of the game's balance problems, but it is better than most developers would do.
I feel the dlc 1pack is being built as an easy way to get 100% in the hard mode. It doesn't release until August, so it's not like they're expecting people to wait for it for a first run. Even the armor pieces look to help towards this, guessing tingle gives more rupees(The hero's path being capped at 200 hours makes it useless for me. They really should have included it as part of the base game if it was going to be that limited.
Most devs have difficulty levels as default content, not DLC. So no, they aren't doing anything better. This is a case where Nintendo is stubbornly behind the times as they often are with their one-size-fits-all thinking to difficulty levels and not even offering difficulty levels in a lot of their games.Hard Mode isn't nearly enough to fix all of the game's balance problems, but it is better than most developers would do.
Most devs have difficulty levels as default content, not DLC. So no, they aren't doing anything better. This is a case where Nintendo is stubbornly behind the times as they often are with their one-size-fits-all thinking to difficulty levels and not even offering difficulty levels in a lot of their games.
Maybe you'd have an argument if this was some kind of OoT Master Quest type total overhaul of a lot of aspects of the game, but it's just more enemies with more health. The laziest kind of difficulty increase, even if it was default content.
I'm sorry, I don't really get what you're saying in relation to what I wrote? You disagree but then you pretty much agree with me?No this is a case where Nintendo is some monolith and not a bunch of separate dev teams that do things completely different.
Aren't all the languages in there already? Until know it just hasn't let us choose because reasons.How big is the European WiiU language pack?
It'd be nice to not hit a couple of buttons to do that.
I'd like it to be somewhat seamless.
2 Buttons
I feel the dlc 1pack is being built as an easy way to get 100% in the hard mode. It doesn't release until August, so it's not like they're expecting people to wait for it for a first run. Even the armor pieces look to help towards this, guessing tingle gives more rupees().maybe his shorts shake when rupees are near by