It does seem a bit underdeveloped. But I'm sure the second DLC pack will have more content. This first one is more of a bonus pack for what I assume is going to end up being an additional meaty dungeon or something.
I really hope your correct because i honestly thought nintendo would put effort into the hard mode as they are charging for it.
The second dlc will have to be more than one meaty dungeon to make up for this in my mind, have 2 or 3 very well hidden dungeons in the world then it would make up for this.
I'm shocked that hard mode doesn't even mix things up a little more with enemy camps or change the cooking in any way, that's surely the most basic thing to do with hard mode your charging people for.
Hard mode to you means new locations?
What? Who said that hard mode was supposed to be the "real meat" of DLC 1?
sorry that came out wrong, i meant new enemy locations and new camp formations which make the game more challenging.
stick mini barricades on roads with those spikes and place enemies near the only way through or something....just add something different.
And hard mode to me was going to be the real meat of DLC1, it's purely my opinion.
Other players would want more armour sets but for me i just wanted a more challenging game which mixed things up a little.
The stuff announced would have been nice during initial playthrough, but the sucky hard mode doesn't justify diving in again.
Exactly, i thought their plan was to give players a decent reason to play through again by mixing the game up with enough changes to warrant a second play through, simply making enemies sponges and sticking a few of the most common enemies enemies on rafts is not enough incentive to replay such a long game.