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Cave Story + (Switch) review thread

*sees footage of this game for the first time*

*sees when the original version came out*

How in the hell have I never heard of this game before now? It looks awesome!
 
Personally a dpad is 100% non negotiable for any game that has digital twitch inputs.

I don't understand how the Joycon's separated dpad buttons would be ANY different for "digital twitch inputs". You can press them just as quickly.

How do you feel about PC platformers that use the arrow keys or WASD?
 
Perfectly accurate and enjoyable here.

Not sure how separate buttons could possibly be less accurate than a d-pad, anyway. There's no danger of accidental diagonals.

I don't understand how the Joycon's separated dpad buttons would be ANY different for "digital twitch inputs". You can press them just as quickly.

How do you feel about PC platformers that use the arrow keys or WASD.

I... don't know what to say to that. I suppose this is a sign of the times.

And I would never play a platformer with the keyboard. Good lord.
 

Glix

Member
I... don't know what to say to that. I suppose this is a sign of the times.

And I would never play a platformer with the keyboard. Good lord.

The separate button DPAD on the joycon is super similar to the Dualshock DPAD. Its not bad at all. I played through all three shovel knight games with it.

Additionally, the sticks have short throws, so I find them useable in some situations where I would never normally use an analog stick, like in movement in BOI.
 
You realize this game was originally PC freeware right? It was designed to be played with a keyboard.

Was that out of necessity or design? Even when I played that original version I set up Xpadder, I think.

The separate button DPAD on the joycon is super similar to the Dualshock DPAD. Its not bad at all. I played through all three shovel knight games with it.

Additionally, the sticks have short throws, so I find them useable in some situations where I would never normally use an analog stick, like in movement in BOI.

It is in a way, but you don't often hear anyone say the Switch directional buttons are comparable in usability as the dualshock dpad. It's a compromise, unlike the dualshock dpad.
 
I actually prefer the Switch D-Pad to the one on the Dualshock, but that's more comfort than usability—the Sony D-Pads always feel kind of "creaky" to me. They're all equally responsive though.

Normal Nintendo D-Pad > Joycon D-Pad > Sony D-Pad.
 

hawk2025

Member
It's nowhere near the dualshock dpad. That's nuts.

The Switch needs a dpad focused controller as soon as humanly possible.
 

aravuus

Member
And I would never play a platformer with the keyboard. Good lord.

What's with the weird reaction? I think 2D platformers are infinitely better played on a keyboard, considering I have three fingers on the arrow keys alone at all times, so I can change directions pretty damn fast.

I've never been a fan of any d-pads ever, though, so maybe it's just a question of what you've gotten used to over the years.
 
What's with the weird reaction? I think 2D platformers are infinitely better played on a keyboard, considering I have three fingers on the arrow keys alone at all times, so I can change directions pretty damn fast.

I've never been a fan of any d-pads ever, though, so maybe it's just a question of what you've gotten used to over the years.

Because it is weird. Cave Story is a game in the spirit of 8 bit console games, and those consoles came with controllers, not keyboards.

Keyboards as a substitute for a legit controller became a thing out of necessity as emulators and indie games like Cave Story became a thing on the PC in the late 90s - 2000s.

It's a generational thing. If your formative years were on the PC using emulators and playing indie games made in the spirit of 8 and 16 bit console games, it's more likely you'll be ok with using a keyboard out of necessity and convenience.
 
I actually prefer the Switch D-Pad to the one on the Dualshock, but that's more comfort than usability—the Sony D-Pads always feel kind of "creaky" to me. They're all equally responsive though.

Normal Nintendo D-Pad > Joycon D-Pad > Sony D-Pad.

I think I can agree with this. I played about 30 minutes of Cave Story portably last night and the joycon dpad worked surprisingly well.

I've been using dpads since nes so I know my way around a dpad.
 
My favourite freeware game ever and will always buy it to support.

Can't wait to get this again on pretty much the best portable screen ever <3
 

aravuus

Member
Because it is weird. Cave Story is a game in the spirit of 8 bit console games, and those consoles came with controllers, not keyboards.

Keyboards as a substitute for a legit controller became a thing out of necessity as emulators and indie games like Cave Story became a thing on the PC in the late 90s - 2000s.

It's a generational thing. If your formative years were on the PC using emulators and playing indie games made in the spirit of 8 and 16 bit console games, it's more likely you'll be ok with using a keyboard out of necessity and convenience.

Eh, nah, I can't say I agree with much of what you're saying. I've played exclusively on Playstations from 7 to maybe 15 yo., and I still consider keyboard the superior "controller" for simple 2D platformers like this. Just because d-pad is the original, it's not objectively the best or any nonsense like that.

To each their own, of course. "Good lord" was just such an over-the-top reaction to me that I had to reply.
 
Eh, nah, I can't say I agree with much of what you're saying. I've played exclusively on Playstations from 7 to maybe 15 yo., and I still consider keyboard the superior "controller" for simple 2D platformers like this. Just because d-pad is the original, it's not objectively the best or any nonsense like that.

To each their own, of course. "Good lord" was just such an over-the-top reaction to me that I had to reply.

Again, it's a generational thing. When I was 7, the NES wasn't even out yet. Younger generations accept the keyboard as an alternative to a legit controller because they grew up playing emulators on a PC, that's it.

If the keyboard was superior, console manufacturers would have jumped on that a long time ago.
 

Heero5

Member
Man this release is excellent! I've just arrived in the
plantation
. While not my 1st, 2nd, or even 16th play through this game continues deliver awesome experiences. I'm going to replay this right after completion (I always play CS in pairs) though I think I'm going to use the remastered music instead of CS+
 

aravuus

Member
Again, it's a generational thing. When I was 7, the NES wasn't even out yet. Younger generations accept the keyboard as an alternative to a legit controller because they grew up playing emulators on a PC, that's it.

If the keyboard was superior, console manufacturers would have jumped on that a long time ago.

I mean.. My point is that I didn't grow up playing games on emulators. I grew up playing games with controllers. For years, the d-pad or the stick were the only things I knew, yet now I'll gladly play games like Cave Story on a keyboard because I personally think it's superior in many ways.

And we both know the latter part is simply not true. Controllers are still like they are cause they're good enough, not because they're perfect. But that's arguing about hypotheticals, which is pretty much just a waste of time. So agree to disagree.
 

ryanofcall

Member
It's not rocket science.

I'm sure it is!

Edit: Okay it's not.
a12eeb73d185cb93f1f9bbd69680c3ff.jpg
 
I mean.. My point is that I didn't grow up playing games on emulators. I grew up playing games with controllers. For years, the d-pad or the stick were the only things I knew, yet now I'll gladly play games like Cave Story on a keyboard because I personally think it's superior in many ways.

And we both know the latter part is simply not true. Controllers are still like they are cause they're good enough, not because they're perfect. But that's arguing about hypotheticals, which is pretty much just a waste of time. So agree to disagree.

Did you ever play an emulator on a PC growing up? Did you use the keyboard?

What you're suggesting is kind of like a hitbox vs stick kind of argument. Technically the hitbox should be superior, but it's weird. It doesn't feel natural to play, at least not without some investment of time to get comfortable with it.
 

Newline

Member
And I'm here in UK waiting for it to release.
We don't even have a date yet.
I'm here in the UK waiting for my Amazon.com order to arrive, it was £27 all in, not bad imo. Scheduled for the 30th of June but my copy of Binding of Issac came like 7 days early.
 

sheaaaa

Member
Because it is weird. Cave Story is a game in the spirit of 8 bit console games, and those consoles came with controllers, not keyboards.

Keyboards as a substitute for a legit controller became a thing out of necessity as emulators and indie games like Cave Story became a thing on the PC in the late 90s - 2000s.

It's a generational thing. If your formative years were on the PC using emulators and playing indie games made in the spirit of 8 and 16 bit console games, it's more likely you'll be ok with using a keyboard out of necessity and convenience.

I'm 100% in the controller camp but come on - people use what they prefer, there's nothing weird about it. I doubt it's a generational thing either.
 

gundalf

Member
Nope, Headup Games hasn't said anything about that yet. Considering Binding of Isaac isn't coming until mid-July over 4 months after US release, Cave Story may be a while. Importing is probably a safer bet if you wan't to play anytime soon.

Thanks for the clarification - I couldn't find anything via google!

Thankfully I'm still rocking Zelda.
 

Anoxida

Member
Holy shit, I don't know if Switch has a passionate fanbase or if they're starving for games (maybe both?) but a 5+ page review thread of a port from several years ago was not something I expected.

Great game!
 

ryushe

Member
Holy shit, I don't know if Switch has a passionate fanbase or if they're starving for games (maybe both?) but a 5+ page review thread of a port from several years ago was not something I expected.

Great game!
This post is... weird. Lol
 
Holy shit, I don't know if Switch has a passionate fanbase or if they're starving for games (maybe both?) but a 5+ page review thread of a port from several years ago was not something I expected.

Great game!

Retail physical indie games are neat. This is also a good port.

I've only own the Switch 2 months and CS+ will be my 5th game, so I'm not buying it due to a lack of games. I haven't play CS+ in about 5 years and don't really remember anything about it. I love physical indie games, so I decided to grab this to replay the game. It's coming today.

The Binding of Isaac Switch thread had a ton of pages too, and that was a port of a remake.
 

The Technomancer

card-carrying scientician
*sees footage of this game for the first time*

*sees when the original version came out*

How in the hell have I never heard of this game before now? It looks awesome!

I'm a bit jaded about Cave Story re-releases but when you keep in mind that it was made by one dude like fifteen years ago and that it was sort of the original "retro art pixel platformer" and that it still has some of the most memorable characters and surprisingly effective stories and...yeah

Cave Story is really good
 

Anoxida

Member
This post is... weird. Lol

Is it? Mind you I'm not trying to be snarky here if that's what you're trying to figure out. We obviously don't see threads about small indie ports from several years ago blow up like this very often.

I can't recommend cave story enough for those on the fence!
 
Get a Pokken controller. They are cheap and the d pad is great. They work with any switch game that is playable without a joystick, as they have all the other buttons.

I'm not interested in a controller, Switch is portable only for me. I want Nintendo to hurry up already with the dpad Joycons, so I don't have to use fucking face buttons for directional input.
 

Fuzzy

I would bang a hot farmer!
I'm not interested in a controller, Switch is portable only for me. I want Nintendo to hurry up already with the dpad Joycons, so I don't have to use fucking face buttons for directional input.
I doubt Nintendo will ever do it.
 
Holy shit, I don't know if Switch has a passionate fanbase or if they're starving for games (maybe both?) but a 5+ page review thread of a port from several years ago was not something I expected.

Great game!

I don't think many of you have experienced console launch windows before.

If the PS4 or PS Vita had received a physical version of Cave Story three and half months into its launch, the same thing would have happened. Early adopters are always going to be disproportionately excited for smaller releases than users of the platform will be later on in the generation.
 

antibolo

Banned
How long will I have to wait for D-pad joycons? Because I want to buy this game, but I'm not going to play it without a D-pad.

For fuck's sake. Have you people even tried the joycon buttons before you made up your mind about dismissing them forever?

THE GAME WORKS FINE WITH THEM
 

13ruce

Banned
Nope, Headup Games hasn't said anything about that yet. Considering Binding of Isaac isn't coming until mid-July over 4 months after US release, Cave Story may be a while. Importing is probably a safer bet if you wan't to play anytime soon.

Feels like old times again where Europe got games last:p well atleast Switch is region free so that's awesome.

Thanks.
 
I doubt Nintendo will ever do it.

What? Why?

For fuck's sake. Have you people even tried the joycon buttons before you made up your mind about them?

THE GAME WORKS FINE WITH THEM

I own Bomberman, that was a waste of money. I don't have fat sausage fingers, my thumb actually has to travel between the buttons of the Switch "dpad", surprise surprise, face buttons don't work too well as dpad replacements. Works fine, my ass.
 

antibolo

Banned
What? Why?

Because that would completely miss the point of the joycons being usable as single controllers? Isn't that obvious?

I own Bomberman, that was a waste of money. I don't have fat sausage fingers, my thumb actually has to travel between the buttons of the Switch "dpad", surprise surprise, face buttons don't work too well as dpad replacements. Works fine, my ass.

Your thumb also needs to travel on a d-pad. It changes nothing. The buttons are small enough that it's basically the same surface area as a real d-pad.

they do work fine, you're never going to need diagonals in cave story or bomber man

This. The only drawback of the buttons is pressing diagonals feels bad, but in games where you don't need them this is a non-issue.
 

Steiner

Banned
What? Why?



I own Bomberman, that was a waste of money. I don't have fat sausage fingers, my thumb actually has to travel between the buttons of the Switch "dpad", surprise surprise, face buttons don't work too well as dpad replacements. Works fine, my ass.

Dude... There are solutions out there. We know a proper d-pad is something the joy-con are lacking but that's the reality right now. Buy a pro controller, an 8Bitdo pad, a Pokken pad... Anything. You can still play it portable. If you're just here to complain then get out.
 
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