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What? Destiny 2 will have different recoil settings on PC.

Grief.exe

Member
This is actually the opposite of how they should design the PC version.

"For instance, there’s no recoil on guns on PC because recoil on the controller feels really good," Destiny 2 project lead Mark Noseworthy said in an interview with Australian website Finder. "'I’m firing, I’m firing, I’m firing, oh, I’m losing control of my gun a little bit.' That feels great, especially with magnetism and all the magic in the controller that makes you feel it. With a mouse and keyboard, you don’t want the mouse moving without you moving it, so recoil doesn’t feel good, so there is no recoil on PC... The basic idea is that some things don’t work that don’t feel good, and those places there are going to be little forks in the road."

Note they have clarified this response to, "the recoil on PC will be heavily modified from the console version, not removed." The underlying ideologies when approaching a PC version are still completely flawed.

Noseworthy later tweeted a clarification from Destiny 2's PC lead David Shaw, who said that recoil won't be completely eliminated on PCs but just "heavily modified from console." You can watch E3 footage captured on the PC version of the game which shows very little drift as a semi-automatic weapon empties numerous bursts of fire into enemies. Compare that to how the original Destiny works on consoles, where many weapons see their aim drift upward or to the side over multiple shots.




https://arstechnica.com/gaming/2017/06/destiny-2s-guns-wont-recoil-on-pc-as-they-do-on-consoles/
 
I think they've since clarified that they are fine tuning recoil on guns on the PC version independent of the console version so they feel good. But there probably won't be as much kick, no.
 

NandoGip

Member
There's no way this is accurate. He's definitely confusing recoil with another term. I expect clarification.

Doesn't even make sense.
 

Nokterian

Member
Bungie...

giphy.gif


This is just fucking clueless..
 

Bread

Banned
"For instance, there's no recoil on guns on PC because recoil on the controller feels really good," Destiny 2 project lead Mark Noseworthy said in an interview with Australian website Finder. "'I'm firing, I'm firing, I'm firing, oh, I'm losing control of my gun a little bit.' That feels great
i think mark noseworthy is enjoying the vibration of the controller a bit too much
 
OP missed an important detail

Noseworthy later tweeted a clarification from Destiny 2's PC lead David Shaw, who said that recoil won't be completely eliminated on PCs but just "heavily modified from console."
 

Pics_nao

Member
As someone whose only FPS games on PC are Titanfall, and Overwatch, this is fucking stupid as shit. Game somehow manages to sound worse as time goes on.
 

Grief.exe

Member
The initial argument is flat out wrong though. They should be encouraged to implement increased recoil on PC, not a reduction, due to the inherent increase in accuracy and control. Games with little to no recoil end up boring in the long run since there is nothing to improve.

Destiny also looks like it has fairly low TTK multiplayer, having no recoil combined with mouse aim limits the skill ceiling and promotes camping.

So even if they are just heavily modifying recoil instead of completely removing it, they still have the wrong base ideology.
 

Afrodium

Banned
It sounds like he's talking about rumble? He mentions that recoil would physically make your mouse move, which is... odd.
 
What? Haha


What If someone uses a controller On PC? The aim assist for destiny on consoles is kind of ridiculous. I wonder if controllers on pc will have aim assist like consoles or they'll remove it altogether. Cause that will definitely change the feel of the game for controller players
 
To be honest, in one year and some months after moving mostly to PC, I still haven't learned how to properly control recoil with a mouse.

Seriously. My aim is good, but not the compensation, totally opposite with a controller (terrible aim, good compensation after getting into my target)
 

Cels

Member
you know what would be funny

on pc, if you play with mkb you have no recoil, but if you plug in a controller you do have recoil

best of both worlds
 
The initial argument is flat out wrong though. They should be encouraged to implement recoil on PC since the accuracy and control of your shots is so much higher. Games with little to no recoil end up boring in the long run since there is nothing to improve.

Destiny also looks like it has fairly low TTK multiplayer, having no recoil combined with mouse aim limits the skill ceiling and promotes camping.

So even if they are just heavily modifying recoil instead of completely removing it, they still have the wrong base ideology.

Yes but the thread title is also flat out wrong. It is present.
 

commish

Jason Kidd murdered my dog in cold blood!
Title should be fixed to "PC recoil will be different than console recoil", and then every post can be updated to say "well, no shit, sherlock".
 

Solrac

Member
looks like playing with weqpons like bad juju and jade rabbit will be pretty much like cheating on pc
 

AcridMeat

Banned
They're actively doing everything they can to make me dislike it on PC enough to not buy it.

I was planning on playing with a controller too...man what the hell their logic is totally off.
 

New002

Member
It sounds like he's talking about rumble? He mentions that recoil would physically make your mouse move, which is... odd.

I think he meant mouse (cursor). So basically he's saying it's weird that your aimer on screen is going crazy because you're holding down left click, but in real life your mouse is stationary and hasn't moved (since no rumble feedback).
 
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