More_Badass
Member
Last time that happened was eight years ago, when I took a gamble on Demons' Souls and it completely reoriented my mindset on difficulty in games, action RPGs, and Japanese games
However I'm bit ashamed to say that since then I had been apprehensive to try JRPGs and Japanese games in general, usually because of the aesthetic or the seemingly anime/manga-inspired narratives. Which is definitely a pretty narrow perspective to have. Getting into manga last year certainly helped shift that view, but it was this year's incredible line-up so far that really cemented it
(Yes, EDF isn't a 2017 game, but I finally checked it out this year and it's amazing)
I got Yakuza lined up next, and I can't wait to play it after EDF surprised me so much. In some ways, these games touch upon some of the same aspects that make indie games appeal to me so much: the diverse vibrant aesthetics and unique styles, the interesting narratives, the exploration of interesting gameplay mechanics and gameplay depth, the sheer variety.
From the joy of controlled falling in Gravity Rush to the super smooth combat and compelling story of Nier, the character action-esque nature of Nioh's Soulslike design to the colorful style and mundane day-to-day life side of Persona, these games are so unique and offer such rewarding gameplay without sacrificing narrative nuance. (Or in EDF's case, compensating lack of graphical fidelity with utter gameplay insanity)
Any of other major releases to look forward to this year? I don't follow AAA games or Japanese games closely
However I'm bit ashamed to say that since then I had been apprehensive to try JRPGs and Japanese games in general, usually because of the aesthetic or the seemingly anime/manga-inspired narratives. Which is definitely a pretty narrow perspective to have. Getting into manga last year certainly helped shift that view, but it was this year's incredible line-up so far that really cemented it
(Yes, EDF isn't a 2017 game, but I finally checked it out this year and it's amazing)
I got Yakuza lined up next, and I can't wait to play it after EDF surprised me so much. In some ways, these games touch upon some of the same aspects that make indie games appeal to me so much: the diverse vibrant aesthetics and unique styles, the interesting narratives, the exploration of interesting gameplay mechanics and gameplay depth, the sheer variety.
From the joy of controlled falling in Gravity Rush to the super smooth combat and compelling story of Nier, the character action-esque nature of Nioh's Soulslike design to the colorful style and mundane day-to-day life side of Persona, these games are so unique and offer such rewarding gameplay without sacrificing narrative nuance. (Or in EDF's case, compensating lack of graphical fidelity with utter gameplay insanity)
Any of other major releases to look forward to this year? I don't follow AAA games or Japanese games closely