• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Valkyria Revolution review thread

Didn't see one up and saw Polygon had posted theirs. Feel free to close if someone else is planning to launch a thread later.

Polygon: 4.5
The true misery of Valkyria Revolution is how much of the series’ roots show through, and how much Revolution itself doesn’t know what to do with them. The qualities that defined earlier Valkyria games are mostly vestigial, but Revolution doesn't present anything strong enough or distinct enough to replace them. What it does do often directly conflicts with those legacy bulletpoints, making a game that feels like a bland timesink at its best and a fractured mess at its worst.
 
I read a review on US Gamer earlier, and I think they gave it 2/5. I'll hunt it down and post a link.

Interface: The UI is all over the place with this game. The menus are poorly organized, and there's no unified hub for the customization options, which makes them hard to track. It winds up badly hurting the RPG aspect as a whole.

Sound: Yasunori Mitsuda of Chrono Trigger fame provides a robust soundtrack, which particularly stands out during the battles. The voice acting ranges from average to grating.

Visuals: Sharp, angular character models and bland textures undermine Valkyria Revolution's otherwise attractive cel-shading. It honestly looks and feels like a game that's straight out of the PS3 era, which I suspect is a compromise that allows it to run on the Vita.

Valkyria Revolution tries valiantly to weave a tale of political intrigue, but it's undermined by repetitive mission design, poor menus, and an anonymous cast. If you were hoping for a worthy successor to Valkyria Chronicles, you will be sadly disappointed.

http://www.usgamer.net/articles/val...-crimes?utm_source=dlvr.it&utm_medium=twitter
 

Giolon

Member
USGamer - 2/5
Valkyria Revolution tries valiantly to weave a tale of political intrigue, but it's undermined by repetitive mission design, poor menus, and an anonymous cast. If you were hoping for a worthy successor to Valkyria Chronicles, you will be sadly disappointed.

IGN - 6/10
Valkyria Revolution tells a decent tale of war, but the strength of that story is dulled by overlong, boring, and poorly animated cutscenes. It sacrifices the unique historical setting and art style of the Valkyria Chronicles series proper in favor of generic JRPG elements that fail to leave a strong impression, and its hack-and-slash combat offers little in the way of strategy and ruins its own flow with an poorly matched magic system.
 
They've been mismanaging the Valkyria franchise so much since 1, so I'll be honest and say that even though I'm not proud of it I feel at least a little bit vindicated.

We weren't ever going to get a proper new VC entry.
 

Osahi

Member
I only recently discovered it was coming out so soon and my reaction was: fuck, my backlog is allready big enough as is, and I can't skip a Valkyria game.

Now I know I can.
 

Strings

Member
5/10 is generous for this game tbh. I don't know why it exists.

Yeah lol, was going to pipe in with this. I was honestly expecting mostly 3-4s, and was surprised to see it break past 5.

Game is really, really bad. And they've given it a dub? That surprises me - the Japanese release at least had a pretty stellar VO cast for the endless talking head scenes.
 

SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
Might be worth it on sale a few months down the line. The art and music are gorgeous, at least.
 
Import impressions weren't very favourable and I thought the JPN-demo played a dud game of strategy.

The project just seems misguided - making a new console game in the (kinda) series brings with it certain expectations, and Sega giving it to Media Vision, and giving them a fraction of the budget of 2007's Valkyria Chronicles seems like a recipe for making a forgettable game.
 
Didn't they say before something along the lines of "If players want VC4 then Revolution needs to do well" or am I imagining things?

Because nobody should believe SEGA at this point, I don't even understand why this game exists to begin with.
 

Strings

Member
Didn't they say before something along the lines of "If players want VC4 then Revolution needs to do well" or am I imagining things?

Because nobody should believe SEGA at this point, I don't even understand why this game exists to begin with.

Was the opposite thankfully. Apparently future Chronicles titles aren't tied to the performance of Revolution (it's worth noting this iteration of the series was put into production before the PC release of VC1 blew up).

I wouldn't blame Media Vision either - they made VC3 which was great, and Summon Night 6 which is similarly rad more recently. Just a bad creative team at the top.

Bring back Shuntaro Tanaka :(!
 

Kyoufu

Member
Didn't they say before something along the lines of "If players want VC4 then Revolution needs to do well" or am I imagining things?

Because nobody should believe SEGA at this point, I don't even understand why this game exists to begin with.

You're probably imagining things but if people buy Revolution to make it a success, then they'll just get more Revolution, not Chronicles.

If I need to buy Revolution to get VC4 then... I don't want VC4. You can keep it, Sega.
 

foxuzamaki

Doesn't read OPs, especially not his own
For some reason I was reading 4.5 out of 5 and then saw that us rated a 2 out of 5 but then it hit me that Its a 10 point scale for polygon
 
Not surprising. Doing new shit without any idea of what they're doing and abandoning the strong core foundation of the Chronicles games are some serious risks that simply did not need to be taken. They didn't pay off at all.

The style is great but I really don't like the character modeling.

The score is great but Mitsuda's exotic talents aren't put to its best uses here which put him on the map.

The combat by one character feels nice but there's no team synergy or macro goal built into the core gameplay which is surprising for a strategy derived game.

The premise of the narrative is great, but it's apparently bogged down in dry dialogue and overly long and poorly directed expository scenes.

What a shame. Media Vision and SEGA, turn to what the strengths of the franchise are. Otherwise, people will never bother with this series again. Hell, they might not even bother after this game.
 

SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
What a shame. I just recently played Chronicles for the first time and was looking for more.
Play Chronicles 3 fan translation. Doesn't look as nice but is a bonafide successor to VC1.
 
its kind of amazing how very well Sega has managed to crap the bed on this series. I mean, the first one was kind of a cult hit on PS3, it moved a decent amount of copies, did it not? At the very least they certainly had a niche that they certainly could have grown an audience with (nobody saw Demon's Souls as the beginning of a sales juggernaut at the time).

But every move since has been to the detriment of the series and any sort of international popularity. Its almost a perfect case study in how playing it safe can actually harm a brand.
 
Yeah I figured this would be the score for the game considering how horribly mediocre the demo was. All sense of strategy is lost when you can just melee and spam specials to victory. It just felt so generic and a farcry from what made me love the original games

its kind of amazing how very well Sega has managed to crap the bed on this series. I mean, the first one was kind of a cult hit on PS3, it moved a decent amount of copies, did it not? At the very least they certainly had a niche that they certainly could have grown an audience with (nobody saw Demon's Souls as the beginning of a sales juggernaut at the time).

But every move since has been to the detriment of the series and any sort of international popularity. Its almost a perfect case study in how playing it safe can actually harm a brand.

It was a horrible idea to move the series to PSP considering the lower userbase and thats what ulitmately cost us the third game in the west
 

AniHawk

Member
Why would you revive this IP with this shit.

my guess: media.vision needed the work and valkyria was suddenly a bankable name. i have no idea what the valkyria team was doing at this time - they would have been off dengeki bunko or whatever it's called by then.
 
Top Bottom