The latter is would be a really silly complaint since any thing short of full on Auto Aim means m+kb players have the clear advantage in terms of precision and reaction time.
Why would anybody using a controller want to play against people using keyboard and mouse. Why would anybody with access to a keyboard and mouse want to play with a controller.
Are we sure about that? This is what I found and it's a bit confusing.
http://www.gameinformer.com/b/news/...ns-battlegrounds-could-still-come-to-ps4.aspx
I sure want a PS4 version. All my friends are on there.
Having the option to toggle it on or off
I'm 100% certain it'll come to PS4 down the line, but they're being coy about it right now because they want people to buy the game on Xbone, which is understandable. It'll be the same situation as Elite Dangerous or Ark.
Yeah, having the option is fair enough, but do any players on PC use controllers though?
Daily express is your answer. Stay clear of majority of UK tabloids expect Metro at times for games news.Are we sure about that? This is what I found and it's a bit confusing.
http://www.gameinformer.com/b/news/...ns-battlegrounds-could-still-come-to-ps4.aspx
I sure want a PS4 version. All my friends are on there.
Why would anybody using a controller want to play against people using keyboard and mouse.
Why would anybody with access to a keyboard and mouse want to play with a controller.
This is a bad idea, I'm all for crossplay but FPS games shouldn't have it between console and PC
I'm not so sure, neither Minecraft nor Gwent have PS4>PC crossplay despite there being Xbox>PC. Rocket League is an outlier I think because it was on PS4 first
I suppose it goes both ways, the speed and precision the mouse grants players is arguably unrivaled, auto-aim is sure to aid controller players though, especially with shotguns.
Perhaps Playerunknown's Battlegrounds could be a testing ground for mouse and keyboard support on the Xbox One? It would be cool to see a testing phase like Gears of War 4 had.
Gwent is PS4 or Xbox with PC, like Rocket League's cross-play.
https://www.playgwent.com/en/faq
From the interview linked in the OPAre we sure about that? This is what I found and it's a bit confusing.
http://www.gameinformer.com/b/news/...ns-battlegrounds-could-still-come-to-ps4.aspx
I sure want a PS4 version. All my friends are on there.
VG247: Well given what the last few days have been about for you, I wanted to start by talking about the timing of what youre doing on Xbox versus potential other platforms later. Are you a hard Xbox console exclusive for the foreseeable, or are you considering other platforms?
Chang Han Kim: So, we definitely do have plans and thoughts about other platforms but at the same time, were still an early access game. Our mentality and direction has always been to receive as much feedback as possible from our community and iterate based off that. We want to take the same approach with our console user base as well.
Yes they have talked about it since 2015. Mike Ybarra recently said this:Didn't someone from MS say they plan to add mouse and KB support to Xbox? I wonder if that'll be implemented down the line.
https://pcgamesn.com/xbox-one-x-mouse-keyboard”Still the plan is to bring keyboard and mouse to the console. When we think about that, we have to give a lot of developer choice, but also be very mindful, because in the competitive space if you go keyboard and mouse against a controller you naturally have an advantage with the precision of that input.
”So we want to give developers the option to support keyboard and mouse and if they do, the option to play with just mouse and keyboard people, with just controller people, or you don't care because you think you can compete with all of them at the same time. So that's something that's on the roadmap still. We're not announcing a date, but definitely something we wanna do."
There's a difference between the alleged advantage of KB+M over gamepad, though. With a keyboard and a mouse, you are limited by your own skill and reaction times. I have a good mouse but I'm not very good at competitive games, so I get smoked whenever I play against others online. Auto-aim is an artificial advantage tacked on by developers to compensate for lower precision with a gamepad.
One is just how the hardware is, the other is basically a cheat. Yeah, I don't want to play against gamepad players. If I die in the game, let it be my fault. Not some magical shot that passed me by but somehow changed direction mid-air and got me in the head. Make it a toggle and everything's cool.
There needs to be a toogle like in Rocket League then since KB + M players have an advantage.
They can also add cross-play between PS4 and PC...
I'm cool with it as long as you can toggle the cross play matchmaking on or off as desired.
Autoaim is next to useless in a game like PUBG. Since shots are projectile based (there are actual bullets that travel from gun to target) instead of hitscan (shots are instantaneously registered and assessed based on location of crosshairs), it's nearly impossible to quickly lead a target when your aim is getting snapped back to where that person is located at the time you aim down sights. Given the relatively high portion of ranged engagements in the game, autoaim seems like it would hinder more than it helps.
Ermmm plenty of projectile based games have aim assist. Battlefield is the easiest example to see.Autoaim is next to useless in a game like PUBG. Since shots are projectile based (there are actual bullets that travel from gun to target) instead of hitscan (shots are instantaneously registered and assessed based on location of crosshairs), it's nearly impossible to quickly lead a target when your aim is getting snapped back to where that person is located at the time you aim down sights. Given the relatively high portion of ranged engagements in the game, autoaim seems like it would hinder more than it helps.
More options are bad?Bad idea imo.
I'm sure there would be a mix of auto aim, aim assist, and bullet magnetism. It wouldn't just be hard auto-aim.
Halo CE was exclusively projectile based with heavy aim assistance , and it still managed to allow for things like leading targets.
Ermmm plenty of projectile based games have aim assist. Battlefield is the easiest example to see.
Ybarra is one of the folks I usually watch on mixer. He's pretty good at PUBGYes they have talked about it since 2015. Mike Ybarra recently said this:
https://pcgamesn.com/xbox-one-x-mouse-keyboard
Mike Ybarra is addicted to battlegrounds on pc btw, so he is probably aware of all the issues that might arise.
From the interview linked in the OP
this game isnt spray and pray though... so it should be good with an xbox controller against pc folks anyways
More options are bad?