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Final Fantasy XII The Zodiac Age |OT| You Had One Job!

Replaying this after 11 years makes me appreciate more Vayne as a villain. He is not crazy powerful like Kefka, Sephiroth or Kuja, he is not straight evil HAR HAR like Mateus, Ultimecia or Yu Yevon. No, he is the fucking Frank Underwood of Ivalice. He is ruthless beyond contempt, a mastermind schemer that takes his time to escalate the ladder and achieve his ambitions.

The scenes where
Vayne goes back to Archades toreport to his father and justify his actions in Rabanastre and its posterior assassination are excellent. Both scenes finish with "and so house Solidor lives on" but in whole different contexts, it reminds me a lot of "a Lannister always pays its debt" from GoT.

The only bad part is the final battle and
Vayne transformation into an ugly aberration from hell. I liked the fact that he is a Monk character fighting-wise, sadly little afterwards they throw the idea out of the window.

Certainly a more adult kind of villain and, above else, a gray villain which isn't evil for the sake of being evil.

Discuss!
As much as I didn't love Vayne,
I remember appreciating the hell out of his finale. He actually cared about what he was doing. And the SMALL and very simple act of him apologizing to his ghost partner when he realized he'd lost (can't remember his name...started with V?) made me really like him. Too many stoic bosses who care about no one or anything, and for him to say sorry and even bring up his fallen comrade Cid was amazing to me. I haven't played this in years and just started Zodiac Age, so my details are awful. But I am hoping this playthrough I come to appreciate the rest of Vayne a lot more other than his end.
 
Is it just me or is it impossible to buy more than a few new equips when they unlock? I want to re-outfit my party but I could only afford one or two new weapons... and no armor.

Just got to the Tomb of Raithwall, and did like one hunt so far, for reference.

Monk's easy access to HP and Strength licenses has made Ashe obscenely stronger and more resilient than the rest of my party.

Money is rare early on. Don't worry too much about it. Also, try to set it up so that someone steals from every enemy, that gets you a bunch of additional items to sell.

Speaking of which, is there any loot that is worth keeping? Teleport stones let you use the yellow crystals, anything else I should be stockpiling?
 
Interesting
I can't seem to recreate this, I think the 32 steps thing is too hard for me to get

Yea, the RNG timing makes it difficult to reproduce consistently. The good news is once the chest spawns, the bow itself is extremely consistent. You can mix up the step numbers a bit and see if a different number in that same general range makes the chest appear for you.
 
As much as I didn't love Vayne,
I remember appreciating the hell out of his finale. He actually cared about what he was doing. And the SMALL and very simple act of him apologizing to his ghost partner when he realized he'd lost (can't remember his name...started with V?) made me really like him. Too many stoic bosses who care about no one or anything, and for him to say sorry and even bring up his fallen comrade Cid was amazing to me. I haven't played this in years and just started Zodiac Age, so my details are awful. But I am hoping this playthrough I come to appreciate the rest of Vayne a lot more other than his end.

Yeah, that whole sequence was fantastic. Vayne isn't a villain at all, I think. Sure he wants power, but no more than any other politician. In another context he might have been a hero.

Money is rare early on. Don't worry too much about it. Also, try to set it up so that someone steals from every enemy, that gets you a bunch of additional items to sell.

Speaking of which, is there any loot that is worth keeping? Teleport stones let you use the yellow crystals, anything else I should be stockpiling?

Don't mass sell your loot. Look up a bazaar guide so that you can get items unlocked in it that you want. Target those things.
 
As much as I didn't love Vayne,
I remember appreciating the hell out of his finale. He actually cared about what he was doing. And the SMALL and very simple act of him apologizing to his ghost partner when he realized he'd lost (can't remember his name...started with V?) made me really like him. Too many stoic bosses who care about no one or anything, and for him to say sorry and even bring up his fallen comrade Cid was amazing to me. I haven't played this in years and just started Zodiac Age, so my details are awful. But I am hoping this playthrough I come to appreciate the rest of Vayne a lot more other than his end.

I like Vayne's arc
because what he and Venat wanted to do is to give back the reins of history back to the hands of man. It's insinuated over and over in the game about the fates, about Occuria granting power to first the Garif (who couldn't use it) and then to the first Dynast King.


Not saying he wasn't ruthless and crazy for power though.
 

Naar

Member
The gambits are pissing me off. For example I have set to cast poison but lets say the enemy is poisoned or immune, then they still keep casting it.

Also the lower my gambits priority, the rarer I see it. I mean I basically can only put 2-3 actions otherwise I won't see the other gambits I put in a battle if there are more than 3 active gambits

Also I am lvl 20 now and finished the tomb and got my 2nd jobs. Is this over or under leveled? I ask because the current rank 3 hunts are tearing me apart (ring wyrm, etc) but managed to beat after several tries
 
Yeah, Vayne is a really underrated character, I feel and a more realistic antagonist. I feel like all of the antagonists from this game, in general, are really underrated on the whole, like
Dr. Cid, Venat and Gabranth.
I even like Ba'Gamnan!

Holy shit some of these hunts get intense. I was fighting Ring Wyrm and it was pretty easy until he went into berserk mode towards the end of the fight. The real MVP was Vaan who is my Whm/Uhlan. He was hitting him for like 600 a pop and his healing was more than clutch. I can't believe I passed up this Final Fantasy back in 06. I'm loving it.

The Hunts are where the real challenge with the game is. Really tests your level of expertise with the systems. I remember some of them being epic as well, like 20 minute + battles.
 
Barheim is awesome. I already got a better weapon for Vaan called Platinum Dagger with 83atk and Immobilize on hit. Well, at least I think it dropped here? I keep pulling out my inventory menu and finding surprise upgrades haha. Also it's pretty fun to inflict immobilize and confuse on every enemy lol.
 
Yea, the RNG timing makes it difficult to reproduce consistently. The good news is once the chest spawns, the bow itself is extremely consistent. You can mix up the step numbers a bit and see if a different number in that same general range makes the chest appear for you.

I was thrown off by it, but it's 32 left foot steps. It works tho
 
Barheim is awesome. I already got a better weapon for Vaan called Platinum Dagger with 83atk and Immobilize on hit. Well, at least I think it dropped here? I keep pulling out my inventory menu and finding surprise upgrades haha. Also it's pretty fun to inflict immobilize and confuse on every enemy lol.

I love Barheim. That is the segment made me love the game.
 

OmegaDL50

Member
Geting the Black Hole occurrence is so much bullshit. This goddamn trophy.

It's undoubtably the most powerful Quickening finisher, so yeah it can be a challenge to do.

I believe it requires 4 of each level Mist, 4 level 1's, 4 level 2's, and 4 level 3's.

Although I wonder if the input lag throws this off when trying to get a Mist charge.
 
The gambits are pissing me off. For example I have set to cast poison but lets say the enemy is poisoned or immune, then they still keep casting it.

You need to be more specific with your parameters. Say for example, only use poison on eemies at a 100% health. Now your character will use poison on the enemy once and that's it. And if you meet an enemy immune to poison...well, either just attack manually real quick, manual commands always override anything else, or equip someone else in your team with the gambit to prioritize enemies that are targeted by your poison caster.
 

Jolkien

Member
It's undoubtably the most powerful Quickening finisher, so yeah it can be a challenge to do.

I believe it requires 4 of each level Mist, 4 level 1's, 4 level 2's, and 4 level 3's.

Although I wonder if the input lag throws this off when trying to get a Mist charge.

Yeah and it's mostly luck related. I just did a 21 hit chain and got Ark Blast, this is aggravating. At least it's easy to spam quickening and try to get it but it's annoying.
 

Caim

Member
Is it just me or is it impossible to buy more than a few new equips when they unlock? I want to re-outfit my party but I could only afford one or two new weapons... and no armor.

Just got to the Tomb of Raithwall, and did like one hunt so far, for reference.

Monk's easy access to HP and Strength licenses has made Ashe obscenely stronger and more resilient than the rest of my party.

Usually when new stuff becomes available in shops it is also in some of the chests around that area or the next.
 

Caim

Member
Do the Magic/Battle Lores directly upgrade your stats or is it just a background buff/increase that you don't see in your stats?

+1 to Strength and +1 to Magick Power.

It doesn't sound like much but it all adds up, Monk gets 16 Battle Lore and are also very close to eachother.
 

MrDaravon

Member
+1 to Strength and +1 to Magick Power.

It doesn't sound like much but it all adds up, Monk gets 16 Battle Lore and are also very close to eachother.

Hmm okay. Asking because I made Basch a Bushi, and I've gotten a couple of Magick Lores unlocked for him and it still hasn't moved the bar in terms of the first katana being even close to as good as the 1H Iron Sword you start off with. I'm still really early on obviously, but that continues to really bug me lol.
 

Naar

Member
You need to be more specific with your parameters. Say for example, only use poison on eemies at a 100% health. Now your character will use poison on the enemy once and that's it. And if you meet an enemy immune to poison...well, either just attack manually real quick, manual commands always override anything else, or equip someone else in your team with the gambit to prioritize enemies that are targeted by your poison caster.

I understand but if i casted poison there is no reason to cast it immediately. Why can't they do the next thing i put in the gambit list? For example i have both poison and slow with same conditions for both. But they only kept spamming one of the spells regardless if it is immune or actually casted successfully
 
Same.

I can consistently spawn a chest every 7 zones with another method but even waiting for the kid to stop by his father 4 times, I don't get the seitengrat.

Yea, it won't work on the 7th zone. It will work on the 6th zone, however, but that one is muuuuch harder to reproduce.
 
I understand but if i casted poison there is no reason to cast it immediately. Why can't they do the next thing i put in the gambit list? For example i have both poison and slow with same conditions for both. But they only kept spamming one of the spells regardless if it is immune or actually casted successfully

If you're giving the exact same condition, the top one will always take priority.

In that case do something like, I dunno, use slow on an enemy at 100% health and use poison on an enemy at 80% or whatever values you want to use. There are also parameters that you can buy like "Use on fastest enemy..." in which case he'll use slow on every enemy one after the other but that's a bit of a waste.

Just be prepared to give a manual nudge here and there.
 

Jornax

Member
What's the earliest moment I can get something to alleviate Sap, and to a lesser degree Disable as well, without using one of my precious Remedies? It's been a pain getting through Trials with Sap staying on the whole time.
 
C

Contica

Unconfirmed Member
Love the game, but man, the physical and magical immunity way too many hunt marks and bosses get when they're low on health is getting old.
 

Akai XIII

Member
I understand but if i casted poison there is no reason to cast it immediately. Why can't they do the next thing i put in the gambit list? For example i have both poison and slow with same conditions for both. But they only kept spamming one of the spells regardless if it is immune or actually casted successfully
Put a gambit above it that is:
Foe status: Poison > attack/whatever you want

Then it'll take priority.
 

Caim

Member
Hmm okay. Asking because I made Basch a Bushi, and I've gotten a couple of Magick Lores unlocked for him and it still hasn't moved the bar in terms of the first katana being even close to as good as the 1H Iron Sword you start off with. I'm still really early on obviously, but that continues to really bug me lol.

It won't be that way for much longer, every katana after the Osafune is much stronger.
 

Peff

Member
Interesting
I can't seem to recreate this, I think the 32 steps thing is too hard for me to get

I couldn't do it that way either so what I did was mute the music and use the sound of Vaan's steps in six blocks of ten and one of four. That did the trick for me. I don't even plan to use it, but hey,, haha.
 

Narroo

Member
Don't have a PS4, but I have the original PS2 game. I'll admit, FFXII is a game I wanted to like but couldn't. With this thread out it's tempting to pull out the old PS2.
 

Impulsor

Member
Any proof whether this is step-based or time-based? Seems like a stopwatch with some sort of time-based situation would be way easier than trying to count footfalls.
I've tried 40 or 50 times counting steps and have not spawned the chest once.
 

Impulsor

Member
It's definitely not consistent for me, BUT it does work given time. I managed to get 2 Seitengrats so far, which isn't bad considering how low the chance of it appearing normally is. I'm gonna give it a few more tries and see if I can get more consistent results, thanks!
What part of the story are you at. I hace Larsa in my party sand I can't get the chest to spawn. Maybe because of him?
 

Brigandier

Member
I'm absolutely loving this game the x4 speed is a godsend when grinding/locating missing spells when running around Ivalice.

This is seriously a superb remaster I've just finished Archades and beat Dr "nobody" for the first time? I've beat 4 of the optional Espers and just got owned by another in the stilshrine so not quite ready for that guy just yet.

Best FF I've played in all honesty it still feels very modern even after 11 years and it puts any FF game to absolute shame that came after it.

I like the new OST aswell and the voice acting still holds up amazingly...
 

Jrmint

Member
Does anyone know where I can get Haste the earliest? I just got it on my time mage and would like to get it as soon as possible.
 
How do you count the steps?

I just count 32 left steps, I've noticed that the two times the chest did spawn it was actually 32 left + 1 extra right step, but it might've been a coincidence since that wasn't consistent either (some times it didn't spawn even with 32 + 1)
 

Impulsor

Member
I just count 32 left steps, I've noticed that the two times the chest did spawn it was actually 32 left + 1 extra right step, but it might've been a coincidence since that wasn't consistent either (some times it didn't spawn even with 32 + 1)
I swear to God I've tried with 3o, 31, 32, 33 and 34 steps and nothing.
 

Shredderi

Member
I just listened to the new soundtrack and instantly went to my favourite track "Esper" and oh man it's worse than the original :(
I'm also not fond of the new Empire theme. There's something in those quick rhythmic string spiccattos that irks me. They almost sound like a sample library to me.
 
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