Anne has freelanced for red bull eSports, covering the FGC, IIRC.
Do they have any platformer teams of note?They can still make a good game, but everything surrounding that as a product will be completely fucked up.
I see that this thread has been dominated by SFV discussions.... as usual *sigh*
Capcom has already set in their calendar that they plan to support SFV for atleast another 2-4 years.
He has been saying this since launch..eventually I guess he'll be right.
SFV is a fuck up but it must be doing "fine" on the DLC side of things....a true fuck up would probably have had them scrap it all together. If we do get a season 3...then I think a lot of the doom and gloom is a bit overstated (not unfounded by no means tho)
Don't say I defended the rootkit stuff - I said the reactions were OTT, which they were, and they actually fixed it within 24hrs. Of course it never should have happened in the first place. Again you've worked in the community and did a couple of interviews, what do you want? A gold star? You still don't speak for everyone else who may have seen and heard otherwise as the community is pretty wide.
"If you were to actually think about it, these characters are just functions. They're just doing things. Magneto, case and point, is a favorite because he has eight-way dash and he's really fast, right? So our more technical players, all they want to do is triangle jump and that kind of stuff. Well guess what, Nova can do the same thing, Captain Marvel can do the same thing. Ultron can do the same thing. Go ahead and try them out," Rosas told GameSpot.
Don't say I defended the rootkit stuff - I said the reactions were OTT, which they were, and they actually fixed it within 24hrs. Of course it never should have happened in the first place. Again you've worked in the community and did a couple of interviews, what do you want? A gold star? You still don't speak for everyone else who may have seen and heard otherwise as the community is pretty wide.
Not everyone has a chance to do what you did and just because they May disagree with you, it doesn't mean their opinions are less valid all of a sudden. The sad thing is you continue to harp on about the "misfortunes" of SFV while completely ignoring the competive success it's actually had. Just look at EVO numbers and the reception of the game after Tokido's win. For a so called e-sports journalist you aren't half out of touch, but then again you clearly have a narrative you need to spread.
As the posted above me mentioned this gloom and doom about is very OTT (and funny) but I guess it must be doing something right to generate this much interest and discussion after almost 2 years.
While I get that Capcom can't straight-up say "Marvel wouldn't let us use Magneto", that was a shitty way to get around the question.Wow. If this represents the best Capcom understanding of video games, they are truly doomed. If functionality was all that mattered, why pay the licensing cost for Marvel characters? Just make your own with the same moves. It's like Capcom saw the truth, threw it in a black hole, did a 180 towards la la land, and hit the afterburners.
Don't say I defended the rootkit stuff - I said the reactions were OTT, which they were, and they actually fixed it within 24hrs. Of course it never should have happened in the first place. Again you've worked in the community and did a couple of interviews, what do you want? A gold star? You still don't speak for everyone else who may have seen and heard otherwise as the community is pretty wide.
Not everyone has a chance to do what you did and just because they may disagree with you, it doesn't mean their opinions are less valid all of a sudden. The sad thing is you continue to harp on about the "misfortunes" of SFV while completely ignoring the competive success it's actually had. Just look at EVO numbers and the reception of the game after Tokido's win. For a so called e-sports journalist you aren't half out of touch, but then again you clearly have a narrative you need to spread.
As the posted above me mentioned this gloom and doom about it is very OTT (and funny) but I guess it must be doing something right to generate this much interest and discussion after almost 2 years.
Wow. If this represents the best Capcom understanding of video games, they are truly doomed. If functionality was all that mattered, why pay the licensing cost for Marvel characters? Just make your own with the same moves. It's like Capcom saw the truth, threw it in a black hole, did a 180 towards la la land, and hit the afterburners.
As the posted above me mentioned this gloom and doom about it is very OTT (and funny) but I guess it must be doing something right to generate this much interest and discussion after almost 2 years.
1.7 million in 2 years, including Steam/PSN sales dropping the game to as cheap at $10 at times. "Interest" means nothing if sales don't back it up.
If you mean DLC, we kinda already have rumors from reliable sources, namely the guy who leaked all of Season 2, about Season 3 (unless you've heard otherwise). If you mean the CPT, I'd imagine that the SFV side of things may remain the same ($600k, CPT Premier Pack, etc.). Unless everyone in the FGC drops SFV like a rock in the next few months, I'm not that worried about future support.Also, basically this. I'm of the belief the game is coasting on some of the DLC and long term planning built into it, but it's still performing like this. None of this really means shit if the financial burden just collapses it all.
If you mean DLC, we kinda already have rumors fro reliable sources, namely the guy who leaked all of Season 2, about Season 3 (unless you've heard otherwise). If you mean the CPT, I'd imagine that the SFV side of things may remain the same ($600k, CPT Premier Pack, etc.). Unless everyone in the FGC drops SFV like a rock in the next few months, I'm not that worried about future support.
Wow. If this represents the best Capcom understanding of video games, they are truly doomed. If functionality was all that mattered, why pay the licensing cost for Marvel characters? Just make your own with the same moves. It's like Capcom saw the truth, threw it in a black hole, did a 180 towards la la land, and hit the afterburners.
If you mean DLC, we kinda already have rumors fro reliable sources, namely the guy who leaked all of Season 2, about Season 3 (unless you've heard otherwise). If you mean the CPT, I'd imagine that the SFV side of things may remain the same ($600k, CPT Premier Pack, etc.). Unless everyone in the FGC drops SFV like a rock in the next few months, I'm not that worried about future support.
One of the single dumbest things ever said in regards to marketing a video game. Only thing that can compete is the guy from Marvel saying "Most people don't even remember who the X-Men are."
It comes across as a fundamental misunderstanding of why casual players buy crossover games, and they really should've just been honest and said "Sorry guys, no X-Men characters in this game because Fox owns the movie rights." I'd respect the audacity of the honesty over just blatant lies.
I actually described dmc by platinum.I think you missed what I meant. I'm saying when they decided to outsource Devil May Cry they should have gave it to Team Ninja or Platinum instead Ninja Theory.
If you mean DLC, we kinda already have rumors fro reliable sources, namely the guy who leaked all of Season 2, about Season 3 (unless you've heard otherwise). If you mean the CPT, I'd imagine that the SFV side of things may remain the same ($600k, CPT Premier Pack, etc.). Unless everyone in the FGC drops SFV like a rock in the next few months, I'm not that worried about future support.
Like I said, Capcom can't throw Marvel under the bus on the X-Men situation, no matter how petty Perlmutter & Co. were on the matter. But all the same, Capcom could have done a much better job of dodging the question.One of the single dumbest things ever said in regards to marketing a video game. Only thing that can compete is the guy from Marvel saying "Most people don't even remember who the X-Men are."
It comes across as a fundamental misunderstanding of why casual players buy crossover games, and they really should've just been honest and said "Sorry guys, no X-Men characters in this game because Fox owns the movie rights." I'd respect the audacity of the honesty over just blatant lies.
As far as Evo numbers go, it's pretty accepted at the moment that second year numbers for the game are lagging despite the pretty wild support going into it. SFV had amazing chances this year based on last year, and that's neat. The question is where can things go from here if the actual growth in the scene isn't as strong as projected to the people it was sold to. There's also the question of whether or not that's enough to keep things going as is considering the current state of Capcom.
As far as this thread goes, I don't think it's that off topic. Capcom had a slam dunk in the FGC on this thing, and they failed on even that. A lot of the goodwill they built up over the last gen of FGC stuff was lost over this, and it's left one of the decently strong arms of the company in question. I doubt they'd be staring down the barrel of a poor MvCI reception even in the FGC if it weren't for SFV. It really continues their trend of mishandling their IPs down to the level of fans turning their backs on them.
It's still worth talking about because it's one of the most outstanding fuck ups of this generation so far on so many different levels. That's actually pretty interesting to talk about. The weird part about it getting brought back up constantly is the GAF defense force for it. You wouldn't have people like me even posting if it weren't obnoxious to see people blatantly saying wrong things about something that is a pretty major event in the history of the entire genre.
1.7 million in 2 years, including Steam/PSN sales dropping the game to as cheap at $10 at times. "Interest" means nothing if sales don't back it up.
Like I said, Capcom can't throw Marvel under the bus on the X-Men situation, no matter how petty Perlmutter & Co. were on the matter. But all the same, Capcom could have done a much better job of dodging the question.
Capcom seems to still be sticking to their "5 years of support" guns, so perhaps your sources may have been referring to something like the Linux port getting scrapped.Yeah, that's what I mean. First year the rumors and leaks I was told about went along the lines of "There were things that were going to happen that now aren't" and I can't get too specific with that. Support for things like Season 2 were questioned early on, but it was less of "will Season 2 happen?" and more about money/resources being pulled away so things might come out a bit rough or lacking in content that was originally meant to be there.
I don't think it's going anywhere soon right now, but I think some of those things I heard had merit. Really curious what we'll see from here on out. If I had to comment on the status of the game form last year, I'd say it went form critical condition to steadily limping along. I just don't know if limping along is good enough long term given the current state of things. I expect the competition for other games to get a lot more fierce soon.
Don't know if you know how SF works but it's usually a franchise that has long legs. They even said it's a "service" type game and they will continue to update it over many years. DLC is also very big with SFV so you need to take that into consideration.
They were doing a good job dodging the question back when it was announced. Idk what happened now.
That's exactly what Marvel Entertainment doesn't want. And it's not just Capcom, either. TT has been dodging the question of the Fox characters being in Lego Marvel 2 as well (though they're seemingly doing better than Capcom's recent dodging) without putting Marvel Entertainment on the hot seat.Yeah. I mean, it may be the same song and dance, but "due to extenuating circumstances, we weren't able to include the X-men" would not only be vague enough to not pinpoint the blame (even if we could figure out why), it'd take a lot of heat off THEM and put it back onto Marvel proper.
We know it was Marvel's call on the roster - same as it was in MvC3 as well. Heck, just saying "we provide the Capcom side, and we put in who Marvel permits us to" would work just as well.
And that service has net the 1.7 million sales in 2 years. They've had to give away free fight money on multiple occasions to keep people happy.
I'm sure it's probably doing alright, but it's by no means doing as well as they'd like it to be doing. Just about every other major fighting game including ARMS outsold it's launch instantly.
And that service has net the 1.7 million sales in 2 years. They've had to give away free fight money on multiple occasions to keep people happy.
I'm sure it's probably doing alright, but it's by no means doing as well as they'd like it to be doing. Just about every other major fighting game including ARMS outsold it's launch instantly.
Capcom seems to still be sticking to their "5 years of support" guns, so perhaps your sources may have been referring to something like the Linux port getting scrapped.
lol Anne I think you need to lay off the wine.
Do they have any platformer teams of note?
They basically have MH/action/Itsuno team, RE Team, and the fighting team which hasn't made much internally until MVCI which...yeah
Meh. Free FM is nothing major and they have only done it twice IIRC. It's true they don't have the budget as the big publishers like Nintendo, WarnerBros and to an extent Bamco which is why the launch was a mess in the first place. However it seems, with the profit they have made, they are trying to re-invest it back into the game.
I could see the dev team getting shrunken down. Unless the SSFV rumors have some merit & resources are being put towards that update, it would explain the delays for Ibuki, Ed, & AbigailNah, it was def about resources getting pulled or redirected elsewhere due to the launch. Like I said, I don't think Capcom continuing to support the game was ever in question. What I am saying is it's likely that that support was intended to be stronger than it is currently, but with resources diverted away things changed. You get what I'm saying?
These were pretty reliable things I was hearing, so either something changed or we're just missing out on things most people never heard about. I'm willing to bet it falls somewhere into the latter, especially with the speed at which things are moving right now.
That's exactly what Marvel Entertainment doesn't want. And it's not just Capcom either, TT has been dodging the question of the Fox characters being in Lego Marvel 2 as well (though they're seemingly doing better than Capcom's recent dodging).
And that's exactly what Capcom should have done. People like us who've been following the situation for years know what's up, but the average joe may not. Marvel's probably trying to avoid letting the news get to them via official news outlets & interviews, especially now when they're starting to dial things back on the X-Men restrictions for future games.Marvel's getting the heat anyway. They've BEEN getting this heat for years now in how they've handled the X-men. It's not some secret; it's out there and public and has been for near a DECADE now.
While I'm sure they don't want more (who does), it's not like this is a surprise to anyone with even the most remote knowledge of the comic industry right now. It's just as asinine as the "nobody really knows the X-men anymore" comment someone made.
But, fine, playing the PR game, you could just avoid the discussion entirely. "Why aren't the X-men in the game?" "We're working hard to include a wide selection of both new and returning characters to the game and I think you'll be pleased with future announcements!" (repeat ad nauseum).
Gambling on gambling. Heh.I think realistically, the main reason Capcom is in a worse position financially than many other Japanese publishers who messed up just as much with their gaming efforts is that they don't have a successful gambling business (this of course includes mobile gatcha and pachinko) to prop them up.
Yes.
It makes MHWorld's position all the more interesting.
Nah, it was def about resources getting pulled or redirected elsewhere due to the launch. Like I said, I don't think Capcom continuing to support the game was ever in question. What I am saying is it's likely that that support was intended to be stronger than it is currently, but with resources diverted away things changed. You get what I'm saying
Umm, Sony is a pretty big company and funded the launch. That's why you had Sony logos everywhere and the game debuted at Sony's conference.
I just want to add, it seems like a mjaority opinion on GAF sometimes that "Capcom made SFV for the hardcore FGC and not for the casuals" and like, it can't be said enough that even hardcore players don't want it. It failed at every conceivable level and there's no way around that. "The gameplay is fine the launch was just bad" is the other myth I don't understand getting repeated when lots of players will tell you otherwise. Hell, it's pretty commonly accepted that the gameplay got even worse over time thanks to Season 2 even among SFV diehard players.
That sucks too, because a lot fo the people sitting here talking about how bad SFV is actually like and play Street Fighter games. SFV has a lot of characters people like, it has some elements of SF people like, and it's not that hard to get into. But for every time I see Tokido do a cool thing, or even look at some characters and get an urge to go back in, I see the huge myriads of problems with the game and just don't bother.
I'm sure I'm not the only one in this thread talking about SFV being bad that is also checking updates for SFV every now and then in hopes that it gets better to play. That's what kinda sucks about it. Seeing people talk about how SFV is such a great entry to a series that a lot of people respect while it's clearly ruining SF for a lot of people is some pretty asinine shit. Saying it's great when decision makers in the community have to start thinking about the negative impacts that are on the table right now just makes you look stupid.
Make a new Outbreak that is aimed at the Destiny/Division/Anthem faux MMO crowd.Time to release Outbreak HD.
Guys if you are going to say something and be part of the community at least do your research. Sony helped to fund a part of the game they didn't completely fund it from scratch. The reason why there are logs everywhere is because it's console exclusive and they sponsor the CPT.
What could they do at this point that would make you want to play when you check back in?
Christ lmao.
The game would not exist without Sony's funding. And please stop downplaying Anne and I's participation in knowing what's going on. The blind defense of this game's significant issues is starting to become tiresome.