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Have graphics or sound ever make you not wanna play a game that you like?

I would wager most of us have said to someone at least once that gameplay matters over everything else, but I'm not so proud to admit that I'm playing Fire Emblem Shadow Dragon right now (really should be sleeping tbh) and it's just fugly. It's like playing the GBA games but all the characters were hit by a fly swatter to smushed to the right.

I don't exactly have a well trained ear or anything, but I've heard Sonic Chronicles has some bad music. Which is a shame because I like Sonic music a lot.

Am I among friends here or am I just a phony gamer😭
 

poodaddy

Member
Binding of Isaac. I just can't take scat on any form.

A kindred spirit! The humor of that game is so off putting to me. I mean the entire gimmick is that everything is gross, it's all bugs, blood, snot, vomit, tears, piss, shit, and just general gore and viscera. It's right out of a 12 year old edgy boy's school notebook that he uses the back 10 pages for doodling on; it's gross and tasteless.
 
Oblivion is the only answer I'll ever have to this question. I always loved the idea of the series, didn't get a chance to play Morrowind, gave up on Oblivion after a few hours of realizing every fucking thing looked like a troll from my worst nightmares. Never went back. Played Skyrim, loved it.
 

Ravelle

Member
The Prey demo made the game an instant no-buy for me cause of its abysmal sound.

They fixed it though but yeah, I was playing the demo late at night with headphones and my ears got blasted with way too loud synthwave every time an enemy was near.
 

Joey Ravn

Banned
Not graphic-related exactly, but I'm playing Bloodborne right now for the first time. While I'm enjoying the game, going from locked 60 FPS in Dark Souls 3 on PC to this game is messing up with my playstyle a lot.

The same happened to me with Destiny, though I quit that game for good. I have a hard time adapting to a low framerate in games that need quick response times and fluid movements.


Holy shit, dude. Dial it back. That's pretty offensive and crass.
 

ryanofcall

Member
I have a friend who doesn't play anything that looks "old"
f.e. Shovel Knight, Undertale, Cave Story, Fez etc. you get the idea.
 

Fujinn

Member
Until Dawn, tried recently with ps+. But the awful sound of the voices (sounded like it was recorded with a bad quality headset) made it impossible for me to play it.
 
Not graphic-related exactly, but I'm playing Bloodborne right now for the first time. While I'm enjoying the game, going from locked 60 FPS in Dark Souls 3 on PC to this game is messing up with my playstyle a lot.

The same happened to me with Destiny, though I quit that game for good. I have a hard time adapting to a low framerate in games that need quick response times and fluid movements.



Holy shit, dude. Dial it back. That's pretty offensive and crass.

I have cerebral palsy spastic diplegia
 
Nah it's ok dude people deal with their stuff in different ways. I thought it was specific enough to be obvious. But yea the ost is hot garbage

Yeah it's pretty fuckin bad. lol

Edit: Even the YouTube comments are good on it. "This game's soundtrack uses the Comic Sans of soundfonts."
 

wvan13

Member
I love how bad that music was. It reminds me of the Resident Evil Director's Cut. I love things in games, especially music, that just confuse everyone as to how they could be so bad.
 
This hasn't happened for me. Maybe my standards are low, but most of the games I play are professionally made and released and professionally made and released games generally tend to have graphics and sound that at worst are "good enough" imo. Plus games that are trying to be good usually don't totally shit the bed on graphics and sound. Like when GTA6 comes out, I'm sure Rockstar is just naturally, on their own, going to try and make it a better looking game than GTA5. So the idea that it would be worse in graphics/sound, and then so much worse that it was unplayable no matter how good the game was... from my experience, games just don't play out like that 9/10 times.

I think I lucked up in this regard in that I got my NES late in it's life and it came with Mario/Duck Hunt. Duck Hunt looks pretty good imo but Mario definitely got surpassed graphically by other games that came out later. I was lucky that I played Mario, played new games that looked better, but could tell that there was something about playing Mario that made it more fun, even if the graphics weren't as good.

Maybe if I went straight from Mario 1 to Mario 3, I'd think games with worse graphics are across the board worse games, but that just wasn't how my gaming lineage played out. I had a lot of crappy rental experiences on NES and Sega Genesis where I learned judging a game by the screenshots on the back of the box was a really terrible way. If anything, you'd definitely get tricked into playing bad games doing that.
 
I'm really enjoying Xenoblade on the 3DS at the moment. The resolution is just too low though and I almost stopped after a few hours in. This game deserves a proper HD remake, but I doubt we'll ever get one
 
The sound effects in Bioshock Infinite are irritating as fuck.
There's so much high noise all the time through old speakers and such, even when you get a lot of damage the screen brakes and makes an irritating noise.

It makes the unbearable fights even more unbearable.
 

Mozendo

Member
DQ8 on 3DS took a significant hit for me to want to pick up.
Also do voice actors count because if so Yuri Lowenthal being in a game is a no go unless I can mute the voice acting or if there's an undub patch
 
I was initially put off with the graphical style of Binding of Isaac but after I digested what the story was and why everything was the way it was I was fine. So it initially made me not want to play it - now it's something like 600 hours on steam I believe lol
 
I have to admit I play heavy lined cell shaded games like Okami HD, Viewtiful Joe, and Binding of Isaac despite the graphics and not because of them. Wind Walker is how you do cell shading right IMHO.
 

zenspider

Member
A kindred spirit! The humor of that game is so off putting to me. I mean the entire gimmick is that everything is gross, it's all bugs, blood, snot, vomit, tears, piss, shit, and just general gore and viscera. It's right out of a 12 year old edgy boy's school notebook that he uses the back 10 pages for doodling on; it's gross and tasteless.

Same. It doesn't help that I played the silky smooth and aurally amazing Enter the Gungeon first, which made Isaac's gameplay and aesthetics feel gross - and surely not in the way the devs intended.

Other than that it's usually VO that puts me off. Brave Fencer Musashi was the first game I dropped due to the horrendous VO (and half the clock being cut off on my SDTV). It's a pretty long list after that.
 
Agreed on Binding of Isaac. The poo is ugly to look at.

The quality of the visuals don't really matter to me but art can be unappealing regardless of how it's rendered. I tend to find good music heightens a game but I can't recall not playing a game because of bad music.
 
Absolutely. I added Dust: An Elysian Tail to my wish list after I saw it highly regarded here. After seeing some screenshots with that art style I quickly removed it. Also, I'm not buying the new Nidhogg because of the art style.

I can't play my 3DS anymore because of the resolution. This is after putting multiple hundreds of hours into it. When I think about it now I just have no interest. I'll be skipping Metroid, sadly.
 

Synth

Member
The combination of modern Mario's graphics and audio grates at my soul.

200px-Cat_Mario_Artwork_-_Super_Mario_3D_World.png


Super Mario.... 3D WORLD!!! Meeeeoooow!

Nope. Can't deal.
 

zelas

Member
I can't stand games that make haphazard use of visual effects and screen shaking in the middle of combat. I hate having my vision hampered.

Games like Brigador where the already tiny and dark enemies are obscured by big explosions. Cryptark, Nex Machina, and NeuroVoider are recent offenders.
 

Magnus

Member
I'm going to get shit on for this, but: the N64 Zeldas. I find them totally unpleasant aesthetically. The gross textures, the muddy colours, the MIDI audio tracks, the nightmarish character faces pasted on the models.... I find them to be hideous games. I couldn't continue with Majora despite enjoying the core gameplay.
 

SMG

Member
Yooka-Laylee the fucking babbling noise for talk. Luckily the new patch let's you mute that shit.
 
I'm going to get shit on for this, but: the N64 Zeldas. I find them totally unpleasant aesthetically. The gross textures, the muddy colours, the MIDI audio tracks, the nightmarish character faces pasted on the models.... I find them to be hideous games. I couldn't continue with Majora despite enjoying the core gameplay.
How about the 3DS remakes?
 

Lime

Member
Nier Automata has some god awful environmental art that really puts me off from liking the game to the extent that some people do.

In fact, a lot of Platinum games are butt ugly when it comes to art direction.
 

imae

Member
Street Fighter x Tekken.

It's underrated, yet very, very, very ugly.

Yeah agree with this. Fun game but for me it was hard to go back to because of the visual style.

Killer Instinct (the new one) is also a game I really enjoy playing but find quite ugly to look at.
 
A big part of what made me stop playing Salt and Sanctuary is the grim art style. I liked it when I started but each area was just so dark and monotone that exploration and discovery became boring.
 
Yes, even though I really liked the game, hazy bloom in Sniper Elite 3 made me stop playing it. Night levels were ok and a lot of fun but daytime levels, especially in the desert areas, looked very bad. I remember trying to downsample the game which did clean up the haziness quite a lot but at the time I didn't have the power to run the game at such high resolutions (4K and higher). I never understood why games with such heavy occasional bloom lighting have no toggles for said effect.
 
That Pokemon room hack, Pokemon Prism. I was ready for a blast, and so hyped. But, then I heard the horrendous battle theme and I just ended up turning it off. I'm sorry devs.
 

Patrick S.

Banned
Definitely. I bought GTA San Andreas when it came out and was super hyped by it, like everyone else. I never got around finishing it, and every time I decide to replay it, I give up after a few missions because the graphics are so hard on the eye this much time later. The game deserves better, but I just don't enjoy it now.
 
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