• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Gran Turismo Sport Previews

No Seattle Circuit? Trial Mountain? Special Stage R-anything? Deep Forest Raceway?
hmm, this may impact my purchasing decision as I'm considering getting a ps4 just for this
We haven't had Seattle since Gran Turismo 4, which was in 2004. On the PlayStation 2. Shame, since it's my favourite original circuit in the GT games.

Special Stage Route 5 might be slightly redundant given Tokyo Expressway (I haven't played GTS so don't know).
 
Seems like the track list is now complete then. According to the official website there's only 17 locations.

- Real Tracks

Interlagos
Brands Hatch
Nurburgring
Mount Panorama
Suzuka
Willow Springs

- Original

Alsace Village
Dragon Trail
Lago Maggiore
BB Raceway
Kyoto Driving Park
Blue Moon Bay
Northern Isle Speedway

- Rally

Colorado Springs
Fisherman's Ranch
Sardegna Windmills

- City

Tokyo Expressway


vrnvmee.gif

I genuinely do not understand why Yamauchi has not been told to go and fuck himself, it is not as though GT6 was a huge success and it is hard to see the franchise having the same power as 2010.

Still getting the game but fuck me, PD are really incompetent these days. They get a huge budget to make these games and this is all they can come up with, fucking useless. Project Cars 2 looks shit as well but even the first game had decent content and the budget was not huge, to see a smaller developer do so much whilst PD have done this shit, something is up.

Either PD are holding back a huge amount of content for constant updates, or more likely Yamauchi living well off that Sony money and not actually doing anything. GT4 was the last great GT game, honestly please do fuck off for the sake of this franchise Yamauchi, you got fuck you money. Go drive shit at Le Mans again or whatever.
 

Patrick S.

Banned
I genuinely do not understand why Yamauchi has not been told to go and fuck himself, it is not as though GT6 was a huge success and it is hard to see the franchise having the same power as 2010.

Still getting the game but fuck me, PD are really incompetent these days. They get a huge budget to make these games and this is all they can come up with, fucking useless. Project Cars 2 looks shit as well but even the first game had decent content and the budget was not huge, to see a smaller developer do so much whilst PD have done this shit, something is up.

Either PD are holding back a huge amount of content for constant updates, or more likely Yamauchi living well off that Sony money and not actually doing anything. GT4 was the last great GT game, honestly please do fuck off for the sake of this franchise Yamauchi, you got fuck you money. Go drive shit at Le Mans again or whatever.

Nein.
 

KORNdoggy

Member
Weird. A month after that vid at e3 Kaz said it will be limited to 1v1 with AI offline. As with PD no one knows what the hell the final outcome will be.

https://youtu.be/5MyiR4a0zGU?t=352

and the promotional video that came out days ago shows more than 1 car. you claim it's false advertising, but how do you know that? things clearly changed from having multiple cars to being 1vs1 within a single month. who are you to say it hasn't changed back or something was lost in translation in the first place?
 

xrnzaaas

Member
Polyphony imo really need to improve on how they're communicating with the fans. For a long time no one knew what GTS exactly is, then no one knew anything concerete on the structure of the singleplayer modes, now no one knows the ultimate state of the VR mode which may be a key selling point for a lot of people.
 

benzy

Member
and the promotional video that came out days ago shows more than 1 car. you claim it's false advertising, but how do you know that? things clearly changed from having multiple cars to being 1vs1 within a single month. who are you to say it hasn't changed back or something was lost in translation in the first place?

Because every recent updated report says it's only 1v1 confirmed by Kaz, and the most recent preview build shows only 1v1.

https://youtu.be/STQ7nxybKTc

It's not like GT hasn't done false advertising in their PR videos with fake engine sounds.
 
They've already shown some things from the campaign and it is very along the lines of what past GT games' license tests had in mind, so it's easy to guess how the rest of the missions turn out. I loved the license tests in the past games, but only as a starting point, not as the meat of the campaign.

So no, it's actually pretty easy to tell whether you're going to like this game or not already. It's all a matter of personal preference.

Also this whole "whose to say" stuff is silly, and we've already had this discussion before in this very thread even yet again you fall back to it in an attempt to somehow sway people over with potential scenarios of adding in modes if the game sells well and what not. Cars, yes. Tracks, probably. Modes, no idea whatsoever, maybe new online modes sure, but for folks that are interested in more offline stuff, the game selling well could actually make it more likely that those won't be worked on.

This game selling well as it is would indicate to PD that the direction they've chosen to go with this game is the right one, and that direction is less offline content and more online focus. It's actually the opposite, the game not selling as well as they expected could result in them reevaluating what went wrong and the complaints that people had.

Each to their own, I was unsure about GT Sport when it was first announced but I like the streamlined direction now. Some people will like GT Sport and some people won't. If it sells well, then it will just show PD that people like the new direction, if it doesn't sell well, then PD will know people want something different. I think the game will still be good, even if Forza or PC's 2 turn out to be better, nothing stopping me enjoying all 3 for the different things they offer.

I guess we will know how it goes when it comes out. As for DLC / Season passes, it's hardly a new thing now and pleny of people buy into them. With many games going this direction these days and some games getting amazing additional content that improves the base game in every single way, DriveClub for example, so I wouldn't be shocked if this is the way PD go with GT Sport.

I'd say that, perhaps more than any other genre, quantity absolutely is important in racing sims. I mean, of the three racing sims coming out in the next few months, we can pretty much take it for granted that they're all going to have excellent driving physics models. To me, the difference basically boils down to which cars I'm going to be driving on which tracks and in what gameplay modes, and one game clearly comes up short in all three of those areas.

Seventeen tracks is seventeen tracks; I know what that means regardless of how good the tracks are. I've played games that are short on tracks, and I don't stick with them long because it just gets boring doing the same thing over and over. Same thing with car counts. Less content means less gameplay variety means less interest. And no, I'm not going to go buying multiple season passes on top of a $60 game to bring the content up to par.

It's 17 locations but there are 28 tracks in the game. Seems like a decent amount to me. Everyone is different but I don't need a billion different tracks to enjoy a game.
 

magawolaz

Member
and the promotional video that came out days ago shows more than 1 car. you claim it's false advertising, but how do you know that? things clearly changed from having multiple cars to being 1vs1 within a single month. who are you to say it hasn't changed back or something was lost in translation in the first place?
tbh the promotional video wasn't showing PSVR footage, it was normal gameplay using the right stick to look around. And all reports so far (including PlayStation Access video from a week ago) only ever talked about 1v1 races.

Good to see more opponents confirmed for VR, but it's weird they aren't talking about this on the website or elsewhere.
 
Crazy...everyone use to complain about 1000 cars and 100 tracks but how PD doesn't address stuff that really matters like sounds and actual driving. These guys work slow lol...it isn't going to be the best of both worlds with this team.

Just get the game when it's content is high enough for you. It's not like there's gonna be a bunch of GT titles released this gen. I'm sure GTS+updates will be it for the duration of the PS4's life. Like Mario Kart, I'm looking forward to the DLC as I think these games are great as evergreen titles you only release once every 4-5 years.

GTS would have been perfect if it released right along with Pro though, that's what they should have nailed.
 
tbh the promotional video wasn't showing PSVR footage, it was normal gameplay using the right stick to look around. And all reports so far (including PlayStation Access video from a week ago) only ever talked about 1v1 races.

Good to see more opponents confirmed for VR, but it's weird they aren't talking about this on the website or elsewhere.

I wouldn't call a video confirmation, I'm hoping it is BUT it could be that Polyphony were not happy with the quality of more than 1 v 1 races and have scrapped the idea.
 

Patrick S.

Banned
Crazy...everyone use to complain about 1000 cars and 100 tracks but how PD doesn't address stuff that really matters like sounds and actual driving. These guys work slow lol...it isn't going to be the best of both worlds with this team.

Just get the game when it's content is high enough for you. It's not like there's gonna be a bunch of GT titles released this gen. I'm sure GTS+updates will be it for the duration of the PS4's life. Like Mario Kart, I'm looking forward to the DLC as I think these games are great as evergreen titles you only release once every 4-5 years.

GTS would have been perfect if it released right along with Pro though, that's what they should have nailed.

Maybe they work like Valve, where everyone kinda does what he wants.
 

Servbot24

Banned
I genuinely do not understand why Yamauchi has not been told to go and fuck himself, it is not as though GT6 was a huge success and it is hard to see the franchise having the same power as 2010.

Still getting the game but fuck me, PD are really incompetent these days. They get a huge budget to make these games and this is all they can come up with, fucking useless. Project Cars 2 looks shit as well but even the first game had decent content and the budget was not huge, to see a smaller developer do so much whilst PD have done this shit, something is up.

Either PD are holding back a huge amount of content for constant updates, or more likely Yamauchi living well off that Sony money and not actually doing anything. GT4 was the last great GT game, honestly please do fuck off for the sake of this franchise Yamauchi, you got fuck you money. Go drive shit at Le Mans again or whatever.

How on earth are people still making "lazy dev" posts. Kaz has worked harder than you ever have in your life, I promise you.

Failings of GT are due to poor project management and prioritization of development work.
 

KdotIX

Member
I genuinely do not understand why Yamauchi has not been told to go and fuck himself, it is not as though GT6 was a huge success and it is hard to see the franchise having the same power as 2010.

Still getting the game but fuck me, PD are really incompetent these days. They get a huge budget to make these games and this is all they can come up with, fucking useless. Project Cars 2 looks shit as well but even the first game had decent content and the budget was not huge, to see a smaller developer do so much whilst PD have done this shit, something is up.

Either PD are holding back a huge amount of content for constant updates, or more likely Yamauchi living well off that Sony money and not actually doing anything. GT4 was the last great GT game, honestly please do fuck off for the sake of this franchise Yamauchi, you got fuck you money. Go drive shit at Le Mans again or whatever.

Calm down SnowFlake
Cake. Sorry, couldn't resist
.

Understand the issues people have with the low track count and low car count. But as someone already mentioned above, if the game improves on this over time - jump in at a point where you think the value is good enough. These days we are spoiled silly when it comes to racing games, unlike 5-7 years ago when there wasn't much around, jump into something else to pass the time.

Watching a Dev like HelloGames pump out its major updates a full year on for the initial disappointment that was No Mans Sky, for free, makes me hopeful that PD could do the same.

Kaz already said that there will be no micro transactions for this game which is a good sign.

But yeah, their marketing has been piss poor for this game. Also not keen about the fact that the latest previews weren't open to racing game enthusiast sites for full on impressions.
 
After looking at that Track list...(if true)
I have to ask....What the FUCK have PD been doing for nearly 5 years???


This is all Sony's doing, they want GT to be a heavy DLC player, according to Jim Ryan COD inspired them. They've stripped GT bare so they can sell this held back content later. Total scum move. if you need to play this game wait an extra week and buy the game used, Jimbo and the rest of the goon squad at Sony need a message sending.
 

BigEmil

Junior Member
This is all Sony's doing, they want GT to be a heavy DLC player, according to Jim Ryan COD inspired them. They've stripped GT bare so they can sell this held back content later. Total scum move. if you need to play this game wait an extra week and buy the game used, Jimbo and the rest of the goon squad at Sony need a message sending.
Got any links sources?
 
Yeah, it would be blatant false advertising if now the VR mode was only 1v1 after this. They were still really careful in editing, but there were images that had more than 1 other car on screen while showing head tracking. Warning: There's a tiiiiiiiiiiiiny tiny tiny tiny tiny text disclaimer in the middle of the video that says "select cars and tracks." Goddamn Sony is in deep shit if it's still as highly restricted as previously announced, after showing this.

If the VR mode actually got expanded, it would explain a lower conformed track count. I imagine there are a lot of technical restrictions to work around. The biggest issue with Driveclub VR (for me at least) was the painfully low number of locations, though in fairness it did match what was in the original game. Multiple layouts and reverse on the same roads of fictional locations only go so far.
I'm just hoping we're getting dedicated servers because the beta was near unplayable at the best of times.
Uncertain which beta you were in, but the consensus for NA was that network performance was very consistent.

Someone asked about the car models I think? They started from scratch for this, and they claim they're futureproofing the stuff at least a decade (so all of 1 more GT game, I know!) for 4k to 8k or... something. They're the level of detail now where just trying to polish them at higher resolutions doesn't work. That's what they did in the PS3 era for older assets and people rightfully shat on them for it.

Seattle was confirmed forever and ever ago and it would suck if they conveniently forgot about it. The Tokyo Expressway tracks are meant to replace the Special Stages and TR246, I think, though those were always iconic to the series. We'll have to see.
 
Looking at the latest GamesCom trailer for it, PC2's lighting looks quite flat to me, and the replays look as lifeless as the first game. I don't agree with that other poster's harsh assessment, but PC2 is nowhere near the looker that GTS is.

For a long time no one knew what GTS exactly is
I suspect that was true of PD as well TBH.

Uncertain which beta you were in, but the consensus for NA was that network performance was very consistent.
The problem is that most GT fans aren't in NA, and the feedback for my region (which is also Mush's region I believe) was that the NetCode was horrific.

Someone asked about the car models I think? They started from scratch for this, and they claim they're futureproofing the stuff at least a decade (so all of 1 more GT game, I know!) for 4k to 8k or... something. They're the level of detail now where just trying to polish them at higher resolutions doesn't work. That's what they did in the PS3 era for older assets and people rightfully shat on them for it.
They said the same things about the GT5 car models, and yet here we are.

I think GT fans are particularly sensitive to this stuff because this series' reputation was built on blowing the competition out of the water with sheer volume of cars - in fact that was the whole crux of the GT4 marketing campaign. To go from first to last in that area is a pretty major shift.

Personally I much prefer quality over quantity, but GT used to have both rather than just one.
 

Fredrik

Member
This is all Sony's doing, they want GT to be a heavy DLC player, according to Jim Ryan COD inspired them. They've stripped GT bare so they can sell this held back content later. Total scum move. if you need to play this game wait an extra week and buy the game used, Jimbo and the rest of the goon squad at Sony need a message sending.
Didn't PD say that there wouldn't be any microtransactions?
 

Gestault

Member
Didn't PD say that there wouldn't be any microtransactions?

Considering I'm supposed to have a nice chunk of "free" credits coming my way from an old promotional event, that's at odds with their previous announcements (unless something else has changed?). This last year has been weird for them.
 
How on earth are people still making "lazy dev" posts. Kaz has worked harder than you ever have in your life, I promise you.

Failings of GT are due to poor project management and prioritization of development work.

Agreed - this team puts a huge amount of work in, it's just into incredibly odd and bewildering facets of the game, as opposed to the stuff that is well-documented to be broken and in need of re-invention (cue moon reference, in addition to any number of other examples). In some ways that's more frustrating, given it should be fairly obvious to Sony as the publisher what's been happening for the last 3 entries (including this one) and yet no one seems to be able to do anything about it. I suppose if it sells that's the bottom line, but.. sales are tapering off no?

I suppose GTS will probably do big numbers though, and the cycle will continue.
 

Solal

Member
I think we should not buy Kaz bullshit about the game design driven by some kind of creative vision (Kaz has none since GT3)... but by the simple business model.

PD and Sony know they will never get 10 millions sales again for this franchise... GT5 and GT6 hurt the GT brand and trust from players.

Plus, other games have arrived, very good ones... makes it harder and harder to make a difference....

So: how do you get more money even if you sell less copies? DLC.

The goal is not to get more players on board : (they know they can't...) it is to make each buyer spend more money on the game.
Players seriously involved into competition will have to buy new tracks and cars to be able to keep playing competitively... that's why they chose to have a more "focused" game... supposedly more hardcore and competitive core game.. (even though, imo, they don't even deliver on this very simple promise.)

That s why they did not include such huge tracks as Monaco, Spa, Le Mans... or more Ferraris, more Porsches, older cars... they know these are those people will want to pay to get them.

GTS tracks and cars lists are pathetic... and show their despicable plan.

I really hope the game will bomb hard and that everyone who can't resist buying it will do it second hand.

This disrespect has to end.
 

enzo_gt

tagged by Blackace
A Motorsport focused sim with 6 real tracks. No Spa and no Monza.
Embarassment of riches.

And then you look at the car roster and it really becomes clear they just threw all they had into VGT, scapes, and brand central, with little regard for the game they're attaching them all to.

They've floundered on the basics of racing games in ways that franchises with less clout and likely budgets don't. I don't know what's worse, the track list or the car selection. Even with 5ish real life locations, it might be the car roster.
 
Is the plan to release piecemeal content?

I bought GT5P from Japan in Dec 2007 and then bought the PAL version in April 2008. I'll buy GT Sport but as a one time GT head I'm just not understanding this release.

Is Spa deemed not to be ready for 1080p? It's a new DLC track to GT5. No Le Mans. Thought this was some online racing console iracing thing, There's more fantasy than real. Is it just withholding content?

We know PD take their time and offer a certain style but we had GT5P one year in and got GT5 at the end of 2010. 4 years in to the PS4 cycle and seven years since GT5 we have this Spa-less thing. PD were supposed to be building cars and tracks for future iterations.
 
Sounds like Polyphony is having their own Forza 5 moment, though that was an Xbox One launch title.

In terms of post-release content, doesn't that become a little more complicated with its multiplayer focus? Wouldn't it have to be free to keep from splitting the community?
 
In terms of post-release content, doesn't that become a little more complicated with its multiplayer focus? Wouldn't it have to be free to keep from splitting the community?

Every car has a class so I don't think that there will be an issue with the multiplayer.

If you don't buy any potential DLC car you will have less options to choose for every class but you can still be competitive.

This can be an issue for the tracks. They have to allow free access for all the DLC tracks in multiplayer if they don't want to split the community.
 
I genuinely do not understand why Yamauchi has not been told to go and fuck himself, it is not as though GT6 was a huge success and it is hard to see the franchise having the same power as 2010.

Still getting the game but fuck me, PD are really incompetent these days. They get a huge budget to make these games and this is all they can come up with, fucking useless. Project Cars 2 looks shit as well but even the first game had decent content and the budget was not huge, to see a smaller developer do so much whilst PD have done this shit, something is up.

Either PD are holding back a huge amount of content for constant updates, or more likely Yamauchi living well off that Sony money and not actually doing anything. GT4 was the last great GT game, honestly please do fuck off for the sake of this franchise Yamauchi, you got fuck you money. Go drive shit at Le Mans again or whatever.

While I agree and think that Gran Turismo as a series went to shit after 3 and 4, it still is his series and his intellectual property. He can do with it any way he wants, we have to respect. But still we can be dissapointed ofcourse. This tracklist is, when comparing to the 32 trakcs of Forza 7 for example, very poor.

Man, I hope the next GT is something like GT world, which contains new versions of all tracks featured in previous GT's. I miss those GT original tracks and cars like the Nissan Silvia and are very bored by those real-life tracks and supercars featured in every game.
 
It's weird since tracks like Brands and from what I've seen Suzuka as well -- don't seem to be that much different that the GT6 counterparts.

The A1 Ring was GT6 DLC (as well as Apricot Hill) baffling that these were not future proofed.
 

postaboy

Member
I think we should not buy Kaz bullshit about the game design driven by some kind of creative vision (Kaz has none since GT3)... but by the simple business model.

PD and Sony know they will never get 10 millions sales again for this franchise... GT5 and GT6 hurt the GT brand and trust from players.

Plus, other games have arrived, very good ones... makes it harder and harder to make a difference....

So: how do you get more money even if you sell less copies? DLC.

The goal is not to get more players on board : (they know they can't...) it is to make each buyer spend more money on the game.
Players seriously involved into competition will have to buy new tracks and cars to be able to keep playing competitively... that's why they chose to have a more "focused" game... supposedly more hardcore and competitive core game.. (even though, imo, they don't even deliver on this very simple promise.)

That s why they did not include such huge tracks as Monaco, Spa, Le Mans... or more Ferraris, more Porsches, older cars... they know these are those people will want to pay to get them.

GTS tracks and cars lists are pathetic... and show their despicable plan.

I really hope the game will bomb hard and that everyone who can't resist buying it will do it second hand.

This disrespect has to end.

You might be right but GT5 did 12 million copies with the delay and backlash it got. I wouldn't be surprised if GT Sport do 10 million lifetime.
 

muteki

Member
It's weird since tracks like Brands and from what I've seen Suzuka as well -- don't seem to be that much different that the GT6 counterparts.

The A1 Ring was GT6 DLC (as well as Apricot Hill) baffling that these were not future proofed.

Polyphony doesn't understand future proof.
 

Loris146

Member
I think we should not buy Kaz bullshit about the game design driven by some kind of creative vision (Kaz has none since GT3)... but by the simple business model.

PD and Sony know they will never get 10 millions sales again for this franchise... GT5 and GT6 hurt the GT brand and trust from players.

Plus, other games have arrived, very good ones... makes it harder and harder to make a difference....

So: how do you get more money even if you sell less copies? DLC.

The goal is not to get more players on board : (they know they can't...) it is to make each buyer spend more money on the game.
Players seriously involved into competition will have to buy new tracks and cars to be able to keep playing competitively... that's why they chose to have a more "focused" game... supposedly more hardcore and competitive core game.. (even though, imo, they don't even deliver on this very simple promise.)

That s why they did not include such huge tracks as Monaco, Spa, Le Mans... or more Ferraris, more Porsches, older cars... they know these are those people will want to pay to get them.

GTS tracks and cars lists are pathetic... and show their despicable plan.

I really hope the game will bomb hard and that everyone who can't resist buying it will do it second hand.

This disrespect has to end.

No racing game (outisde MK) will sell 10 ML for a looooooong time. GT5 was a great game ( not perfect and 100% polished ). GT6 was simply not needed.
 
Sounds like Polyphony is having their own Forza 5 moment, though that was an Xbox One launch title.

In terms of post-release content, doesn't that become a little more complicated with its multiplayer focus? Wouldn't it have to be free to keep from splitting the community?
They could make some tracks free and always make everyone download all cars, but only make them playable if you pay. If they do specialized content that is not for everyone like IndyCar or Group C, you can sell tracks with cars as complete series packs without splitting the community that much, since the majority would not have entered those series anyway.




At this point I'm pretty sure I'm not gonna buy the game at all, wasn't happy with the handling at the end of the beta and that there aren't cool older cars bothers me too. Lastly I said "no FOV options no buy" and I want to stick with that. Forza won't get any FOV options even on PC as well, so I won't be buying that either for the first time. Fingers crossed Project CARS will have decent FFB and a better tire model this time around, the replays don't have a chance against GTS, but whatever, I literally can't play those.

God, the reviews for all 3 of those games will be SUPER SUPER interesting.
 
Top Bottom