We haven't had Seattle since Gran Turismo 4, which was in 2004. On the PlayStation 2. Shame, since it's my favourite original circuit in the GT games.No Seattle Circuit? Trial Mountain? Special Stage R-anything? Deep Forest Raceway?
hmm, this may impact my purchasing decision as I'm considering getting a ps4 just for this
Is that confirmed anywhere?Gotta say, more than 1v1 for VR has made that a huge selling point for me now.
Is that confirmed anywhere?
Seems like the track list is now complete then. According to the official website there's only 17 locations.
- Real Tracks
Interlagos
Brands Hatch
Nurburgring
Mount Panorama
Suzuka
Willow Springs
- Original
Alsace Village
Dragon Trail
Lago Maggiore
BB Raceway
Kyoto Driving Park
Blue Moon Bay
Northern Isle Speedway
- Rally
Colorado Springs
Fisherman's Ranch
Sardegna Windmills
- City
Tokyo Expressway
I genuinely do not understand why Yamauchi has not been told to go and fuck himself, it is not as though GT6 was a huge success and it is hard to see the franchise having the same power as 2010.
Still getting the game but fuck me, PD are really incompetent these days. They get a huge budget to make these games and this is all they can come up with, fucking useless. Project Cars 2 looks shit as well but even the first game had decent content and the budget was not huge, to see a smaller developer do so much whilst PD have done this shit, something is up.
Either PD are holding back a huge amount of content for constant updates, or more likely Yamauchi living well off that Sony money and not actually doing anything. GT4 was the last great GT game, honestly please do fuck off for the sake of this franchise Yamauchi, you got fuck you money. Go drive shit at Le Mans again or whatever.
Is that confirmed anywhere?
we've seen it in videos of people playing in VR and also in the recent promotional videos they released.
That pr video is just false advertising. All the actual videos of people playing in VR shows one opponent.
Weird. A month after that vid at e3 Kaz said it will be limited to 1v1 with AI offline. As with PD no one knows what the hell the final outcome will be.
https://youtu.be/5MyiR4a0zGU?t=352
Weird. A month after that vid at e3 Kaz said it will be limited to 1v1 with AI offline. As with PD no one knows what the hell the final outcome will be.
https://youtu.be/5MyiR4a0zGU?t=352
and the promotional video that came out days ago shows more than 1 car. you claim it's false advertising, but how do you know that? things clearly changed from having multiple cars to being 1vs1 within a single month. who are you to say it hasn't changed back or something was lost in translation in the first place?
They've already shown some things from the campaign and it is very along the lines of what past GT games' license tests had in mind, so it's easy to guess how the rest of the missions turn out. I loved the license tests in the past games, but only as a starting point, not as the meat of the campaign.
So no, it's actually pretty easy to tell whether you're going to like this game or not already. It's all a matter of personal preference.
Also this whole "whose to say" stuff is silly, and we've already had this discussion before in this very thread even yet again you fall back to it in an attempt to somehow sway people over with potential scenarios of adding in modes if the game sells well and what not. Cars, yes. Tracks, probably. Modes, no idea whatsoever, maybe new online modes sure, but for folks that are interested in more offline stuff, the game selling well could actually make it more likely that those won't be worked on.
This game selling well as it is would indicate to PD that the direction they've chosen to go with this game is the right one, and that direction is less offline content and more online focus. It's actually the opposite, the game not selling as well as they expected could result in them reevaluating what went wrong and the complaints that people had.
I'd say that, perhaps more than any other genre, quantity absolutely is important in racing sims. I mean, of the three racing sims coming out in the next few months, we can pretty much take it for granted that they're all going to have excellent driving physics models. To me, the difference basically boils down to which cars I'm going to be driving on which tracks and in what gameplay modes, and one game clearly comes up short in all three of those areas.
Seventeen tracks is seventeen tracks; I know what that means regardless of how good the tracks are. I've played games that are short on tracks, and I don't stick with them long because it just gets boring doing the same thing over and over. Same thing with car counts. Less content means less gameplay variety means less interest. And no, I'm not going to go buying multiple season passes on top of a $60 game to bring the content up to par.
tbh the promotional video wasn't showing PSVR footage, it was normal gameplay using the right stick to look around. And all reports so far (including PlayStation Access video from a week ago) only ever talked about 1v1 races.and the promotional video that came out days ago shows more than 1 car. you claim it's false advertising, but how do you know that? things clearly changed from having multiple cars to being 1vs1 within a single month. who are you to say it hasn't changed back or something was lost in translation in the first place?
tbh the promotional video wasn't showing PSVR footage, it was normal gameplay using the right stick to look around. And all reports so far (including PlayStation Access video from a week ago) only ever talked about 1v1 races.
Good to see more opponents confirmed for VR, but it's weird they aren't talking about this on the website or elsewhere.
Crazy...everyone use to complain about 1000 cars and 100 tracks but how PD doesn't address stuff that really matters like sounds and actual driving. These guys work slow lol...it isn't going to be the best of both worlds with this team.
Just get the game when it's content is high enough for you. It's not like there's gonna be a bunch of GT titles released this gen. I'm sure GTS+updates will be it for the duration of the PS4's life. Like Mario Kart, I'm looking forward to the DLC as I think these games are great as evergreen titles you only release once every 4-5 years.
GTS would have been perfect if it released right along with Pro though, that's what they should have nailed.
I genuinely do not understand why Yamauchi has not been told to go and fuck himself, it is not as though GT6 was a huge success and it is hard to see the franchise having the same power as 2010.
Still getting the game but fuck me, PD are really incompetent these days. They get a huge budget to make these games and this is all they can come up with, fucking useless. Project Cars 2 looks shit as well but even the first game had decent content and the budget was not huge, to see a smaller developer do so much whilst PD have done this shit, something is up.
Either PD are holding back a huge amount of content for constant updates, or more likely Yamauchi living well off that Sony money and not actually doing anything. GT4 was the last great GT game, honestly please do fuck off for the sake of this franchise Yamauchi, you got fuck you money. Go drive shit at Le Mans again or whatever.
I genuinely do not understand why Yamauchi has not been told to go and fuck himself, it is not as though GT6 was a huge success and it is hard to see the franchise having the same power as 2010.
Still getting the game but fuck me, PD are really incompetent these days. They get a huge budget to make these games and this is all they can come up with, fucking useless. Project Cars 2 looks shit as well but even the first game had decent content and the budget was not huge, to see a smaller developer do so much whilst PD have done this shit, something is up.
Either PD are holding back a huge amount of content for constant updates, or more likely Yamauchi living well off that Sony money and not actually doing anything. GT4 was the last great GT game, honestly please do fuck off for the sake of this franchise Yamauchi, you got fuck you money. Go drive shit at Le Mans again or whatever.
After looking at that Track list...(if true)
I have to ask....What the FUCK have PD been doing for nearly 5 years???
Truly disappointing list of contentNo Seattle Circuit? Trial Mountain? Special Stage R-anything? Deep Forest Raceway?
Got any links sources?This is all Sony's doing, they want GT to be a heavy DLC player, according to Jim Ryan COD inspired them. They've stripped GT bare so they can sell this held back content later. Total scum move. if you need to play this game wait an extra week and buy the game used, Jimbo and the rest of the goon squad at Sony need a message sending.
Uncertain which beta you were in, but the consensus for NA was that network performance was very consistent.I'm just hoping we're getting dedicated servers because the beta was near unplayable at the best of times.
Looking at the latest GamesCom trailer for it, PC2's lighting looks quite flat to me, and the replays look as lifeless as the first game. I don't agree with that other poster's harsh assessment, but PC2 is nowhere near the looker that GTS is.Nein.
I suspect that was true of PD as well TBH.For a long time no one knew what GTS exactly is
The problem is that most GT fans aren't in NA, and the feedback for my region (which is also Mush's region I believe) was that the NetCode was horrific.Uncertain which beta you were in, but the consensus for NA was that network performance was very consistent.
They said the same things about the GT5 car models, and yet here we are.Someone asked about the car models I think? They started from scratch for this, and they claim they're futureproofing the stuff at least a decade (so all of 1 more GT game, I know!) for 4k to 8k or... something. They're the level of detail now where just trying to polish them at higher resolutions doesn't work. That's what they did in the PS3 era for older assets and people rightfully shat on them for it.
Didn't PD say that there wouldn't be any microtransactions?This is all Sony's doing, they want GT to be a heavy DLC player, according to Jim Ryan COD inspired them. They've stripped GT bare so they can sell this held back content later. Total scum move. if you need to play this game wait an extra week and buy the game used, Jimbo and the rest of the goon squad at Sony need a message sending.
Didn't PD say that there wouldn't be any microtransactions?
How on earth are people still making "lazy dev" posts. Kaz has worked harder than you ever have in your life, I promise you.
Failings of GT are due to poor project management and prioritization of development work.
Embarassment of riches.A Motorsport focused sim with 6 real tracks. No Spa and no Monza.
The single-player modeI don't know what's worse, the track list or the car selection.
Didn't PD say that there wouldn't be any microtransactions?
In terms of post-release content, doesn't that become a little more complicated with its multiplayer focus? Wouldn't it have to be free to keep from splitting the community?
I genuinely do not understand why Yamauchi has not been told to go and fuck himself, it is not as though GT6 was a huge success and it is hard to see the franchise having the same power as 2010.
Still getting the game but fuck me, PD are really incompetent these days. They get a huge budget to make these games and this is all they can come up with, fucking useless. Project Cars 2 looks shit as well but even the first game had decent content and the budget was not huge, to see a smaller developer do so much whilst PD have done this shit, something is up.
Either PD are holding back a huge amount of content for constant updates, or more likely Yamauchi living well off that Sony money and not actually doing anything. GT4 was the last great GT game, honestly please do fuck off for the sake of this franchise Yamauchi, you got fuck you money. Go drive shit at Le Mans again or whatever.
I think we should not buy Kaz bullshit about the game design driven by some kind of creative vision (Kaz has none since GT3)... but by the simple business model.
PD and Sony know they will never get 10 millions sales again for this franchise... GT5 and GT6 hurt the GT brand and trust from players.
Plus, other games have arrived, very good ones... makes it harder and harder to make a difference....
So: how do you get more money even if you sell less copies? DLC.
The goal is not to get more players on board : (they know they can't...) it is to make each buyer spend more money on the game.
Players seriously involved into competition will have to buy new tracks and cars to be able to keep playing competitively... that's why they chose to have a more "focused" game... supposedly more hardcore and competitive core game.. (even though, imo, they don't even deliver on this very simple promise.)
That s why they did not include such huge tracks as Monaco, Spa, Le Mans... or more Ferraris, more Porsches, older cars... they know these are those people will want to pay to get them.
GTS tracks and cars lists are pathetic... and show their despicable plan.
I really hope the game will bomb hard and that everyone who can't resist buying it will do it second hand.
This disrespect has to end.
It's weird since tracks like Brands and from what I've seen Suzuka as well -- don't seem to be that much different that the GT6 counterparts.
The A1 Ring was GT6 DLC (as well as Apricot Hill) baffling that these were not future proofed.
I think we should not buy Kaz bullshit about the game design driven by some kind of creative vision (Kaz has none since GT3)... but by the simple business model.
PD and Sony know they will never get 10 millions sales again for this franchise... GT5 and GT6 hurt the GT brand and trust from players.
Plus, other games have arrived, very good ones... makes it harder and harder to make a difference....
So: how do you get more money even if you sell less copies? DLC.
The goal is not to get more players on board : (they know they can't...) it is to make each buyer spend more money on the game.
Players seriously involved into competition will have to buy new tracks and cars to be able to keep playing competitively... that's why they chose to have a more "focused" game... supposedly more hardcore and competitive core game.. (even though, imo, they don't even deliver on this very simple promise.)
That s why they did not include such huge tracks as Monaco, Spa, Le Mans... or more Ferraris, more Porsches, older cars... they know these are those people will want to pay to get them.
GTS tracks and cars lists are pathetic... and show their despicable plan.
I really hope the game will bomb hard and that everyone who can't resist buying it will do it second hand.
This disrespect has to end.
They could make some tracks free and always make everyone download all cars, but only make them playable if you pay. If they do specialized content that is not for everyone like IndyCar or Group C, you can sell tracks with cars as complete series packs without splitting the community that much, since the majority would not have entered those series anyway.Sounds like Polyphony is having their own Forza 5 moment, though that was an Xbox One launch title.
In terms of post-release content, doesn't that become a little more complicated with its multiplayer focus? Wouldn't it have to be free to keep from splitting the community?