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Monster Hunter: World will have a nice meaty story (+ other details)

MH3 had some really good character dialogue, and 4 and Gen weren't half bad, but I hope they don't attempt too much "narrative".

I also slightly worry about how health scaling will work if Online and Offline are the same. Previously online had a set health, and wether you were one person or 4 it didn't change, whereas SP was balanced for one person in damage and hp.

I assume it'll probably just be more in the middle, or they'll make Low rank baby easy and High rank more like online.

Where my G rank at
 

Ridley327

Member
MH3 had some really good character dialogue, and 4 and Gen weren't half bad, but I hope they don't attempt too much "narrative".

I also slightly worry about how health scaling will work if Online and Offline are the same. Previously online had a set health, and wether you were one person or 4 it didn't change, whereas SP was balanced for one person in damage and hp.

I assume it'll probably just be more in the middle, or they'll make Low rank baby easy and High rank more like online.

Where my G rank at

To be fair, 3 all around and 4U were localized by 8-4, so the humor was on point. Gen was in-house at Capcom, and while it was in the same vein as 8-4's work, it wasn't quite as memorable.
 

KingBroly

Banned
After playing MHTri to completion, if you play MH for the story, you're doing it wrong.

I wanted to play MH for the story, but that illusion quickly fades. Well, not quickly, but it goes away.
 
To be fair, 3 all around and 4U were localized by 8-4, so the humor was on point. Gen was in-house at Capcom, and while it was in the same vein as 8-4's work, it wasn't quite as memorable.
You can tell they were familiar with the returning characters, but there's a bit less effort put into making people stand out, or funny standout moments-- just a bit bland.

Keeping 3's Guild Sweetheart in your room though, da bes
 
You can tell they were familiar with the returning characters, but there's a bit less effort put into making people stand out, or funny standout moments-- just a bit bland.

Keeping 3's Guild Sweetheart in your room though, da bes

I will forever be MH4's Guildmarm's Doodle.
 

Zeta Oni

Member
Temporary Monster Companions

Tokuda: ”We have this new system where there are these native cat creatures in the environment and unlike the previous games you only have one Palico companion that can come on a quest with you, but your Palico can make friends with these native cats, who will teach them the language of the (smaller) monsters. Once they learn a few words, your Palico will be able to make friends with a (small) monster and temporarily join forces with it."

Ryozo: ”It's a situational thing though, they won't join you forever, so make the most of it when it happens."

So that's what was going on in the IGN video from yesterday:

OEBGGqB.gif
 

Astery

Member
The story of every game thus far:

>create your hunter, arrive in a village
"Hey there, our village out as we're under siege by INSERT THE MONSTER ON THE BOX ART HERE and could use some help with that!"
>go through the ranks, including a mission where INSERT THE MONSTER ON THE BOX ART HERE suddenly shows up during an otherwise benign quest, in order to gather the tools and resources necessary to finally tackle with INSERT THE MONSTER ON THE BOX ART HERE and emerge victorious
"Congratulations! But wouldn't you know, the problems haven't stopped, so there must be an even bigger monster out there causing all of these problems!"
>go through the ranks until you arrive at a climatic event battle where you fight the real threat to the village and emerge victorious
"Go play some multiplayer quests now, I guess."


"Go play some multiplayer quests now, I guess."
I don't remember they've said that. :<
 

zelas

Member
Putting it on consoles, adding story content. It's like they're serious about having the game appeal to a western audience. Can't wait!
 

Exentryk

Member
Had zero interest in this, but if it has a meaty story, then I might look at it. However if the story is just "keep killing monsters and keep saving our village", then I'm not interested.

Give me a story trailer.
 

Xion_Stellar

People should stop referencing data that makes me feel uncomfortable because games get ported to platforms I don't like
I wonder how much silliness they are willing to add to the story this time around considering the game's more serious look.

What sort of silliness I'm referring to? Look no further than the "Let's Nyance" ending to Monster Hunter Generations which completely caught me off guard the first time I saw it.

https://youtu.be/hpFsNeubnug
 

test_account

XP-39C²
That gif looks incredibly stupid. The palicoes would weigh a thousandth of that monster.
Being a lot heavier in itself doesnt necessarily decide that, its the momentum/strenght in the legs that matters the most. Same thing that one person can pull a jumbo jet, which can weigh way more than 1000 times of the person. Question is if those ~10 small creatures can generate enough strength to hold back the momentum generated from the legs of the bigger monster :)

Its game logic anyway. Same with taking down the monsters, no way that a real moster/creature could take that many hits like we see in Monster Hunter.
 

Kouriozan

Member
Cool, I like meat in my story :p
Actually this will feel refreshing compared to previous game, where there was little dialogue here and there.
 
I liked how they tried to shake up the single player in 4U to be more than just glorified quests with setpieces like that Gore boat fight, hope there's more like that in this game.
 

Ridley327

Member
I liked how they tried to shake up the single player in 4U to be more than just glorified quests with setpieces like that Gore boat fight, hope there's more like that in this game.

>PTSD triggers from having that camera get caught on every piece of geometry on the boat

NO THANK YOU
 
The one lobby thing I think is the biggest news here. Plenty of people I introduced to the series got confused with the low rank high rank and online lobbies at first.
 
I keep coming to these threads but I haven't watched a single video. This have could lead to me upgrading to a Pro since my OG PS4 is giving issues.
 
Long as it's skippable, I'm fine with that. I don't care about the story in MonHan, I just want to hunt.

Can't say I care much for the small monster companion either. If it was something like a baby version of a big monster like in Stories, it could be cool, but I don't want a little conga or something like that following me around.
 

wwm0nkey

Member
So lets assume the game comes out Feb/March, which is a pretty safe assumption. When do you guys think we will get the demo and what do you think will be in it?
 

Kinsei

Banned
So lets assume the game comes out Feb/March, which is a pretty safe assumption. When do you guys think we will get the demo and what do you think will be in it?

January demo release is my bet. It will most likely include the Kulu-Ya-Ku, Great Jagras, and either the Anjanath or something in the desert (like Barroth or the Lavasioth reskin).
 

Toxi

Banned
I never understood the praise the story for 4 has gotten, since the only major twist they threw in there was keeping the central threat "the same," and 4U kinda messed with that with all the extra story that happens afterward that felt like them trying to start a new arc that goes nowhere with Seregios, other than acting like a clunky tutorial for explaining Apex hunting mechanics.. All of which is made all the more baffling when the actual final event monster that completes the story is a completely random inclusion of a long-existing subspecies of an Elder Dragon.
4's story gets credit because it actually builds up to a satisfying final battle for Village Low Rank.

Nobody gives a shit about the story post-Shagaru. But everything before that felt good.
 
Story? Ehhhhhhh.

As long as you can skip it I'm good. I prefer bare bones plot like Tri and just focus on the quests and free hunting.
 

Kinsei

Banned
If you're looking forward to the demo, I am confident you will not buy the game. MH demos have always been terrible.



:X Not looking forward to that.

You can replace the voice acting with the traditional MH gibberish and I'm sure the cutscenes will be skippable.
 

Ridley327

Member
4's story gets credit because it actually builds up to a satisfying final battle for Village Low Rank.

Nobody gives a shit about the story post-Shagaru. But everything before that felt good.

I just didn't feel like that the "Gore Magala becomes Shagaru Magala" aspect was strong enough to make the underlying structure feel like it went past the same ol' same ol'. Really, all the things that they did well with how the story was set up had more to do with how quickly they doled out good content to get through as you progressed, which doesn't even need a story tied to it to be a good change. It's nice that it's there at all, but it's entirely perfunctory compared to the real meat of the game.
 

7Th

Member
Something that could be somewhat interpreted as bad news if you're desperate enough? I guess Switch loyalists are finally getting thrown a bone.
 

Comandr

Member
I wonder how much silliness they are willing to add to the story this time around considering the game's more serious look.

What sort of silliness I'm referring to? Look no further than the "Let's Nyance" ending to Monster Hunter Generations which completely caught me off guard the first time I saw it.

https://youtu.be/hpFsNeubnug

I would kind of love a bat shit left field credits sequence with bright colors after setting a more serious tone and style that MHW has presented so far.
 

Kyoufu

Member
It seems after SFV, Capcom is putting emphasis on the story for all of their upcoming games during press talk.

Not really. This is just a random question that they were asked by a YouTuber. There are actually far more interesting and exciting questions and answers in that same interview.
 
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