• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

DigitalFoundry: RotTR Xbox One X vs PS4 Pro First Look Graphics Comaprison

anothertech

Member
You can't just write off "upgraded textures" and having nothing to do with hardware capability.
When my 1080ti SLI setup can't produce the same visual upgrades in the same game, then yes, yes I can.

Who knows what they could have added to the pro version or pc version if they upgraded those as well.

The main part of these upgrades have NOTHING to do with hardware capability.
 

Klocker

Member
Honestly I see this more as an upgrade for existing Xbox One owners than something to attract new customers.



snip...


I don't know if marketed right and with the entire library available to new buyers and the IQ difference that is bound to come with this new hardware I really see this as being as good as a Next Gen console to a lot of people.

The upgrade is ridiculous
 

Larogue

Member
Come on now. You cannot be serious :)

Not exactly but close.

maxresdefault.jpg

eH9MJIg.png
 

HeWhoWalks

Gold Member
So is this officially the new gfx king or are we still praising the order/ryse/uncharted?

No. Not even close. Even the games you mentioned, in my eyes, aren't "Graphics Kings". For me, that title still belongs to Star Wars Battlefront on PC.
 

anothertech

Member
Get used to it folks.
Don't get used to it folks. Most devs aren't going to add upgraded textures for Xbonx ports, and we'll most likely see just resolution bumps using the same assets as the main upgrades between the two, very similar to the ps4/Xbone differences, going into the future.

PC will almost always have the best visuals and iq for third party games going forward.

Sorry to pee in your cheerios tho.
 

Synth

Member
When my 1080ti SLI setup can't produce the same visual upgrades in the same game, then yes, yes I can.

Who knows what they could have added to the pro version or pc version if they upgraded those as well.

The main part of these upgrades have NOTHING to do with hardware capability.

No, not for the PS4 Pro you can't. You can write off hardware for PC in all situations... but just like how you can't write off hardware advantages of the current gen consoles over 360 and PS3 for something like Dead or Alive 5 or Tomb Raider Definitive Edition simply because it wasn't retroactively applied to the PC version, you can't state matter of factly that a benefit that would depend almost entirely on additional memory isn't there because one of the platforms now has a significant memory advantage.
 

Duderino

Member
Oh I see, sorry I misunderstood your previous post. Who knows really why they went with a TI method for this version. Maybe the improved AA is a temporal AA and that plays a part? I'm still learning and don't know nearly enough to tell you if having TI and TAA play into each other like that. Maybe they saw performance gains by moving to TI and that allowed them to enhance the visuals further. As always, it's difficult to tell why a developer makes certain choices when you're not involved with the project.

No biggie it happens.

It could also be a matter of not having the time to port their implementation on PS4 pro, with the hardware specific features, to the Xbox one X.

And that leads to the lingering question I have. Is getting high quality checkerboarding results on the Xbox one X (or PC for that matter) more complicated than the Pro? I don't know. That uncertainty is why I think it's too soon to make a statement like "all 3rd party games will look better on the X". I expect most will, especially in terms of shadow quality, texture filtering, and LOD distances, but in terms of image quality for games that rely on checkboarding, who knows. I don't think it's as black and white as Microsoft simply having the beefier box. Anyways, this may not matter much at all if the majority of games can hit native 4k.
 

FacelessSamurai

..but cry so much I wish I had some
Don't get used to it folks. Most devs aren't going to add upgraded textures for Xbonx ports, and we'll most likely see just resolution bumps using the same assets as the main upgrades between the two, very similar to the ps4/Xbone differences, going into the future.

PC will almost always have the best visuals and iq for third party games going forward.

Sorry to pee in your cheerios tho.

Except all third party games that also exist on PC have all those assets already created for the PC version and they can all be added to the Xbox One X version.

Sorry to pee in your cheerios tho.
 

De_Legend

Banned
Don't get used to it folks. Most devs aren't going to add upgraded textures for Xbonx ports, and we'll most likely see just resolution bumps using the same assets as the main upgrades between the two, very similar to the ps4/Xbone differences, going into the future.

PC will almost always have the best visuals and iq for third party games going forward.

Sorry to pee in your cheerios tho.

That's what I'm thinking as well.. we'll have to wait and see,
 
Man this looks great, can't wait to play it on the X.

This should really surprise no one as we've known the specs are greater on the X vs Pro. Not sure why so many obvious Pro-only fans thought differently. Going to be a long uphill battle for that group.
 

anothertech

Member
No, not for the PS4 Pro you can't. You can write off hardware for PC in all situations... but just like how you can write of hardware advantages of the current gen consoles over 360 and PS3 for something like Dead or Alive 5 or Tomb Raider Definitive Edition simply because it wasn't retroactively applied to the PC version, you can't state matter of factly that a benefit that would depend almost entirely on additional memory isn't there because one of the platforms now has a significant memory advantage.
The main noticeable parts of the upgraded visuals are the new assets. They could add those into the pro version if they wanted to, since its running checkerboard at half the res.

Honestly if they made the assets the same, turned off DoF for both, and just kept resolution difference, there would be very little differences to squint through. 4k native is a waste of resources.
 

Trup1aya

Member
The main noticeable parts of the upgraded visuals are the new assets. They could add those into the pro version if they wanted to, since its running checkerboard at half the res.

Honestly if they made the assets the same, turned off DoF for both, and just kept resolution difference, there would be very little differences to squint through. 4k native is a waste of resources.

You think the pro has the RAM to deliver these assets?
 

Synth

Member
The main noticeable parts of the upgraded visuals are the new assets. They could add those into the pro version if they wanted to, since its running checkerboard at half the res.

Honestly if they made the assets the same, turned off DoF for both, and just kept resolution difference, there would be very little differences to squint through. 4k native is a waste of resources.

Those new assets are textures that very well may not (and quite likely won't) fit in the PS4 Pro's memory. The resolution the Pro runs at would have very little bearing on that. It also goes beyond resolution difference, as the 2160cb mode on PS4P already retains standard PS4 settings for everything other than resolution, whereas this comparison is against the XB1X's native 4K mode. So it's more detailed and higher resolution simultaneously. The checkboard mode on PS4 Pro is already eschewing graphical aspects that do exist in that version out of necessity.
 
Don't get used to it folks. Most devs aren't going to add upgraded textures for Xbonx ports, and we'll most likely see just resolution bumps using the same assets as the main upgrades between the two, very similar to the ps4/Xbone differences, going into the future.

PC will almost always have the best visuals and iq for third party games going forward.

Sorry to pee in your cheerios tho.
the real answer is we have no clue

If I had to guess, the multi platform games with marketing deals will have significant improvements
 
You think the pro has the RAM to deliver these assets?
If Sony unlocks more RAM from the OS then maybe. Frankly I see Sony doing this in the future to counter the texture difference because it is very noticeable and dependent on RAM. It obviously won't be the exact same because the x1x will always have more RAM and of course more bandwidth, but it should definitely help.
 
I don't know if marketed right and with the entire library available to new buyers and the IQ difference that is bound to come with this new hardware I really see this as being as good as a Next Gen console to a lot of people.

The upgrade is ridiculous

Eh, agree to disagree. Price is going to be the factor for the holdouts/casual market. We're midway (I'd say past) through this generation. People have, for the most part, already made their choice.

In my opinion, casuals will buy the cheaper one (Slim and S) while the hardcore enthusiasts will/ have bought the Pro and Scorpio. Don't get me wrong, the X is a great value proposition, I just already have a Pro and prefer Sony's exclusives to MS'.
 
Nope. Some buying this early on are looking to flip for profit, but it's going to be hard for them to resell it.

X is not going to catch PS4 numbers. PS5 will come out end 2019 or early 2020. Microsoft is playing catch up right now.

Sounds like you're hopeful they'll bomb, sorry to tell you it won't be so.
 

ResoRai

Member
Nice improvement. Higher quality textures/assets were supposed to be the more apparent factor when it came to increasing visual quality on the X. Hopefully other devs put that 12GB ram to good use aswell. Would be nice if this gets added to the PC version too, but I don't think they've been giving PC as much love as they do the consoles with TR or even the 2013 one.

Lmao that's good.
Edit: Just noticed Pro face Lara 😱 ok thays really good. Don't like warz, but these get me, and that's some good shit.
 

Jezbollah

Member
That XB1X packs some pop.

Not personally interested in it (I dont have a 4k TV and dont play my XB1 hardly) - more of a PC gamer - but whoever gets that and has a 4k TV is going to get some eye candy :)
 
Top Bottom