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IGN - NBA 2K18 graphics comparison: Nintendo Switch vs. PS4 Pro vs. Xbox One S

Look at NBA 2k17 running on 4 years old hardware that's almost a quarter the size of Nintendo Switch: https://www.youtube.com/watch?v=MsYCUw-JO6M
There you have your "non-existent portable NBA game". On iPhone 7 (maybe older?) it even has cloth physics.
This isn't a technical marvel, it's just a basket game that should be obvious in a portable consoles library in 2017.

Edit: Just to clarify, I'm not claiming it looks almost like NBA 2k18 on Switch (I mean come on, it's iPhone 5S from 2013 for gods sake), only that this is the minimum we should expect from a basket game on Switch.
 

RootCause

Member
Look at NBA 2k17 running on 4 years old hardware that's almost a quarter the size of Nintendo Switch: https://www.youtube.com/watch?v=MsYCUw-JO6M
There you have your "non-existent portable NBA game". On iPhone 7 (maybe older?) it even has cloth physics.
This isn't a technical marvel, it's just a basket game that should be obvious in a portable consoles library in 2017.
Lol you can clearly see it's based on last gen version. Looks on par with 2k13 on wiiu. Dunno how you can claim it's remotely close to switch 2k18.
 
Lol you can clearly see it's based on last gen version. Looks on par with 2k13 on wiiu. Dunno how you can claim it's remotely close to switch 2k18.

I didn't claim it's close to nba 2k18 and note that it's on iPhone 5S, it looks better on iPhone 7.
Posters here make it seem like it's something new and amazing, as some pointed out it's nothing special about it at all, it should be at minimum expected from a portable console in 2017.

For me personally, 30FPS is the big dealbreaker, but it will only get better from here and hopefully we can get 60FPS next year.
 

Genio88

Member
Looks great for Switch, though those 30fps bother me a little, never played an NBA game(i don't like that sport) but if EA had to choose between Frostbite(downgraded) engine at 30fps or the older Ignite engine at 60fps then i'm happy they went with the latter for FIFA 18, 60fps are essential to me
 

RootCause

Member
I didn't claim it's close to nba 2k18 and note that it's on iPhone 5S, it looks better on iPhone 7.
Posters here make it seem like it's something new and amazing, as some pointed out it's nothing special about it at all, it should be at minimum expected from a portable console in 2017.

For me personally, 30FPS is the big dealbreaker, but it will only get better from here and hopefully we can see 60FPS next year.
Nah, there's been some heavy goalpost moving ever since the game was revealed to be on par with current gen version. Back when it was announced, majority of posters were trolling, calling it nba 2k legacy edition because it wouldn't be able to run the current gen version. Now, all of a sudden it's no big deal, and totally expected.
 
Nah, there's been some heavy goalpost moving ever since the game was revealed to be on par with current gen version. Back when it was announced, majority of posters were trolling, calling it nba 2k legacy edition because it wouldn't be able to run the current gen version. Now, all of a sudden it's no big deal, and totally expected.

Yeah I just saw this tread and found the posts a bit weird, shouldn't throw myself into a fanboy war :p
I'm glad Switch exist and I really hope all the developers will invest in it with properly developed games like this one and not a stripped out version.
This is a step in the right way, even if I myself isn't that impressed of the technical aspects.
 

Lonely1

Unconfirmed Member
Man. All 2k would had to do is to port the mobile version and would have saved so much money! I mean, is a 3GB for iOS vs the 22GB+5GB on the Switch for pretty much the same game, right? Man, 2k should just hire DunderHassan as consultant. He would save millions for the company by pointing out this oversight.
 
Man. All 2k would had to do is to port the mobile version and would have saved so much money! I mean, is a 3GB for iOS vs the 22GB+5GB on the Switch for pretty much the same game, right? Man, 2k should just hire DunderHassan as consultant. He would save millions for the company by pointing out this oversight.

Cheers for totally missing my point, I'd happily be a consultant for your post reading.
 

Lonely1

Unconfirmed Member
Show me where I said "comparable".

Then why bring it at all? You even said that the game looked even better on the iPhone 7 (to the youtube video), when the mobile version looks like this:

NBA-2K17-for-Android-iOS-8.jpg

NBA-2K17-for-Android-iOS-5.jpg

NBA-2K17-for-Android-iOS-6.jpg

Therefore, is not a technical marvel to have the console version on a portable.
 

imae

Member
I've played NBA 2k17 on an iphone 7 plus and it does not look much better than the video posted above. It's impressive for an iPhone game tho.

The big deal breaker with the iOS version for me though is the touch screen controls, it just doesn't feel great to play compared to the console and PC games. Its certainly not a portable console experience on iOS.

I don't know which version I'll get or if I'll get it at all yet, still waiting for more gameplay impressions. It'll be a great game to have portable but tbh I use my Switch as a home console 90% of the time.
 
Then why bring it at all? You even said that the game looked even better on the iPhone 7 (to the youtube video), when the mobile version looks like this:

I said it looks better on iPhone 7 than iPhone 5S (barely though it seems according to the poster above)
I said a NBA game does exist as a portable game prior to this, is it not a portable NBA game?
I said this this should be at minimum expected from a portable console (not a phone) released in 2017, that's a subjective opinion that I brought here.
If you don't agree, sure, that's fine.

Now continue your drive-by posting.
 

Lonely1

Unconfirmed Member
I said it looks better on iPhone 7 than iPhone 5S.
I said a NBA game does exist as a portable game prior to this, is it not a portable NBA game?
I said this this should be at minimum expected from a portable console (not a phone) released in 2017, that's a subjective opinion that I brought here.
If you don't agree, sure, that's fine.

Now continue your drive-by posting.

Ah, so now that's your argument. Is somehow worse than the one you implied in your first post. It doesn't matter that the Mobile version is not comparable to probably even last gen versions, what is important is that they are portable, like the Switch's....

This is a strawman, none is claiming that the switch is the first portable NBA game (there were NBA games on the Gameboy, after all). But is notable that now we have a portable NBA game, based on the current gen console version, that gets as close as the big thing as the Switch does.
 

tzare

Member
Seems a great Port considering switch as a handheld.
If you gonna play docked however....

Also some genres like sports benefit quite a bit from 60fps i guess, but can't tell for myself since i haven't tried it.
Was FIFA also 30fps on vita?

For those comparing vita and switch, i think that are quite similar products, considering the year they launched each. only mobile tech has matured a lot in the last years and that obviously makes switch a better deal, that and learning from other mistakes. I always thought vita lack of tv output was a huge mistake.
And obviously sony support vs Nintendo first party, Sony never had a chance really.
 

Kaleinc

Banned
Framerate is twice as low which already requires 1/2 performance, low poly count, lower rez, lower texture rez, almost absent shading
TDt5yRc.jpg


and most importantly cheap ass tie
CfMo6qq.jpg


Naughty Dog could have made Uncharted 4 like this in 3 months using 1/5 of the team without breaking a sweat so what you're delighted about here I have no slightest idea.

If nba on switch looked any worse it would be close to ps3-.
 

tzare

Member
Framerate is twice as low which already requires 1/2 performance, low poly count, lower rez, lower texture rez, almost absent shading
TDt5yRc.jpg


and most importantly cheap ass tie
CfMo6qq.jpg


Naughty Dog could have made Uncharted 4 like this in 3 months using 1/5 of the team without breaking a sweat so what you're delighted about here I have no slightest idea.

If nba on switch looked any worse it would be close to ps3-.
I don't agree
I mean the only huge trade-off is probably framerate.
At least playing on the go the other missing things are'hided' by playing on a small 720p screen.
 

Lonely1

Unconfirmed Member
Yep, from the comparison videos, the one thing that stood out the most was the framerate. And the lack of flash lights :O
 
Ah, so now that's your argument. Is somehow worse than the one you implied in your first post. It doesn't matter that the Mobile version is not comparable to probably even last gen versions, what is important is that they are portable, like the Switch's....

This is a strawman, none is claiming that the switch is the first portable NBA game (there were NBA games on the Gameboy, after all). But is notable that now we have a portable NBA game, based on the current gen console version, that gets as close as the big thing as the Switch does.

To clarify about portable, I think it seemed implied here that people thought Nintendo wouldn't be able to pull off making a portable game on this level, when you could get NBA 2k17 running on 4 years old phone hardware.

I don't think its impressive and gets that close to the big thing, I think it should be at minimum expected in Switch, a portable console, that's not a phone.
It's not bad, but it's not impressive, IMO.
 

jxN3

Member
Framerate is twice as low which already requires 1/2 performance, low poly count, lower rez, lower texture rez, almost absent shading

and most importantly cheap ass tie

Naughty Dog could have made Uncharted 4 like this in 3 months using 1/5 of the team without breaking a sweat so what you're delighted about here I have no slightest idea.

If nba on switch looked any worse it would be close to ps3-.
Naughty Dog is the best technical development studio in the world.

That's like saying who cares that Austin Rivers got a triple double, Westbrook gets them every night easy!

I'm impressed with 2K based on my expectations of them. They aren't Naughty Dog, and their games aren't graphical showcases -- though, they do have incredible animations.

It looks good , the gameplay is all there, and I can play it on my hour commute. Consider me delighted. Some of y'all are really reaching.
 

Cartho

Member
Jesus this thread is a total dumpster fire. The game looks and plays great for a portable game. If you aren't used to NBA 2k on the other consoles (this is my first one in flipping ages) then it's a very impressive effort given the power gap.
 

RootCause

Member
Jesus this thread is a total dumpster fire. The game looks and plays great for a portable game. If you aren't used to NBA 2k on the other consoles (this is my first one in flipping ages) then it's a very impressive effort given the power gap.
it really is, something about the switch brings out the worst in people. Shame.

I've played 2k since 2k2, and own 2k16 on ps4, and I still find it impressive. Impressive enough to skip the ps4 version for this year in favor of the switch version.
Hope it does well enough to get more support from 2k.
 
it really is, something about the switch brings out the worst in people. Shame.

As the moron-in-chief would say: on both sides.

Nintendo fans saying this is unprecedented (it isn't) and saying all the games can be ported if the developers make the effort (will not happen and can't be done) and Nintendo haters calling the games worse than PS3 quality.

Let's enjoy the games that Switch will get and that can be ported ,while realising that some game companies really love to present their games in the best possible light and don't want to downgrade them for weaker consoles.
 

_Ryo_

Member
I think I actually prefer the look of the Switch version tbqh. I think the motion blur effect on PS4 is ugly as hell. Switch looks much cleaner. This comment is specifically about the visuals and is entirely subjective, and does not relate to the other admittedly horrible disadvantages of the Switch version.
 

Buggy Loop

Member
~11 Watts folks, eleven freaking watts! When i hold the switch in portable mode, it still amaze me. I have a node 202 pc case with a Ryzen 1600 & nvidia 1060 gtx as my "console" plugged to the tv and while it's obviously more powerful, it's big, it's hot, it draws from a 450W psu... It impress me a lot less for what it's doing in terms of price/form factor/heat.
 

patientx

Member
lol, so from now on, with every 3rd party switch game , are we going to have these useless arguments ? Come on guys, you should have learned from all those Xbox One-PS4 debates last year where PS4 sometimes have higher res or higher detail but no one bashed XB1 for being "the lesser" of the two "leading" consoles. Well, some of us did and there were ban hammers flying left and right , stupid name callings etc. We have survived that and we should be above that arguments by now.

People are buying nintendo consoles -yes switch is a console- for mostly first party games and they always have the hope that some 3rd party will also produce / port games for the devices. And after all these years nintendo finally merged the portable-home gaming together in one machine. Yes it isn't perfect has some flaws but what matters to the users is being able to play those games on the go and then coming home , connecting it to TV and playing on the couch. Trying to bash the console for not being able to produce graphics like XB1/PS4 is like trying to bash the two for not being able to produce graphics like PC like people were doing a year ago. It is meaningless. The communities are being divided by many dumb ideas / things already, we don't need another divider. That's my own opinion on the matter.
 

Waji

Member
At some point. People have to realise salt is bad for health and can give cancer. And oh boy the dishes are salty recently.
I personaly just spice my life with what I find.
 

RoadHazard

Gold Member
The X1 s/PS4 are close, the PS4 Pro and X1X are not close if they choose to actually use the power. So its not how it will hold up, it should show the least it can do.

What the hell are you talking about?

The relative difference between the Pro and the X is almost exactly the same as between the XBO and the PS4. Slightly larger in the Pro vs X case, but nothing like the generational leap agenda you're trying to push here.
 
Look at NBA 2k17 running on 4 years old hardware that's almost a quarter the size of Nintendo Switch: https://www.youtube.com/watch?v=MsYCUw-JO6M
There you have your "non-existent portable NBA game". On iPhone 7 (maybe older?) it even has cloth physics.
This isn't a technical marvel, it's just a basket game that should be obvious in a portable consoles library in 2017.

Edit: Just to clarify, I'm not claiming it looks almost like NBA 2k18 on Switch (I mean come on, it's iPhone 5S from 2013 for gods sake), only that this is the minimum we should expect from a basket game on Switch.
so we shouldn't be impressed by this switch port because there is an older, worse game on a less powerful platform

that's some good old fashioned logic right there
 
That's a fairly favorable comparison, shame about the framerate though. I'd prefer an option to prioritize framereate over visuals in the future since I barely care about graphics while playing a game, but it's certainly impressive what they've accomplished on this tiny device.

I'm looking forward to Skyrim and DOOM comparisons soon too, I really think people will be impressed how well it holds up.


I like this better than IGNs video, good work Nate!
 

Astral Dog

Member
Framerate is twice as low which already requires 1/2 performance, low poly count, lower rez, lower texture rez, almost absent shading
TDt5yRc.jpg


and most importantly cheap ass tie
CfMo6qq.jpg


Naughty Dog could have made Uncharted 4 like this in 3 months using 1/5 of the team without breaking a sweat so what you're delighted about here I have no slightest idea.

If nba on switch looked any worse it would be close to ps3-.
I think the Switch tie looks cute
 
Framerate is twice as low which already requires 1/2 performance, low poly count, lower rez, lower texture rez, almost absent shading
TDt5yRc.jpg


and most importantly cheap ass tie
CfMo6qq.jpg


Naughty Dog could have made Uncharted 4 like this in 3 months using 1/5 of the team without breaking a sweat so what you're delighted about here I have no slightest idea.

If nba on switch looked any worse it would be close to ps3-.
Poly count looks the same to me. Mostly lack of dog,lowered textures and lighting that, and cut frame rate in half that are noticeable. Also switch version is 1080p like xbone and ps4. Its the pro and one x that are 4k in resolution
 
"If game on console half as powerful as Xbox One looked worse, it would look closer to a game on a less powerful console" got any more striking revelations for us Sherlock?

That's why I'm curious about ports. Who will do them and for what games? I think corridor shooters, sports games and last gen open world games and remakes are all possible. Current gen AAA I really don't see happening. Which is a shame, but I guess it's impossible to ask for more power from a handheld. I would love to lay in bed and play Red Dead on the Switch but I don't think that's happening.
 
Poly count looks the same to me. Mostly lack of dog,lowered textures and lighting that, and cut frame rate in half that are noticeable. Also switch version is 1080p like xbone and ps4. Its the pro and one x that are 4k in resolution
Is the Switch version officially 1080p, though?

On the subject, what is the average polygon count range for 2K18 players? If they did reduce the polygon count for the Switch version, it doesn't seem to be noticeable compared to lowering the textures. If they were trimmed, they did a great job on it.
 
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