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Bethesda talks about Switch expectations, why they're supporting the platform, future

Damn, saying all the right things.



Square Enix is no.1 and no one else is even close
So far for square enix we have

Project octopath

Dragon quest builders 1 and 2

Iam setsuna

Dragon quest xi

Dragon quest heroes 1 and 2

So far thats decent though if the system managed to get kh 3 and ffxv that could probably give it a considerable boost
 

im_dany

Member
Skyrim coming 6 months after BOTW (since they're in a similar genre) and Doom coming out with no FPS competition in the holidays are going to be great sellers, I have no doubt about that. Also Fifa releasing pretty much at the same time with PC/X1/PS4, Ubisoft with the Mario+Rabbids exclusive crossover, this is how you support a different platform in a smart way.

I don't think Doom will be that (29.99) cheap, but a 50 pricetag instead of the usual 60$/70€ would surely help boost initial sales, then if the port is good word of mouth will help more, since the game is an absolute masterpiece.

I won't buy either of these (already played Doom and Skyrim and not interested in Wolfenstein 2) but I really do appreciate their efforts.
 

Zedark

Member
I think they might be misjudging the Switch user base if they think there's so little overlap with PS/XB/PC. Sure, the Switch is appealing to non-traditional gamers, but I think the majority of the buyers will be people who have had access to Skyrim for 6 years and there's a good chance they've already played it. It will probably sell decently enough, but it will be pretty easily the lowest selling version of the game, and that's not just because Nintendo fans don't buy 3rd party.

Actually, the sentiment presented by Bethesda that Switch has many non-typically core gamers is echoed by Capcom, who said they found that many Switch owners in Japan are first-time dedicated gaming system owners. So, it is not inconceivable that the Switch is attracting different audiences elsewhere as well imo.
 
I don't think that's the case at all. DOOM is bleeding edge at high settings. They both run in the same engine. iD is the more technically proficient of the two studios.

well, that's good to hear. (I think) it should also help that Wolfenstein is apparently much slower paced.
 
These releases and the commitment should help more to take the plattform more seriously. On the past we often had devs just laugh about bringing their games to a Nintendo system without even looking what the systems are capable of. Even with the Switch we had the Respawn dude laughing at the idea of someone suggesting Titanfall on the Switch.

Yeah the highest end AAA titles likely won't come to Switch but it will already be a step up if devs/pubs take it more serious in conversations.

Are suggesting the game is priced at 60usd instead of 30usd because the use of game cards? lol

It's a full price game because porting a AAA title to Switch costs money and not as effortless as porting between the big consoles and PC.. Panic Button gotta eat.

Marvel vs Capcom Infinite dev laughed too when asked about the possibility of a Switch version. I think execs will get skinned alive by investors at the next meeting lol.

sorry I can't stop ranting about Capcom, I'm just too salty
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
So far for square enix we have

Project octopath

Dragon quest builders 1 and 2

Iam setsuna

Dragon quest xi

Dragon quest heroes 1 and 2

So far thats decent though if the system managed to get kh 3 and ffxv that could probably give it a considerable boost
I think it would be much better and healthier for the Switch Plattform if SE would focus on bringing their back catalogue to the Switch asap... Games like the old KH titles, FFX, FFXIV, DQ Remakes, Tactic Ogre etc.

KH3 is nice and all but we already know that it won't happen before the other versions are out if at all.

I really hope we get this announcements in the new year Direct and SE promising to bring all their classics to Switch maybe one new titles every 1-3 months. They could make a lot of money on the Switch. The JRPGs fanbase will be there - getting a big first party jRPG like Xenoblade 2 in the first year of the system is a clear sign.
Marvel vs Capcom Infinite dev laughed too when asked about the possibility of a Switch version. I think execs will get skinned alive by investors at the next meeting lol.

sorry I can't stop ranting about Capcom, I'm just too salty
And thats a UE4 title as well right? So more or less one of the best engines for Switch yet they just chose to laugh it off instead of trying to get ahead on a new system without much fighting completion.

Well it's kinda late now anyway.... Next year we will get Smash Bros., DB Fighterz and likely a Tekken Release.
 
These releases and the commitment should help more to take the plattform more seriously. On the past we often had devs just laugh about bringing their games to a Nintendo system without even looking what the systems are capable of. Even with the Switch we had the Respawn dude laughing at the idea of someone suggesting Titanfall on the Switch.

Yeah the highest end AAA titles likely won't come to Switch but it will already be a step up if devs/pubs take it more serious in conversations.

Are suggesting the game is priced at 60usd instead of 30usd because the use of game cards? lol

It's a full price game because porting a AAA title to Switch costs money and not as effortless as porting between the big consoles and PC.. Panic Button gotta eat.

I'm not asking for charity. I think the game could become a best seller at 30, which would make them more money. But I'm sure Bethesda has some financial smart people so eh.
 

Cerium

Member
well, that's good to hear. (I think) it should also help that Wolfenstein is apparently much slower paced.

They're very different types of games.

DOOM is a sort of throwback to arcade shooters, fast pace, pure gameplay, no cinematics, a type of FPS that has become a lost art. Heavy emphasis on melee, with some double jump platforming a la Metroid Prime.

Wolfenstein is heavily narrative based, with long cutscenes, ambient storytelling, and the option to play stealth if you prefer to avoid shootouts. It's more methodically paced. You can dual wield every gun in the game and it feels good.

Both are considered some of the best the genre has ever produced.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
I'm not asking for charity. I think the game could become a best seller at 30, which would make them more money. But I'm sure Bethesda has some financial smart people so eh.
Sure... This could also be said for some Nintendo titles like ARMS as well.

I can guarantee you though that these ports wouldn't exist if Bethesda didn't think they could charge full price for them. Look at the Switch library, they are proving the type of experiences no one else is bring... So yeah now we know that they will likely success. But it was still a risk when they give those projects the green light months ago.

So yeah as a consumer cheaper is always better but as said I don't think we would get this games on Switch and it that quality if Bethesda couldn't charge initially 50-60 bucks for them.

Hell I own Skyrim SE on Steam and will buy the Switch version because I'll finally be able to actually finish it and spend some mayor hours on the title.
 

Zedark

Member
Are suggesting the game is priced at 60usd instead of 30usd because the use of game cards? lol

It's a full price game because porting a AAA title to Switch costs money and not as effortless as porting between the big consoles and PC.. Panic Button gotta eat.
I feel like the suggesting is more that 30 dollars was always an unreasonable price to expect (40 minimum even without cartridges) and that furthermore the cart cost might mean they go 10-20 dollars higher than that. I think 50 dollars would be the sweet spot when considering this, 60 feels slightly high (although, does it contain all DLC?)
 

HeroR

Member
This is something I've been talking about basically since March:



It's such a natural relationship, and it's the #1 reason why the Switch audience is dissimilar to the Wii audience- the Switch audience was brought in mostly by BotW, the Wii audience was brought in mostly by Wii Sports. This directly affects the types of games those people will buy going forward.

People bought the Wii for Wii Sport and Twilight Princes.
 

HeroR

Member
the wii u got close conceptually. after its reveal people had thought it was a portable platform, or that you could play multiplayer with multiple gamepads. this might have been nintendo's original idea for the platform in 2009, but by 2013 or 2014 i think it was that feedback which led them to their current direction. people were actively wanting something they had gotten close to, and it was just a matter of delivering on it.

That is how I feel too. For as much flake the Wii U gets, it had a solid idea. The problem, technology wasn't up to par (this wasn't the only mistake of the Wii U, but was a big one).

The Switch in many ways is the proof of concept of the Wii U, along with bringing more of the DNA of the Wii by brining back the split controller, which Nintendo kind of abandon in the Wii U years.
 

Cerium

Member
I'm going to get Doom, heard great things about it and it not being this perfect 60FPS 1080p version wouldn't put me off at all as I have nothing to base it off

Good choice.

I don't have the time to invest in Skyrim so I think DOOM will be my first on Switch as well.
 
Still so strange to hear Bethesda not only talk about current support for a Nintendo platform but also hint at future support. They were the ONE western developer I would have bet against supporting the Switch. Funny that.
 

Ninja Dom

Member
Interesting that they think there's a large Switch audience that has no crossover with PC/PS4/XB1. I know hardcore gamers like us have our hands in everything but I guess I didn't stop to think about how many exclusively Nintendo/Switch gamers there are out there.

Right here.

I only have a Switch.
 

HotHamBoy

Member
“Hey, if you like open-world RPGs where you can explore and do what you want, Skyrim might be a good fit for you.” I don’t know what the exact size is, but some number of people who own Switches have never played Skyrim before. It’s a new thing for them, and for folks who have played the game, the ability to take it on the road—you’re going on a trip or commuting to work, it’s a great time.

I fell like the presumption was that they needed proof that people who buy Nintendo platforms would like open-world RPGs. That's idiotic.

Right here.

I only have a Switch.

Unless you also have a PC you are missing out on like 4/5 of the best games released each year.

Ever since Wii and the power gap Nintendo has been best as a secondary system, not a primary one.
 

HotHamBoy

Member
Imagine if you'd bet on the Switch having better support in the first 2 years from Bethesda than Capcom.

Personally, all I care about from Capcom is fighting games and I can't use a D-Pad in handheld mode which is crucial IMO for a 2D fighter if you don't have an arcade stick.

Still, I bet they port MvC:I next year. It probably would look pretty close to the other console versions, too.
 

Ninja Dom

Member
I fell like the presumption was that they needed proof that people who buy Nintendo platforms would like open-world RPGs. That's idiotic.



Unless you also have a PC you are missing out on like 4/5 of the best games released each year.

Ever since Wii and the power gap Nintendo has been best as a secondary system, not a primary one.

That may be so. But with work, girlfriend & kids I wouldn’t have time to play all those.
 
Glad to see strong support from Bethesda. Definitely going to grab Doom and maybe Wolfenstein II, but man nothing can make me want to slog through Skyrim again. Bethesda Game Studio's recent games just don't hold up to subsequent playthroughs.
 

Laughing Banana

Weeping Pickle
Hopefully DOOM and Wolfenstein will sell well because if they don't, then this will become 'unprecedented partnership' all over again....
 

Cerium

Member
If I could've picked anything from their catalog, I probably would've picked Wolfenstein.

We got that already which is amazing.

My second choice is Prey, but that runs on CryEngine which afaik hasn't been ported to Switch yet.

Third choice I think would be Dishonored 2 which runs on some weird shit.
 

Maxrunner

Member
Marvel vs Capcom Infinite dev laughed too when asked about the possibility of a Switch version. I think execs will get skinned alive by investors at the next meeting lol.

sorry I can't stop ranting about Capcom, I'm just too salty

That game doesn't even look good and screw Capcom x1000
 

Dash Kappei

Not actually that important
Man, Ubi (a given) and Beth (unexpected) supporting the Switch is all I could've asked for with this platform.

Can't wait for the inevitable Fallout 3/NV/4 port in the future.

We'll see about Ubisoft.
Bethesda is giving the platform its main AAA releases and while I do love exclusives I'm still not convinced we'll see them doing ports of Assassin's Creed, Ghost Recon and such on Switch even tho they now have Snowdrop supporting the platform.
 
I'm playing through Wolfenstein: The New Order now, and it keeps getting better and better.

The New Colossus could be something very special.

We'll see about Ubisoft.
Bethesda is giving the platform its main AAA releases and while I do love exclusives I'm still not convinced we'll see them doing ports of Assassin's Creed, Ghost Recon and such on Switch even tho they now have Snowdrop supporting the platform.
Well I know for sure that Wildlands doesn't use Snowdrop.
 

WestEgg

Member
People bought the Wii for Wii Sport and Twilight Princes.

Yep, that's why I bought a Wii at Launch. There's a good chance I would have held off on Switch until Mario if not for Zelda.

Come to think of it...
I bought a Wii U when the WWHD bundle came out...
a 3DS for the LBW Golden Model...
A NEW 3DS for the Majora's Mask model...
Shoot, the Gamecube was the first console I bought with my own money, and that was the one with the Zelda collector's edition disc...

Why doesn't EVERY Nintendo launch have a Zelda? It works on me at least, clearly...
 

Principate

Saint Titanfall
I love piling on Capcom as much as the next guy but I have a theory for this.

The Okami contracts were likely signed and approved a year or so ago and Capcom likely barely knew about or wasn't too hot on the Switch. I doubt they skipped switch on purpose. Apparently SFII sold well so who knows about future support?
Capcom would have known Nintendo increased it's memory based on their feedback (so they were among the closes. This u.s. firmly on the they were not hot on it.
 

GDGF

Soothsayer
Hopefully DOOM and Wolfenstein will sell well because if they don't, then this will become 'unprecedented partnership' all over again....

To be fair that EA partnership was over before the Wii U even launched. I guess we'll never know what truly happened between the two companies behind the scenes.

That said, Skyrim and Doom will sell very well on the Switch. I have absolutely no doubt about that.
 

BigDug13

Member
Interesting that they think there's a large Switch audience that has no crossover with PC/PS4/XB1. I know hardcore gamers like us have our hands in everything but I guess I didn't stop to think about how many exclusively Nintendo/Switch gamers there are out there.

Even if there is similar crossover as the Wii-U had, this thing being truly portable really changes the game and makes it more likely to see double dippping.
 
Both Skyrim and Doom (and presumably Wolfenstein) are leagues above that garbage.

Well, you could argue Skyrim started the trend of oversimplifying RPG elements that led to Borderlands: Commonwealth Edition, but it's still better.

It's more that Doom and Wolfenstein II have nothing to do with Bethesda Game Studios so there's little to worry about with those two.

I haven't played FO4, but Skyrim killed all interest I had in future BGS games.
 
Still so strange to hear Bethesda not only talk about current support for a Nintendo platform but also hint at future support. They were the ONE western developer I would have bet against supporting the Switch. Funny that.
It's crazy to me! Out of all the developers it's Bethesda. It's like I'm in a different dimension. They've never supported Nintendo and put out of nowhere they're saying all this stuff.

It all started with Todd Howard and how much he loved the Switch when he saw it at E3.
 

Kureransu

Member
So far for square enix we have

Project octopath

Dragon quest builders 1 and 2

Iam setsuna

Dragon quest xi

Dragon quest heroes 1 and 2

So far thats decent though if the system managed to get kh 3 and ffxv that could probably give it a considerable boost

you also have the secret of mana collection as well as lost sphear in january.
 
N9DCXTx.jpg

This is incredible

Memes have come a long way
 
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