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Shin Megami Tensei HD news coming on October 23

Aostia

El Capitan Todd
Considering that the game has already been announced as a Switch game, does this thread can be considered as poet begging ban free?


XD
 

Narco

Neo Member
Persona is an SMT spinoff originally based on Shin Megami Tensei If, which is a spinoff of Shin Megami Tensei, which is a spinoff of Megami Tensei, which is based off a trilogy of novels called "Digital Devil Story: Megami Tensei."

I think that is how it goes. I may be wrong.

You are basically right, even if I wouldn't call SMT a spin-off of Megami Tensei.

First there were the novels, Digital Devil Story: Megami Tensei, then the first two Digital Devil Story: Megami Tensei games, developed by Atlus and edited by Namco (spelled Namcot at the time for Famicom games). Then Atlus became their own editor for Shin Megami Tensei on Super Famicom.

The first Persona is named Megami Ibunroku: Persona in Japan and was inspired by the success of Shin Megami Tensei If... on Super Famicom, a spin-off of SMT taking place in a highschool setting for the first time.

Megami Tensei = Reincarnation of the Goddess.
Shin Megami Tensei = True Reincarnation of the Goddess.
Megami Ibunroku = Other Tales of the Goddess.

The first Devil Survivor is also named Megami Ibunroku: Devil Survivor in Japan.
 

duckroll

Member
Fate has that too and there's still switch versions of hrs latest game so I'm not sure that means all that much beyond legacy.

Nah Fate is different. I can see how it looks the same if people aren't familiar with the behind the scenes business stuff. Fate is a Type-Moon franchise that they license out to collaborate with anyone who has a good idea. Fate/Extella is a Marvelous initiative with Type-Moon and has nothing to do with Aniplex or Sony at all. Prisma Illya is another example of an anime product that has nothing to do with Aniplex because the relationship is formed through Kadokawa's manga product. Aniplex's association with Fate is mostly through their Ufotable productions, and we can see that relationship translate to Ufotable also animating the new OP sequences when they ported the original game to Vita.

Other comparisons in the Aniplex/GamePublisher relationship can be see in Tales Of games and God Eater.

Well, the words in the teaser were in Japanese so I assumed that "Shin Megami Tensei HD" is the actual name for the project, since everyone from gaming outlets to fans and even the title of that video, are referring to it as that.

Yeah well, turns out fans are stupid. Who knew?!
 

silva1991

Member
What HD part? That's just what people are calling it because there's no title yet. Did you watch the teaser? It says "Shin Megami Tensei - Newest Entry", there's no HD or anything.

It was because of this:

C2CFumZUsAMR1ca.jpg:large
 

Principate

Saint Titanfall
Nah Fate is different. I can see how it looks the same if people aren't familiar with the behind the scenes business stuff. Fate is a Type-Moon franchise that they license out to collaborate with anyone who has a good idea. Fate/Extella is a Marvelous initiative with Type-Moon and has nothing to do with Aniplex or Sony at all. Prisma Illya is another example of an anime product that has nothing to do with Aniplex because the relationship is formed through Kadokawa's manga product. Aniplex's association with Fate is mostly through their Ufotable productions, and we can see that relationship translate to Ufotable also animating the new OP sequences when they ported the original game to Vita.

Other comparisons in the Aniplex/GamePublisher relationship can be see in Tales Of games and God Eater.



Yeah well, turns out fans are stupid. Who knew?!
Yeah I know all this, but there's a reason why every single fate game and numerous remakes has hit play station platforms up to that point (it's far more linked than persona was to that point). Sony also publishes Fate Grand Order. Persona also has a 3DS series so it's clearly not all that tied up so I disagree completely.
 

duckroll

Member
It was because of this:

Yes it's a platform for HD systems, as opposed to 3DS. The game was never called "SMT HD" or anything like that. It was always "Newest entry in SMT series".

Yeah I know all this, but there's a reason why every single fate game and numerous remakes has hit play station platforms up to that point (it's far more linked than persona was to that point). Sony also publishes Fate Grand Order. Persona also has a 3DS series so it's clearly not all that tied up so I disagree completely.

No you don't even understand what I'm talking about. It's not "legacy" it's about promotional benefits and marketing. When games are exclusive to Sony platforms, there is motivation for Sony partners to help push the brand even harder in the ways they can. There is a Persona 5 TV anime coming from Aniplex next year. So no, it's not legacy when Persona 5 is concerned. There's a reason why even the dancing spinoffs are still on Vita and not Switch. It's not a "coincidence" at all.
 
Yeah well, turns out fans are stupid. Who knew?!
Well, as pointed out above, apparently there is more to it than just fans stupidity.
Yes it's a platform for HD systems, as opposed to 3DS. The game was never called "SMT HD" or anything like that. It was always "Newest entry in SMT series".
You gotta admit that it's just a little weird to introduce it as a HD project like its a new thing for the series, when SMT has already had 2 HD games (Persona 5, SMTxFE)
 
SMT HD sounds like a project codename. Maybe it's called "HD project" because at the time the name "Switch" wasnt announced yet when they started on it
 
I'm pretty excited to see what this is. I'm half expecting it to look entirely different from the trailer, kinda like how #FE was totally unexpected. I guess we'll see though!
 

Principate

Saint Titanfall
Yes it's a platform for HD systems, as opposed to 3DS. The game was never called "SMT HD" or anything like that. It was always "Newest entry in SMT series".



No you don't even understand what I'm talking about. It's not "legacy" it's about promotional benefits and marketing. When games are exclusive to Sony platforms, there is motivation for Sony partners to help push the brand even harder in the ways they can. There is a Persona 5 TV anime coming from Aniplex next year. So no, it's not legacy when Persona 5 is concerned. There's a reason why even the dancing spinoffs are still on Vita and not Switch. It's not a "coincidence" at all.
Yeah I do understand that. My point those things don't preclude other versions of the gamw same way Sony marketing destiny does not preclude the Xbox versions. It's just profitable business (I mean they're not even in tow same subdivision).

It may have been the deal but that's just an assumption on your end.
 

duckroll

Member
Yeah I do understand that. My point those things don't preclude other versions of the gamw same way Sony marketing destiny does not preclude the Xbox versions. It's just profitable business (I mean they're not even in tow same subdivision).

It may have been the deal but that's just an assumption on your end.

I never once said that there is an ironclad deal that makes it exclusive. I'm saying that the investment in assisted marketing is what informs platform choices for publishers in Japan because of added benefits. The main point is that it is not a -coincidence- at all.
 
If you're asking me if I think Siliconera is dumb I would say yes?

Edit: I don't know if you're really this ignorant about this or if you're throwing in the US/JP title confusion just for kicks. Lol.
I always thought Persona was a spin-off from SMT series, no? Don't they share a lot of similarities from gameplay and combat to demon/enemy design? Weren't the earlier games officially called SMT: Persona?

I don't follow SMT series that much, but as a Persona fan I always thought Persona was part of the bigger SMT series.

Edit:
Atlus Japan has never once called Persona "Shin Megami Tensei: Persona". That branding was only ever used in the west (and it's even been dropped there for the past 5 years or so).
Huh, didn't know that. I always thought it was the other way around. That western branch dropped SMT branding because Persona grew bigger than SMT in the west. (I'm sure I had heard that before in one of the Persona threads on GAF)
 
I always thought Persona was a spin-off from SMT series, no? Don't they share a lot of similarities from gameplay and combat to demon/enemy design? Weren't the earlier games officially called SMT: Persona?

I don't follow SMT series that much, but as a Persona fan I always thought Persona was part of the bigger SMT series.

"Shin Megami Tensei" refers only to the mainline series. Persona shares some gameplay similarities and features, but it's considered a separate series (as are Devil Survivor, Devil Summoner, etc). There's a connective tissue, but when "Shin Megami Tensei" is said, it's referring only to the main series, not the whole MegaTen franchise.

And no, no games were ever called "Shin Megami Tensei: Persona" in Japan. Only in the west because Atlus US wanted to make clear that the titles were all linked together to western fans who weren't very familiar with any of the titles at the time.
 

Nimby

Banned
The SMT part of Persona is just branding. Japan doesn't have the SMT moniker for other series too, like Digital Devil Saga, Devil Survivor, and Devil Summoner.
 

Principate

Saint Titanfall
I never once said that there is an ironclad deal that makes it exclusive. I'm saying that the investment in assisted marketing is what informs platform choices for publishers in Japan because of added benefits. The main point is that it is not a -coincidence- at all.
True and that's what mt arguejent was while there'a plenty going for it, it's not like properties closeslt linked with aniplex have not done so. That's all.
 

duckroll

Member
I always thought Persona was a spin-off from SMT series, no? Don't they share a lot of similarities from gameplay and combat to demon/enemy design? Weren't the earlier games officially called SMT: Persona?

I don't follow SMT series that much, but as a Persona fan I always thought Persona was part of the bigger SMT series.

In Japan, the way it is communicated is very specific. Yes the games all have the same demons, share lots of similarities, and target fans of occult RPGs. But Shin Megami Tensei itself is never used on anything but the main series itself. SMT, SMT2, SMT If, SMT NINE, SMT Imagine, SMT3, SMTSJ, SMT4, SMT4A, and SMT DSJ. These are all the SMT games there are. The rest are not "SMT" games but similar Atlus games.
 

NeonZ

Member
This post addressed the original Japanese names, but everyone seemed to just overlook it.

http://www.neogaf.com/forum/showpost.php?p=249754299&postcount=152

Megami Tensei was used for the original novel based game and its Atlus original sequel, then "Shin Megami Tensei" for the completely Atlus created game series. Persona was originally called "Megami Ibunroku Persona" (and the same was done with the first Devil Survivor), although never Shin Megami Tensei itself.

In Japan, the way it is communicated is very specific. Yes the games all have the same demons, share lots of similarities, and target fans of occult RPGs. But Shin Megami Tensei itself is never used on anything but the main series itself. SMT, SMT2, SMT If, SMT NINE, SMT Imagine, SMT3, SMTSJ, SMT4, SMT4A, and SMT DSJ. These are all the SMT games there are. The rest are not "SMT" games but similar Atlus games.

There is the oddity of the first Devil Summoner being called Shin Megami Tensei: Devil Summoner, but then that title was dropped afterwards starting from Soul Hackers. But that's the only exception in the Japanese side.
 
"Shin Megami Tensei" refers only to the mainline series. Persona shares some gameplay similarities and features, but it's considered a separate series (as are Devil Survivor, Devil Summoner, etc). There's a connective tissue, but when "Shin Megami Tensei" is said, it's referring only to the main series, not the whole MegaTen franchise.

And no, no games were ever called "Shin Megami Tensei: Persona" in Japan. Only in the west because Atlus US wanted to make clear that the titles were all linked together to western fans who weren't very familiar with any of the titles at the time.
In Japan, the way it is communicated is very specific. Yes the games all have the same demons, share lots of similarities, and target fans of occult RPGs. But Shin Megami Tensei itself is never used on anything but the main series itself. SMT, SMT2, SMT If, SMT NINE, SMT Imagine, SMT3, SMTSJ, SMT4, SMT4A, and SMT DSJ. These are all the SMT games there are. The rest are not "SMT" games but similar Atlus games.

I see. Thank you for the explanations.
 

duckroll

Member
There is the oddity of the first Devil Summoner being called Shin Megami Tensei: Devil Summoner, but then that title was dropped afterwards starting from Soul Hackers. But that's the only exception in the Japanese side.

Oh yeah I totally forgot about that. Yes, Devil Summoner 1 is a SMT game as far as they were concerned. It's also arguably the closest to traditional SMT at that time, so it makes sense. Much like how Persona came out of SMT If.

Not to derail but I hope Atlus makes a SMT if remake at some point (and names it Persona 0)

Persona Zero: A Shin Megami Tensei Story
 

7Th

Member
Aniplex's association with Fate is mostly through their Ufotable productions, and we can see that relationship translate to Ufotable also animating the new OP sequences when they ported the original game to Vita.

I think you're forgetting a little something, m8. It's fine, I'd love to forget it as well.
 
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