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Magic: the Gathering |OT13| Ixalan - Port to Sideboard

Rommel

Junior Member
Ran a black & white vamp deck and ended up 2-2.

My best showing in a sealed event yet. Pirates are murder to vampires though. A lot of 1 and 2 damage triggers.

Thematic Compass is pretty awesome.
 
Ended the day at 2-2. Switching to Grixis pirates was the correct call. Even though I lost round 3, I know the dino deck I built wouldn't have gotten there anyway, done my opponent just seemed to have nut draws each round. Mark of the Vampire on a flyer, and the 5/5 trample haste dino were impossible for me to answer.

Round 4 played against b/w vampires. Second game I manage to stabilize at 2 life with my opponent at 40 when I finally remove his Mark of the Vampire creature. I steal his creature that makes vampire tokens and kept equipping the tokens with pirate cutlass to inch my life back up. Finally he just scoops out of frustration.

Fun set, even if most of the rares are worthless. Looking forward to drafting. I'm glad that explore plays a lot better than it reads, plus I think a lot of folks were overestimating dinos and underestimating pirates for limited. That said, it seems there's enough overlap that you don't have to devote entirely to one tribe just to have a decent deck.
 
A Sanderson Plane would be an interesting concept; his own Cosmere has a fair few passing similarities to the Magic multiverse as is.
he does a lot more groundwork for each setting more than is necessary writing fiction, the rules are eplained intricately where in magic they mostly do a "here they use aether for magic" "dragons taught them morph" and such.
How much play would Vindicate see in Modern?

the question is how much less play would fulminator mage see
 

Akim

Banned
Here is my pool that went 4-0. BW vampires. Still not sure if the deck is good or I got lucky.

TSOEHXG.jpg
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
How much play would Vindicate see in Modern?
Not that much, I imagine. In practice it's Maelstrom Pulse but without the sometimes useful rider.

Also Treasure Map rules.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
New player here. Just got back from Ixalan Prerelease. This was basically the first time I ever played Magic outside of last week's Open House. I actually manged to win a couple games and beat my second opponent! Drafted a red/white Dinosaur deck.

Here's my haul of rares.

Sanguine Sacrament
Marvren Fein, Dusk Apostle
Ashes of the Abhorrent
Settle the Wreckage
Herald of Secret Streams
Rampaging Ferocidon
Foil Emperor's Vanguard (did everybody get this? it was separate from the packs and has a date stamped on it)
Drowned Catacomb
Fell Flagship
Regisaur Alpha
 
New player here. Just got back from Ixalan Prerelease. This was basically the first time I ever played Magic outside of last week's Open House. I actually manged to win a couple games and beat my second opponent! Drafted a red/white Dinosaur deck.

Here's my haul of rares.

Sanguine Sacrament
Marvren Fein, Dusk Apostle
Ashes of the Abhorrent
Settle the Wreckage
Herald of Secret Streams
Rampaging Ferocidon
Foil Emperor's Vanguard (did everybody get this? it was separate from the packs and has a date stamped on it)
Drowned Catacomb
Fell Flagship
Regisaur Alpha

everyone gets a random rare from the set with a stamp and foiled that you are allowed to play with. Yikes your rares weren't great a sealed pool is much more resting on commons and uncommons though unless you open some bombs. Regisaur Alpha could be such a bomb OTOH.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
everyone gets a random rare from the set with a stamp and foiled that you are allowed to play with. Yikes your rares weren't great a sealed pool is much more resting on commons and uncommons though unless you open some bombs. Regisaur Alpha could be such a bomb OTOH.

Yeah I was hoping to draft a Red/Green dinosaur deck when I unpacked the Regisaur Alpha but my curve worked better with Red/White and I didn't feel like I had the space to splash green.

The Rampaging Ferocidon did some work and Settle the Wreckage saved me for a turn, lol.
 
Went 3-1 with B/W vampires. I opened a Sanctum Seeker, Vona, and basically nothing the least bit enticing in other colors, so I forced it a bit with slightly mediocre filler creatures and some sub-par artifacts to avoid a messy splash.
 

MrDoctor

Member
tried a merfolk deck despite a much stronger BR pool because i got kopala as my promo. you either need pure tribal synergy or reliable buff spells to make it work, imo. only managed 2-2 with what i had.

flip cradle felt slow, but getting it online with waker of the wilds was a game ender. i don't know if there's another place for it in standard without tokens.
 
tried a merfolk deck despite a much stronger BR pool because i got kopala as my promo. you either need pure tribal synergy or reliable buff spells to make it work, imo. only managed 2-2 with what i had.

flip cradle felt slow, but getting it online with waker of the wilds was a game ender. i don't know if there's another place for it in standard without tokens.

I think the Merfolk deck is hidden in the enchantment that poops out Hexproof tokens, +1/+1 counter effects, and Valuefolk like the Explore one.

The Waker is just a bomb all by himself, though. He's actually way better in an aggressive deck that runs its hand out like Gruul than a "merfolk" deck, that's all.
 
Yeah I was hoping to draft a Red/Green dinosaur deck when I unpacked the Regisaur Alpha but my curve worked better with Red/White and I didn't feel like I had the space to splash green.

The Rampaging Ferocidon did some work and Settle the Wreckage saved me for a turn, lol.
a 3/3 for 3 is already good in limited and with multiple upsides attached it's great.

Sealed often asks you to splash quite agressively the more powerful a card you're splashing for the more jumps it's worth jumping through.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
a 3/3 for 3 is already good in limited and with multiple upsides attached it's great.

Sealed often asks you to splash quite agressively the more powerful a card you're splashing for the more jumps it's worth jumping through.

Here's the deck I was working with. What would you have recommended to cut if I wanted to splash green with a Regisaur Alpha?

1x Kinjalli's Caller
2x Raptor Companion
1x Fathom Fleet Firebrand
1x Tilonalli's Knight
2x Bishop's Soldier
2x Frienzied Raptor
1x Rampaging Ferocidon
2x Pterodon Knight
1x Imperial Aerosaur
1x Charging Monstrosaur
2x Sun-Crowned Hunters

1x Rile
2x Dinosaur Stampede
1x Bright Reprisal
2x Unfriendly Fire
1x Settle the Wreckage

1x Unknown Shores
8 Plains
8 Mountains
 
Here's the deck I was working with. What would you have recommended to cut if I wanted to splash green with a Regisaur Alpha?

1x Kinjalli's Caller
2x Raptor Companion
1x Fathom Fleet Firebrand
1x Tilonalli's Knight
2x Bishop's Soldier
2x Frienzied Raptor
1x Rampaging Ferocidon
2x Pterodon Knight
1x Imperial Aerosaur
1x Charging Monstrosaur
2x Sun-Crowned Hunters

1x Rile
2x Dinosaur Stampede
1x Bright Reprisal
2x Unfriendly Fire
1x Settle the Wreckage

1x Unknown Shores
8 Plains
8 Mountains

Well, for starters I'm not really sure why you have Rile.
 
Here's the deck I was working with. What would you have recommended to cut if I wanted to splash green with a Regisaur Alpha?

1x Kinjalli's Caller
2x Raptor Companion
1x Fathom Fleet Firebrand
1x Tilonalli's Knight
2x Bishop's Soldier
2x Frienzied Raptor
1x Rampaging Ferocidon
2x Pterodon Knight
1x Imperial Aerosaur
1x Charging Monstrosaur
2x Sun-Crowned Hunters

1x Rile
2x Dinosaur Stampede
1x Bright Reprisal
2x Unfriendly Fire
1x Settle the Wreckage

1x Unknown Shores
8 Plains
8 Mountains
I'm not great at sealed at first glance I'd say the 1 drop and rile for sure. I might have ended the curve at charging monstrosaur if possible and switched the dinosaur stampedes with combat tricks. You have a lot of 2 drops and want to attack with them nonstop, w/o cheap combat tricks you easily get walled off by 1/3s or better.
 
Synergy with Sun-Crowned Hunters. Cheap cantrip in a pinch. Not worth it?

Nah, not when you only have 2 Enrage creatures, and they both do the same okay-but-not-amazing trick. If you had a Ripjaw Raptor or an Aegisaur or something also so Rile had more opportunities to trigger/more types of things it could trigger, or if you had big creatures where just putting trample on them was worthwhile, it would be decent value, but with just two Sun-Crowned Hunters it's basically filler.

Fine to play just to force 2 color (I'm honestly a fan of this too), but an easy cut if you're getting good cards in a third.
 

sgjackson

Member
did a small 8 man prerelease today. went 2-0-1 with ug treasure/explore ramp featuring jace/carnage tyrant.

first guy had a solid naya dinosaur deck. he got there in game 1 dropping the 5/5 trample deal 1 damage into ripjaw raptor on me quickly, game 2 jace got sick value and he was mana screwed, game three i played well around a trick and he decided to play for the draw rather than killing me after we went to turns. not complaining, his deck was solid.

second deck was a much worse dinosaur deck i ranched in ten minutes

third deck was a bad, overly greedy mardu vampires/pirates aggro hybrid i ranched in ten minutes.

prize packs had gaea's cradle enchantment and regisaur alpha so the value today was crazy. pretty happy but carnage tyrant and its brethren are stupid magic cards that lead to unfun, uninteractive games for both players. i wish they'd get rid of hexproof.
 

Matriox

Member
Had a 4-2 midnight and a 3-0-1 for the one this evening.. Got the Naya Dino and Vance's Blasting Cannons for the first prerelease, nothing notable for the second. Also junk out of my packs. It seems like the two archetypes for sealed are Dino or pirates lol. Sure a few vampires and Merfolk, but overall pretty similar gameplay between the two.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
I'm not great at sealed at first glance I'd say the 1 drop and rile for sure.

Kinjalli's Caller? Really? She was a cheap blocker in the early game and I had so many dinosaurs she was practically ramp. I had a couple of turns where she let me put two dinosaurs on the field when I wouldn't have otherwise.
 

Bonethug

Member
Went 5-0 with U/B Evasive Tempo for 11 packs. Hostage Taker was MVP.
Also had Kopala, Ruin Raider and Arguel’s Blood Fast as on color rares.
 
Kinjalli's Caller? Really? She was a cheap blocker in the early game and I had so many dinosaurs she was practically ramp. I had a couple of turns where she let me put two dinosaurs on the field when I wouldn't have otherwise.
A good blocker is not what you're looking for when playing RW.
You really need to be able to snowball with her to make the loss in tempo worthwhile and you're not running enough dinos to consistently do that.

Also not that great on any other turn but your first.
 
Vindicate would see all the play, honestly. Not just Abzan, but every other WBX deck would kill for it. It's a 3 Mana "Hits everything in the format" removal spell with a few exceptions. It+Path+Push+Thoughtseize+LotV/LtLH+Lingering Souls would be the core of a BW deck.
 
Vindicate would be an awesome reprint. It would probably make more decks viable (in both standard and modern) and catapult others up to tier 1. I don't think it would be overpowered either.
 
That's not a nerfed vindicate at all.

You're right. The Exile makes it stronger. I was thinking the 3 life you lose kind of nerfed it but it was bad terminology on my part.

It's like Thoughtseize or something, the loss of life scares away new players but really it doesn't mean anything (until you are close to zero).

I read an article awhile back, I think it was at CFB, but the author was making a case about how strong Vindicate is and how he could see the card making a comeback. I guess there was a time when people made a deck based on running four Vindicates.

Yes, but for 4 mana (the cost of Anguished Unmaking), it probably would be okay

It's actually 3 CMC. The same cost as Vindicate. They added Exile and made you take three life loss but it can't hit lands.
EDIT: Perhaps you are thinking about Utter End. It is 4 CMC.
 
Went to my first pre-release tonight. I went 4-0 with naya dinosuars and my girlfriend went 3-1 with grixis pirates. The scavenging dinosuar was my mvp along with carnage tyrant. Really makes me wanna build dinosuar edh now(my main format)
 

siddx

Magnificent Eager Mighty Brilliantly Erect Registereduser
All I got was 4 packs, must be nice

Lol, the only store here refuses to do pack prizes. Everyone who signs up gets two boosters and the winner gets a playmat. I would have preferred a playmate although I think my wife would have objected.
 

An-Det

Member
Ended up 2-2 due to some misplays/once where I shouldn't have mulled, but I was really happy with my deck. I went with G/B since one of my packs I opened a foil Vraska and a Vaska's Contempt (my second of those), and also had the maze of ith artifact/land. Really fun time, looking forward to messing with it more on MTGO this week in preparation for GP Providence next weekend.
 

Justin

Member
Here is my 4-0 deck

DjAHoxT.jpg


Vraska is such a beating
Skulduggery is a top tier combat trick
Pounce is amazing in this format with enrage
Skittering Heartstoper is clutch and kept the big dinos from attacking in almost every game
Vance's Blasting Cannon provides ridiculous card advantage once you have the mana to cast anything in your deck.
 

Ozigizo

Member
Sunbird's Invocation and Dinos led me to a 5-0 victory. It's so incredible to have pseudo-cascade on an aggro plan.

Went 3-2 in the next tournament with unblockable merfolk deck, which was great fun.
 
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