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Why is PC gaming still considered difficult with too much tinkering?

PC gaming is fantastic if you care enough about a darker shadow here, a more detailed texture there and the obvious jump to 60fps for the multiplatform games that aren't 60fps on console.

don't forget the non-existent load times, full HD resolution, anti-aliasing, controller of choice and no online multiplayer paywall
 

Yarbskoo

Member
don't forget the non-existent load times, full HD resolution, anti-aliasing, controller of choice and no online multiplayer paywall

Don't forget mods.

Also, 1080/60 is like the minimum acceptable standard on PC. That's the starting point. Good luck finding a console game that pushes past 1080p with a framerate higher than 60fps.
 
I can see how this may be an issue, but it also presents its benefits. If there's a certain aspect of a game that's really bothering you such as frame rate, resolution, FOV, button mapping, or even some sort of tedious mechanic that can be addressed through command lines or mods, you can actually fix it. On a console, you either put up with it or set the game aside.

Most issues are a couple of Google searches away and require little more than following the ground that has been tread by others seeking answers to the same issues. Nobody starts out building a PC and playing on PC knowing everything about it and with knowledge about how to address each and every possible snag that might pop up. It's a matter of learning, sometimes through trial and error. This flexibility offers a great deal of agency to the user though.

If taking the time to read up on stuff and troubleshoot is problematic--either because you just have no interest in doing so or because you're pressed for time--I can completely understand why someone would prefer consoles over PC. I personally value the flexibility offered by PC games far more than the extra time investment it requires every now and then. However, I don't think that consoles are entirely problem-free, user-friendly experiences either. In fact, the rigidity of the platforms and inability to address stuff I feel is distracting to the experience of playing games is what drove me to get into PC in the first place. It of course helps that I actually like the process of tinkering with stuff, min-maxing performance versus IQ, etc.

It's a subjective thing and it'll always be, even if PC is as user-friendly as it's ever been.

It’s a risk/benefit analysis most just don’t care to take.
 

Optimus Lime

(L3) + (R3) | Spartan rage activated
PC gaming is fantastic if you care enough about a darker shadow here, a more detailed texture there and the obvious jump to 60fps for the multiplatform games that aren't 60fps on console.

You are massively downplaying the obvious and considerable advantages of gaming on a PC. PC versions aren't simply about 'darker shadows and more detailed textures here and there' - they are considerably transformative experiences, which enhance the base experience in ways that are difficult to describe. Case in point: The Witcher 3 at 4k/60 completely changes the game, and your immersion in that world.

Personally I just can't be bothered. Playing the big AAA multiplats on a PC always felt like I was playing emulated versions of console games. I guess that's what happens when you grew up with consoles and have spent the better part of 35 years playing on them.

I'm very much the opposite. Playing the big AAA multiplats on console usually feels like I'm playing a compromised, restricted version of a PC game, with significant caveats on graphics, framerate, and the usual QoL stuff. See: Destiny 2, Ghost Recon: Wildlands.

I imagine PC's are great if you like the exclusives, especially genres like RTS and MMO's.

The exclusives, the multiplats, the indies, the mid-tiers, the F2P - the scope of the library is one of the platform's great strengths.

I did dabble in PC gaming last year but it just wasn't for me. If I wanted to sit at a desk and dick around with a mouse and keyboard I would work in an office.

Me too. I have a 1080ti-based PC hooked up to a 4K LG OLED in my living room. I run it with Xbox One controllers, a Steam Controller, a wireless mechanical keyboard and mouse.

The old 'PC gaming involves sitting at a monitor in an office chair' meme hasn't been true for a very long time.
 

ss_lemonade

Member
You are massively downplaying the obvious and considerable advantages of gaming on a PC. PC versions aren't simply about 'darker shadows and more detailed textures here and there' - they are considerably transformative experiences, which enhance the base experience in ways that are difficult to describe. Case in point: The Witcher 3 at 4k/60 completely changes the game, and your immersion in that world.
I just had the wonderful idea of running 3440x1440 on my 4k TV and it's blowing me away. Better performance than 4k and a wider FOV

AfINhTTl.jpg
 

Danjin44

The nicest person on this forum
For me its not about the tinkering or the cost or the if I can play it on couch or not. Its all about the games and honestly PC doesn't have the games I want. Thats really all there is to it.
 

Yudoken

Member
PC gaming is just on a another level, you can't compare it at all with the console experience even if you're mostly playing multiplatform games.
 
Why is PC gaming still considered difficult with too much tinkering?

Because it is. I interact with young students(18-23) daily. The overwhelming majority of them don't know what alt-tab does. These are STEM field people. Computer literacy is frighteningly low in the general public.
 
The other things that makes a huge difference for console people is price. I’m not downplaying the benefits of PC but a lot of people don’t want to or simply can’t put $1000 or more for the people with 4k/60 builds.

Both consoles, and pc have their benefits. I enjoy having both.

inb4 $60/year fee, more expensive games, etc. It’s a lot easier for a lot of people to spread that cost over a few years then to drop it all at once. PSN has been getting better at sales which is nice. Xbox on the other hand...
 
I just want to put in a disc and it play. I'm not really interesting in tinkering or fiddling with settings, and because there are so many different specs and combinations that developers have to try and account for, as others have said, it seems a crapshoot on whether or not the game will even launch properly. I'm old and confused. :(
 

Ploid 3.0

Member
I've been messing with PC for a while now. It's my main platform this gen, and last week I almost made a big mistake on ram upgrading. I already had 2 single 4gb rams of the same kind, and I figured that I could just get 2 more single sticks of the same ram and everything would be ok. Thankfully that order was going to be shipped 3 weeks later. I found out that there is a high chance that the rams might not work together.

PC mess can get complicated easily. It can be very frustrating. You can mess up and buy parts that just don't work for your system (I have done that too). It takes a while to be comfortable with the risks.

Remember the guy that spent like $2,500 on a pc to build and spent 24 hours+ to build it?
https://youtu.be/RTMvyshcI7Q?t=1801 (such a horrifying sound when he yanks the graphics card out)
 
I don't really see a problem bringing older games up, the topic of PC gaming being considered too difficult is not limited to just modern games, and in terms of playing older games it is vastly more difficult than finding the right plug for your TV.

I'll use Fable 3 as a different example, with that being the last mainline entry it remains a game people still want to play. If you've got a 360 or Xbox One it's simple, buy it digitally or put a disc in, it'll play instantly and flawlessly every time - co-op works, DLC is buyable, jobs done.

For PC? Well, it was delisted off Steam and the GFWL store is dead so digital is out of the question. So then you're on to getting a physical copy, except GFWL games had a one time use serial number so you need to track down a sealed boxed copy - good luck. Let's say you get around that and find a copy you can use, got Windows 10? Cool, it uses Securom so that probably won't work. If you do get it installed though, well GFWL is dead so your problems can range from either needing to use an unofficial tool to remove GFWL entirely to error codes that have no solution. And on top of this co-op is inaccessible and DLC cannot be purchased any more.

Obviously all of that isn't going to apply to the latest and greatest like PUBG or Destiny 2 or whatever, they are one facet of PC gaming that will no doubt be discussed at great length by many others, such that I don't really feel any need to drop my 2 cents in regarding them.

let's talk about the thousands of older games which you will never have the chance to play on any other contemporary platform, instead of one of the relatively few older PC games that are also on 360 and backwards compatible on Xbox One
 

Freshmaker

I am Korean.
Don't forget mods.

Also, 1080/60 is like the minimum acceptable standard on PC. That's the starting point. Good luck finding a console game that pushes past 1080p with a framerate higher than 60fps.
Recent Wipeout collection runs at 4k 60fps on the ps4 pro actually.

Though basic display limitations kinda prevent 4k at higher than 60fps so your claim is rather spurious.
 
no interest in troubleshooting anything. i don't have the time for gaming much anyway - just like sitting down, pressing power and playing.

also like having netflix/amazon/hulu/blu ray all in the same place.

i just don't... care(?) enough.
 

ss_lemonade

Member
Remember the guy that spent like $2,500 on a pc to build and spent 24 hours+ to build it?
https://youtu.be/RTMvyshcI7Q?t=1801 (such a horrifying sound when he yanks the graphics card out)
I hate those GPU PCIe clips! I broke mine off too a few months ago because I totally forgot about it. Good thing everything still works since you can screw the GPU in place anyway to hold it. An older setup/motherboard I had wasn't too lucky. Without the clip, my PC wouldn't POST :(
 

Akronis

Member
no interest in troubleshooting anything. i don't have the time for gaming much anyway - just like sitting down, pressing power and playing.

also like having netflix/amazon/hulu/blu ray all in the same place.

i just don't... care(?) enough.

lol I do that every day with my PC fam

better thread idea might be why pc gamers constantly have to espouse its virtues. much like vegans and ipa drinkers.

Because of people like you
 

Renekton

Member
ME:A, Destiny 2, and Bf1 ran fine for me also with 1600 ram and. 4690k, what graphics card?
GTX1080ti, I5-4690, 16gb

Frequent dips and occasional stutters

The Tempest and Havarl in MEA were bad, BF1 multiplayer will spike down, etc. I honestly doubt your setup held a steady 60.
 
better thread idea might be why pc gamers constantly have to espouse its virtues. much like vegans and ipa drinkers.

Hey, whoa, why you gotta drag IPA drinkers into this? We're just minding our own business, drinking the best type of beer on the planet.

As for the topic, PC gaming is amazing, but you're full of shit or in denial if you say it doesn't require tinkering. With time, the tinkering gets a lot easier (when I first started on the PC, I was completely bewildered when something went awry), but the hassles crop up much more consistently than on consoles.

That being said, it's more than worth it for me. PC is my number one platform.
 

Dezzy

Member
It's too bad that so many people think PC is just a way to play AAA games with better graphics. PC is great because of the breadth of different types of games, many you might have never even heard of or looked at.

Also, I don't find it difficult in any way. Tinkering is really only needed for old games sometimes. Unless you consider simple stuff like updating drivers or moving a folder or something difficult or "tinkering".
 
I love PC gaming and when everything runs perfectly, it does compare to the ease of consoles. But when it doesn't, whooo boy.

So I recently moved to a new house. I transported my Gaming PC in the original box of the case. I moved it myself (no movers were allowed to touch it) and it was packed carefully and with extreme caution. Yet, when I booted the machine back up my CPU started overheating. It took me 3 hours to take the computer apart, test each part, reinstall and reseed the CPU, try an air cooler, etc until I isolated the issue. Then I had to figure out why my liquid cooler I bought 2 months ago had stopped working. It turned out to be a power cord issue underneath my shroud that had come off the extra USB port I had it connected to. For a good few hours though I was completely clueless and frustrated.

But I still won't go back to console gaming.
 
Because occurrences of people creating forum threads about how X game doesn’t run properly or crashes or doesn’t run at all on their capable machines and asking for help are still way too common.
 
It's too bad that so many people think PC is just a way to play AAA games with better graphics. PC is great because of the breadth of different types of games, many you might have never even heard of or looked at.

Also, I don't find it difficult in any way. Tinkering is really only needed for old games sometimes. Unless you consider simple stuff like updating drivers or moving a folder or something difficult or "tinkering".

Strength of the PC space isn't up rezzed triple A games. It's the ecosystem where unique and ambitious gameplay ideas are created iterated and cultivated. It's also the space where a developer can engage his or her community directly better than the other platforms. That's where the real strength of the platform is...one that even PC gamers seem to discount with all this talk about resolution and frame rate.
 
Example of the tinkering still *needed* on PC:

I have a wireless headset, and not some niche set but Logitech G933’s. If I want to use them to chat with my friends while playing my MMO (Final Fantasy XIV) while listening to game audio, I can’t just turn the headphones on and go, I have to right-click the volume control in Windows, choose Playback Devices, select the G933 head phones, and click the “Default Device” button. I must do this every time. If I forget about it and start the game up, I cannot then enable the G933’s, that will not give me game audio - the game locks in the audio that is enabled when it starts, so I must then exit the game, and *then* set the headset as the default device, then restart the game. Then when I want to go back to normal speakers, I have to do it again - turning off the headset doesn’t do anything, I have to go back to Playback Devices and select my speakers (in my case, my TV set), setting them as Default Playback Device.

They also aren’t set as the default recording device for my gaming-related chat program, Discord, either - whenever I need to reinstall Discord, I have to go into the program’s settings and tell it which device to use as the microphone and speakers.

This is just a small thing for PC users, but it’s one of the things casual gamers aren’t going to want to have to think about, and it’s not intuitive at all and WILL require research. Game consoles don’t have this issue, headsets and speakers just work (except maybe the Switch when using headsets).
 

Fredrik

Member
You *can* make lots of tweaks on PC, but you don't really *need* to. It's a big change from the old days.
Yeah. I think the talk how a game doesn't run "properly" may get people not familiar with PC gaming scared, even though we're usually just talking about a game that can't lock the framerate at 60fps. They don't understand that console performance won't need any tweaking, most PC gamers are aiming for way better performance than that and sometimes without having the hardware needed which render lots of extra tweaking talk.
 

Mozendo

Member
GTX1080ti, I5-4690, 16gb

Frequent dips and occasional stutters

The Tempest and Havarl in MEA were bad, BF1 multiplayer will spike down, etc. I honestly doubt your setup held a steady 60.
I can run it fine usually with High settings, mixed in with some Very high and some medium.
 
Hey, whoa, why you gotta drag IPA drinkers into this? We're just minding our own business, drinking the best type of beer on the planet.

As for the topic, PC gaming is amazing, but you're full of shit or in denial if you say it doesn't require tinkering. With time, the tinkering gets a lot easier (when I first started on the PC, I was completely bewildered when something went awry), but the hassles crop up much more consistently than on consoles.

That being said, it's more than worth it for me. PC is my number one platform.

Lol. Plenty of condescending gobshites in this thread though.
 

Renekton

Member
I can run it fine usually with High settings, mixed in with some Very high and some medium.
I really doubt it unless there are frametime charts for those segments. Haswell i5 (non-K) can hit 60+ lots of times, 100+ even, but equally plenty are dips to way below 60 and stutters.
 

Alej

Banned
I have a question for all of you.

You buy a game on PC. Your PC isn't capable of full ultra settings but can do much more than the consoles. After you began playing it, you notice framerate is fluctuating a little too much in the first area (let's say above 60fps in average but drops to mid-40 when there is, let's say, some water in your FOV). You go to settings and lower the water setting, you're good. Second area, there's no water but the framerate goes to low-40fps consistently, you lower some other things, you're good. Third area, ton of water, but it is more linear so you have 70fps on average with peaks well above that. You enable vsync or whatever locks the game to 60fps but you try to readjust settings because you feel you have room for better. 60fps you're good to go. 4th area, ton of water but it's a town, return to low-40fps in some part of it, but locked 60 in some other parts...

What did you pay for? Some times your hardware can't keep with it, other times it can punch well above what you render. Who do you blame? 100% of the time you'll blame devs for the unoptimized mess. So, what devs do?

User performance settings are a trap.
 

Genio88

Member
I'm a PC and Switch gamer, there is nothing to say, PC is indeed more "complex" for mainstream gamers, and console are easier to use, that said who wanna play on PC play on PC who wanna play on console play on console, no one is right no one is wrong, just personal choices and needs. end
 

Ushay

Member
I find console to be far more user friendly and intuitive. There's no requirement to trigger firmware updates, game updates happen in the background and there's virtually no need to pamper the hardware with drivers, tweaks and upgrades.

Developers can target the hardware more specifically, checkerboard rendering being the a good example of this.

Don't get me wrong, I used to PC game a lot and I owe a lot fo my best experiences to PC games, especially RPGs like Baldurs Gate. I'm no fool either (Network Engineer) but I simply don't have the energy for it now that I have a family to balance too.

Couple that with the benefits of a nice couch and great controllers (Xbox). It's a no brainer for me.

Still love you PC GAF.
 

hoserx

Member
I find console to be far more user friendly and intuitive. There's no requirement to trigger firmware updates, game updates happen in the background and there's virtually no need to pamper the hardware with drivers, tweaks and upgrades.

Developers can target the hardware more specifically, checkerboard rendering being the a good example of this.

Don't get me wrong, I used to PC game a lot and I owe a lot fo my best experiences to PC games, especially RPGs like Baldurs Gate. I'm no fool either (Network Engineer) but I simply don't have the energy for it now that I have a family to balance too.

Couple that with the benefits of a nice couch and great controllers (Xbox). It's a no brainer for me.

Still love you PC GAF.

Couches and controllers aren't console exclusive though.
 
Reading through this thread it seems like 90% of tinkering happens when trying to do things that are impossible to do on other platforms.

Agreed. On my current build the only problems ive encountered had to with rgbs. Jesus christ what a bad time to jump on the rgb train. xD I have three different programs simultaniously running to control gpu, waterblock and ram leds. Obviously trident's software isnt supposed to work with cam software but for some reason it mostly does.

My message to beginners out there: get a decent air cooler and stay the f### away from rgbs.
 
Couple that with the benefits of a nice couch and great controllers (Xbox). It's a no brainer for .

Gotta love me dem microsoft exclusive couches and xbox controllers which totally dont work for pc's.

Its almost like raising walls and roof as pc exclusive features. Consoles being a "no brainer" for you is fine amd dandy, but this weird justification is really annoying.
 
Me too. I have a 1080ti-based PC hooked up to a 4K LG OLED in my living room. I run it with Xbox One controllers, a Steam Controller, a wireless mechanical keyboard and mouse.

The old 'PC gaming involves sitting at a monitor in an office chair' meme hasn't been true for a very long time.

How do you play primarily mouse + keyboard games on a couch? I've thought about hooking my PC up to my TV but any non joypad games just seems awkward to play.
 
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