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Gran Turismo Sport - Review Thread

xrnzaaas

Member
Can you blame them? It has been such a very long time since the last game and GT has millions of fans.

No I can't, actually I've enlightened one "casual" Gran Turismo fan myself. My friend was thinking about pre-ordering the GTS PS4 bundle and playing singleplayer campaign only.
 

Rodelero

Member
But that same content is needed for online focus. It's not like racing online doesn't need tracks and a variety of cars.

The online focus argument doesn't wash against the lack of cars/tracks. It maybe an excuse for a lack of single player campaign, but that's all.

I think it's a bit spurious for people to be getting hugely upset about the amount of content that is in the game right now given how early we are in the game's life. Time will tell whether they ramp up the number of tracks quickly enough and whether or not they do that for free, but for the meanwhile I'm quite content with this fairly small handful of tracks and cars. The lack of content is a problem in the long term, not the short term.

I think there's a pretty substantial similarity between this game and Splatoon in some respects, that game launched with minimal content but managed to expand pretty quickly. At the beginning I didn't mind the small number of maps because everything about the game was fresh (... yeah I said it) and by the time I wanted more maps... they were already there.
 

farisr

Member
To the ones (or is it one person) talking about a Horizon equivalent or offshoot of GT being needed. I really don't want one. The GT driving model is the reason I play GT and having something more arcade-y would be going against that point for me.

The only open world I've ever wanted in a GT game was a very richly detailed/mapped out city that had diverse locales and it actually did turn into a "real driving simulator" if you wanted it to where you can follow traffic rules and all, whilst for proper races you have certain routes and sections of the city set up as specific courses (with the option of creating your own custom routes for offline and online races). Still all with the exact handling model as a mainline GT game. (But yeah, this was my dream as a young teen who wanted it on top of the regular tracks as well rather than only this open world, not understanding how ridiculously long it would take to create)

But if only for the sake of another developer creating a game and helping boost the overall car count and variety in the mainline games, then sure, I'd be fine with a Horzion like offshoot in that case.

Also, I realize I'm not the only kind of user and a more arcadey game with some similar GT sensibilities could be a hit with GT fans and non GT fans alike, right now is a crazy time for racing games, but it isn't always the case, having something to fill in the gap in the downtimes or provide an alternative to the more serious nature of GT could be welcome by a lot of people. Especially if mainline GT is going to take a platform approach. Another game being release a year or two down the line that offers something different wouldn't be so bad, while also not directly competing with the main game.
 

Unknown?

Member
No I can't, actually I've enlightened one "casual" Gran Turismo fan myself. My friend was thinking about pre-ordering the GTS PS4 bundle and playing singleplayer campaign only.
Did you correctly enlighten him or did you say “derp no campaign derp”?
 
Forza has scored lower than gt before. Also, this is a radical direction for PD that will take some getting used to.

I didn't really need someone to jump in and defend the game or the studio. Or to remind me that Forza has score lower in the past and how this is a new direction. The point is that the current Forza game has scored a lot higher across the board than this current GT game. I didn't buy that either.

I was just saying that the scores were a lot lower than I was expecting. I grew up playing the original GT games on playstation. Don't play many racers anymore, but it's surprising to see how far they've fallen in terms of reception.

Will most likely pick it up when it's on sale because the HDR is supposed to be great.
 
I think it's a bit spurious for people to be getting hugely upset about the amount of content that is in the game right now given how early we are in the game's life.

It is £60 right now. Right now. A full price for a game that's very empty. You can keep saying "but online focus" all you like. But unless racing online doesn't require racing circuits and cars by some feat of magic, it doesn't make things any better.

You're doing your best to rationalise this into something that's a positive. But the full price premium game is very empty of content.

I know the PS4 platform is starved of good 60fps sim-like racers. But drinking the Polyphony koolaid is not going to make the game any better.

https://www.youtube.com/watch?v=wx6fwfBKCIQ
 

StereoVsn

Member
I don’t think the scores matter as much as some of the reviews are fixated on the old formula. Players that actually tried it for themselves are hooked on the gameplay. I think an online focused game like destiny that was initially criticised for its lack of content still sold extremely well despite low reviews for a AAA game.
As we are seeing with Destiny 2 sales it only takes you so far. Content matters and online games will also be penalized on he lack of such as the post above correctly states.

Edit: I will also keep bringing up SFV as I think that was a similar more online focused attempt with eSports meant to play a big role. What they got was underwhelming sales and now whole new "Arcade" Edition with SP content coming out (well, free patch plus bundled in Seasons).
 

onanie

Member
I didn't really need someone to jump in and defend the game or the studio. Or to remind me that Forza has score lower in the past and how this is a new direction. The point is that the current Forza game has scored a lot higher across the board than this current GT game. I didn't buy that either.

I was just saying that the scores were a lot lower than I was expecting. I grew up playing the original GT games on playstation. Don't play many racers anymore, but it's surprising to see how far they've fallen in terms of reception.

Will most likely pick it up when it's on sale because the HDR is supposed to be great.

I was not attempting to convince you of anything.
 

borges

Banned
Aside from all the valid critics to GTS (number of cars, SP mode, tracks, etc) I really appreciate when companies takes risks, like Polyphony did here.
This may or may not work, but the idea of creating a deep racing simulator accessible to more casual gamers is interesting.
 
I think the problem is they can't. If they were capable of creating that kind of content within a decent timescale we'd have it already. The lack of content in GTS is not because of the online focus - it's because that's all they could make in the time. The online element would be equally boosted by extra content if it existed.

Then they need a management restructure. 4 years and this is all we get? They could have easily slapped together a basic career mode if they wanted too.

So they either deliberately kept the game devoid of single player content, or they are woefully incompetent.
 

MaDKaT

Member
Did you correctly enlighten him or did you say “derp no campaign derp”?

I know you really like the game but you can drop the pretense that what what is available in the game is a good meaty solo "campaign". I mean sure, it is possible, he may like what is there. Apparently there were more folks out there than I thought that actually liked the sections challenges and what not from the previous games but even still, that will only go so far.
 

onanie

Member
As we are seeing with Destiny 2 sales it only takes you so far. Content matters and online games will also be penalized on he lack of such as the post above correctly states.

Edit: I will also keep bringing up SFV as I think that was a similar more online focused attempt with eSports meant to play a big role. What they got was underwhelming sales and now whole new "Arcade" Edition with SP content coming out (well, free patch plus bundled in Seasons).

I think destiny remains a good example of a heavily criticised game at reception that proceeded to do well. The online flavour counteracted the perceived lack of content pretty well.
 
It is £60 right now. Right now. A full price for a game that's very empty. You can keep saying "but online focus" all you like. But unless racing online doesn't require racing circuits and cars by some feat of magic, it doesn't make things any better.

You're doing your best to rationalise this into something that's a positive. But the full price premium game is very empty of content.

I know the PS4 platform is starved of good 60fps sim-like racers. But drinking the Polyphony koolaid is not going to make the game any better.

https://www.youtube.com/watch?v=wx6fwfBKCIQ


£60? You can get this for £45 on Amazon, still £15 too much imo but still.
 

Jamesways

Member
It is £60 right now. Right now. A full price for a game that's very empty. You can keep saying "but online focus" all you like. But unless racing online doesn't require racing circuits and cars by some feat of magic, it doesn't make things any better.

You're doing your best to rationalise this into something that's a positive. But the full price premium game is very empty of content.

I know the PS4 platform is starved of good 60fps sim-like racers. But drinking the Polyphony koolaid is not going to make the game any better.

https://www.youtube.com/watch?v=wx6fwfBKCIQ

I don't know, I'm finding it damn fun and plenty to do as far as SP right now. But then again I spend the bulk of my time in custom races in all of my games.

I paid full price for Assetto Corsa and felt that was more than enough value content wise for how much I played. I spent more hours playing that than pCARS1 even without getting very far in AC's career.

It just depends on what you consider "value" in your games.

Right now I want to keep playing more GTS than pCARS2. And that's a great surprise, I wasn't even going to get it before trying the beta. I'm super happy I bought it.

Looking forward to DLC tracks for sure but really enjoying the slim offerings now.

I get why people want more though.
 

Synth

Member
Forza has scored lower than gt before. Also, this is a radical direction for PD that will take some getting used to.

Forza has scored lower than Gran Turismo literally once since it began its existence (Forza Motorsport 5 vs Gran Turismo 6). Can you guess the number one factor that led to FM5 scoring so low compared to the rest of the entries? Because it wasn't a change in focus.
 

Rodelero

Member
It is £60 right now. Right now. A full price for a game that's very empty. You can keep saying "but online focus" all you like. But unless racing online doesn't require racing circuits and cars by some feat of magic, it doesn't make things any better.

You're doing your best to rationalise this into something that's a positive. But the full price premium game is very empty of content.

I know the PS4 platform is starved of good 60fps sim-like racers. But drinking the Polyphony koolaid is not going to make the game any better.

https://www.youtube.com/watch?v=wx6fwfBKCIQ

I don't know about you, but I spent £39. Regardless, with games like this you are somewhat buying more than what is on the disc. You're purchasing ongoing support, updates, and whatever future content may come down the road for free. Admittedly, and one of the things that I think is genuinely troubling, we have no idea what kind of content will come in the future and what it might cost, but when you buy a GaaS game, it's not just about what is there day one. This isn't exactly a new concept, it's something that has become widespread over the last few years.
 
Aside from all the valid critics to GTS (number of cars, SP mode, tracks, etc) I really appreciate when companies takes risks, like Polyphony did here.
This may or may not work, but the idea of creating a deep racing simulator accessible to more casual gamers is interesting.

Me too, can't wait for the new God of War game too.

PD were always in a tough spot though. The last 2 GT games were marked down for doing the same old thing / not evolving enough and still having old PS2 cars. So they change it up and now people want the game to be like the old games.

Damned if you do, damned if you don't.
 
Me too, can't wait for the new God of War game too.

PD were always in a tough a tough spot though. The last 2 GT games were marked down for doing the same old thing / not evolving enough and still having old PS2 cars. So they change it up and now people want the game to be like the old games.

Damned if you do, damned if you don't.

Any game with a fanbase in excess of 10 million is going to be in that territory.

I still feel PD is going in the right direction with the racing genre.
 
17 tracks good?
Forza does 33 locations and PC2 does about 60.

The 17 tracks of GT sport:

3 boring Ovals/speedways
3 rally stages
6 Real life tracks
A couple of fantasy tracks.

I think that is pretty bad after 4 years of development.

Considering the amount of time it may feel short. But compared to first installments we do have a good amount.

Forza 5 had 14 tracks.
Asseto Corsa had 12 tracks.
#DRIVECLUB had 4 locations, each with 1 track (3 layouts) and 2 point to point (4 with reverse). Total of 12 unique stages.

For me it's seems fair for a first installment with consistent level of quality for this generation.

Project Cars is out of the equation. The best track collection from every racing title.

But I know Polyphony Digital isn't the fastest game developer in terms of content. Turn 10 can deliver twice amount of content in half of the time. But I do appreciate the level of effort put in each asset in this project.

I'm totally fine with the content, happy with the leap in technical achievement and looking forward in the Sport Mode expanded (Every Gran Turismo evolved a lot with patches and updates, big expectations with this project).

And since we are talking about reviews, anything lower than 6 makes no sense for the overall project. And at least for me this game deserves a 8.0
 

MaDKaT

Member
Me too, can't wait for the new God of War game too.

PD were always in a tough spot though. The last 2 GT games were marked down for doing the same old thing / not evolving enough and still having old PS2 cars. So they change it up and now people want the game to be like the old games.

Damned if you do, damned if you don't.

Ridiculously oversimplified. People wanted the series to evolve to match the competition. Fix the issues that had plagued the games since 2 and add the features that many other racers had at the time.
 

Synth

Member
Me too, can't wait for the new God of War game too.

PD were always in a tough spot though. The last 2 GT games were marked down for doing the same old thing / not evolving enough and still having old PS2 cars. So they change it up and now people want the game to be like the old games.

Damned if you do, damned if you don't.

Or... you could do what the playerbase was actually asking for, and what causes other IPs to not be damned if they do, damned if they don't. You could as you said evolve the game, not pivot it into something completely different.

They didn't take a Charmander and turn it into a Charizard like people were expecting of it over the years... They've instead turned it into a Squirtle.
 

onanie

Member
Forza has scored lower than Gran Turismo literally once since it began its existence (Forza Motorsport 5 vs Gran Turismo 6). Can you guess the number one factor that led to FM5 scoring so low compared to the rest of the entries? Because it wasn't a change in focus.

I don’t dispute your statement, but it should be obvious that the current scoring of GTS is due to a change in focus for the series.
 
To the ones (or is it one person) talking about a Horizon equivalent or offshoot of GT being needed. I really don't want one. The GT driving model is the reason I play GT and having something more arcade-y would be going against that point for me.

The only open world I've ever wanted in a GT game was a very richly detailed/mapped out city that had diverse locales and it actually did turn into a "real driving simulator" if you wanted it to where you can follow traffic rules and all, whilst for proper races you have certain routes and sections of the city set up as specific courses (with the option of creating your own custom routes for offline and online races). Still all with the exact handling model as a mainline GT game. (But yeah, this was my dream as a young teen who wanted it on top of the regular tracks as well rather than only this open world, not understanding how ridiculously long it would take to create)

But if only for the sake of another developer creating a game and helping boost the overall car count and variety in the mainline games, then sure, I'd be fine with a Horzion like offshoot in that case.

Also, I realize I'm not the only kind of user and a more arcadey game with some similar GT sensibilities could be a hit with GT fans and non GT fans alike, right now is a crazy time for racing games, but it isn't always the case, having something to fill in the gap in the downtimes or provide an alternative to the more serious nature of GT could be welcome by a lot of people. Especially if mainline GT is going to take a platform approach. Another game being release a year or two down the line that offers something different wouldn't be so bad, while also not directly competing with the main game.
They tried to make drive club a GT game and the main dude said no.
 
Any game with a fanbase in excess of 10 million is going to be in that territory.

I still feel PD is going in the right direction with the racing genre.

Me to, I like the change and I'm a fan of the old GT games. They have upped the quality a lot and sacrificed the quantity, at least at launch but they have a great foundation to build on now and as the tracks and car DLC starts coming, people will soon forget about this and enjoy the game even more.

Most people that are playing it, are really enjoying it. For people who don't like the changes or are on the fence, I'd say give it a few months and see how it looks then.
 

onanie

Member
I don't know about you, but I spent £39. Regardless, with games like this you are somewhat buying more than what is on the disc. You're purchasing ongoing support, updates, and whatever future content may come down the road for free. Admittedly, and one of the things that I think is genuinely troubling, we have no idea what kind of content will come in the future and what it might cost, but when you buy a GaaS game, it's not just about what is there day one. This isn't exactly a new concept, it's something that has become widespread over the last few years.

This is a sensible way of looking at it
 

Synth

Member
I don’t dispute your statement, but it should be obvious that the current scoring of GTS is due to a change in focus for the series.

The two are being mixed up imo. As people have pointed out, an online focused racer relies on all the same type of content a single player focused racer does. Much like Street Fighter V, people are only complaining about the online focus, because it's really just a lack of single player focus. The Sport mode stuff is a match-making system much like Trueskill was for Halo 2. It does not explain the lack of content anymore than Street Fighter V's eSports aspirations explained where Arcade Mode had disappeared to.
 
I don't know about you, but I spent £39. Regardless, with games like this you are somewhat buying more than what is on the disc. You're purchasing ongoing support, updates, and whatever future content may come down the road for free. Admittedly, and one of the things that I think is genuinely troubling, we have no idea what kind of content will come in the future and what it might cost, but when you buy a GaaS game, it's not just about what is there day one. This isn't exactly a new concept, it's something that has become widespread over the last few years.
I remember Forza 5 releasing with 19 tracks only and they promised to add more for free. One of the fee added tracks then was the first laserscanned Nordschleife on console.
 

farisr

Member
They tried to make drive club a GT game and the main dude said no.
I would've said no as well. It wasn't removed enough from sim-ish physics/handling and was a track racer. Not really really enough of a departure in the sense like horizon was.

But yeah, I don't think they will greenlight a second off-shoot series. Was just responding to the hypothetical situation being discussed earlier in the thread.
 
I don’t dispute your statement, but it should be obvious that the current scoring of GTS is due to a change in focus for the series.
No current scoring is due to the current focus not being good

Gow has a change of focus and I can guarantee the review scores will be pretty good
 

onanie

Member
The two are being mixed up imo. As people have pointed out, an online focused racer relies on all the same type of content a single player focused racer does. Much like Street Fighter V, people are only complaining about the online focus, because it's really just a lack of single player focus. The Sport mode stuff is a match-making system much like Trueskill was for Halo 2. It does not explain the lack of content anymore than Street Fighter V's eSports aspirations explained where Arcade Mode had disappeared to.

People have also pointed out that despite the perceived lack of content, those that do have the game are still spending significant amounts of time on it.
 
Or... you could do what the playerbase was actually asking for, and what causes other IPs to not be damned if they do, damned if they don't. You could as you said evolve the game, not pivot it into something completely different.

They didn't take a Charmander and turn it into a Charizard like people were expecting of it over the years... They've instead turned it into a Squirtle.

Squirtle is awesome though, just in a different way to Charmander. ;)
 
No current scoring is due to the current focus not being good

Gow has a change of focus and I can guarantee the review scores will be pretty good

Being 'good' how? It's quite clearly a good experience, it's just not what many wanted.

But for what PD/Kaz wanted, saying it's not qualitatively good is simply incorrect IMO.
 

Apex

Member
A new change of direction also implies a new type of player, it's inevitable that a part of players stuck in the past are filtered but that also involves attracting a new type of players. GTS does not have console competition, it is the only one that offers that proposal and PD plans with the FIA are very ambitious, looking at the very future and for many many years. Let the game go its own way and see what happens, this is just the very first step and GT is in a privileged position that no other game in the genre haves. PD knows this and only the fact that the servers had to be adapted to support the load of players in the demo (1M) means that they have started with expectations below the reality, same with the recent change with the daily races intervals, from 20 minutes to 5 minutes.

Any doomed prediction at this point is just rubbish talk. Let's see in a year o two, videogame scores means little for a mainstream GT success.
 

Audioboxer

Member
76 on MC... just needs to drop 1 point to get into my 70~75 guess :p

I'm going to guess there will be quite a few traded in copies of this within 2 months. By then I expect retail price to have come down and some PD patches to be out. I'll hold off for a few months.
 

Principate

Saint Titanfall
People have also pointed out that despite the perceived lack of content, those that do have the game are still spending significant amounts of time on it.

Of course. Successful online games have higher player retensions than single layers games news at 12. There's a reason why Single player shifted large to 100hr action rpg's
 
Ridiculously oversimplified. People wanted the series to evolve to match the competition. Fix the issues that had plagued the games since 2 and add the features that many other racers had at the time.

Sure some did, unfortunately PD can't please everyone but some of us love this new, more focused and higher quality GT, even if it is lighter in content right now.
 

Prithee Be Careful

Industry Professional
No current scoring is due to the current focus not being good

Gow has a change of focus and I can guarantee the review scores will be pretty good

By most accounts what is there is the highest quality it's ever been. With sound, graphics, performance and handling all recieving broad critical praise. It's the divergence from the classic model and the resultant shortfall of content that's being criticised.

This has no less content than a game like Overwatch, nor is it reselling missing content as loot box cosmetics. What's hitting them here is their history.
 

Behlel

Member
So basically the reviews says that it have a nice graphic, a nice sound, a fantastic handling but it's online and it lack the old car (that for GT5 and 6 they suggested to take them apart) so they score it lower.
Seems fair lol
 

joecanada

Member
I don't know about you, but I spent £39. Regardless, with games like this you are somewhat buying more than what is on the disc. You're purchasing ongoing support, updates, and whatever future content may come down the road for free. Admittedly, and one of the things that I think is genuinely troubling, we have no idea what kind of content will come in the future and what it might cost, but when you buy a GaaS game, it's not just about what is there day one. This isn't exactly a new concept, it's something that has become widespread over the last few years.

I've no doubt for a flagship title like this they will be adding tons of content to the game as the years go by.......... that's why I intend to buy it when it has said content. and is on sale. just like all GaaS games.
 

MaDKaT

Member
Sure some did, unfortunately PD can't please everyone but some of us love this new, more focused and higher quality GT, even if it is lighter in content right now.

I would argue most did and was reflected in many of the reviews at the time. Harping on aging systems and lack of updated features. To that end, there is nothing wrong with liking the new direction it is just very dishonest to reduce it down to what you(and others) did.
 

Schnauzer

Member
The graphics are beautiful. HDR is amazing. I still miss Drive Club's weather.

I find this game disappointing. This will be the last Sport's title I purchase, and if this is how things continue.

It's so sad how this series has become a distant second to Forza for me. Especially considering the time, budget, and developer power they have behind it.
 

Synth

Member
No current scoring is due to the current focus not being good

Gow has a change of focus and I can guarantee the review scores will be pretty good

God of War doesn't really count, as the focus hasn't actually really changed much.. only the gameplay mechanics. It's still going to be a single-player, story driven action game with a heavy reliance on huge enemies and set pieces.

Now something like Rainbows Six Siege, Quake III Arena, Phantasy Star Online, World of Warcraft... those are examples of an IP shifting focus and still gaining near universal aclaim. And the reason for that is that what they actually added justified what was removed. You didn't get Quake III Arena cutting the singleplayer, and then somehow shipping with less gladiators and arenas than Quake II.

People have also pointed out that despite the perceived lack of content, those that do have the game are still spending significant amounts of time on it.

Yes, and the same was pointed out for Street Fighter V. Obviously if what is contained in the game appeals to you still, you'll still play it. But are you telling me that GTS wouldn't benefit from more cars and courses just as much as any other racer does? Would there being a fleshed out career mode that you could completely ignore in favor of the online Sport mode make the game worse for you? If you're going to be racing the same cars, on the same tracks as you would have been anyway, how is this change of focus an explanation for what the game now lacks?

It's not a Rainbow Six Siege, or a Quake III Arena, or a World of Warcraft, where the change in focus necessitates content be made differently to serve it. You could stitch the safety rating one Forza or Project Cars, and it wouldn't necessitate any of their current content be cut.

Squirtle is awesome though, just in a different way to Charmander. ;)

Sure, but if you were raising a Charmander, and it evolved into a Squirtle instead of a Charizard,.. you'd probably be thinking "wtf just happened?"
 
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