HE1NZ
Banned
I've finished the game and watched a bit of Dina face model playing the game (she's the best new character by far) and was again amazed at how well made the prologue is. That Jackson village is really comfy. There's an element of Fallout 2 in it, where the humanity starts to rebuild and it feels optimistic. The way Joel gets trapped is a very clever piece of writing. His fate is sad, but it hypes you up to do some killing.
I think the game would be much better if Ellie part didn't end with with a pointless cliffhanger. There's no reason for it whatsoever. Just let Abby get into a theater and have a boss fight with her (playing as Ellie). After a long and difficult fight the fridge would overpower you but won't kill. Then the Abby chapter would explain why she didn't. The fact that you rush through Abby chapters only to watch the finale in the theater hurts the game. It's only makes you hate Abby more. In fact they should have split the game into 2 campaigns Resident Evil style.
That would probably make the game's length more torelable, but I don't know if Abby chapters can get fixed. They feel weirdly out of place. Like it's some Final Fantasy episode. Random characters come and go. There's some war that you're supposed to fight, but you're crossing a sky bridge instead. The wokeness sprinkled all over the game gets more difficult to tolerate (Was the speech pointing out the tranny guy really necessary? He already told he shaved his head. People who are into that can figure it out). Last day of Abby episode really loses the grip on reality where Abby is fighting everyone for no reason at all. Then the game forces you to fight Ellie too. I don't want to. Ellie and Dina end up on some farm from David Lynch movie or something. I thought it was Ellie's dream. It's surreal. Why aren't they in Jackson community? Who does all the work on the farm, Tommy? Game gets too disconnected from reality by the end.
Little stupid things bother me too. Zombies didn't kill anyone in this game (except Joel, in a way). They are so far in the background, writers might as well remove them. In the original game, even though they weren't that scary as enemies, they would constantly kill supporting characters, making you aware of how fucked everything is. The only really good scene that involves spores is when Ellie's mask goes bad and she reveals she's immune to Dina. That's a really well acted scene.
Seems like every character in this game is a woman. I think there's 4 man characters in this. Joel is blamed for saving Ellie. Tommy is portrayed as an idiot. There's some Korean and Middle Eastern dudes who's there to die when you least expect it (and for diversity). Women are behind the plot 100% of the time and get 90% of the action too. It's kind of weird that during the woke monologue about transgender guy his sister says that (s)he wanted to be a warrior, but they make her a bride, but when you fight the cult it's 50% women. The game is just non stop torture porn of women violently murdering each other. I bet Druckmann beats his wife.
On a technical level the game is pretty good. Controls are sluggish but it's supposedly a survival horror game, so it's fine. Audio is really nice when you bump dynamic range to max. Environments are very pretty. Gameplay really doesn't support the length of the game and get very samey after about 2/3 of the game but that's alright. I think the game is worth a single playthrough just to learn what's all the fuss is about.
7.5/10
I think the game would be much better if Ellie part didn't end with with a pointless cliffhanger. There's no reason for it whatsoever. Just let Abby get into a theater and have a boss fight with her (playing as Ellie). After a long and difficult fight the fridge would overpower you but won't kill. Then the Abby chapter would explain why she didn't. The fact that you rush through Abby chapters only to watch the finale in the theater hurts the game. It's only makes you hate Abby more. In fact they should have split the game into 2 campaigns Resident Evil style.
That would probably make the game's length more torelable, but I don't know if Abby chapters can get fixed. They feel weirdly out of place. Like it's some Final Fantasy episode. Random characters come and go. There's some war that you're supposed to fight, but you're crossing a sky bridge instead. The wokeness sprinkled all over the game gets more difficult to tolerate (Was the speech pointing out the tranny guy really necessary? He already told he shaved his head. People who are into that can figure it out). Last day of Abby episode really loses the grip on reality where Abby is fighting everyone for no reason at all. Then the game forces you to fight Ellie too. I don't want to. Ellie and Dina end up on some farm from David Lynch movie or something. I thought it was Ellie's dream. It's surreal. Why aren't they in Jackson community? Who does all the work on the farm, Tommy? Game gets too disconnected from reality by the end.
Little stupid things bother me too. Zombies didn't kill anyone in this game (except Joel, in a way). They are so far in the background, writers might as well remove them. In the original game, even though they weren't that scary as enemies, they would constantly kill supporting characters, making you aware of how fucked everything is. The only really good scene that involves spores is when Ellie's mask goes bad and she reveals she's immune to Dina. That's a really well acted scene.
Seems like every character in this game is a woman. I think there's 4 man characters in this. Joel is blamed for saving Ellie. Tommy is portrayed as an idiot. There's some Korean and Middle Eastern dudes who's there to die when you least expect it (and for diversity). Women are behind the plot 100% of the time and get 90% of the action too. It's kind of weird that during the woke monologue about transgender guy his sister says that (s)he wanted to be a warrior, but they make her a bride, but when you fight the cult it's 50% women. The game is just non stop torture porn of women violently murdering each other. I bet Druckmann beats his wife.
On a technical level the game is pretty good. Controls are sluggish but it's supposedly a survival horror game, so it's fine. Audio is really nice when you bump dynamic range to max. Environments are very pretty. Gameplay really doesn't support the length of the game and get very samey after about 2/3 of the game but that's alright. I think the game is worth a single playthrough just to learn what's all the fuss is about.
7.5/10