Hopefully, they aren't.
Yeah, skimming that article now, no where does it state, explicitly, something in the vein of "yeah guys, we admit the input lag was totally a bad idea and we're sorry for it". It just comments on how they changed it due to feedback. Mr. Funny socks probably caught the words "input lag", which triggered his confirmation bias, and he drew his own conclusion from it since he has a beef with that sort of thing.
Varying degrees of Input lag/delay can be a design choice and it seems be the case originally for the game. Whether it resonates with some or all gamers is a completely different issue. The community generally should be more open minded and adjust themselves to new gameplay mechanics/ideas rather than cry foul because it goes beyond their comfort zone imo. We'd probably be getting more innovation in gameplay mechanics that way. Gameplay innovation has generally gotten really stale in current times.