Draugoth
Gold Member
The acessibility features of God of War (2018) will be also used on God of War: Ragnarok, extra details at PlayStation Blog about each feature
Santa Monica Studio details customizable subtitles, audio cues, high contrast mode, and more.
The prophecy of Ragnarök brings changes to all the Realms, and with that, we're excited to announce some new accessibility features that will be available in God of War Ragnarök.
Not only have we redesigned our UI to allow for more flexibility and readability, but we have also rebuilt controller remapping from the ground up and added more customization to our combat and interaction systems. We have retained all our accessibility features from 2018's God of War and expanded upon them to include more than 60 ways to adjust gameplay to best suit your style and needs.
Here's a selection of some new and notable features.
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