Nah, when you consider behemoths like Tencent, EA, Epic/Fortnite, Sony, Nintendo, Apple, Google, Valve/Steam, PC gaming (amalgamated) and any of the current day major players your complaint is baseless, factually. The current gaming market has more players, more turnover, more devices, more games, more devs, more indies, more marketing and more exposure than ever before. Read that again and let it sink in.
Let me say it another way for effect. 2022 is tipped as gaming being $197Billion in gross turnover. A purchase as large as ActiBliz is considered at least a 10 year play, let us take approx. $200B and multiply for 10 years equating to $2 Trillion. Trillion. $67B from MS for the ActiBliz buyout does not compare nor does it monopolise the industry, period. MS spent approx. 3% of the total gaming for 10 years on this deal. In the same 10 years Sony likely will be spending too, probably more like 1% of the 10 year run.
What are you complaining about exactly? You approve Bungie but want to block ActiBliz. It doesn't add up mate.
Look at my post above. MS/Xbox are in fact helping expand what games gamers play and what games get developed through Gamepass and ID@Xbox, more so than the usual formula of loss lead a console, lock em in and sell em games. They are also enabling more people to play with each other across more devices. Xbox is far more than that, they have no interest in a walled garden anymore, just like Azure. You've learnt nothing about the transformation MS has been through in the last decade. Xbox started this path a few years ago and they're already bearing successful and profitable fruit from the long game. Pretty amazing for the company, devs, gamers and industry really. All major players are having the best years on record ever in gaming. Again, let that sink in.