darrylgorn
Member
Developers should provide alternate framerate options for consoles as well. Given that this game is generally slower paced, there's nothing wrong with locking the framerate to 48 fps with the performance based settings.
Also, you'll notice that in his testing, he's constantly running. You're unlikely to play the game this way and will find that, more often than not, performance will quickly stabilize when you stop.
During combat and dialogue, performance should be quite stable as well.
That said, I'll reiterate that a 48 fps cap for a game like this would provide relatively consistent performance and enjoyable experience.
Also, you'll notice that in his testing, he's constantly running. You're unlikely to play the game this way and will find that, more often than not, performance will quickly stabilize when you stop.
During combat and dialogue, performance should be quite stable as well.
That said, I'll reiterate that a 48 fps cap for a game like this would provide relatively consistent performance and enjoyable experience.
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