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Graphical Fidelity I Expect This Gen

Represent.

Represent(ative) of bad opinions


Naughty Dog, please show these amateur, ambitionless devs how it’s done.

We’re definitely seeing something from them this year
 
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CamHostage

Member
Do check out the Marvel 1943 reveal when it gets posted in full (or scan the State of Unreal stream,) as it demos some of the newest Unreal Engine features and has some pretty fantastic facial/character performance stuff.


iEB3mL9.png


1YcUFvs.png
 
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Edder1

Member
With 1943 we can now see the second generation of current gen games are about to make cross gen era and current gen games built on last gen tech look severely outdated.

To all those here who said we were not gonna get better visuals than what we got with Spiderman 2 and the like and that UE5 demos were not representative of real games, you lot are a bunch of idiots and should think twice before voicing your opinion strongly on any forum ever again.
 

Eiknarf

Member
I was thinking the same thing. Next-gen starts in 2025.

Really feels like COVID might've delayed progress this generation. The disruption was real.
That’s why instead of seven years between PS3 and PS4, it’ll most likely be eight years between PS5 and PS6.
This gen JUST started. We’ve quite literally had remasters, remakes and PS4 titles uprez’d and Dualsense-ivised for the first three years of PS5’s life

We’re just not getting into the new shit
 
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SlimySnake

Flashless at the Golden Globes
OH MY GOD. That is the most amazing fucking thing ive ever seen. This is what I expected from next gen games. I am so fucking glad its Amy fucking henning after what ND did to her. UE5 is the real deal. The cutscenes, the smoke effects, the incredible lighting and asset quality. Just wow.

I can now die happy. I will never complain about graphics again. bookmark this post and bitch slap me with it the next time i complain in this thread. The talented devs have arrived. the ambitious devs are finally utilizing the next gen hardware. this is fucking future guys. This is why this thread was created.
 

JCreasy

Member
That’s why instead of seven years between PS3 and PS4, it’ll most likely be eight years between PS5 and PS6.
This gen JUST started. We’ve quite literally had remasters, remakes and PS4 titles uprez’d and Dualsense-ivised for the first three years of PS5’s life

We’re just not getting into the new shit

Exactly!

Also consider Death Stranding 2 makes if debut in . . . 2025. Kojima said DS2 will look BETTER than what we saw in the last trailer. And we know that Guerilla is making a major upgrade to Decima.

Almost a year ago, Michiel van der Leeuw shifted focused "attention to our ambitious future plans for our own Decima engine." We could definitely see the fruits of this announcement bear out by 2025. The timeline makes sense.

And finally, PlayStation Studios doesn't "plan to release any new major existing franchise titles before April 2025"

The facts are irrefutable at this point.
 

M1987

Member
OH MY GOD. That is the most amazing fucking thing ive ever seen. This is what I expected from next gen games. I am so fucking glad its Amy fucking henning after what ND did to her. UE5 is the real deal. The cutscenes, the smoke effects, the incredible lighting and asset quality. Just wow.

I can now die happy. I will never complain about graphics again. bookmark this post and bitch slap me with it the next time i complain in this thread. The talented devs have arrived. the ambitious devs are finally utilizing the next gen hardware. this is fucking future guys. This is why this thread was created.
What is?
 

Edder1

Member
OH MY GOD. That is the most amazing fucking thing ive ever seen. This is what I expected from next gen games. I am so fucking glad its Amy fucking henning after what ND did to her. UE5 is the real deal. The cutscenes, the smoke effects, the incredible lighting and asset quality. Just wow.

I can now die happy. I will never complain about graphics again. bookmark this post and bitch slap me with it the next time i complain in this thread. The talented devs have arrived. the ambitious devs are finally utilizing the next gen hardware. this is fucking future guys. This is why this thread was created.
You almost lost us a couple of times with pessimism, but I'm glad optimism is back. 1943 is already making even Alan Wake 2 look dated in comparison. It seems like 2024 is the last year of ugly last gen upresed games being shoved down our throats.
 
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Represent.

Represent(ative) of bad opinions
Next year is by far the best year of the gen for graphics whores.

Death Stranding 2
f76b56b04e8255eb1867f0ebd6c51257137f2800.gifv


GTA 6
441fc957e41e80fbafa1dee160399824d441e3ee.gifv


1943
JX4NNxn.gif


And undoubtedly a heavy hitter (or 2) from Sony First Party will release

This year seems like a sick joke in comparison.
 
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Xtib81

Member
OH MY GOD. That is the most amazing fucking thing ive ever seen. This is what I expected from next gen games. I am so fucking glad its Amy fucking henning after what ND did to her. UE5 is the real deal. The cutscenes, the smoke effects, the incredible lighting and asset quality. Just wow.

I can now die happy. I will never complain about graphics again. bookmark this post and bitch slap me with it the next time i complain in this thread. The talented devs have arrived. the ambitious devs are finally utilizing the next gen hardware. this is fucking future guys. This is why this thread was created.
Why do you get so hyped after an in engine trailer ? It does look Amazing, but wait until you see some extended gameplay, no?
Anyway, 2025 looks like it's the year current gen finally starts.
 
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JCreasy

Member
OH MY GOD. That is the most amazing fucking thing ive ever seen. This is what I expected from next gen games. I am so fucking glad its Amy fucking henning after what ND did to her. UE5 is the real deal. The cutscenes, the smoke effects, the incredible lighting and asset quality. Just wow.

I can now die happy. I will never complain about graphics again. bookmark this post and bitch slap me with it the next time i complain in this thread. The talented devs have arrived. the ambitious devs are finally utilizing the next gen hardware. this is fucking future guys. This is why this thread was created.

Yeah, Amy is BACK, back.

Forreal this time.

I wonder what Neil is thinking.

She has a stunner. No equivocations.
 

SlimySnake

Flashless at the Golden Globes
With 1943 we can now see the second generation of current gen games are about to make cross gen era and current gen games built on last gen tech look severely outdated.

To all those here who said we were not gonna get better visuals than what we got with Spiderman 2 and the like and that UE5 demos were not representative of real games, you lot are a bunch of idiots and should think twice before voicing your opinion strongly on any forum ever again.
People can finally stop downplaying the matrix demo.

I think the tech had to catch up to the hardware. if you watch the behind the scenes video, you will see just what they had to come up with to get the tesselation to work without completely burning through their vram budget. I think its obvious that we need nanite style solutions for virtually everything in the game, not just geometry. The lighting on the smoke effect just blew me away and while UE4 could do that, god knows how big of a performance hit that wouldve been.

Then there is the metahuman stuff and the AI tech they are using to animate the character with cg like animations. UE4 didnt have any of that and sadly, neither do other first party engines we have seen so far. Thats why ive been asking everyone to just switch to UE5 because what Epic is doing is years ahead of everyone else. The tech is there today and while Sony studios will eventually get there, I want them there now.

And yes, definitely 30 fps. I wouldnt be surprised if its 1080p. This looks way better than the matrix demo. The volumetric effects especially are just stunning.

You almost lost us a couple of times with pessimism, but I'm glad optimism is back. 1943 is already making even Alan Wake 2 look dated in comparison. It seems like 2024 is the last year of ugly last gen upresed games being shoved down our throats.
yeah, thats why i said remind me next time i spiral into depression lmao.
 

SlimySnake

Flashless at the Golden Globes
Why do you get so hyped after an in engine trailer ? It does look Amazing, but wait until you see some extended gameplay, no?
Anyway, 2025 looks like it's the year current gen finally starts.
watch the Epic presentation. They show you realtime footage of a level and play around with the editor. it looks absolutely marvelous.

And its realtime. not inengine like those fake trailers. They show you the editor at the very end to prove there is no smoke and mirrors.
 

Edder1

Member
People can finally stop downplaying the matrix demo.

I think the tech had to catch up to the hardware. if you watch the behind the scenes video, you will see just what they had to come up with to get the tesselation to work without completely burning through their vram budget. I think its obvious that we need nanite style solutions for virtually everything in the game, not just geometry. The lighting on the smoke effect just blew me away and while UE4 could do that, god knows how big of a performance hit that wouldve been.

Then there is the metahuman stuff and the AI tech they are using to animate the character with cg like animations. UE4 didnt have any of that and sadly, neither do other first party engines we have seen so far. Thats why ive been asking everyone to just switch to UE5 because what Epic is doing is years ahead of everyone else. The tech is there today and while Sony studios will eventually get there, I want them there now.

And yes, definitely 30 fps. I wouldnt be surprised if its 1080p. This looks way better than the matrix demo. The volumetric effects especially are just stunning.
Agreed, this is more impressive than Matrix demo because it has way more detail and the engine has definitely matured since then with some of the effects like you mentioned being much more impressive. I was certain when watching the trailer that it was pre-rendered.
 
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SlimySnake

Flashless at the Golden Globes
Still waiting for a truly next gen, from the ground up Sony game to bless my peepers
E3 is when they will finally turn up.

Only question is if their tools are as advanced as UE5's. Death Stranding looks good by current gen standards but this is straight up CG. Decima and whatever engines ND, insomniac and SSM are using need their own nanite equivalent at the very least.
 

Edder1

Member
Still waiting for a truly next gen, from the ground up Sony game to bless my peepers
Don't think we'll be getting much better than 1943 visuals from this point onwards, this already looks pre-rendered and UE5 is ahead of everyone. I'm sure they'll be improvements in things like animations and physics, but I bet this is pretty much the visual bar for this gen. Expect subtle improvements, nothing mindblowing. I'm super cool with that since this already looks pre-rendered and very impressive for what I want for this gen.
 
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SlimySnake

Flashless at the Golden Globes
I've seen her name floating around for a good decade, and I have to wonder why. What great game has she released besides Uncharted ?
She directed the Legacy of Kain series before uncharted.

Neil fucked her over after TLOU and then EA fucked her over after she spent 3 years on her star wars game. This is her first game in almost 15 years.
 

JCreasy

Member
E3 is when they will finally turn up.

Only question is if their tools are as advanced as UE5's. Death Stranding looks good by current gen standards but this is straight up CG. Decima and whatever engines ND, insomniac and SSM are using need their own nanite equivalent at the very least.

I hate when you're right.

Sony First Party Studios need virtualized geometry.

I'm still preoccupied with the character models though. That what makes 1943 look like a movie to me. And Nanite doesn't support skeletal meshes yet.

So again -- is it Lumen that's making that character model look so real? It's not a special 0 LOD powered by Nanite. So what is it?
 

Edder1

Member
Can we say this was our first truly WOW moment of this gen? It is for me. I mean UE5 demos were very impressive, but they were demos and not final games. The character models, the effects, the post processing, the detail is way ahead of anything out there.
 
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SlimySnake

Flashless at the Golden Globes
I hate when you're right.

Sony First Party Studios need virtualized geometry.

I'm still preoccupied with the character models though. That what makes 1943 look like a movie to me. And Nanite doesn't support skeletal meshes yet.

So again -- is it Lumen that's making that character model look so real? It's not a special 0 LOD powered by Nanite. So what is it?
In the presentation, Amy talked about using movie quality animations by leveraging some kind of AI tech. It flew over my head but its towards the end of the video if you want to give it a try.

Epic had talked about using movie quality assets and animations before when the Matrix demo came out. They have been able to blur the line between cg and games thanks to their tech.
 

Edder1

Member
UE5 demos are not representative of real games, the difficulty in making a full game to the level of what you see in the demo. The crazy people are those who were expecting it to be done already and calling devs lazy cause it's not..
And yet here we are with final game looking more impressive than those demos.
 

Represent.

Represent(ative) of bad opinions
Can we say this was our first truly WOW moment of this gen? It is for me. I mean UE5 demos were very impressive, but they were demos and not final games. The character models, the effects, the post processing, the detail is way ahead of anything out there.
GTA 6 was it for me

Lets not forget how utterly mindblowing that trailer was, and the stuff its doing with NPC's remains by far the most impressive thing I've seen this gen
 

Edder1

Member
That said, I'd suggest waiting for the game to be properly shown off, but here is hoping.
I hear you, but I'm not sure that you can have better showing off than what we've got. I mean you literally had devs multiple times going to their editor to prove their visuals aren't fake. There dying on that hill with those statements, which would be suicide for new studio if this game isn't already running on target hardware.
 
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Xtib81

Member
I hear you, but I'm not sure that you can have better showing off than what we've got. I mean you literally had devs multiple times going to their editor to prove their visuals aren't fake. There dying on that hill with those statements, which would be suicide of this game isn't already running on target hardware.
It's not like games have been downgraded for decades, even those with extended gameplay demos. I'm kinda surprised at how easily people get hyped.
 

JCreasy

Member
I hear you, but I'm not sure that you can have better showing off than what we've got. I mean you literally had devs multiple times going to their editor to prove their visuals aren't fake. There dying on that hill with those statements, which would be suicide for new studio if this game isn't already running on target hardware.

Amy literally said "We don't cheat."
 

Edder1

Member
Amy literally said "We don't cheat."
Like I said, they must have the game running decently on their target hardware, else those would be some wild comments to make. We've had fake demos in the past, but we never had studios go out of their way to claim their visuals were real like what we've seen with 1943.
 

SlimySnake

Flashless at the Golden Globes
Can we say this was our first truly WOW moment of this gen? It is for me. I mean UE5 demos were very impressive, but they were demos and not final games. The character models, the effects, the post processing, the detail is way ahead of anything out there.
The entry to Pandora in the beginning was the first WOW moment for me. It was equivalent to seeing KZSF at the PS4 reveal. the density of that forest was just insane and the music mixed with some gorgeous cinematography made for that perfect holy shit moment i had been waiting all gen.

But yes, this is basically what I expect from Sony studios like ND, SSM and Insomniac. The guys who have hollywood talent in their ranks because well, they are literally next to hollywood and employ hollywood artists. not everyone can create something this detailed with this kind of cinematography. Especially not anymore with almost everyone going open world and wide linear like tlou and gow. The setting in this game reminds me of London in The Order. paris here has that same CG feel to it, only it actually looks next gen in comparison to even the order. The rooftop scenes with black panther remind me of Ass Creed CG trailers.

It's those stunning volumetric effects. that night time fog. They arent trying to be photorealistic, they are trying to be movie realistic with all kinds of cool DoF and fog effects. Thats something Spiderman 2 wanted to do in the original reveal with excellent volumetric effects that were completely absent from the night time levels which felt flat in comparison. Alan Wake 2's night time levels are also full of those fog effects that give it a cinematic look but this is a step above even AW2.
 

GooseMan69

Member
Nope, it's Marvel 1943 by Skydance.

(Sorry, I fast-posted. Refresh my post, there's a better description of what that is and what's cool about it.)

Teaser trailer (in-engine) is up now.
UE5, no platforms listed, made by Skydance New Media, coming 2025.



Is this bullshot fuckery?
 
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