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3DS: GBA Ambassador games are revealed and up in all regions

BGBW

Maturity, bitches.
fuck warioware give me more rhythm heaven

Because of all the negativity surrounding Sakamoto's name and Other M he has refused to get his team to make another one after the Wii version. No more Rhythm Heaven FOREVER.
 

Boney

Banned
Because of all the negativity surrounding Sakamoto's name and Other M he has refused to get his team to make another one after the Wii version. No more Rhythm Heaven FOREVER.

RHWii sold a third of the DS one. Total bomba, and they'll never make one again

;_;
 

dark10x

Digital Foundry pixel pusher
Lack of sleep mode makes them useless?? Stop being such a drama queen. Also the PSP emulator has to use frame skipping in order to achieve full speed in most games (if you disable it then you get fairly significant slowdown). Pretty sad that you would prefer choppy emulation to games running exactly how they ran on original hardware.
Ah, but I just loaded up a newish GBA emulator today as a test and was surprised that all games I threw at it ran at 100% speed with v-sync and no frame skipping. I tried several of the games available on 3DS as well as Sonic Advance and Mario Advance 1 and 2. The second stage of Sonic Advance used to require heavy frame skipping due to the transparency, for instance, but it now works perfectly. The emulation is better than any PC emulator I've used even as the sound is perfectly in sync. It's really good now and definitely NOT choppy emulation.

When someone gives you a free ice cream cone are you going to complain that there's no sprinkles?
I know what you mean and you're kind of right. I'm just disappointed more than anything else. :(
 
For Fucks Sake, the 3DS creens are far better than the DS Lite's! They have better color reproduction, better view angles, less ghosting and don't have interlacing artifacts. The VC games using motion blur even in 1:1 mode.

That may be the case, but I fired up Wario Ware on the 3DS and the actual physical cartridge on my DS Lite and ran the attract mode side by side.

Then I did the same thing with my Gameboy Micro.

GBA games look better on a DS Lite or a Micro than on the 3DS. Richer colors, brighter, and more contrast.

If the 3DS screen is truly better, the emulator needs fixing. It sucks for visual quality, scaled or unscaled.
 

farnham

Banned
WarioWare is a really fun series of games. I have all of them except for Mega Party Games (the Gamecube version of the original) and the WarioWare: DIY Showcase (on Wii). My favorite is WarioWare Touched!, but probably because it was my first. Many people think that one's the worst, but I just like the touch controls.

I'd be really surprised if there aren't games slated for 3DS and Wii U. 3D is a decent enough gimmick, and so is the tablet controller.

i think its the second best after twisted
 
BTW, it's worth doing a test to see how long the battery lasts while playing the GBA games. Unlike the other VC games, they aren't emulated and thus use far less CPU than even DS games.

It definitely lasts longer than when playing 3DS/DS games. I might do a test later today.
 

Javier

Member
Last night I played Sacred Stones for 90 minutes at 3 Brightness. Battery started out full and didn't go down a single level during play.
 
Last night I played Sacred Stones for 90 minutes at 3 Brightness. Battery started out full and didn't go down a single level during play.

I almost think my battery life is getting better. I had my 3DS with me all day yesterday and even after two hours or so of Mario Kart 7 I was at full bars on the battery meter.
 

dark10x

Digital Foundry pixel pusher
That may be the case, but I fired up Wario Ware on the 3DS and the actual physical cartridge on my DS Lite and ran the attract mode side by side.

Then I did the same thing with my Gameboy Micro.

GBA games look better on a DS Lite or a Micro than on the 3DS. Richer colors, brighter, and more contrast.

If the 3DS screen is truly better, the emulator needs fixing. It sucks for visual quality, scaled or unscaled.
The emulator needs fixing. That's the issue. The games are rendered at a very low brightness level WITH additional ghosting in effect. I have no clue WHY they thought this would be a good idea as a GB Micro and DS Lite are both much better looking, as you say. The 3DS screen can be much brighter than what you see when running GBA games and the ghosting is intentionally cranked up. I cannot understand why they sabotage the image quality in such a fashion. Trying to capture the look of a GBAsp? Bad idea.
 
I remember posting a joke on a forum years ago that getting a score of 999 in any minigame in Wario Ware would unlock a minigame called Super Wario World accompanied with a set of photoshopped screenshots that combined SML3:WL sprites with SMW backgrounds.

Amazingly people believed this.
OMG, you fake secret jerks still exist? That takes me back.

So you don't think anyone is entitled to complain about these? How strange.

You think we should just accept it then?

I suppose it's nice that they gave us something, but it would have been a lot nicer if the games were more usable and didn't look awful on the 3DS screen. Intentionally dimming and blurring (ghosting) the images was not a smart move.
Strange the dimming/ghosting wasn't a L+R+Y option similar to the green screen mode for Gameboy games. It will be irritating if they don't add this in later. Unfortunately, while I've typically had a high tolerance for upscaling (w/ filtering) or other screen imperfections, I still find the 3DS d-pad + buttons to be the major road block here. I already owned all these games, so playing them on the GBA SP (AGS-101) or PSP is really the only option for comfortable play.

I still think it is great that Nintendo gave us these games, it was an unexpected +1 for them. If they improve their buttons in a revision and I am able to transfer these 20 titles to it, I will be quite happy.
 
Wait, when did Sony release a GBA cart attachment?

And yet they can't release a UMD attachment. SMH.
Ok, I will bite. I know you disapprove, and it is the most defensible position to be sure, but do you really expect everyone to care that Nintendo doesn't want them using software they legitimately own on unlicensed hardware? Owning the hardware too (three of them), and therefore the bios makes it even more difficult for me to not see this as a risk worth calculating. It isn't exactly something I'm willing to tolerate a full-blown scolding over. I do agree with you that it isn't right, there is no question, I just don't subscribe to your rather binary approach.

I won't be defending Sony this time though (UMD).
 
BTW, it's worth doing a test to see how long the battery lasts while playing the GBA games. Unlike the other VC games, they aren't emulated and thus use far less CPU than even DS games.

I haven't done a proper test, but I can confirm that the CPU keeps running when the 3DS is closed while playing a GBA game (closed it early on during the day with it at almost full battery. About 9 hours later, it was dead)
 

Roto13

Member
So I'm definitely enjoying Metroid Fusion more than I've enjoyed any other Metroid. Metroid games have never done it for me, but Fusion is linear enough that I haven't yet ended up wandering around trying to figure out what to do next.

I'd never have bought this game to see if this would be the one Metroid game that clicks for me, so I'm glad I got it for free. :p
 
So I'm definitely enjoying Metroid Fusion more than I've enjoyed any other Metroid. Metroid games have never done it for me, but Fusion is linear enough that I haven't yet ended up wandering around trying to figure out what to do next.

I'd never have bought this game to see if this would be the one Metroid game that clicks for me, so I'm glad I got it for free. :p

Yup, and just wait for E3 when they announce a new 2D Metroid for the 3DS.
:D
 
So I'm definitely enjoying Metroid Fusion more than I've enjoyed any other Metroid. Metroid games have never done it for me, but Fusion is linear enough that I haven't yet ended up wandering around trying to figure out what to do next.

I'd never have bought this game to see if this would be the one Metroid game that clicks for me, so I'm glad I got it for free. :p
While I do prefer the less linear Super Metroid (I miss the scanning visor), I think the SA-X hunting Samus in Fusion is just the coolest enemy dynamic they've come up with in the series. Did you play the Prime series? They point you in the general direction on the map similar to the way Fusion does it.

Yup, and just wait for E3 when they announce a new 2D Metroid for the 3DS.
:D
yeahright
 

bon

Member
Because of all the negativity surrounding Sakamoto's name and Other M he has refused to get his team to make another one after the Wii version. No more Rhythm Heaven FOREVER.

Rhythm Heaven Wii ruined the rich lore and characters of the franchise. Screw you Sakamoto!
 

Roto13

Member
I posted that, starting playing again, and realized that I have no idea how to get out of the area I'm in now.

Lovely.

F7DjE.jpg


I got the bombs and immediately found an unmapped route so I started exploring. I-12 is the farthest I can backtrack. There's a ledge there that I could jump over to get to the door but it's too high to jump back over.

L-11 is blocked by a type of block I haven't seen before. I can't destroy it with what I have now.

O-13 has a door with an eye on it I can see but I can't get to. There's a low tunnel I can roll into but it ends below the area in front of the eye door. I tried bombing every tile there but nothing happens.

I don't see anywhere else to go. >_> Is there a wall jump move or something I don't know?
 

Roto13

Member
Not sure where you are, but if you can see the door with the eye, that's where you need to break into, be it from above or whatever

Above!

Apparently an inconspicuous part of the floor in the room beyond the save point where I found a life tank can be destroyed. I was trying to get to the eye door from below, because that thin floor looks like it should be bombable.

Thank. :p I figured that room was just a place to find a life tank.

You'd be better off telling us where you are in the story, since you revisit areas all the time in fusion.

Well I said I just got the bombs and started exploring. :p
 

Jintor

Member
I guess I'm just unobservant :T

It bugs me that I had 52% completion... there must have been a fucktonne of areas I didn't look at :|

I thought I had it in the bag, too.
 

DDayton

(more a nerd than a geek)
So I noticed something interesting today...

I was replaying Metroid Fusion, and thought I'd test out the Sleep function. I entered the menu, activated Sleep mode, and the screen went blank. I then closed the 3DS screen...

When I reopened the screen, sleep mode disabled and the system woke back up. This was surprising to me, as you're supposed to enter a button code to disable sleep mode, and I had the impression the code wasn't standardized.

Can you exit sleep mode in ANY of the Sleep-enabled games simply by closing and opening the 3DS screen? If so, I'm wondering exactly what signal the system is sending when you do that... emulated button presses or some secret internal alert?
 

dark10x

Digital Foundry pixel pusher
Wait, when did Sony release a GBA cart attachment?

And yet they can't release a UMD attachment. SMH.

I'm not sure why you keep harping on this point. If I own the original cart and have an "ambassador" status I have rights to the game. Playing a rom on my PSP is hardly an issue in that case. I'm just looking for the best way to play as I'm out of the country at the moment and portable games are my only option for gaming.
 

VOOK

We don't know why he keeps buying PAL, either.
Nintendo just put Zelda (NES) up on the Japanese eShop to buy, well it says its out the 22nd (today). For 500 points.

I wonder if its the updated version and/or the Ambassador version got the promised update.
 

DDayton

(more a nerd than a geek)
They were supposed to update them? With what?

A full manual and a single "save state" function (like the Game Boy VC titles).

With the official sale of an NES game on the 3DS, Nintendo has officially 'crossed the streams' -- there will now be a fully legitimate reason to complain about buying a title on the Wii VC if you are expected to purchase it -again- on the 3DS.
 

sakipon

Member
It seems the Japanese eShop asked me to update the system and is now indeed offering a re-download of the Zelda, right after opening the eShop app.
 

GDGF

Soothsayer
It seems the Japanese eShop asked me to update the system and is now indeed offering a re-download of the Zelda, right after opening the eShop app.

Awesome! Maybe the US will get a go with the updated titles tomorrow. That + messaging app would make for a nice day.
 
I'm not sure why you keep harping on this point. If I own the original cart and have an "ambassador" status I have rights to the game. Playing a rom on my PSP is hardly an issue in that case. I'm just looking for the best way to play as I'm out of the country at the moment and portable games are my only option for gaming.

Because while you can debate about the legality of emulators and roms all day long but I think the whole thing is sketchy as hell.
 
A full manual and a single "save state" function (like the Game Boy VC titles).

With the official sale of an NES game on the 3DS, Nintendo has officially 'crossed the streams' -- there will now be a fully legitimate reason to complain about buying a title on the Wii VC if you are expected to purchase it -again- on the 3DS.

I don't understand why. Paying for a game once and being able to play it on multiple devices is something very new to this generation and by no means should become an expectation.

It's a bit of a privilege more than a right. Every since the dawn of gaming if there was a game on multiple platforms and I wanted to play it on multiple platforms I had to buy the game for each platform.
 

DDayton

(more a nerd than a geek)
I hope it jumps the divide.
I'd chuck a fit if I couldn't access my Steam games from any damn computer I pleased.

Once Nintendo starts releasing titles on both, there is an expectation that you'll be able to play the game on either -- it builds confusion if you can't. The easier thing to do would have simply been to avoid releasing the same title on both platforms, and to keep the console titles exclusive to home systems and portables to the portable systems, but...
 
Once Nintendo starts releasing titles on both, there is an expectation that you'll be able to play the game on either -- it builds confusion if you can't. The easier thing to do would have simply been to avoid releasing the same title on both platforms, and to keep the console titles exclusive to home systems and portables to the portable systems, but...

Which I kind of wish they would have done.

But I guess they figure there's money to be made so why not.
 

dark10x

Digital Foundry pixel pusher
Because while you can debate about the legality of emulators and roms all day long but I think the whole thing is sketchy as hell.
If the products they delivered were better I wouldn't need to resort to these sketchy alternatives. Still, I feel it is decidedly less sketchy when you own multiple versions of a game.

I cannot buy the game on PSP, of course, so I'll happily make a copy of a game I own and play that instead.

What's your feelings on Dolphin, then? It's being discussed openly on this very forum. Do you really think most people are ripping their own games (the requirements for doing so are a bit crazy)? Even if they were, the argument is the same.

I don't think Nintendo is going to waste time going after people playing games they already own on other platforms. It could be considered illegal, but it's not worth fighting these people as they are still buying their software. They aren't losing money when I play a game on my PSP.
 
I really hope Nintendo's greed doesn't blind them. It would be quite a reason to remain a loyal customer on both the home console and handheld fronts if they shared a VC that you could play at home and then take on the road.
 

DDayton

(more a nerd than a geek)
Which I kind of wish they would have done.
But I guess they figure there's money to be made so why not.

I predict massive amounts of ill will if it becomes readily apparent that NCL expects us to purchase digital games -twice-... once on the home system and once on the portable. If they are going this route, part of me thinks it might be a sign of some Wii/3DS "linked account" coming -- or, to a lesser extent, allowing any VC purchase to trigger the same on the other system. That is, instead of a persistent cross system account, simply credit each user 1 "free" copy on the handheld/home system for each copy purchased on the other.

Actually, I could somewhat see Nintendo doing that -- crediting your Club Nintendo account with free download codes for any titles you'd already purchased on the Wii.

A better question would be what the status of Japanese and European Wii "Ambassadors" is -- didn't those folks get free access to a pile of NES and other VC titles?
 

@MUWANdo

Banned
I really think people should stop expecting any sort of content migration from the Wii and instead start placing their hopes on the Wii U. The Wii is one big security hole, it's a lost cause.
 

DDayton

(more a nerd than a geek)
I really think people should stop expecting any sort of content migration from the Wii and instead start placing their hopes on the Wii U. The Wii is one big security hole, it's a lost cause.

While what you're saying is true, it's also true that there is a complete record of your Wii purchases on Nintendo's servers, and it would be fairly trivial to enable some system -similar- to the DSi -> 3DS transfer, with all game rights being assigned to the Wii U, system tickets deleted from the Wii, and the Wii system being "wiped."

Yes, folks could always go and reinstall the stuff on the Wii using illegitimate means -- but folks can do that NOW. Piracy on the Wii doesn't change Nintendo's purchase records, and there is little reason to suspect that there will be "no content migration" from the Wii to Wii U.
 

tsab

Member
While what you're saying is true, it's also true that there is a complete record of your Wii purchases on Nintendo's servers, and it would be fairly trivial to enable some system -similar- to the DSi -> 3DS transfer, with all game rights being assigned to the Wii U, system tickets deleted from the Wii, and the Wii system being "wiped."

Yes, folks could always go and reinstall the stuff on the Wii using illegitimate means -- but folks can do that NOW. Piracy on the Wii doesn't change Nintendo's purchase records, and there is little reason to suspect that there will be "no content migration" from the Wii to Wii U.

I remember when the wiiware/vc piracy begun, you could install only the ticket and nintendo would allow you to download the game from their wiishop. After that a couple of days they fixed that and you could download only legitimate purchased games. So indeed, they can do a migration if they want to since there are records of ownership.
 

Cartman86

Banned
This is one of those cases where the saying "Don't like what what X company is doing? Well then don't buy it" is actually going to be followed by a lot of people. I already don't buy Virtual Console games because of the price, but if I have to buy them twice I'm even less likely. If Zelda for NES was a dollar I would buy it in an instant. I would do that with a lot of games.

NES: $1-2
SNES/GB: $3-4
N64/GBA: $4-5

You would see random impulse buys all the time.
 
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